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- if ( GAMEMODE_NAME == "Trouble in Terrorist Town" ) then
- -- Round Structure --
- -- Time
- RunConsoleCommand( "ttt_preptime_seconds", "30" )
- RunConsoleCommand( "ttt_firstpreptime", "45" )
- RunConsoleCommand( "ttt_roundtime_minutes", "10" )
- RunConsoleCommand( "ttt_posttime_seconds", "20" )
- RunConsoleCommand( "ttt_haste", "0" )
- RunConsoleCommand( "ttt_haste_starting_minutes ", "5" )
- RunConsoleCommand( "ttt_haste_minutes_per_death", "0.5" )
- -- Rounds and Voting
- RunConsoleCommand( "ttt_round_limit ", "4" )
- RunConsoleCommand( "ttt_time_limit_minutes", "75" )
- -- Gameplay --
- -- Special Roles Enabled/Disabled
- RunConsoleCommand( "ttt_glitch_enabled", "1" )
- RunConsoleCommand( "ttt_mercenary_enabled", "1" )
- RunConsoleCommand( "ttt_phantom_enabled", "1" )
- RunConsoleCommand( "ttt_assassin_enabled", "1" )
- RunConsoleCommand( "ttt_hypnotist_enabled", "1" )
- RunConsoleCommand( "ttt_vampire_enabled", "1" )
- RunConsoleCommand( "ttt_zombie_enabled", "1" )
- RunConsoleCommand( "ttt_jester_enabled", "1" )
- RunConsoleCommand( "ttt_swapper_enabled", "1" )
- RunConsoleCommand( "ttt_killer_enabled", "1" )
- -- Number of Players Before Spawn
- ttt_minimum_players
- RunConsoleCommand( "ttt_detective_min_players", "6" )
- RunConsoleCommand( "ttt_mercenary_required_innos", "3" )
- RunConsoleCommand( "ttt_glitch_required_innos ", "5" )
- RunConsoleCommand( "ttt_phantom_required_innos", "5" )
- RunConsoleCommand( "ttt_assassin_required_traitors", "3" )
- RunConsoleCommand( "ttt_hypnotist_required_traitors", "5" )
- RunConsoleCommand( "ttt_vampire_required_traitors", "5" )
- RunConsoleCommand( "ttt_zombie_required_traitors", "5" )
- RunConsoleCommand( "ttt_killer_required_innos", "4" )
- RunConsoleCommand( "ttt_jester_required_innos", "4" )
- RunConsoleCommand( "ttt_swapper_required_innos ", "5" )
- -- Chance of Spawning
- RunConsoleCommand( "ttt_detective_pct", "0.13" )
- RunConsoleCommand( "ttt_detective_max", "3" )
- RunConsoleCommand( "ttt_glitch_chance", "0.1" )
- RunConsoleCommand( "ttt_mercenary_chance", "0.25" )
- RunConsoleCommand( "ttt_phantom_chance", "0.1" )
- RunConsoleCommand( "ttt_traitor_pct", "0.25" )
- RunConsoleCommand( "ttt_traitor_max", "5" )
- RunConsoleCommand( "ttt_assassin_chance ", "0.25" )
- RunConsoleCommand( "ttt_hypnotist_chance", "0.1" )
- RunConsoleCommand( "ttt_vampire_chance", "0.075" )
- RunConsoleCommand( "ttt_zombie_chance", "0.075" )
- RunConsoleCommand( "ttt_jester_chance", "0.1" )
- RunConsoleCommand( "ttt_swapper_chance", "0.095" )
- RunConsoleCommand( "ttt_killer_chance", "0.25" )
- -- Karma
- RunConsoleCommand( "ttt_detective_karma_min ", "850" )
- RunConsoleCommand( "ttt_karma_jesterkill_penalty", "25" )
- RunConsoleCommand( "ttt_karma_jester_ratio", "0.5" )
- -- Credits --
- RunConsoleCommand( "ttt_mer_credits_starting", "1" )
- RunConsoleCommand( "ttt_det_credits_starting", "2" )
- RunConsoleCommand( "ttt_det_credits_traitorkill", "0" )
- RunConsoleCommand( "ttt_det_credits_traitordead", "1" )
- RunConsoleCommand( "ttt_kil_credits_starting", "1" )
- RunConsoleCommand( "ttt_credits_starting", "2" )
- RunConsoleCommand( "ttt_credits_award_pct", "0.45" )
- RunConsoleCommand( "ttt_credits_award_size", "1" )
- RunConsoleCommand( "ttt_credits_award_repeat", "1" )
- RunConsoleCommand( "ttt_credits_detectivekill", "2" )
- -- Other --
- RunConsoleCommand( "ttt_zombie_pct", "0.05" )
- RunConsoleCommand( "ttt_detective_search_only", "0" )
- RunConsoleCommand( "ttt_detective_hats", "1" )
- RunConsoleCommand( "ttt_no_nade_throw_during_prep ", "0" )
- RunConsoleCommand( "ttt_weapon_carrying", "0" )
- RunConsoleCommand( "ttt_ragdoll_pinning", "0" )
- end
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