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Nov 20th, 2019
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  1. if ( GAMEMODE_NAME == "Trouble in Terrorist Town" ) then
  2.  
  3. -- Round Structure --
  4. -- Time
  5. RunConsoleCommand( "ttt_preptime_seconds", "30" )
  6. RunConsoleCommand( "ttt_firstpreptime", "45" )
  7. RunConsoleCommand( "ttt_roundtime_minutes", "10" )
  8. RunConsoleCommand( "ttt_posttime_seconds", "20" )
  9. RunConsoleCommand( "ttt_haste", "0" )
  10. RunConsoleCommand( "ttt_haste_starting_minutes ", "5" )
  11. RunConsoleCommand( "ttt_haste_minutes_per_death", "0.5" )
  12. -- Rounds and Voting
  13. RunConsoleCommand( "ttt_round_limit ", "4" )
  14. RunConsoleCommand( "ttt_time_limit_minutes", "75" )
  15.  
  16. -- Gameplay --
  17.  
  18. -- Special Roles Enabled/Disabled
  19. RunConsoleCommand( "ttt_glitch_enabled", "1" )
  20. RunConsoleCommand( "ttt_mercenary_enabled", "1" )
  21. RunConsoleCommand( "ttt_phantom_enabled", "1" )
  22.  
  23. RunConsoleCommand( "ttt_assassin_enabled", "1" )
  24. RunConsoleCommand( "ttt_hypnotist_enabled", "1" )
  25. RunConsoleCommand( "ttt_vampire_enabled", "1" )
  26. RunConsoleCommand( "ttt_zombie_enabled", "1" )
  27.  
  28. RunConsoleCommand( "ttt_jester_enabled", "1" )
  29. RunConsoleCommand( "ttt_swapper_enabled", "1" )
  30. RunConsoleCommand( "ttt_killer_enabled", "1" )
  31.  
  32. -- Number of Players Before Spawn
  33. ttt_minimum_players
  34. RunConsoleCommand( "ttt_detective_min_players", "6" )
  35. RunConsoleCommand( "ttt_mercenary_required_innos", "3" )
  36. RunConsoleCommand( "ttt_glitch_required_innos ", "5" )
  37. RunConsoleCommand( "ttt_phantom_required_innos", "5" )
  38. RunConsoleCommand( "ttt_assassin_required_traitors", "3" )
  39. RunConsoleCommand( "ttt_hypnotist_required_traitors", "5" )
  40. RunConsoleCommand( "ttt_vampire_required_traitors", "5" )
  41. RunConsoleCommand( "ttt_zombie_required_traitors", "5" )
  42. RunConsoleCommand( "ttt_killer_required_innos", "4" )
  43. RunConsoleCommand( "ttt_jester_required_innos", "4" )
  44. RunConsoleCommand( "ttt_swapper_required_innos ", "5" )
  45.  
  46. -- Chance of Spawning
  47. RunConsoleCommand( "ttt_detective_pct", "0.13" )
  48. RunConsoleCommand( "ttt_detective_max", "3" )
  49. RunConsoleCommand( "ttt_glitch_chance", "0.1" )
  50. RunConsoleCommand( "ttt_mercenary_chance", "0.25" )
  51. RunConsoleCommand( "ttt_phantom_chance", "0.1" )
  52.  
  53. RunConsoleCommand( "ttt_traitor_pct", "0.25" )
  54. RunConsoleCommand( "ttt_traitor_max", "5" )
  55. RunConsoleCommand( "ttt_assassin_chance ", "0.25" )
  56. RunConsoleCommand( "ttt_hypnotist_chance", "0.1" )
  57. RunConsoleCommand( "ttt_vampire_chance", "0.075" )
  58. RunConsoleCommand( "ttt_zombie_chance", "0.075" )
  59.  
  60. RunConsoleCommand( "ttt_jester_chance", "0.1" )
  61. RunConsoleCommand( "ttt_swapper_chance", "0.095" )
  62. RunConsoleCommand( "ttt_killer_chance", "0.25" )
  63.  
  64. -- Karma
  65.  
  66. RunConsoleCommand( "ttt_detective_karma_min ", "850" )
  67. RunConsoleCommand( "ttt_karma_jesterkill_penalty", "25" )
  68. RunConsoleCommand( "ttt_karma_jester_ratio", "0.5" )
  69.  
  70. -- Credits --
  71. RunConsoleCommand( "ttt_mer_credits_starting", "1" )
  72. RunConsoleCommand( "ttt_det_credits_starting", "2" )
  73. RunConsoleCommand( "ttt_det_credits_traitorkill", "0" )
  74. RunConsoleCommand( "ttt_det_credits_traitordead", "1" )
  75.  
  76. RunConsoleCommand( "ttt_kil_credits_starting", "1" )
  77. RunConsoleCommand( "ttt_credits_starting", "2" )
  78. RunConsoleCommand( "ttt_credits_award_pct", "0.45" )
  79. RunConsoleCommand( "ttt_credits_award_size", "1" )
  80. RunConsoleCommand( "ttt_credits_award_repeat", "1" )
  81. RunConsoleCommand( "ttt_credits_detectivekill", "2" )
  82.  
  83. -- Other --
  84. RunConsoleCommand( "ttt_zombie_pct", "0.05" )
  85. RunConsoleCommand( "ttt_detective_search_only", "0" )
  86. RunConsoleCommand( "ttt_detective_hats", "1" )
  87. RunConsoleCommand( "ttt_no_nade_throw_during_prep ", "0" )
  88. RunConsoleCommand( "ttt_weapon_carrying", "0" )
  89. RunConsoleCommand( "ttt_ragdoll_pinning", "0" )
  90.  
  91.  
  92. end
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