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Ameisen

Untitled

Feb 18th, 2022
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  1. [Config]
  2. ConfigVersion = "0.13.0.103"
  3. Enabled = true
  4. ToggleButton = "F11"
  5. PreferredMaxTextureDimension = 16384
  6. ShowIntroMessage = false
  7. DataStoreOverride = ""
  8.  
  9.     [Config.WatchDog]
  10.     Enabled = false
  11.     DefaultSleepInterval = 5000
  12.     ShortSleepInterval = 500
  13.     InterruptInterval = 10000
  14.  
  15.     [Config.Garbage]
  16.     CollectAccountUnownedTextures = false
  17.     CollectAccountOwnedTextures = false
  18.     RequiredFreeMemory = 64
  19.     RequiredFreeMemoryHysterisis = 1.5
  20.     SeasonalPurge = true
  21.     LatencyMode = "SustainedLowLatency"
  22.  
  23.     [Config.Debug.Logging]
  24.     LogLevel = "Trace"
  25.  
  26.     [Config.DrawState]
  27.     SetLinear = true
  28.     MSAASamples = 0
  29.     DisableDepthBuffer = false
  30.     BackbufferFormat = "Color"
  31.  
  32.     [Config.Performance]
  33.     TransientGCTickCount = 150
  34.  
  35.     [Config.Resample]
  36.     Enabled = true
  37.     Scale = true
  38.     AssumeGammaCorrected = true
  39.     TrimWater = true
  40.     ScaleBias = 0.1000000014901161
  41.     MaxScale = 4294967295
  42.     MinimumTextureDimensions = 1
  43.     EnableWrappedAddressing = false
  44.     UseFrametimeStalling = true
  45.     UseColorEnhancement = true
  46.     PremultiplyAlpha = true
  47.     UseRedmean = false
  48.     SlicedTextures = [
  49.         "LooseSprites\\Cursors::0,2000:640,256",
  50.         "LooseSprites\\Cloudy_Ocean_BG",
  51.         "LooseSprites\\Cloudy_Ocean_BG_Night",
  52.         "LooseSprites\\stardewPanorama",
  53.         "Maps\\nightSceneMaru",
  54.         "Maps\\nightSceneMaruTrees",
  55.         "Maps\\sebastianMountainTiles",
  56.         "Maps\\sebastianRideTiles",
  57.         "Tilesheets\\GuntherExpedition2_Shadows",
  58.         "Tilesheets\\Highlands_Fog",
  59.         "Tilesheets\\Highlands_FogBackground"
  60.     ]
  61.     TwoXTextures = [
  62.         "Maps\\WoodBuildings"
  63.     ]
  64.     FourXTextures = [
  65.         "Characters\\Monsters\\Crow",
  66.         "Characters\\femaleRival",
  67.         "Characters\\maleRival",
  68.         "LooseSprites\\Bat",
  69.         "LooseSprites\\buildingPlacementTiles",
  70.         "LooseSprites\\chatBox",
  71.         "LooseSprites\\daybg",
  72.         "LooseSprites\\DialogBoxGreen",
  73.         "LooseSprites\\hoverBox",
  74.         "LooseSprites\\nightbg",
  75.         "LooseSprites\\robinAtWork",
  76.         "LooseSprites\\skillTitles",
  77.         "LooseSprites\\textBox",
  78.         "Maps\\busPeople",
  79.         "Maps\\cavedarker",
  80.         "Maps\\FarmhouseTiles",
  81.         "Maps\\GreenHouseInterior",
  82.         "Maps\\MenuTiles",
  83.         "Maps\\MenuTilesUncolored",
  84.         "Maps\\spring_BusStop",
  85.         "Maps\\TownIndoors",
  86.         "TerrainFeatures\\BuffsIcons",
  87.         "TerrainFeatures\\DiggableWall_basic",
  88.         "TerrainFeatures\\DiggableWall_basic_dark",
  89.         "TerrainFeatures\\DiggableWall_frost",
  90.         "TerrainFeatures\\DiggableWall_frost_dark",
  91.         "TerrainFeatures\\DiggableWall_lava",
  92.         "TerrainFeatures\\DiggableWall_lava_dark",
  93.         "TerrainFeatures\\Stalagmite",
  94.         "TerrainFeatures\\Stalagmite_Frost",
  95.         "TerrainFeatures\\Stalagmite_Lava",
  96.         "TileSheets\\Fireball",
  97.         "TileSheets\\rain",
  98.         "TileSheets\\animations"
  99.     ]
  100.     Blacklist = [
  101.         "LooseSprites\\Lighting\\",
  102.         "@^Maps\\\\.+Mist",
  103.         "@^Maps\\\\.+mist",
  104.         "@^Maps\\\\.+Shadow",
  105.         "@^Maps\\\\.+Shadows",
  106.         "@^Maps\\\\.+Fog",
  107.         "@^Maps\\\\.+FogBackground"
  108.     ]
  109.  
  110.         [Config.Resample.BlockMultipleAnalysis]
  111.         Enabled = true
  112.         EqualityThreshold = 1
  113.         MaxInequality = 1
  114.  
  115.         [Config.Resample.BlockCompression]
  116.         Enabled = true
  117.         Quality = "Highest"
  118.         HardAlphaDeviationThreshold = 7
  119.  
  120.         [Config.Resample.Padding]
  121.         Enabled = true
  122.         MinimumSizeTexels = 4
  123.         IgnoreUnknown = false
  124.         PadSolidEdges = false
  125.         StrictList = [
  126.             "LooseSprites\\Cursors"
  127.         ]
  128.         AlwaysList = [
  129.             "LooseSprites\\font_bold",
  130.             "Characters\\Farmer\\hairstyles",
  131.             "Characters\\Farmer\\hairstyles2",
  132.             "Characters\\Farmer\\hats",
  133.             "Characters\\Farmer\\pants",
  134.             "Characters\\Farmer\\shirts",
  135.             "TileSheets\\weapons",
  136.             "TileSheets\\bushes",
  137.             "TerrainFeatures\\grass",
  138.             "TileSheets\\debris",
  139.             "TileSheets\\animations",
  140.             "Maps\\springobjects",
  141.             "Maps\\summerobjects",
  142.             "Maps\\winterobjects",
  143.             "Maps\\fallobjects",
  144.             "Buildings\\houses",
  145.             "TileSheets\\furniture",
  146.             "TerrainFeatures\\tree1_spring",
  147.             "TerrainFeatures\\tree2_spring",
  148.             "TerrainFeatures\\tree3_spring",
  149.             "TerrainFeatures\\tree1_summer",
  150.             "TerrainFeatures\\tree2_summer",
  151.             "TerrainFeatures\\tree3_summer",
  152.             "TerrainFeatures\\tree1_fall",
  153.             "TerrainFeatures\\tree2_fall",
  154.             "TerrainFeatures\\tree3_fall",
  155.             "TerrainFeatures\\tree1_winter",
  156.             "TerrainFeatures\\tree2_winter",
  157.             "TerrainFeatures\\tree3_winter"
  158.         ]
  159.  
  160.         [Config.Resample.xBRZ]
  161.         LuminanceWeight = 1
  162.         EqualColorTolerance = 20
  163.         DominantDirectionThreshold = 4.4
  164.         SteepDirectionThreshold = 2.2
  165.         CenterDirectionBias = 3
  166.         UseGradientBlockCopy = false
  167.  
  168.     [Config.WrapDetection]
  169.     edgeThreshold = 0.2000000029802322
  170.     alphaThreshold = 1
  171.  
  172.     [Config.AsyncScaling]
  173.     EnabledForUnknownTextures = true
  174.     ForceSynchronousStores = true
  175.     ThrottledSynchronousLoads = true
  176.     CanFetchAndLoadSameFrame = true
  177.  
  178.     [Config.MemoryCache]
  179.     Enabled = true
  180.     AlwaysFlush = false
  181.  
  182.     [Config.SuspendedCache]
  183.     Enabled = true
  184.  
  185.     [Config.SMAPI]
  186.     TextureCacheEnabled = true
  187.     TextureCacheHighMemoryEnabled = false
  188.     ApplyPatchEnabled = true
  189.     ApplyPatchUseCache = true
  190.     ApplyPatchPinMemory = false
  191.  
  192.     [Config.Extras]
  193.     FastQuit = true
  194.     SmoothLines = true
  195.     OptimizeWarpPoints = true
  196.     TrueShortestPath = true
  197.     AllowNPCsOnFarm = true
  198.     StableSort = true
  199.     PreventUnresponsive = true
  200.     OptimizeEngineTaskRunner = true
  201.  
  202.         [Config.Extras.Snow]
  203.         Enabled = true
  204.         MinimumDensity = 1024
  205.         MaximumDensity = 3072
  206.         MaximumRotationSpeed = 0.01666666666666667
  207.         MaximumScale = 3
  208.         PuffersnowChance = -1
  209.  
  210.         [Config.Extras.ModPatches]
  211.         PatchCustomNPCFixes = false
  212.  
  213.     [Config.FileCache]
  214.     Enabled = true
  215.     Compress = "Zstd"
  216.     ForceCompress = false
  217.     PreferSystemCompression = false
  218.  
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