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- name = "Simspeed++"
- uid = "6ea135b9-1615-433b-a344-1bc5d1000009"
- version = 9
- description = "More perf more furious."
- author = "Azroc"
- The mod is adding EXPERIMENTAL hive and kennel to the game.
- Speedimprovements are minimal.
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\sim\defaultweapons.lua
- Hook CreateProjectileAtMuzzle()
- line local bp = self:GetBlueprint() was moved. No Speed improvement
- hook CheckBallisticAcceleration()
- fake, no changes
- hook GetWeaponRoF()
- fake, no changes
- hook RackSalvoFiringState()
- RenderClockThread delayed, maybe a speed improvement
- hook StartEconomyDrain()
- ForkedThread was moved in a extra function. This will make the game slower (extra function call)
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\defaultexplosions.lua
- hook CreateScorchMarkSplat()
- Splat effect removed
- hook CreateScorchMarkDecal()
- Splat effect removed
- hook CreateRandomScorchSplatAtObject()
- Splat effect removed
- hook CreateWreckageEffects()
- DefaultWreckageEffects removed
- hook CreateDebrisProjectiles()
- Projectile removed
- hook CreateDefaultExplosion()
- fake, no changes
- hook CreateDestructionFire()
- effect removed
- hook CreateDestructionSparks()
- effect removed
- hook CreateFirePlume()
- effect removed
- hook CreateExplosionProjectile()
- effect removed
- hook CreateUnitDebrisEffects()
- effect removed
- ---------------------------------------------------------------------------------------------------------
- \Mods\Simspeed++\hook\lua\system\Class.lua
- hook ChangeState()
- removed assert validation. Minor speed improvement
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\system\Blueprints.lua
- hook ModBlueprints()
- TargetCheckInterval set to 0.5 sec.
- Display.Tarmacs removed
- Display.BlinkingLights removed
- Display.BlinkingLightsFx removed
- Display.MovementEffects removed
- Display.LayerChangeEffects removed
- Display.IdleEffectsr emoved
- Display.AnimationOpen removed from MASSEXTRACTION and MASSFABRICATION
- AI.InitialAutoMode disabled
- removing of special units when mod phantom is missing
- all_bps.Unit['aeb0304'] = nil
- all_bps.Unit['arb0404'] = nil
- all_bps.Unit['xea3304'] = nil
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\EffectUtilities.lua
- hook CreateCybranBuildBeams()
- removed several effects
- hook SpawnBuildBots()
- All bots removed
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\overspill.lua
- hook DoOverspill()
- ForkedThread was moved in a extra function. This will make the game slower (extra function call)
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\sim\Unit.lua
- DisableUnitIntel
- moved local function outside of the main function. This will make the game slower (extra function call)
- EnableUnitIntel
- moved local function outside of the main function. This will make the game slower (extra function call)
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\victory.lua
- hook CheckVictory()
- no changes, debug
- hook CallEndGame)=
- no changes, debug
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\lua\sim\weapon.lua
- hook GetDamageTable
- caching of weapon stats. Speed improvement!
- hook AddDamageRadiusMod
- removing weapon stats cache
- hook AddDamageMod
- removing weapon stats cache
- hook DisableBuff
- removing weapon stats cache
- hook ReEnableBuff
- removing weapon stats cache
- ---------------------------------------------------------------------------------------------------------
- C:\ProgramData\FAForever\repo\Mods\Simspeed++\hook\effects\Emitters\build_beam_02_emit.bp
- beam render Thickness changed from 0.09 to 0.009
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\units\UAB1104\UAB1104_Script.lua
- hook InActiveState
- Added failsafe for missing animations.
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\units\XEA0306\XEA0306_script.lua
- failsafe for non existing shields
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\hook\units\XEB0204\XEB0204_script.lua
- Animation removed
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\units\XEA3304\XEA3304_script.lua
- Mods\Simspeed++\units\XEA3304\XEA3304_unit.bp
- New Unit. UEF kennel drone. 20 times stronger then normal kennel drone
- ---------------------------------------------------------------------------------------------------------
- Mods\Simspeed++\units\ARB0404\ARB0404_script.lua
- Mods\Simspeed++\units\ARB0404\ARB0404_unit.bp
- New Unit. Cybran EXPERIMENTAL hive.
- ---------------------------------------------------------------------------------------------------------
- C:\ProgramData\FAForever\repo\Mods\Simspeed++\units\AEB0304\AEB0304_script.lua
- C:\ProgramData\FAForever\repo\Mods\Simspeed++\units\AEB0304\AEB0304_unit.bp
- New Unit. UEF EXPERIMENTAL kennel.
- ---------------------------------------------------------------------------------------------------------
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