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- ################################
- ###Obsolete Options:############
- #glx-use-copysubbuffermesa
- #paint-on-overlay
- #glx-swap-method
- #clear-shadow
- #no-dnd-shadow
- #no-dock-shadow
- ################################
- backend = "glx";
- #glx-no-stencil = true;
- glx-copy-from-front = false;
- unredir-if-possible = false;
- vsync = true;
- shadow = true;
- shadow-radius = 7;
- shadow-offset-x = -7;
- shadow-offset-y = -7;
- ############################
- mark-wmwin-focused = true;
- mark-ovredir-focused = true;
- use-ewmh-active-win = true;
- detect-rounded-corners = true;
- detect-client-opacity = true;
- dbe = false;
- detect-transient = true;
- detect-client-leader = true;
- glx-no-rebind-pixmap = true;
- #############################
- fading = true;
- # The time between steps in a fade in milliseconds. (default 10).
- fade-delta = 4;
- # Opacity change between steps while fading in. (default 0.028).
- fade-in-step = 0.03;
- # Opacity change between steps while fading out. (default 0.03).
- fade-out-step = 0.03;
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