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Nov 19th, 2019
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  1. ################################
  2. ###Obsolete Options:############
  3. #glx-use-copysubbuffermesa
  4. #paint-on-overlay
  5. #glx-swap-method
  6. #clear-shadow
  7. #no-dnd-shadow
  8. #no-dock-shadow
  9. ################################
  10. backend = "glx";
  11. #glx-no-stencil = true;
  12. glx-copy-from-front = false;
  13. unredir-if-possible = false;
  14. vsync = true;
  15. shadow = true;
  16. shadow-radius = 7;
  17. shadow-offset-x = -7;
  18. shadow-offset-y = -7;
  19. ############################
  20. mark-wmwin-focused = true;
  21. mark-ovredir-focused = true;
  22. use-ewmh-active-win = true;
  23. detect-rounded-corners = true;
  24. detect-client-opacity = true;
  25. dbe = false;
  26. detect-transient = true;
  27. detect-client-leader = true;
  28. glx-no-rebind-pixmap = true;
  29. #############################
  30. fading = true;
  31. # The time between steps in a fade in milliseconds. (default 10).
  32. fade-delta = 4;
  33. # Opacity change between steps while fading in. (default 0.028).
  34. fade-in-step = 0.03;
  35. # Opacity change between steps while fading out. (default 0.03).
  36. fade-out-step = 0.03;
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