yojimbos_law

2/551 HCHR log (no guild unlock!)

Oct 4th, 2014
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  1. NEW Sauceror Hardcore not defined ASCENSION STARTED 20141003
  2. ------------------------------
  3.  
  4. This log was created by the Ascension Log Visualizer 3.7.1.
  5. The basic idea and the format of this parser have been borrowed from the AFH MafiaLog Parser by VladimirPootin and QuantumNightmare.
  6.  
  7. [code]
  8. ===Day 1===
  9. [/code]
  10. This run I'm doing something different: skipping the guild unlock (and consequently hi mein). Doing so saves 12 turns (theoretically), provides a fourth semi-rare from consuming optimal dogs (reducing swing), and frees up 6k meat per day (letting us reorder some quests). The 12 turn estimate comes from the unavoidable turn cost from wok-ing your hi mein added to the 6 turns required to unlock the guild ( 6 * 1 + 6 = 12 ). In practice, it's not always possible to get a chef-in-the-box; if we don't find one, it still saves 10 turns over the mein route (you craft 4 reagent pastas instead of 6 hi mein saving a total of 4 crafting turns and the guild unlock).
  11.  
  12. Throughout this run, my rain faxes prioritize swing reduction over turnsavings. A fax plan that aims to minimize turncount should perform better on average, and is likely the correct choice when aiming for first place.
  13.  
  14. Starting choices are the same as usual. I take the astral mask, AEDs, and go wallaby. I make a light, hand in glove, and hairpiece with my tome summons. I start with thunderclap, thundercloud, thunder down under, rain dance, rain man, rain delay, lightning strike, ball lightning, and ride the lightning. I eventually acquire thunder bird to trivialize towerkilling (not necessary), and do not acquire any other skills.
  15.  
  16. I use the winter garden for 3 snow cleats, 1 bod-ice, and 1 snow boards after initially planning to use it for 2 boards snow, 1 ice island long tea, and 1 snow cleats. It seems like 3 boards snow is just best for low turncount attempts.
  17.  
  18. My consumption, faxes, and copies can be found here: https://docs.google.com/spreadsheets/d/1Jt4NC8bq1Pafmc3UPKP2Z27xhGqAAX18bwKhsl9PVz0/edit?usp=sharing
  19.  
  20. [code]
  21. [0] Ascension Start [0,0,0]
  22. +> [0] Got ten-leaf clover
  23. #> Turn [0] pulled 7 puppet strings
  24. #> Turn [0] pulled 24 brick
  25. -> Turn [0] Slimeling
  26. [1-2] Rest in your dwelling [38,77,38]
  27. +> [2] Got Knob Goblin firecracker, chef's hat, ketchup hound
  28. -> Turn [1] Reanimated Reanimator
  29. -> Turn [2] Artistic Goth Kid
  30. => Level 2 (Turn 2)! (6/9/6)
  31. => Level 3 (Turn 2)! (6/9/6)
  32. [/code]
  33. I fax a hobo, use handsome demons on it to cap the glove drop (i.e. reducing swing at the cost of turncount), and run my slimeling to reduce the effective wash chance. For what it's worth, the glove washed away this run, and my slimeling disgorged it. Normally I olfact the faxed hobo, but I wanted to save that for a chef hat instead.
  34.  
  35. I then faxed and arrowed a ninja snowman assassin. These two faxes+arrow together save a number of turns comparable to the writing desks (2.5+11 = 13.5 ~ 14.5), but don't require partially completing quests without adequate preparations (e.g. doing some of the level 6 quest or farming the pirate outfit with -15% combat and fairly minimal +item%).
  36.  
  37. [code]
  38. [3-6] The Outskirts of Cobb's Knob [35,75,32]
  39. +> [4] Got disease
  40. +> [6] Got bottle of gin
  41. [/code]
  42. I thunderbanish a crappy monster and then olfact to virtually guarantee a chef hat. Instead of olfacting, one could run a fairy until it drops, but there aren't terribly many good places to run the goth kid. I plan to use this zone to encounter my ninja assassins and rain monsters later.
  43. [code]
  44. [7] The Spooky Forest [9,24,9]
  45. +> [7] Got ten-leaf clover
  46. => Level 4 (Turn 7)! (9/13/9)
  47. [/code]
  48. I believe I use nanobrainy here for stats to make sure I can get my YR before the first rain monster shows up. This makes subsequent YRs available slightly sooner (~4 turns), but isn't actually necessary. On the other hand, the stats are very relevant for reaching consumption benchmarks in a timely manner.
  49. [code]
  50. [8] Guano Junction [0,0,0]
  51. +> [8] Got sonar-in-a-biscuit, sonar-in-a-biscuit
  52. -> Turn [8] Happy Medium
  53. [9] The Beanbat Chamber [65,161,68]
  54. +> [9] Got enchanted bean, skeleton bone, sonar-in-a-biscuit
  55. }> [9] Disintegrated beanbat
  56. -> Turn [9] Artistic Goth Kid
  57. [/code]
  58. Fairly basic clover+YR. I run the umbrella here to make the zone 3 depth, which reduces the chance of missing an item from 7/16 to 111/400.
  59. [code]
  60. [10-11] The Haunted Kitchen [47,88,50]
  61. +> [11] Got bottle of tequila
  62. -> Turn [10] Happy Medium
  63. -> Turn [11] Grim Brother
  64. => Level 5 (Turn 11)! (13/20/14)
  65. [/code]
  66. I plan to drink a tier two and a tier three medium drink today, and the former is necessary prior to the billiards room, hence the medium use. I encounter my first rain wanderer here to hybridize fish for +10 fam weight.
  67. [code]
  68. [12-18] The Boss Bat's Lair [102,263,108]
  69. +> [15] Got round purple sunglasses
  70. +> [17] Got empty meat tank, tires
  71. o> Used 1 grim fairy tale (6 adventures gained) [24,23,21]
  72. -> Turn [14] Grimstone Golem
  73. -> Turn [18] Happy Medium
  74. [/code]
  75. This is the only 4 spleen item I get this run since I'm using AEDs (they're best for raw turngen by a significant margin).
  76. [code]
  77. [19-23] The Spooky Forest [142,251,129]
  78. +> [20] Got razor-sharp can lid
  79. +> [23] Got mosquito larva
  80. -> Turn [23] Galloping Grill
  81. => Level 6 (Turn 20)! (20/30/20)
  82. [/code]
  83. I encounter my first ninja assassin here.
  84. [code]
  85. [24] The Haunted Kitchen [18,54,23]
  86. +> [24] Got Spookyraven billiards room key, bottle of whiskey
  87. o> Drank 1 Earth and Firewater (8 adventures gained) [0,29,0]
  88. o> Drank 1 Paint A Vulgar Pitcher (14 adventures gained) [10,0,0]
  89. [/code]
  90. Since this is the first time I've tried skipping hi mein, I was overly worried about my turngen. The vulgar pitchers in this run could just as easily be replaced by +smithsness booze or really any moderately good booze.
  91.  
  92. I also drink a lucky lindy and hot socks here to bring me to 8 drunkenness for a total of 18 base pool skill, which turned out to be irrelevant.
  93. [code]
  94. [25-27] The Haunted Billiards Room [14,39,13]
  95. +> [26] Got pool cue
  96. -> Turn [27] Grimstone Golem
  97. [/code]
  98. As usual, I just run -10% combat here. Finding a single noncombat doesn't seem worth burning limited resources to me.
  99. [code]
  100. [28-35] The Haunted Library [93,245,104]
  101. +> [32] Got inkwell
  102. +> [35] Got Lady Spookyraven's necklace, anticheese
  103. *> [28] Started hunting writing desk
  104. -> Turn [35] Happy Medium
  105. [/code]
  106. I had to use my gameinform sgeea here because of my chef hat olfaction earlier. I forgo banishing anything since both the bookbat and banshee only cost a net of ~0.5 turns to kill on average and provide stats that we desperately need.
  107. [code]
  108. [36-42] The Haunted Bedroom [94,266,104]
  109. +> [38] Got Lord Spookyraven's spectacles, skeleton bone
  110. +> [39] Got bottle of rum
  111. +> [41] Got Knob Goblin harem veil
  112. +> [42] Got Lady Spookyraven's finest gown, smart skull
  113. => Level 7 (Turn 42)! (26/40/26)
  114. [/code]
  115. I banish one of the crappy nightstands because encountering two ornate nightstands is hard and because I'm under the impression (i.e. the following shouldn't be taken as fact) that the elegant nightstand is just a standard monster with 100% rejection rate until 6 turns are spent in the zone.
  116.  
  117. The reason I do this zone prior to the others is because it's generally more productive to encounter wanderers in the gallery and bathroom.
  118. [code]
  119. [43-46] The Haunted Bathroom [94,170,76]
  120. -> Turn [43] Artistic Goth Kid
  121. [47-49] The Haunted Gallery [56,118,55]
  122. +> [48] Got loose teeth
  123. -> Turn [48] Steam-Powered Cheerleader
  124. [/code]
  125. I encounter one of my ninja assassins and catfish here to burn delay().
  126. [code]
  127. [50-57] The Defiled Nook [196,456,186]
  128. +> [50] Got skeleton bone
  129. +> [51] Got evil eye, loose teeth, loose teeth, skeleton bone
  130. +> [52] Got evil eye, skeleton bone, smart skull
  131. +> [53] Got evil eye
  132. +> [54] Got skeleton bone, smart skull
  133. +> [55] Got evil eye, loose teeth
  134. +> [56] Got evil eye, skeleton bone, smart skull
  135. +> [57] Got evil eye, loose teeth, skeleton bone
  136. -> Turn [56] Xiblaxian Holo-Companion
  137. [/code]
  138. I run my steamleader (to start getting her weight up) and the +item% friar plant here. Normally I run my slimeling here as my primary source of day 1 hi mein (i.e. spooky nuggets from smashing spiked femurs and bone flutes), but that isn't a concern this run for obvious reasons.
  139. [code]
  140. [58-60] The Defiled Alcove [91,174,98]
  141. +> [58] Got rusty grave robbing shovel
  142. +> [59] Got loose teeth
  143. +> [60] Got loose teeth
  144. -> Turn [60] Artistic Goth Kid
  145. [/code]
  146. I use some lightning strikes here because my last ninja assassin is coming up.
  147. [code]
  148. [61-63] The Outskirts of Cobb's Knob [51,125,57]
  149. +> [63] Got thin black candle
  150. [65-66] The Haunted Gallery [38,84,31]
  151. [67] The Outskirts of Cobb's Knob [15,26,13]
  152. -> Turn [67] Galloping Grill
  153. [/code]
  154. I encounter my last ninja assassin in one of those zones.
  155. [code]
  156. [68-78] The Defiled Niche [218,611,259]
  157. +> [71] Got frigid ninja stars
  158. +> [73] Got photoprotoneutron torpedo
  159. +> [75] Got baseball
  160. o> Used 1 astral energy drink (25 adventures gained) [0,0,0]
  161. *> [68] Started hunting dirty old lihc
  162. -> Turn [78] Grimstone Golem
  163. => Level 8 (Turn 68)! (35/53/35)
  164. [/code]
  165. I decided not to banish any lihcs since this plan only had one louder than bomb on day 1 and because banishing marginally useful monsters seems bad in general even though it's probably reasonable. There's also the issue that both this zone and the goatlet [i]usually[/i] need to be completed in rapid succession due to turngen constraints, so one of them needs to be done entirely with banishers, [i]usually[/i].
  166. [code]
  167. [79] The Limerick Dungeon [0,0,0]
  168. #> [79] Semirare: The Bleary-Eyed Cyclops
  169. -> Turn [79] Galloping Grill
  170. [/code]
  171. Welp. I forgot to pick up the encryption key, and I don't generally do the spooky forest until much later, so this was my only option (barring skipping my SR entirely). Looking back, it seems very reasonable, but my initial plan didn't include a fourth SR. These eyedrops were pretty useful since they let me cap tomb ratchets (relevant because I didn't find any tangles) and probably saved some positive number of turns in the filthworms.
  172. [code]
  173. [80] The Defiled Alcove [22,43,23]
  174. +> [80] Got loose teeth
  175. -> Turn [80] Artistic Goth Kid
  176. [81] The Outskirts of Cobb's Knob [0,0,0]
  177. +> [81] Got Knob Goblin encryption key
  178. -> Turn [81] Grimstone Golem
  179. [82] The Defiled Alcove [29,61,26]
  180. +> [82] Got loose teeth
  181. -> Turn [82] Galloping Grill
  182. [83] The Defiled Nook [50,103,53]
  183. +> [83] Got skeleton bone
  184. -> Turn [83] Artistic Goth Kid
  185. [84-86] The Haunted Gallery [52,124,48]
  186. +> [86] Got goat cheese
  187. [87-91] The Haunted Bathroom [91,196,96]
  188. +> [88] Got fancy bath salts
  189. +> [89] Got bottle of tequila
  190. +> [91] Got Lady Spookyraven's powder puff, boxed wine
  191. [92] The Haunted Gallery [0,0,0]
  192. +> [92] Got Lady Spookyraven's dancing shoes
  193. [93-96] The Haunted Ballroom [158,238,157]
  194. -> Turn [94] Galloping Grill
  195. -> Turn [96] Purse Rat
  196. [/code]
  197. I encounter another catfish and set the song. I faxed in bram sometime earlier and used my -5% combat pool buff immediately prior to setting the song, so I have -25% combat active for the next ~45 turns.
  198. [code]
  199. [97-103] The Defiled Cranny [170,380,176]
  200. -> Turn [97] Galloping Grill
  201. -> Turn [98] Happy Medium
  202. -> Turn [102] Galloping Grill
  203. [104] Haert of the Cyrpt [224,280,224]
  204. +> [104] Got chest of the Bonerdagon
  205. o> Used 1 chest of the Bonerdagon [150,165,150]
  206. -> Turn [104] Steam-Powered Cheerleader
  207. => Level 9 (Turn 104)! (48/70/49)
  208. [/code]
  209. Finishing off the cyrpt means I can clover for a disembodied brain as soon as the pool skimmer gives me a box. This doesn't happen until turn 178.
  210. [code]
  211. [105-108] The Dark Neck of the Woods [29,67,31]
  212. [109-111] The Goatlet [60,150,60]
  213. +> [110] Got glass of goat's milk, goat cheese
  214. +> [111] Got glass of goat's milk, goat cheese
  215. o> Drank 1 CSA cheerfulness ration (5 adventures gained) [46,44,40]
  216. o> Drank 1 Shot of the Living Dead (11 adventures gained) [32,0,0]
  217. o> Used 1 transdermal smoke patch (3 adventures gained) [-10,-14,-13]
  218. *> [110] Started hunting dairy goat
  219. -> Turn [110] Gelatinous Cubeling
  220. [/code]
  221. I drink the rest of my day 1 booze here (including an unlisted hot socks) hoping to skim a box before needing to craft my two day 1 hell ramen. the smoke patch was skimmed earlier.
  222. [code]
  223. [113-116] The Dark Neck of the Woods [44,62,23]
  224. +> [115] Got spider web
  225. +> [116] Got dodecagram
  226. [/code]
  227. I fax and YR a mountain man here with catfish whiskers active.
  228. [code]
  229. [117-122] The Dark Heart of the Woods [77,167,80]
  230. +> [120] Got bottle of gin
  231. [123-125] The Dark Elbow of the Woods [25,47,24]
  232. [126-132] The Dark Heart of the Woods [76,198,83]
  233. +> [132] Got box of birthday candles
  234. -> Turn [129] Happy Medium
  235. [/code]
  236. I'm pretty sure I used thundercloud in these zones for stats and an extra catfish whisker from my wandering monster.
  237. [code]
  238. [133-142] The Spooky Forest [108,286,113]
  239. +> [134] Got tree-holed coin
  240. +> [136] Got Spooky-Gro fertilizer
  241. +> [137] Got spooky sapling
  242. +> [142] Got Spooky Temple map
  243. o> Used 1 hot wad (1 adventures gained) [30,10,20]
  244. o> Used 1 stench wad (1 adventures gained) [19,32,8]
  245. [143] Cook 1 scrumptious reagent + 1 glass of goat's milk [0,0,0]
  246. o> Ate 1 ice harvest (3 adventures gained) [3,4,5]
  247. o> Ate 1 spaghetti breakfast (6 adventures gained) [14,16,15]
  248. -> Turn [143] Grimstone Golem
  249. [/code]
  250. I'm still trying to put off crafting hell ramen, so I craft a milk and eat the rest of my day 1 food here (including an optimal dog). Eating this ice harvest was a mistake; I forgot that I was planning to nightcap with ice island long tea, and I ended up nightcapping with the vastly inferior CSA scoutmaster's water (cost me 12 turngen or so).
  251. [code]
  252. [144] Cobb's Knob Kitchens [18,57,24]
  253. #> [144] Semirare: Knob Goblin Elite Guard Captain
  254. +> [144] Got Knob Goblin elite helm, Knob Goblin elite pants, Knob Goblin elite polearm
  255. -> Turn [144] Galloping Grill
  256. [145-148] The Dark Elbow of the Woods [55,136,47]
  257. +> [145] Got furry fur
  258. +> [148] Got eldritch butterknife
  259. [149] Cook 1 Hell broth + 1 dry noodles [0,0,0]
  260. +> [149] Got ten-leaf clover
  261. o> Ate 1 Hell ramen (43 adventures gained) [39,43,38]
  262. [/code]
  263. Still no large box, so I'm forced to cook my first hell ramen at a cost of 2 turns.
  264. [code]
  265. [151-157] The Shore, Inc. Travel Agency [0,222,0]
  266. [160-161] The Obligatory Pirate's Cove [0,0,0]
  267. +> [160] Got stuffed shoulder parrot
  268. +> [161] Got swashbuckling pants
  269. -> Turn [159] Slimeling
  270. -> Turn [160] Galloping Grill
  271. [/code]
  272. After getting two pirate outfit pieces, I like to fax+YR for the third (done on turn 216). This saves a decent number of turns and gets rid of a ton of swing.
  273. [code]
  274. [162-164] The Daily Dungeon [47,86,36]
  275. +> [162] Got stunt nuts
  276. +> [164] Got Jarlsberg's key
  277. o> Used 1 tonic djinn [0,60,0]
  278. -> Turn [164] Steam-Powered Cheerleader
  279. [165-173] The Enormous Greater-Than Sign [101,257,119]
  280. +> [165] Got bullet-proof corduroys
  281. +> [167] Got plus sign
  282. -> Turn [172] Artistic Goth Kid
  283. -> Turn [173] Steam-Powered Cheerleader
  284. [/code]
  285. I encountered a tardigrade in here since I was out of desirable zones for wanderers. I also end up finding a bunch of large boxen--enough to find my gate potion without taking any risk of drunkenness and without using a clover.
  286. [code]
  287. [174-178] The Dungeons of Doom [70,149,57]
  288. +> [174] Got skeleton bone
  289. +> [178] Got box, ten-leaf clover
  290. [/code]
  291. Finally we find a box.
  292. [code]
  293. [179] Post-Cyrpt Cemetary [0,0,0]
  294. +> [179] Got chef-in-the-box, disembodied brain, smart skull
  295. [/code]
  296. And then make our chef. For reference, the only things that required turns to craft this run were a milk of magnesium and a hell ramen, so skipping the guild unlock saved 11 turns of crafting.
  297. [code]
  298. [180] The Dungeons of Doom [17,44,11]
  299. +> [180] Got dead mimic
  300. o> Ate 1 Hell ramen (40 adventures gained) [28,29,28]
  301. [/code]
  302. Getting the wand is essentially mandatory in 2 day HC runs, but it's not necessary to get it on day 1. However, doing so allows you to zap an item of your choice on day 1, which can be very relevant. I end up zapping for my third ore which saved me a clover.
  303. [code]
  304. [181] Cobb's Knob Barracks [0,0,0]
  305. [182-184] Cobb's Knob Kitchens [0,0,0]
  306. +> [184] Got Knob cake
  307. -> Turn [184] Warbear Drone
  308. [185] Throne Room [23,32,14]
  309. +> [185] Got Cobb's Knob lab key
  310. -> Turn [185] Steam-Powered Cheerleader
  311. [186-189] Mist-Shrouded Peak [70,176,96]
  312. -> Turn [188] Galloping Grill
  313. -> Turn [189] Slimeling
  314. => Level 10 (Turn 188)! (58/85/58)
  315. [/code]
  316. I was a few stats short of level 10 (mostly due to how fast the majority of the early zones were), so I killed some bosses that I'd normally put off a bit. I didn't realize the mist shrouded peak retains the depth from your previous zone (6 in this case), so one of my yeti furs washed away despite my use of the heavy duty umbrella and catfish whiskers. Normally I like to make a hipposkin poncho, but this mistake led me to instead craft a bod-ice.
  317. [code]
  318. [190-216] The Penultimate Fantasy Airship [478,1046,445]
  319. +> [190] Got Mohawk wig
  320. +> [192] Got metallic A
  321. +> [197] Got Tissue Paper Immateria
  322. +> [201] Got Tin Foil Immateria
  323. +> [204] Got Knob sausage
  324. +> [208] Got amulet of extreme plot significance
  325. +> [213] Got bottle of vodka
  326. +> [216] Got Gauze Immateria, bottle of rum, coconut shell, eyepatch
  327. +> [216] Got little paper umbrella, magical ice cubes, magical ice cubes, magical ice cubes
  328. +> [216] Got ten-leaf clover
  329. o> Drank 1 CSA scoutmaster's (12 adventures gained) [30,29,30]
  330. *> [199] Started hunting Quiet Healer
  331. -> Turn [208] Grimstone Golem
  332. [/code]
  333. I run my slimeling for the mohawk wig (not pirate DNA because I forgot to extract it), run my grimstone golem for a day 2 mask, find another catfish whisker, olfact the quiet healer, fax+YR the last pirate outfit piece, realize I had eaten my nightcap's ingredients, nightcapped with the next best thing available, and logged out for rollover without buying a mushroom patch.
  334. [code]
  335. ===Day 2===
  336. Adventure count at day start: 90
  337. Current meat: 18464
  338. [/code]
  339. Since I forgot to buy a mushroom patch, I need to skim a reagent pasta ingredient today for my consumption. While I've made a bunch of mistakes that could kill the run's daycount, I haven't really done anything that would significantly hurt my turncount at this point. Day 2 is a lot less interesting than day 1, so there won't be nearly as many comments.
  340.  
  341. I start the day by faxing in a forest spirit for the muculent machete to make use of the last few turns of my catfish whisker.
  342. [code]
  343. [219-222] The Penultimate Fantasy Airship [27,80,37]
  344. +> [220] Got Plastic Wrap Immateria
  345. +> [222] Got S.O.C.K.
  346. -> Turn [218] Angry Jung Man
  347. -> Turn [222] Jumpsuited Hound Dog
  348. [/code]
  349. I finish the airshit with both quest equipments and ~15 sgeeas.
  350. [code]
  351. [223-231] Barrrney's Barrr [204,359,219]
  352. +> [223] Got bottle of rum
  353. +> [225] Got bottle of rum
  354. +> [226] Got bottle of rum
  355. +> [227] Got smart skull
  356. +> [228] Got loose teeth
  357. +> [229] Got bottle of rum, bottle of rum
  358. -> Turn [228] Grimstone Golem
  359. [/code]
  360. Collecting insults with +combat% running and 0 drunkenness. If you have >0 drunkenness, there's a noncombat that will waste a turn if encountered.
  361. [code]
  362. [232-240] The Castle in the Clouds in the Sky (Basement) [254,494,276]
  363. +> [234] Got heavy D
  364. +> [236] Got Knoll mushroom
  365. +> [238] Got original G
  366. [/code]
  367. I start running the -combat% pool buff here, so I have -25% combat until turn 283.
  368. [code]
  369. [241] Cap'm Caronch's Map [21,60,24]
  370. [243] The Infiltrationist [0,0,0]
  371. -> Turn [243] Happy Medium
  372. [/code]
  373. I leave the pirates undone (6 insults currently) until level 11 as I plan to fax, insult, and olfact a gaudy pirate (saves something like half a turn over not insulting it).
  374. [code]
  375. [244] The Castle in the Clouds in the Sky (Basement) [21,69,26]
  376. -> Turn [244] Artistic Goth Kid
  377. [245-253] The Castle in the Clouds in the Sky (Ground Floor) [233,532,227]
  378. -> Turn [247] Happy Medium
  379. -> Turn [250] Grimstone Golem
  380. [/code]
  381. Okay, there's a weird fiddly thing I do here. My wandering monster window is open, I have my happy medium fully charged from yesterday, I need to siphon a fish (to get fishy for later tricks in the sea), and I want to run my goth kid to make this zone faster. So what I do is run my medium until I see a noncombat, which I skip. Then I switch to my goth kid until I run into a non-free encounter (since I already know there isn't a wandering monster available on this turn). After a non-free encounter, I switch to my medium and repeat the process until my medium siphons a fishy booze.
  382.  
  383. It's the same basic idea as skipping noncombats in the cobb's knob barracks to fish for a SR or skipping NCs in the daily dungeon to fish for tardigrades. The only difference is that you swap familiars instead of zones.
  384.  
  385. [code]
  386. [254-258] The Castle in the Clouds in the Sky (Top Floor) [58,167,85]
  387. +> [254] Got Knoll mushroom
  388. [259-263] The Smut Orc Logging Camp [92,184,101]
  389. +> [259] Got bottle of tequila
  390. -> Turn [262] Angry Jung Man
  391. [/code]
  392. This was probably the only mistake that actually cost me any significant number of turns. I used a snow boards and a bridge to get to 20/17 bridge completion, forgot that I had 3 snow berries left (enough to get to 25/22), and instead adventured [i]five fucking times[/i] to get to 20/20. Since I would've needed to use an oil painting to finish this anyway, the proper play would be to use the second snow boards and the oil painting, saving 5 turns over the path I took.
  393. [code]
  394. [264-271] The Hole in the Sky [182,420,190]
  395. -> Turn [271] Galloping Grill
  396. [/code]
  397. astronomer? Nope.
  398. [code]
  399. [272] The Prince's Balcony [0,0,0]
  400. [273] The Prince's Dance Floor [0,0,0]
  401. [274] The Prince's Lounge [0,0,0]
  402. -> Turn [274] Angry Jung Man
  403. [275] The Prince's Canapes Table [0,0,0]
  404. [276-277] Twin Peak [0,0,0]
  405. -> Turn [277] Galloping Grill
  406. [/code]
  407. I wanted to use the last of my -combat% buff productively, and the twin peak was the only reasonable option. I find two NCs immediately.
  408. [code]
  409. [278] The Hole in the Sky [57,108,60]
  410. +> [278] Got barrel of gunpowder
  411. => Level 11 (Turn 278)! (71/104/71)
  412. [/code]
  413. Faxing and arrowing a LFM. The timing on this is important since the black forest generally takes just under 14 turns to complete, so the arrowed monster window will start just as the diary becomes available at the shore. The typical tavern cellar coupled with shoring for the diary and UV compass then push the LFM to the end of the arrowed monster window allowing me to fight it in the sea (with fishy from the medium booze I acquired earlier) to copy it with green taffy. Super fiddly, but very worthwhile.
  414. [code]
  415. [281-292] The Black Forest [288,649,279]
  416. +> [283] Got adder bladder, sunken eyes
  417. +> [284] Got black picnic basket
  418. +> [286] Got Black No. 2, broken wings
  419. +> [287] Got Knob sausage
  420. +> [288] Got loose teeth
  421. +> [289] Got broken skull
  422. o> Used 1 astral energy drink (31 adventures gained) [0,0,0]
  423. *> [286] Started hunting black panther
  424. -> Turn [280] Reassembled Blackbird
  425. -> Turn [286] Jumpsuited Hound Dog
  426. -> Turn [291] Steam-Powered Cheerleader
  427. [293-294] Oil Peak [34,105,39]
  428. [/code]
  429. I head over to the oil peak briefly because the window needs to be started before I do my non-adventure.php shenanigans since I can only adventure in the ones I have available currently for ~10 turns total.
  430. [code]
  431. [295-298] The Shore, Inc. Travel Agency [0,90,0]
  432. [301-304] Tavern Cellar [41,88,42]
  433. +> [304] Got Typical Tavern swill, Typical Tavern swill, Typical Tavern swill
  434. o> Drank 1 Flaming Caipiranha (11 adventures gained) [17,18,15]
  435. -> Turn [300] Purse Rat
  436. -> Turn [304] Galloping Grill
  437. [305] The Briny Deeps [22,65,27]
  438. +> [305] Got barrel of gunpowder
  439. -> Turn [305] Artistic Goth Kid
  440. [/code]
  441. And there it is.
  442. [code]
  443. [306] Smith 1 dripping meat sword + 1 forest tears [34,59,31]
  444. [/code]
  445. this doesn't actually take turns.
  446. [code]
  447. [308-309] Barrrney's Barrr [0,0,0]
  448. -> Turn [307] Galloping Grill
  449. -> Turn [309] Jumpsuited Hound Dog
  450. [/code]
  451. I fax, olfact, and insult a gaudy pirate (acquiring insult #7) and enjoy my 2 turn beer pong.
  452. [code]
  453. [310-317] The F'c'le [108,258,114]
  454. +> [310] Got rigging shampoo
  455. +> [311] Got mizzenmast mop
  456. +> [316] Got ball polish
  457. -> Turn [317] Galloping Grill
  458. [/code]
  459. I use a bunch of banishers here, but damn.
  460. [code]
  461. [318-319] The Poop Deck [49,120,58]
  462. -> Turn [319] Steam-Powered Cheerleader
  463. [320] The Hidden Temple [149,319,151]
  464. #> [320] Semirare: Baa'baa'bu'ran
  465. +> [320] Got stone wool, stone wool, stone wool
  466. -> Turn [320] Artistic Goth Kid
  467. [/code]
  468. I drank a lucky lindy earlier for this SR number. The last one will come from an optimal dog.
  469. [code]
  470. [321] The Oasis [47,107,39]
  471. o> Used 1 astral energy drink (33 adventures gained) [0,0,0]
  472. o> Used 1 mojo filter [0,0,0]
  473. }> [321] Disintegrated swarm of scarab beatles
  474. [/code]
  475. I had enough lightning strikes and goth fights to unlock the oasis in "0" turns.
  476. [code]
  477. [322-330] The Arid, Extra-Dry Desert [242,568,271]
  478. +> [323] Got bronzed locust, worm-riding manual page
  479. +> [324] Got worm-riding manual page (2)
  480. +> [326] Got barrel of gunpowder, worm-riding manual page (2)
  481. +> [329] Got worm-riding manual page (2)
  482. [331] The Oasis [0,0,0]
  483. [332] The Arid, Extra-Dry Desert [22,49,29]
  484. +> [332] Got worm-riding manual page (3)
  485. -> Turn [332] Steam-Powered Cheerleader
  486. [/code]
  487. I rehydrate to encounter a catfish and LFM in the desert. I leave the rest until later to use the desert NC for the war hippy outfit.
  488. [code]
  489. [333-336] The Oasis [59,155,52]
  490. -> Turn [336] Galloping Grill
  491. [/code]
  492. Just finding my drum machine now to make productive use of the catfish whiskers used prior to YRing my mojo filter.
  493. [code]
  494. [337] The Poop Deck [0,0,0]
  495. -> Turn [337] Slimeling
  496. [338-339] Belowdecks [20,49,34]
  497. +> [339] Got snakehead charrrm, snakehead charrrm
  498. [/code]
  499. Finishing up the pirates before my olfaction wears off.
  500. [code]
  501. [340-342] The Hidden Temple [29,53,38]
  502. +> [341] Got barrel of gunpowder
  503. -> Turn [341] Angry Jung Man
  504. [/code]
  505. Dumb LFM wasting a turn.
  506. [code]
  507. [345] An Overgrown Shrine (Northwest) [3,6,3]
  508. [346] An Overgrown Shrine (Southwest) [3,6,3]
  509. [347] An Overgrown Shrine (Southeast) [0,0,0]
  510. [348] An Overgrown Shrine (Northeast) [2,4,2]
  511. -> Turn [348] Artistic Goth Kid
  512. [349] A Massive Ziggurat [21,52,31]
  513. +> [349] Got beer helmet, bejeweled pledge pin, distressed denim pants
  514. [/code]
  515. Faxed in a orcish frat spy for the last of my catfish whiskers.
  516. [code]
  517. [350-352] The Haunted Ballroom [40,101,49]
  518. +> [350] Got dance card
  519. -> Turn [352] Galloping Grill
  520. [353-354] The Haunted Bedroom [29,53,17]
  521. +> [354] Got disposable instant camera
  522. [355-365] Inside the Palindome [188,489,248]
  523. +> [358] Got photograph of a red nugget
  524. +> [361] Got photograph of a dog
  525. +> [362] Got sonar-in-a-biscuit
  526. +> [364] Got photograph of an ostrich egg
  527. +> [365] Got photograph of God
  528. *> [355] Started hunting Drab Bard
  529. -> Turn [365] Steam-Powered Cheerleader
  530. [/code]
  531. Unlike the old palindome, the quest noncombats here respond favorably to -combat%.
  532. [code]
  533. [366-374] The Hidden Apartment Building [223,400,152]
  534. +> [373] Got skeleton bone
  535. *> [366] Started hunting pygmy shaman
  536. *> [371] Started hunting pygmy witch accountant
  537. -> Turn [366] Galloping Grill
  538. -> Turn [368] Artistic Goth Kid
  539. [/code]
  540. I kill a janitor once to see if it'd drop the matches, it doesn't, so I nanobanish the next one I saw.
  541. [code]
  542. [375-377] The Hidden Office Building [89,185,65]
  543. +> [377] Got bottle of gin
  544. o> Ate 1 bag of QWOP (6 adventures gained) [0,0,0]
  545. o> Ate 1 spaghetti breakfast (7 adventures gained) [15,15,14]
  546. o> Ate 2 spaghetti with Skullheads (83 adventures gained) [99,0,0]
  547. -> Turn [377] Steam-Powered Cheerleader
  548. [/code]
  549. I find all 5 pages of the file very quickly, so I leave the rest of this zone for later wandering monsters.
  550. [code]
  551. [378] The Castle in the Clouds in the Sky (Top Floor) [0,0,0]
  552. #> [378] Semirare: All The Rave
  553. [/code]
  554. Last SR.
  555. [code]
  556. [379-383] The Haunted Wine Cellar [99,220,100]
  557. +> [383] Got bottle of Chateau de Vinegar
  558. *> [382] Started hunting possessed wine rack
  559. [384-386] The Haunted Laundry Room [77,177,54]
  560. +> [386] Got blasting soda
  561. *> [385] Started hunting the cabinet of Dr. Limpieza
  562. -> Turn [386] Galloping Grill
  563. [/code]
  564. I thunderbanish and olfact in both of these, I think.
  565. [code]
  566. [387] The Haunted Boiler Room [29,63,27]
  567. +> [387] Got wine bomb
  568. [388] Summoning Chamber [35,73,33]
  569. [389-392] The Hidden Hospital [102,259,110]
  570. *> [390] Started hunting pygmy witch surgeon
  571. -> Turn [390] Artistic Goth Kid
  572. -> Turn [392] Slimeling
  573. => Level 12 (Turn 391)! (85/125/84)
  574. [393] Hippy Camp [23,56,24]
  575. [394] Wartime Hippy Camp (Frat Disguise) [0,0,0]
  576. -> Turn [394] Galloping Grill
  577. [/code]
  578. 2 turn war start, yay!
  579. [code]
  580. [395] envyfish egg [22,70,34]
  581. +> [395] Got barrel of gunpowder
  582. -> Turn [395] Angry Jung Man
  583. [/code]
  584. Just fighting the LFM I copied earlier.
  585. [code]
  586. [396-405] The Hidden Bowling Alley [225,431,219]
  587. *> [396] Started hunting pygmy bowler
  588. -> Turn [396] Jumpsuited Hound Dog
  589. -> Turn [400] Galloping Grill
  590. -> Turn [405] Artistic Goth Kid
  591. [/code]
  592. I closet bowling balls to conserve buffs, but it doesn't matter in this case. I found one drunk here, but still finished in 10 turns total thanks to a skimmed bowling ball.
  593. [code]
  594. [406-407] The Oasis [25,44,23]
  595. +> [407] Got drum machine, stone rose
  596. -> Turn [406] Steam-Powered Cheerleader
  597. -> Turn [407] Artistic Goth Kid
  598. [/code]
  599. my wandering monster window opened again, so I encountered it somewhere useful.
  600. [code]
  601. [408-411] The Arid, Extra-Dry Desert [95,213,98]
  602. +> [408] Got reinforced beaded headband
  603. +> [409] Got worm-riding manual page (3)
  604. [/code]
  605. I closet all of my war outfit pieces to find the desert noncombat with the war hippy outfit.
  606. [code]
  607. [412-414] The Hidden Office Building [53,119,46]
  608. -> Turn [414] Jumpsuited Hound Dog
  609. [415-417] Whitey's Grove [25,82,20]
  610. +> [415] Got lion oil
  611. &> 1 / 1 free retreats
  612. [418] white page [48,103,52]
  613. +> [418] Got Mega Gem, bird rib
  614. [/code]
  615. Goblin DNA is very using for capping the wet stew ingredients.
  616. [code]
  617. [420] The Oasis [0,0,0]
  618. -> Turn [419] Galloping Grill
  619. -> Turn [420] Artistic Goth Kid
  620. [421] The Arid, Extra-Dry Desert [31,50,19]
  621. +> [421] Got bottle of tequila, worm-riding hooks, worm-riding manual page (2)
  622. -> Turn [421] Galloping Grill
  623. [/code]
  624. I was 1 turn short on my last ultrahydrated.
  625. [code]
  626. [422] The Hatching Chamber [39,71,27]
  627. }> [422] Disintegrated larval filthworm
  628. -> Turn [422] Artistic Goth Kid
  629. [/code]
  630. This is my last planned YR. I save the last available one for whatever shows up in the gates.
  631. [code]
  632. [423-426] The Hidden Office Building [98,212,131]
  633. +> [423] Got loose teeth
  634. -> Turn [426] Galloping Grill
  635. [427] A Massive Ziggurat [26,57,38]
  636. -> Turn [427] Steam-Powered Cheerleader
  637. [428-430] Oil Peak [67,114,53]
  638. -> Turn [429] Jumpsuited Hound Dog
  639. -> Turn [430] Steam-Powered Cheerleader
  640. [431-435] A-Boo Peak [112,247,117]
  641. +> [431] Got A-Boo clue
  642. +> [433] Got A-Boo clue
  643. +> [435] Got A-Boo clue, star chart
  644. [437-439] The Hole in the Sky [73,156,63]
  645. +> [437] Got star chart
  646. +> [438] Got Knob mushroom, star chart
  647. *> [437] Started hunting The Astronomer
  648. -> Turn [436] Jumpsuited Hound Dog
  649. -> Turn [439] Angry Jung Man
  650. [/code]
  651. I fax in an astronomer, forget to olfact it, and promptly find it normally the next turn. I also remember to get constellation DNA for the nuns.
  652. [code]
  653. [440] Twin Peak [0,0,0]
  654. [/code]
  655. Found the third noncombat.
  656. [code]
  657. [441-447] Fear Man's Level [95,207,88]
  658. *> [441] Started hunting morbid skull
  659. -> Turn [447] Artistic Goth Kid
  660. &> 1 / 1 free retreats
  661. [448-453] The Upper Chamber [54,126,66]
  662. -> Turn [452] Steam-Powered Cheerleader
  663. &> 1 / 1 free retreats
  664. [/code]
  665. these free runs are louder than bombs.
  666. [code]
  667. [454-458] The Middle Chamber [161,395,166]
  668. +> [454] Got tomb ratchet
  669. +> [456] Got tomb ratchet
  670. +> [457] Got tomb ratchet
  671. [459] The Feeding Chamber [25,58,30]
  672. [460-461] The Royal Guard Chamber [47,130,55]
  673. [/code]
  674. I use my eyedrops immediately prior to the feeding chamber and extend them a bit with lightning strike.
  675. [code]
  676. [462-468] The Middle Chamber [141,294,135]
  677. +> [463] Got tomb ratchet
  678. +> [464] Got tomb ratchet
  679. +> [465] Got tomb ratchet
  680. +> [467] Got tomb ratchet
  681. +> [468] Got tomb ratchet
  682. -> Turn [468] Galloping Grill
  683. [469] rusty hedge trimmers [0,0,0]
  684. [/code]
  685. the pool skimmer is cool.
  686. [code]
  687. [470] Next to that Barrel with Something Burning in it [0,0,0]
  688. [471] Out by that Rusted-Out Car [22,71,28]
  689. +> [471] Got molybdenum screwdriver
  690. &> 1 / 1 free retreats
  691. [472] Next to that Barrel with Something Burning in it [30,61,31]
  692. +> [472] Got lime, molybdenum hammer
  693. [473] Over Where the Old Tires Are [0,0,0]
  694. [474] Near an Abandoned Refrigerator [23,70,29]
  695. +> [474] Got molybdenum pliers
  696. [475] Over Where the Old Tires Are [27,64,31]
  697. +> [475] Got molybdenum crescent wrench
  698. [/code]
  699. There's actually a correct way to go through the junkyard quest when banishers are available (heavily dependent on which gremlins are seen). I'm not sure my strategy is actually correct, so I'm going to omit it here.
  700. [code]
  701. [476] The Lower Chambers (Token/Empty) [0,0,0]
  702. [477] The Lower Chambers (Rubble/Bomb) [0,0,0]
  703. [478] The Lower Chambers (Empty/Rubble) [0,0,0]
  704. [479] The Lower Chambers (Empty/Empty/Ed's Chamber) [42,87,43]
  705. [480-485] Ed the Undying [241,541,253]
  706. -> Turn [484] Hobo Monkey
  707. [486-495] The Themthar Hills [311,696,308]
  708. -> Turn [494] Galloping Grill
  709. &> 1 / 1 free retreats
  710. [/code]
  711. I use my last rain man to do the nuns trick. I also drank two flivvers at some point earlier.
  712. [code]
  713. [498-501] The Battlefield (Frat Uniform) [113,263,118]
  714. +> [499] Got skeleton bone
  715. -> Turn [501] Hobo Monkey
  716. [502] The Filthworm Queen's Chamber [49,68,54]
  717. [503-531] The Battlefield (Frat Uniform) [715,1686,743]
  718. +> [505] Got boxed wine
  719. +> [514] Got Knob sausage
  720. +> [522] Got loose teeth
  721. +> [531] Got bottle of rum
  722. o> Drank 2 Cold One (14 adventures gained) [0,0,0]
  723. o> Drank 1 Paint A Vulgar Pitcher (13 adventures gained) [11,0,0]
  724. -> Turn [503] Galloping Grill
  725. -> Turn [521] Xiblaxian Holo-Companion
  726. => Level 13 (Turn 519)! (100/148/100)
  727. [533] Oil Peak [0,0,0]
  728. -> Turn [533] Exotic Parrot
  729. [534-537] A-Boo Peak [0,0,0]
  730. +> [537] Got ten-leaf clover
  731. &> 1 / 1 free retreats
  732. [/code]
  733. This free run is a leftover louder than bomb used on a wandering monster. There's also one used in the battlefield for the same purpose. The clover isn't use in a-boo peak.
  734. [code]
  735. [538] Lemon Party [0,0,0]
  736. +> [538] Got ten-leaf clover
  737. [539] South of the Border [0,0,0]
  738. +> [539] Got Boris's key, Sneaky Pete's key, lime-and-chile-flavored chewing gum, loose teeth
  739. +> [539] Got pack of chewing gum, pickle-flavored chewing gum, skeleton bone, tamarind-flavored chewing gum
  740. -> Turn [539] Steam-Powered Cheerleader
  741. [/code]
  742. I needed Black No. 2 for the first gate, and I ran +item% briefly earlier with that in mind.
  743. [code]
  744. [540-543] Sorceress' Hedge Maze [37,79,35]
  745. -> Turn [543] Xiblaxian Holo-Companion
  746. [544] Sorceress Tower: Level 1 [10,29,7]
  747. [545] Sorceress Tower: Level 2 [11,27,8]
  748. [546] Sorceress Tower: Level 3 [11,25,10]
  749. [547] Sorceress Tower: Level 4 [13,21,11]
  750. [548] Sorceress Tower: Level 5 [10,27,9]
  751. [549] Sorceress Tower: Level 6 [14,21,10]
  752. o> Drank 1 Paint A Vulgar Pitcher (13 adventures gained) [11,0,0]
  753. [550] Sorceress Tower: Shadow Fight [56,104,53]
  754. [551] Sorceress Tower: Naughty Sorceress [20,51,25]
  755.  
  756. Turn rundown finished![/code]
  757.  
  758. ADVENTURES
  759. ----------
  760. The Battlefield (Frat Uniform): 33
  761. The Penultimate Fantasy Airship: 33
  762. The Spooky Forest: 16
  763. The Arid, Extra-Dry Desert: 15
  764. The Dark Heart of the Woods: 13
  765. The Black Forest: 12
  766. The Hole in the Sky: 12
  767. The Middle Chamber: 12
  768. Barrrney's Barrr: 11
  769. Inside the Palindome: 11
  770. The Defiled Niche: 11
  771. The Shore, Inc. Travel Agency: 11
  772. The Castle in the Clouds in the Sky (Basement): 10
  773. The Hidden Bowling Alley: 10
  774. The Hidden Office Building: 10
  775. The Themthar Hills: 10
  776. A-Boo Peak: 9
  777. The Castle in the Clouds in the Sky (Ground Floor): 9
  778. The Defiled Nook: 9
  779. The Enormous Greater-Than Sign: 9
  780. The Haunted Bathroom: 9
  781. The Haunted Bedroom: 9
  782. The Haunted Gallery: 9
  783. The Hidden Apartment Building: 9
  784. The Oasis: 9
  785. The Outskirts of Cobb's Knob: 9
  786. The Dark Neck of the Woods: 8
  787. The F'c'le: 8
  788. The Haunted Library: 8
  789. Fear Man's Level: 7
  790. The Boss Bat's Lair: 7
  791. The Dark Elbow of the Woods: 7
  792. The Defiled Cranny: 7
  793. The Haunted Ballroom: 7
  794. Ed the Undying: 6
  795. Oil Peak: 6
  796. The Castle in the Clouds in the Sky (Top Floor): 6
  797. The Dungeons of Doom: 6
  798. The Upper Chamber: 6
  799. The Defiled Alcove: 5
  800. The Haunted Wine Cellar: 5
  801. The Smut Orc Logging Camp: 5
  802. Cobb's Knob Kitchens: 4
  803. Mist-Shrouded Peak: 4
  804. Sorceress' Hedge Maze: 4
  805. Tavern Cellar: 4
  806. The Hidden Hospital: 4
  807. The Hidden Temple: 4
  808. The Daily Dungeon: 3
  809. The Goatlet: 3
  810. The Haunted Billiards Room: 3
  811. The Haunted Kitchen: 3
  812. The Haunted Laundry Room: 3
  813. The Poop Deck: 3
  814. Twin Peak: 3
  815. Whitey's Grove: 3
  816. A Massive Ziggurat: 2
  817. Belowdecks: 2
  818. Next to that Barrel with Something Burning in it: 2
  819. Over Where the Old Tires Are: 2
  820. Rest in your dwelling: 2
  821. The Obligatory Pirate's Cove: 2
  822. The Royal Guard Chamber: 2
  823. An Overgrown Shrine (Northeast): 1
  824. An Overgrown Shrine (Northwest): 1
  825. An Overgrown Shrine (Southeast): 1
  826. An Overgrown Shrine (Southwest): 1
  827. Cap'm Caronch's Map: 1
  828. Cobb's Knob Barracks: 1
  829. Cook 1 Hell broth + 1 dry noodles: 1
  830. Cook 1 scrumptious reagent + 1 glass of goat's milk: 1
  831. envyfish egg: 1
  832. Guano Junction: 1
  833. Haert of the Cyrpt: 1
  834. Hippy Camp: 1
  835. Lemon Party: 1
  836. Near an Abandoned Refrigerator: 1
  837. Out by that Rusted-Out Car: 1
  838. Post-Cyrpt Cemetary: 1
  839. rusty hedge trimmers: 1
  840. Smith 1 dripping meat sword + 1 forest tears: 1
  841. Sorceress Tower: Level 1: 1
  842. Sorceress Tower: Level 2: 1
  843. Sorceress Tower: Level 3: 1
  844. Sorceress Tower: Level 4: 1
  845. Sorceress Tower: Level 5: 1
  846. Sorceress Tower: Level 6: 1
  847. Sorceress Tower: Naughty Sorceress: 1
  848. Sorceress Tower: Shadow Fight: 1
  849. South of the Border: 1
  850. Summoning Chamber: 1
  851. The Beanbat Chamber: 1
  852. The Briny Deeps: 1
  853. The Feeding Chamber: 1
  854. The Filthworm Queen's Chamber: 1
  855. The Hatching Chamber: 1
  856. The Haunted Boiler Room: 1
  857. The Infiltrationist: 1
  858. The Limerick Dungeon: 1
  859. The Lower Chambers (Empty/Empty/Ed's Chamber): 1
  860. The Lower Chambers (Empty/Rubble): 1
  861. The Lower Chambers (Rubble/Bomb): 1
  862. The Lower Chambers (Token/Empty): 1
  863. The Prince's Balcony: 1
  864. The Prince's Canapes Table: 1
  865. The Prince's Dance Floor: 1
  866. The Prince's Lounge: 1
  867. Throne Room: 1
  868. Wartime Hippy Camp (Frat Disguise): 1
  869. white page: 1
  870.  
  871.  
  872.  
  873. QUEST TURNS
  874. ----------
  875. Spooky Forest: 16
  876. Tavern quest: 4
  877. Bat quest: 8
  878. Cobb's Knob quest: 15
  879. Friars' quest: 28
  880. Pandamonium quest: 0
  881. Defiled Cyrpt quest: 33
  882. Trapzor quest: 7
  883. Orc Chasm quest: 18
  884. Airship: 33
  885. Giant's Castle: 25
  886. Pirate quest: 28
  887. Black Forest quest: 12
  888. Desert Oasis quest: 24
  889. Spookyraven First Floor: 14
  890. Spookyraven Second Floor: 34
  891. Spookyraven Cellar: 9
  892. Hidden City quest: 45
  893. Palindome quest: 15
  894. Pyramid quest: 28
  895. Starting the War: 2
  896. War Island quest: 54
  897. DoD quest: 15
  898. Daily Dungeon: 3
  899.  
  900.  
  901.  
  902. PULLS
  903. ----------
  904. Pulled 24 brick
  905. Pulled 7 puppet strings
  906.  
  907.  
  908.  
  909. LEVELS
  910. ----------
  911. Hit Level 1 on turn 0, 0 from last level. (0.0 substats / turn)
  912. Combats: 0
  913. Noncombats: 0
  914. Other: 0
  915. Hit Level 2 on turn 2, 2 from last level. (12.5 substats / turn)
  916. Combats: 0
  917. Noncombats: 2
  918. Other: 0
  919. Hit Level 3 on turn 2, 0 from last level. (39.0 substats / turn)
  920. Combats: 0
  921. Noncombats: 0
  922. Other: 0
  923. Hit Level 4 on turn 7, 5 from last level. (21.0 substats / turn)
  924. Combats: 5
  925. Noncombats: 0
  926. Other: 0
  927. Hit Level 5 on turn 11, 4 from last level. (57.8 substats / turn)
  928. Combats: 3
  929. Noncombats: 1
  930. Other: 0
  931. Hit Level 6 on turn 20, 9 from last level. (49.0 substats / turn)
  932. Combats: 9
  933. Noncombats: 0
  934. Other: 0
  935. Hit Level 7 on turn 42, 22 from last level. (34.5 substats / turn)
  936. Combats: 19
  937. Noncombats: 3
  938. Other: 0
  939. Hit Level 8 on turn 68, 26 from last level. (46.5 substats / turn)
  940. Combats: 24
  941. Noncombats: 1
  942. Other: 0
  943. Hit Level 9 on turn 104, 36 from last level. (50.4 substats / turn)
  944. Combats: 31
  945. Noncombats: 5
  946. Other: 0
  947. Hit Level 10 on turn 188, 84 from last level. (31.0 substats / turn)
  948. Combats: 45
  949. Noncombats: 29
  950. Other: 2
  951. Hit Level 11 on turn 278, 90 from last level. (39.9 substats / turn)
  952. Combats: 67
  953. Noncombats: 19
  954. Other: 0
  955. Hit Level 12 on turn 391, 113 from last level. (42.6 substats / turn)
  956. Combats: 83
  957. Noncombats: 20
  958. Other: 1
  959. Hit Level 13 on turn 519, 128 from last level. (49.1 substats / turn)
  960. Combats: 104
  961. Noncombats: 20
  962. Other: 0
  963.  
  964.  
  965. Total COMBATS: 412 (74.8%)
  966. Total NONCOMBATS: 108 (19.6%)
  967. Total OTHER: 4 (0.7%)
  968.  
  969.  
  970.  
  971. STATS
  972. ----------
  973. Muscle Myst Moxie
  974. Totals: 10551 22938 10543
  975. Combats: 9581 21496 9801
  976. Noncombats: 368 880 340
  977. Others: 34 59 31
  978. Eating: 198 107 100
  979. Drinking: 157 120 85
  980. Using: 213 276 186
  981.  
  982.  
  983. Top 10 mainstat gaining areas:
  984.  
  985. The Battlefield (Frat Uniform) 828 1949 861
  986. The Penultimate Fantasy Airship 505 1126 482
  987. The Arid, Extra-Dry Desert 390 880 417
  988. The Themthar Hills 311 696 308
  989. The Middle Chamber 302 689 301
  990. The Hole in the Sky 312 684 313
  991. The Black Forest 288 649 279
  992. The Defiled Niche 218 611 259
  993. The Castle in the Clouds in the Sky (Basement) 275 563 302
  994. The Spooky Forest 259 561 251
  995.  
  996.  
  997.  
  998. +STAT BREAKDOWN
  999. ----------
  1000. Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904
  1001.  
  1002.  
  1003.  
  1004. FAMILIARS
  1005. ----------
  1006. Galloping Grill : 83 combat turns (20.1%)
  1007. Steam-Powered Cheerleader : 66 combat turns (16.0%)
  1008. Artistic Goth Kid : 64 combat turns (15.5%)
  1009. Grimstone Golem : 40 combat turns (9.7%)
  1010. Happy Medium : 32 combat turns (7.8%)
  1011. Jumpsuited Hound Dog : 31 combat turns (7.5%)
  1012. Xiblaxian Holo-Companion : 21 combat turns (5.1%)
  1013. Angry Jung Man : 20 combat turns (4.9%)
  1014. Slimeling : 19 combat turns (4.6%)
  1015. Hobo Monkey : 12 combat turns (2.9%)
  1016. Gelatinous Cubeling : 11 combat turns (2.7%)
  1017. Reassembled Blackbird : 6 combat turns (1.5%)
  1018. Purse Rat : 3 combat turns (0.7%)
  1019. Grim Brother : 3 combat turns (0.7%)
  1020. Warbear Drone : 1 combat turns (0.2%)
  1021.  
  1022.  
  1023.  
  1024. SEMI-RARES
  1025. ----------
  1026. 79 : The Bleary-Eyed Cyclops
  1027. 144 : Knob Goblin Elite Guard Captain
  1028. 320 : Baa'baa'bu'ran
  1029. 378 : All The Rave
  1030.  
  1031.  
  1032.  
  1033. HUNTED COMBATS
  1034. ----------
  1035. 28 : writing desk
  1036. 68 : dirty old lihc
  1037. 110 : dairy goat
  1038. 199 : Quiet Healer
  1039. 286 : black panther
  1040. 355 : Drab Bard
  1041. 366 : pygmy shaman
  1042. 371 : pygmy witch accountant
  1043. 382 : possessed wine rack
  1044. 385 : the cabinet of Dr. Limpieza
  1045. 390 : pygmy witch surgeon
  1046. 396 : pygmy bowler
  1047. 437 : The Astronomer
  1048. 441 : morbid skull
  1049.  
  1050.  
  1051.  
  1052. YELLOW DESTRUCTION
  1053. ----------
  1054. 9 : beanbat
  1055. 321 : swarm of scarab beatles
  1056. 422 : larval filthworm
  1057.  
  1058.  
  1059.  
  1060. COPIED COMBATS
  1061. ----------
  1062.  
  1063.  
  1064. Familiar copy usage:
  1065. 278 : The Skinflute
  1066.  
  1067.  
  1068.  
  1069. FREE RUNAWAYS
  1070. ----------
  1071. 6 / 6 free retreats overall
  1072.  
  1073.  
  1074. 416 : Whitey's Grove -- white lion
  1075. 441 : Fear Man's Level -- natural spider
  1076. 453 : The Middle Chamber -- tomb asp
  1077. 471 : Next to that Barrel with Something Burning in it -- batwinged gremlin
  1078. 495 : The Battlefield (Frat Uniform) -- gourmet gourami
  1079. 535 : A-Boo Peak -- gourmet gourami
  1080.  
  1081.  
  1082.  
  1083. WANDERING ENCOUNTERS
  1084. ----------
  1085.  
  1086.  
  1087.  
  1088. CASTS
  1089. ----------
  1090. Cast 510 soul food
  1091. Cast 405 curse of weaksauce
  1092. Cast 261 stuffed mortar shell
  1093. Cast 200 saucestorm
  1094. Cast 143 cannelloni cocoon
  1095. Cast 113 ghostly shell
  1096. Cast 107 astral shell
  1097. Cast 107 empathy of the newt
  1098. Cast 101 elemental saucesphere
  1099. Cast 99 ply reality
  1100. Cast 87 wave of sauce
  1101. Cast 59 leash of linguini
  1102. Cast 58 saucegeyser
  1103. Cast 57 song of sauce
  1104. Cast 54 wry smile
  1105. Cast 53 aloysius' antiphon of aptitude
  1106. Cast 53 singer's faithful ocelot
  1107. Cast 53 ur-kel's aria of annoyance
  1108. Cast 50 pride of the puffin
  1109. Cast 45 fat leon's phat loot lyric
  1110. Cast 40 summon taffy
  1111. Cast 34 the polka of plenty
  1112. Cast 32 the sonata of sneakiness
  1113. Cast 30 lightning strike
  1114. Cast 30 thunder bird
  1115. Cast 29 smooth movement
  1116. Cast 26 drescher's annoying noise
  1117. Cast 26 summon resolutions
  1118. Cast 16 thunder clap
  1119. Cast 15 transcendent olfaction
  1120. Cast 13 the ode to booze
  1121. Cast 13 the power ballad of the arrowsmith
  1122. Cast 12 summon smithsness
  1123. Cast 11 rain man
  1124. Cast 8 saucy salve
  1125. Cast 7 turtleini
  1126. Cast 6 conspiratorial whispers
  1127. Cast 5 ball lightning
  1128. Cast 5 carlweather's cantata of confrontation
  1129. Cast 5 musk of the moose
  1130. Cast 5 the magical mojomuscular melody
  1131. Cast 4 entangling noodles
  1132. Cast 4 rain dance
  1133. Cast 3 shadow noodles
  1134. Cast 3 siphon spirits
  1135. Cast 3 spirit of cayenne
  1136. Cast 3 spirit of garlic
  1137. Cast 2 advanced saucecrafting
  1138. Cast 2 grab a cold one
  1139. Cast 2 pastamastery
  1140. Cast 2 salsaball
  1141. Cast 2 saucecicle
  1142. Cast 2 spaghetti breakfast
  1143. Cast 2 springy fusilli
  1144. Cast 2 summon annoyance
  1145. Cast 2 summon confiscated things
  1146. Cast 2 thunder down underwear
  1147. Cast 2 thundercloud
  1148. Cast 2 unleash nanites
  1149. Cast 2 wink at
  1150. Cast 1 accordion bash
  1151. Cast 1 advanced cocktailcrafting
  1152. Cast 1 cletus's canticle of celerity
  1153. Cast 1 clobber
  1154. Cast 1 dirge of dreadfulness
  1155. Cast 1 song of slowness
  1156. Cast 1 soul rotation
  1157. Cast 1 spirit of bacon grease
  1158. Cast 1 splashdance
  1159. Cast 1 summon geeky gifts
  1160. Cast 1 suspicious gaze
  1161.  
  1162. ------------------
  1163. | Total Casts | 3040
  1164. ------------------
  1165.  
  1166. ------------------
  1167. | Total MP Spent | 23391
  1168. ------------------
  1169.  
  1170.  
  1171.  
  1172. MP GAINS
  1173. ----------
  1174. Total mp gained: 30743
  1175.  
  1176. Inside Encounters: 22406
  1177. Starfish Familiars: 0
  1178. Resting: 40
  1179. Outside Encounters: 8228
  1180. Consumables: 69
  1181.  
  1182. Level 1:
  1183. Inside Encounters: 0
  1184. Starfish Familiars: 0
  1185. Resting: 30
  1186. Outside Encounters: 0
  1187. Consumables: 0
  1188. Level 3:
  1189. Inside Encounters: 192
  1190. Starfish Familiars: 0
  1191. Resting: 10
  1192. Outside Encounters: 107
  1193. Consumables: 0
  1194. Level 4:
  1195. Inside Encounters: 264
  1196. Starfish Familiars: 0
  1197. Resting: 0
  1198. Outside Encounters: 90
  1199. Consumables: 0
  1200. Level 5:
  1201. Inside Encounters: 330
  1202. Starfish Familiars: 0
  1203. Resting: 0
  1204. Outside Encounters: 225
  1205. Consumables: 0
  1206. Level 6:
  1207. Inside Encounters: 1010
  1208. Starfish Familiars: 0
  1209. Resting: 0
  1210. Outside Encounters: 315
  1211. Consumables: 0
  1212. Level 7:
  1213. Inside Encounters: 1289
  1214. Starfish Familiars: 0
  1215. Resting: 0
  1216. Outside Encounters: 458
  1217. Consumables: 0
  1218. Level 8:
  1219. Inside Encounters: 2373
  1220. Starfish Familiars: 0
  1221. Resting: 0
  1222. Outside Encounters: 495
  1223. Consumables: 0
  1224. Level 9:
  1225. Inside Encounters: 2350
  1226. Starfish Familiars: 0
  1227. Resting: 0
  1228. Outside Encounters: 847
  1229. Consumables: 0
  1230. Level 10:
  1231. Inside Encounters: 3495
  1232. Starfish Familiars: 0
  1233. Resting: 0
  1234. Outside Encounters: 1429
  1235. Consumables: 0
  1236. Level 11:
  1237. Inside Encounters: 4514
  1238. Starfish Familiars: 0
  1239. Resting: 0
  1240. Outside Encounters: 1948
  1241. Consumables: 0
  1242. Level 12:
  1243. Inside Encounters: 5779
  1244. Starfish Familiars: 0
  1245. Resting: 0
  1246. Outside Encounters: 2266
  1247. Consumables: 69
  1248. Level 13:
  1249. Inside Encounters: 810
  1250. Starfish Familiars: 0
  1251. Resting: 0
  1252. Outside Encounters: 48
  1253. Consumables: 0
  1254.  
  1255.  
  1256.  
  1257. EATING AND DRINKING AND USING
  1258. ----------
  1259. Adventures gained eating: 188
  1260. Adventures gained drinking: 101
  1261. Adventures gained using: 100
  1262. Adventures gained rollover: 162
  1263.  
  1264. Ate 2 Hell ramen (83 adventures gained) [67,72,66]
  1265. Ate 2 spaghetti breakfast (13 adventures gained) [29,31,29]
  1266. Ate 2 spaghetti with Skullheads (83 adventures gained) [99,0,0]
  1267. Ate 1 bag of QWOP (6 adventures gained) [0,0,0]
  1268. Ate 1 ice harvest (3 adventures gained) [3,4,5]
  1269.  
  1270. Drank 3 Paint A Vulgar Pitcher (40 adventures gained) [32,0,0]
  1271. Drank 2 Cold One (14 adventures gained) [0,0,0]
  1272. Drank 1 CSA cheerfulness ration (5 adventures gained) [46,44,40]
  1273. Drank 1 CSA scoutmaster's (12 adventures gained) [30,29,30]
  1274. Drank 1 Earth and Firewater (8 adventures gained) [0,29,0]
  1275. Drank 1 Flaming Caipiranha (11 adventures gained) [17,18,15]
  1276. Drank 1 Shot of the Living Dead (11 adventures gained) [32,0,0]
  1277.  
  1278. Used 3 astral energy drink (89 adventures gained) [0,0,0]
  1279. Used 1 hot wad (1 adventures gained) [30,10,20]
  1280. Used 1 stench wad (1 adventures gained) [19,32,8]
  1281.  
  1282. Used 1 chest of the Bonerdagon [150,165,150]
  1283. Used 1 grim fairy tale (6 adventures gained) [24,23,21]
  1284. Used 1 mojo filter [0,0,0]
  1285. Used 1 tonic djinn [0,60,0]
  1286. Used 1 transdermal smoke patch (3 adventures gained) [-10,-14,-13]
  1287.  
  1288.  
  1289.  
  1290. MEAT
  1291. ----------
  1292. Total meat gained: 99736
  1293. Total meat spent: 91943
  1294.  
  1295. Level 1:
  1296. Meat gain inside Encounters: 0
  1297. Meat gain outside Encounters: 2500
  1298. Meat spent: 1871
  1299. Level 3:
  1300. Meat gain inside Encounters: 54
  1301. Meat gain outside Encounters: 0
  1302. Meat spent: 0
  1303. Level 4:
  1304. Meat gain inside Encounters: 62
  1305. Meat gain outside Encounters: 0
  1306. Meat spent: 0
  1307. Level 5:
  1308. Meat gain inside Encounters: 6094
  1309. Meat gain outside Encounters: 1000
  1310. Meat spent: 487
  1311. Level 6:
  1312. Meat gain inside Encounters: 520
  1313. Meat gain outside Encounters: 1904
  1314. Meat spent: 7922
  1315. Level 7:
  1316. Meat gain inside Encounters: 1478
  1317. Meat gain outside Encounters: 948
  1318. Meat spent: 0
  1319. Level 8:
  1320. Meat gain inside Encounters: 2558
  1321. Meat gain outside Encounters: 300
  1322. Meat spent: 330
  1323. Level 9:
  1324. Meat gain inside Encounters: 4159
  1325. Meat gain outside Encounters: 9178
  1326. Meat spent: 10870
  1327. Level 10:
  1328. Meat gain inside Encounters: 15909
  1329. Meat gain outside Encounters: 10407
  1330. Meat spent: 4770
  1331. Level 11:
  1332. Meat gain inside Encounters: 15202
  1333. Meat gain outside Encounters: 764
  1334. Meat spent: 20269
  1335. Level 12:
  1336. Meat gain inside Encounters: 11102
  1337. Meat gain outside Encounters: 15597
  1338. Meat spent: 44001
  1339. Level 13:
  1340. Meat gain inside Encounters: 0
  1341. Meat gain outside Encounters: 0
  1342. Meat spent: 1423
  1343.  
  1344.  
  1345.  
  1346. BOTTLENECKS
  1347. ----------
  1348. Spent 0 turns in the 8-Bit Realm
  1349. Fought 0 bloopers
  1350. Fought 0 bullet bills
  1351. Spent 0 turns in the Goatlet
  1352. Fought 0 dairy goats for 0 cheeses and 0 glasses of milk
  1353. Spent 0 turns in the Haunted Ballroom and found 0 Curtains
  1354. Fought 0 Zombie Waltzers and found 0 Dance Cards
  1355. Spent 0 turns in the Haunted Gallery and found 0 Louvres
  1356. Spent 0 turns in the Haunted Bathroom and found 0 noncombats
  1357. Garnishes received: 5
  1358. Coconuts: 1
  1359. Umbrellas: 1
  1360. Ice Cubes: 3
  1361. Number of lost combats: 0
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