SHARE
TWEET

Untitled

a guest Jul 20th, 2019 73 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Log uploaded on Tuesday, July 09, 2019, 11:24:07 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. Misc. Robots: AIRobot(1.0.4.0)
  6. Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
  7. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  8. Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  9.  
  10. Active Harmony patches:
  11. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  12. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  13. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  14. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  15. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  16. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  17. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  18. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  19. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  20. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  21. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  22. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  23. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  24. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  25. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  26. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  27. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  28. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  29. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  30. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  31. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  32. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck; 1.1.0.0: EdB.PrepareCarefully
  33.  
  34. Platform information: (hidden, use publishing options to include)
  35.  
  36. Log file contents:
  37. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  38. GfxDevice: [Renderer information redacted]
  39. Begin MonoManager ReloadAssembly
  40. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  46. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  47. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  48. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  49. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  50. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  51. RimWorld 1.0.2282 rev726
  52.  
  53. Setting up 4 worker threads for Enlighten.
  54.   Thread -> id: 1428 -> priority: 1
  55.   Thread -> id: 2fec -> priority: 1
  56.   Thread -> id: 1f28 -> priority: 1
  57.   Thread -> id: 1754 -> priority: 1
  58. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  59. GfxDevice: creating device client; threaded=1
  60. Direct3D:
  61.     Version:  Direct3D 9.0c [nvldumdx.dll 25.21.14.1616]
  62.     Renderer: NVIDIA GeForce GTX 1070
  63.     Vendor:   NVIDIA
  64.     VRAM:     8081 MB (via DXGI)
  65.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  66. Begin MonoManager ReloadAssembly
  67. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  68. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  69. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  70. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  71. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  72. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  73. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  74. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  75. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  76. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  77. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  78. RimWorld 1.0.2282 rev726
  79.  
  80. [HugsLib] version 6.1.3
  81.  
  82. [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
  83.  
  84. Translation data for language Simplified Chinese has 89 errors. Generate translation report for more info.
  85.  
  86. Setting up 4 worker threads for Enlighten.
  87.   Thread -> id: 24e0 -> priority: 1
  88.   Thread -> id: 1a74 -> priority: 1
  89.   Thread -> id: 270 -> priority: 1
  90.   Thread -> id: 2f28 -> priority: 1
  91. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  92. GfxDevice: creating device client; threaded=1
  93. Direct3D:
  94.     Version:  Direct3D 9.0c [nvldumdx.dll 25.21.14.1616]
  95.     Renderer: NVIDIA GeForce GTX 1070
  96.     Vendor:   NVIDIA
  97.     VRAM:     8081 MB (via DXGI)
  98.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  99. Begin MonoManager ReloadAssembly
  100. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  101. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  102. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  103. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  104. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  105. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  106. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  107. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  108. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  109. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  110. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  111. RimWorld 1.0.2282 rev726
  112.  
  113. [HugsLib] version 6.1.3
  114.  
  115. Translation data for language Simplified Chinese has 2 errors. Generate translation report for more info.
  116.  
  117. Setting up 4 worker threads for Enlighten.
  118.   Thread -> id: 2580 -> priority: 1
  119.   Thread -> id: 244c -> priority: 1
  120.   Thread -> id: 4034 -> priority: 1
  121.   Thread -> id: b0c -> priority: 1
  122. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  123. GfxDevice: creating device client; threaded=1
  124. Direct3D:
  125.     Version:  Direct3D 9.0c [nvldumdx.dll 25.21.14.1616]
  126.     Renderer: NVIDIA GeForce GTX 1070
  127.     Vendor:   NVIDIA
  128.     VRAM:     8081 MB (via DXGI)
  129.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  130. Begin MonoManager ReloadAssembly
  131. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  134. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  135. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  136. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  137. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  138. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  139. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  140. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  141. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  142. RimWorld 1.0.2282 rev726
  143.  
  144. [HugsLib] version 6.1.3
  145.  
  146. [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
  147.  
  148. Translation data for language Simplified Chinese has 2 errors. Generate translation report for more info.
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top