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- Circle of Power
- Majesty: (Artura)
- Wind Element: (Dindrane)
- Hit +15. Reflexively swaps weapons when attacked. Grants +5 Speed to allies within 3 tiles and to self if allies within 3 tiles.
- Earth Element: (Madoc)
- Avo +15. Reflexively swaps weapons when attacked. Grants +7 Def to allies within 3 tiles and to self if allies within 3 tiles.
- Fire Element: (Rience)
- Crit +15. Reflexively swaps weapons when attacked. Grants +5 Pow to allies within 3 tiles and to self if allies within 3 tiles.
- Water Element: (Ryons)
- Dodge +15. Reflexively swaps weapons when attacked. Grants +7 Res to allies within 3 tiles and to self if allies within 3 tiles.
- Metal Element: (Accolon)
- Pow +5. Reflexively swaps weapons when attacked. User and allies heal 20HP if allies within 3 tiles.
- Thunder Element: (Gorlois)
- Def +5. Reflexively swaps weapons when attacked. Grants +2 Mov to allies within 3 tiles and to self if allies within 3 tiles.
- Ying Element: (Uther)
- Hit/Crit +10. Reflexively swaps weapons when attacked. Atk/Def +3 vs targets not at full HP. Grants +8 Skill to allies within 3 tiles and self if allies within 3 tiles.
- Yang Element: (Lansalot)
- Avo/Dodge +10. Reflexively swaps weapons when attacked. Atk/Def +5 vs full HP targets. Grants +8 Luck to allies within 3 tiles and self if allies within 3 tiles.
- Dark Element: (Echidna)
- Hit/Crit/Dodge/Avo +5. Ignores any and all personal skills. Reflexively swaps weapons when attacked. Weapons are not consumed when used.
- Anima Element: Artura
- Hit/Crit/Dodge/Avo +5. Ignores any and all personal skills. Reflexively swaps weapons when attacked. Increases range of weapons by 1.
- Light Element: Veles
- Hit/Crit/Dodge/Avo +5. Ignores any and all personal skills. Reflexively swaps weapons when attacked. Heals 25% of all damage dealt.
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