Advertisement
Guest User

Untitled

a guest
Aug 20th, 2017
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.08 KB | None | 0 0
  1. cg_spammer false
  2. cg_spammerdelay 1000
  3. cg_skins add "0" "5"
  4. cg_skins add "1" "21"
  5. cg_skins add "2" "20"
  6. cg_skins add "3" "27"
  7. cg_skins add "4" "3"
  8. cg_skins add "5" "26"
  9. cg_skins add "6" "15"
  10. cg_skins add "7" "22"
  11. cg_skins add "8" "21"
  12. cg_skins add "9" "18"
  13. cg_skins add "10" "16"
  14. cg_skins add "12" "13"
  15. cg_skins add "13" "18"
  16. cg_skins add "14" "6"
  17. cg_skins add "15" "18"
  18. cg_skins add "21" "28"
  19. cg_skins add "22" "19"
  20. cg_skins add "27" "15"
  21. cg_skins add "28" "9"
  22. cg_skins add "29" "15"
  23. cg_skins add "30" "25"
  24. cg_skins add "31" "20"
  25. cg_skins add "35" "2"
  26. cg_skins add "33" "13"
  27. cg_skins add "32" "1"
  28. cg_skins add "26" "29"
  29. cg_skins add "23" "23"
  30. cg_skins add "24" "15"
  31. cg_skins add "17" "20"
  32. cg_skins add "18" "14"
  33. cg_skins add "20" "23"
  34. cg_skins add "25" "23"
  35. cg_skins add "16" "19"
  36. cg_skins add "11" "14"
  37. cg_skins add "19" "11"
  38. cg_skinchanger true
  39. cg_knifechanger 5
  40. cg_glovechanger 2
  41. cg_namestealer false
  42. cg_namedelay 500
  43. cg_clantag 0
  44. cg_hidename false
  45. cg_misc true
  46. cg_knifebot false
  47. cg_knifebotmode 1
  48. cg_fakelag false
  49. cg_fakelagonpress false
  50. cg_fakelagkey 2
  51. cg_fakelagmode 1
  52. cg_fakelagcustom 8
  53. cg_whileshooting false
  54. cg_spawnprotection false
  55. cg_bunnyhop true
  56. cg_autostrafe 1
  57. cg_circlestrafe false
  58. cg_circlekey 2
  59. cg_edgejump false
  60. cg_autopistol true
  61. cg_showranks true
  62. cg_airstuck false
  63. cg_airstuckkey 2
  64. cg_slowmo false
  65. cg_slowmokey 2
  66. cg_slowmofactor 1
  67. cg_triggerbot[0] true
  68. cg_triggerbot[1] false
  69. cg_triggerbot[2] false
  70. cg_triggerbot[3] false
  71. cg_triggerbot[4] true
  72. cg_triggeronpress[0] true
  73. cg_triggeronpress[1] false
  74. cg_triggeronpress[2] false
  75. cg_triggeronpress[3] false
  76. cg_triggeronpress[4] true
  77. cg_triggerkey[0] 17
  78. cg_triggerkey[1] 2
  79. cg_triggerkey[2] 2
  80. cg_triggerkey[3] 2
  81. cg_triggerkey[4] 17
  82. cg_triggerbotmode[0] 0
  83. cg_triggerbotmode[1] 0
  84. cg_triggerbotmode[2] 0
  85. cg_triggerbotmode[3] 0
  86. cg_triggerbotmode[4] 0
  87. cg_triggerbotacc[0] 0
  88. cg_triggerbotacc[1] 0
  89. cg_triggerbotacc[2] 0
  90. cg_triggerbotacc[3] 0
  91. cg_triggerbotacc[4] 0
  92. cg_triggerbothit[0] 0
  93. cg_triggerbothit[1] 0
  94. cg_triggerbothit[2] 0
  95. cg_triggerbothit[3] 0
  96. cg_triggerbothit[4] 3
  97. cg_triggerreaction[0] 30
  98. cg_triggerreaction[1] 100
  99. cg_triggerreaction[2] 100
  100. cg_triggerreaction[3] 100
  101. cg_triggerreaction[4] 0
  102. cg_triggerburst[0] 0
  103. cg_triggerburst[1] 0
  104. cg_triggerburst[2] 0
  105. cg_triggerburst[3] 0
  106. cg_triggerburst[4] 0
  107. cg_triggerchance[0] 50
  108. cg_triggerchance[1] 50
  109. cg_triggerchance[2] 50
  110. cg_triggerchance[3] 50
  111. cg_triggerchance[4] 50
  112. cg_triggerwall[0] false
  113. cg_triggerwall[1] false
  114. cg_triggerwall[2] false
  115. cg_triggerwall[3] false
  116. cg_triggerwall[4] true
  117. cg_ragemode false
  118. cg_rageaim false
  119. cg_rageaimonpress true
  120. cg_rageaimkey 0
  121. cg_rageautofire false
  122. cg_rageaimangle 52.68
  123. cg_rageaimstep 0.00
  124. cg_ragesilentaim 0
  125. cg_rageautowall false
  126. cg_ragefriendlyfire false
  127. cg_rageaimposition 0
  128. cg_rageaimpriority 1
  129. cg_multibox 2
  130. cg_multipoint 0
  131. cg_pointscale 0.80
  132. cg_mindamage 7.00
  133. cg_aimatbody 0
  134. cg_aimatbodyhp 0
  135. cg_autoawpbody true
  136. cg_bodyonpress false
  137. cg_bodyaimkey 2
  138. cg_norecoil false
  139. cg_nospread 0
  140. cg_autostop false
  141. cg_autocrouch false
  142. cg_autoscope false
  143. cg_minaccuracy 0.00
  144. cg_resolver 0
  145. cg_backtracking false
  146. cg_antiaim false
  147. cg_aawalldtc 0
  148. cg_aaattarget false
  149. cg_aaspinspeed 135.00
  150. cg_aajitterrange 180.00
  151. cg_aalbybreaker true
  152. cg_aastandpitch 2
  153. cg_aastandpitchhitbox 1
  154. cg_aastandcustompitch 0.00
  155. cg_aastandyawreal 5
  156. cg_aastandcustomyawreal 0.00
  157. cg_aastandyawfake 24
  158. cg_aastandcustomyawfake 0.00
  159. cg_aamovepitch 2
  160. cg_aamovepitchhitbox 1
  161. cg_aamovecustompitch 0.00
  162. cg_aamoveyawreal 5
  163. cg_aamovecustomyawreal 0.00
  164. cg_aamoveyawfake 24
  165. cg_aamovecustomyawfake 0.00
  166. cg_aaairpitch 0
  167. cg_aaairpitchhitbox 0
  168. cg_aaaircustompitch 0.00
  169. cg_aaairyawreal 0
  170. cg_aaaircustomyawreal 0.00
  171. cg_aaairyawfake 0
  172. cg_aaaircustomyawfake 0.00
  173. cg_legitmode true
  174. cg_aimassist[0] 1
  175. cg_aimassist[1] 1
  176. cg_aimassist[2] 0
  177. cg_aimassist[3] 1
  178. cg_aimassist[4] 0
  179. cg_aimonpress[0] true
  180. cg_aimonpress[1] true
  181. cg_aimonpress[2] false
  182. cg_aimonpress[3] true
  183. cg_aimonpress[4] false
  184. cg_aimkey[0] 0
  185. cg_aimkey[1] 0
  186. cg_aimkey[2] 2
  187. cg_aimkey[3] 0
  188. cg_aimkey[4] 0
  189. cg_autofire[0] false
  190. cg_autofire[1] false
  191. cg_autofire[2] false
  192. cg_autofire[3] false
  193. cg_autofire[4] false
  194. cg_aimangle[0] 0
  195. cg_aimangle[1] 0
  196. cg_aimangle[2] 0
  197. cg_aimangle[3] 0
  198. cg_aimangle[4] 0
  199. cg_aimangleval[0] 3.00
  200. cg_aimangleval[1] 3.00
  201. cg_aimangleval[2] 10.00
  202. cg_aimangleval[3] 3.00
  203. cg_aimangleval[4] 0.00
  204. cg_aimsmooth[0] 10
  205. cg_aimsmooth[1] 10
  206. cg_aimsmooth[2] 10
  207. cg_aimsmooth[3] 12
  208. cg_aimsmooth[4] 0
  209. cg_psilent[0] false
  210. cg_psilent[1] false
  211. cg_psilent[2] false
  212. cg_psilent[3] false
  213. cg_psilent[4] false
  214. cg_autowall[0] true
  215. cg_autowall[1] true
  216. cg_autowall[2] false
  217. cg_autowall[3] true
  218. cg_autowall[4] true
  219. cg_friendlyfire[0] false
  220. cg_friendlyfire[1] false
  221. cg_friendlyfire[2] false
  222. cg_friendlyfire[3] false
  223. cg_friendlyfire[4] false
  224. cg_aimpriority[0] 1
  225. cg_aimpriority[1] 1
  226. cg_aimpriority[2] 1
  227. cg_aimpriority[3] 1
  228. cg_aimpriority[4] 1
  229. cg_aimposition[0] 3
  230. cg_aimposition[1] 3
  231. cg_aimposition[2] 0
  232. cg_aimposition[3] 3
  233. cg_aimposition[4] 0
  234. cg_bonepriority[0] 0
  235. cg_bonepriority[1] 0
  236. cg_bonepriority[2] 0
  237. cg_bonepriority[3] 0
  238. cg_bonepriority[4] 0
  239. cg_aimrandom[0] 0
  240. cg_aimrandom[1] 0
  241. cg_aimrandom[2] 0
  242. cg_aimrandom[3] 0
  243. cg_aimrandom[4] 0
  244. cg_aimtime[0] 0
  245. cg_aimtime[1] 0
  246. cg_aimtime[2] 0
  247. cg_aimtime[3] 0
  248. cg_aimtime[4] 0
  249. cg_bulletcontrol[0] 0
  250. cg_bulletcontrol[1] 0
  251. cg_bulletcontrol[2] 0
  252. cg_bulletcontrol[3] 0
  253. cg_bulletcontrol[4] 0
  254. cg_bulletstart[0] 3
  255. cg_bulletstart[1] 3
  256. cg_bulletstart[2] 3
  257. cg_bulletstart[3] 3
  258. cg_bulletstart[4] 3
  259. cg_bulletstop[0] 6
  260. cg_bulletstop[1] 6
  261. cg_bulletstop[2] 6
  262. cg_bulletstop[3] 6
  263. cg_bulletstop[4] 6
  264. cg_rcs[0] true
  265. cg_rcs[1] true
  266. cg_rcs[2] false
  267. cg_rcs[3] true
  268. cg_rcs[4] false
  269. cg_rcsstandalone[0] 1
  270. cg_rcsstandalone[1] 1
  271. cg_rcsstandalone[2] 0
  272. cg_rcsstandalone[3] 1
  273. cg_rcsstandalone[4] 0
  274. cg_rcshorizontal[0] 0.50
  275. cg_rcshorizontal[1] 0.62
  276. cg_rcshorizontal[2] 0.50
  277. cg_rcshorizontal[3] 0.68
  278. cg_rcshorizontal[4] 0.50
  279. cg_rcsvertical[0] 0.50
  280. cg_rcsvertical[1] 0.62
  281. cg_rcsvertical[2] 0.50
  282. cg_rcsvertical[3] 0.68
  283. cg_rcsvertical[4] 0.50
  284. ui_espAllyColor1 60 160 229 255
  285. ui_espAllyColor2 60 229 60 255
  286. ui_espEnemyColor1 229 60 60 255
  287. ui_espEnemyColor2 229 229 60 255
  288. ui_espFriendColor1 160 229 229 255
  289. ui_espFriendColor2 160 229 160 255
  290. ui_espShitColor1 229 160 229 255
  291. ui_espShitColor2 229 160 60 255
  292. ui_espCounterColor1 251 36 251 255
  293. ui_espCounterColor2 103 44 243 255
  294. ui_espTerroristColor1 254 33 243 255
  295. ui_espTerroristColor2 143 38 249 255
  296. ui_espHostageColor1 229 60 229 255
  297. ui_espHostageColor2 60 60 229 255
  298. ui_espWeaponColor1 29 226 206 255
  299. ui_espWeaponColor2 31 224 128 255
  300. ui_espObjectiveColor1 229 60 229 255
  301. ui_espObjectiveColor2 229 60 229 255
  302. cg_chamsAlly true
  303. cg_chamsEnemy true
  304. cg_chamsHostage true
  305. cg_chams true
  306. cg_chamsflat false
  307. cg_wallHack true
  308. cg_chamsStyle 0
  309. cg_2dPlayer true
  310. cg_espPlayer true
  311. cg_espPlayerName false
  312. cg_espPlayerDistance false
  313. cg_espPlayerHealth false
  314. cg_espPlayerWeapon false
  315. cg_espPlayerRank false
  316. cg_espHealthBar 2
  317. cg_espHead 0
  318. ui_espHeadColor 60 229 229 0
  319. ui_espHeadColor2 229 60 229 0
  320. ui_espHealthColorMax 254 33 254 255
  321. ui_espHealthColorMin 44 33 254 255
  322. cg_2dItem false
  323. cg_espItem true
  324. cg_espItemName true
  325. cg_espItemDistance false
  326. cg_2dRadar false
  327. cg_2dWindow false
  328. cg_2dLines true
  329. cg_2dScale 0.40
  330. cg_2dDistance 25
  331. cg_2dVisibleChecks true
  332. cg_2dRadarPosX 2.00
  333. cg_2dRadarPosY 39.99
  334. cg_esp true
  335. cg_espBox true
  336. cg_espStyle 0
  337. cg_espIconStyle 0
  338. cg_espVisibleChecks true
  339. cg_2dAlly true
  340. cg_2dEnemy true
  341. cg_2dHostage true
  342. cg_espAlly false
  343. cg_espEnemy true
  344. cg_espHostage true
  345. cg_2dWeapon true
  346. cg_2dObjective true
  347. cg_espWeapon true
  348. cg_espObjective false
  349. cg_warningSystem false
  350. cg_showbacktracking false
  351. cg_thirdperson 0
  352. cg_thirdpersonangles 0
  353. cg_camerafov 0
  354. cg_viewmodelfov 0
  355. cg_nadeprediction true
  356. cg_visual true
  357. cg_nosky true
  358. cg_nohand false
  359. cg_noflash false
  360. cg_nosmoke false
  361. cg_hitIndicator 0
  362. cg_hitInfo false
  363. ui_hitColor 229 229 60 255
  364. ui_crosshairColor 229 60 60 255
  365. cg_crosshair false
  366. cg_crosshairMode 1
  367. cg_crosshairStyle 0
  368. cg_crosshairScaleY 1.00
  369. cg_crosshairScaleX 1.00
  370. cg_panickey 25
  371. cg_consolekey 34
  372. cg_menukey 33
  373. cg_draw2d true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement