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- // ---------
- // / INFO /
- // ---------
- //
- // Mouse: g9x
- // DPI: 400
- // HZ: 1000
- // Last Modified: January 2012
- //
- // --------
- // / bindings /
- // --------
- unbindall
- bind w "+forward"
- bind s "+back"
- bind a "+moveleft"
- bind d "+moveright"
- bind mouse1 "+attack"
- bind mouse2 "+moveup"
- bind c "+speed"
- bind ctrl "+movedown"
- bind mouse4 "+zoom"
- bind space "+moveup"
- bind i "+chat"
- bind b "say ^5~^28^4>"
- bind t "dropweapon ; say_team ^6WEAPON HERE"
- bind F1 "+scores"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F4 "say ^7glhf"
- bind F5 ""
- bind F6 ""
- bind F7 "ragequit"
- bind F8 "loadhud"
- bind F10 ""
- bind F11 "screenshotJPEG"
- bind F12 ""
- bind enter "+acc"
- bind capslock "droppowerup" // ctf only
- bind leftarrow "vstr n_vol_down"
- bind rightarrow "vstr n_vol_up"
- bind UPARROW "vstr gup"
- bind DOWNARROW "vstr gdn"
- bind NUMPAD3 "messagemode"
- bind y "messagemode2"
- bind backspace "messagemode5" // reply
- bind j "say "
- bind k "+acc"
- bind l "+acc"
- // -------
- // / weapons /
- // -------
- bind MWHEELUP "+button2"
- bind x "weapon 1; -attackLG; bind mouse1 +attack; cg_zoomfov 55; cg_drawcrosshair 13; cg_crosshairsize 42; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 25"
- bind mwheeldown "weapon 2; -attackLG; bind mouse1 +attack; cg_zoomfov 70; cg_drawcrosshair 2; cg_crosshairsize 42; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 1"
- bind e "weapon 3; -attackLG; bind mouse1 +attack; cg_zoomfov 55; cg_drawcrosshair 2; cg_crosshairsize 41; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 25"
- bind q "weapon 4; -attackLG; bind mouse1 +attack; cg_zoomfov 55; cg_drawcrosshair 11; cg_crosshairsize 37; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 25"
- bind r "weapon 5; -attackLG; bind mouse1 +attack; cg_zoomfov 55; cg_drawcrosshair 11; cg_crosshairsize 40; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 25"
- bind shift "weapon 6; -attackLG; bind mouse1 +attackLG; cg_zoomfov 88; cg_drawcrosshair 2; cg_crosshairsize 40; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 2; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 25"
- bind f "weapon 7; -attackLG; bind mouse1 +attack; cg_zoomfov 70; cg_drawcrosshair 11; cg_crosshairsize 27; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 0; sensitivity 5.18; cg_crosshairHitColor 25"
- bind tab "weapon 8; -attackLG; bind mouse1 +attack; cg_zoomfov 55; cg_drawcrosshair 2; cg_crosshairsize 60; cl_mouseAccel 0; cl_timenudge -20; m_filter 1; cg_hitBeep 2; cg_drawgun 0; cl_mouseAccelPower 2; cg_playerlean 1; sensitivity 5.18; cg_crosshairHitColor 1"
- alias +attackLG "+attack ; sensitivity 5.18; cg_fov 102.5; m_yaw 0.018; m_pitch 0.019; cg_drawCrosshair 2; cg_crosshairSize 42; m_filter 1; cg_hitBeep 3; cg_playerlean 1; cg_crosshairHitColor 1"
- alias -attackLG "-attack ; sensitivity 5.18; cg_fov 103; m_yaw 0.018; m_pitch 0.019; cg_drawCrosshair 2; cg_crosshairSize 40; m_filter 1; cg_hitBeep 2;cg_playerlean 1; cg_crosshairHitColor 25"
- // ----
- // / main /
- // ----
- seta sensitivity "5.18"
- seta cl_mouseAccel "0"
- seta cl_mouseAccelPower "2"
- seta cl_mouseSensCap "0"
- seta cl_mouseAccelOffset "0"
- seta m_cpi "0"
- seta m_yaw "0.018"
- seta m_pitch "0.019"
- seta m_filter "1"
- seta in_mouse "2"
- seta cg_hudfiles "ui/ZeRoQL2.cfg"
- seta model "sarge/red"
- seta headmodel "sarge/blue"
- seta cg_forceTeamModel "sarge/blue"
- seta cg_forceEnemyModel "keel/bright"
- seta cg_enemyHeadcolor "0xFFFF00FF"
- seta cg_enemyUppercolor "0x00FFFFFF" //0x078A00ff green
- seta cg_enemyLowercolor "0xFFFF00FF"
- seta cg_teamHeadcolor "0x808080FF"
- seta cg_teamUppercolor "0x808080FF"
- seta cg_teamLowercolor "0x808080FF"
- seta cg_forceEnemyWeaponColor "1"
- seta cg_forceTeamWeaponColor "1"
- seta bot_nochat "1"
- seta con_background "0"
- seta con_height "0.7"
- seta con_opacity "0.8"
- seta con_speed "1000"
- seta con_scale "0.9"
- seta con_timestamp "0"
- //seta ui_clantagpos "0"
- //seta name "^7vitrae
- // ------
- // / visual /
- // ------
- seta r_picmip "6"
- seta r_overbrightbits "1"
- seta r_mapoverbrightbits "10"
- seta r_mapOverbrightCap "125"
- seta r_gamma "1.05"
- seta r_subdivisions "80"
- seta r_lodbias "0"
- seta r_mode "9"
- seta r_displayrefresh "163"
- seta r_fastSky "0"
- seta r_fastSkyColor "0x000000"
- seta r_fullbright "0"
- seta r_simpleMipMaps "1"
- seta r_fullscreen "1"
- seta r_lightmap "0"
- seta r_vertexlight "1"
- seta r_intensity "1"
- seta r_enablePostProcess "1"
- seta r_lodscale "50"
- seta r_dynamiclight "0"
- seta r_inBrowserMode "9"
- seta r_ignorehwgamma "0"
- seta r_enableBloom "0"
- seta r_enableColorCorrect "1"
- seta r_texturemode "gl_linear_mipmap_linear"
- seta r_contrast "1.1"
- seta r_teleporterFlash "0"
- seta r_stereo "0"
- seta r_bloomBrightThreshold "0.06"
- seta r_bloomSaturation "1"
- seta r_bloomIntensity "0.3"
- seta r_bloomSceneSaturation "1"
- seta r_bloomSceneIntensity "1"
- seta r_bloomBlurRadius "5"
- seta r_bloomBlurFalloff "0.75"
- seta r_bloomBlurScale "1.0"
- seta r_bloomPasses "1"
- seta cg_fov "103"
- seta cg_zoomfov "70"
- seta cg_viewsize "100"
- seta cg_drawfps "1"
- seta cg_drawgun "0"
- seta cg_lagometer "0"
- seta cg_chatBeep "0"
- seta cg_killBeep "7"
- seta cg_teamChatBeep "1"
- seta cg_chatHistoryLength "5"
- seta cg_complaintWarning "0"
- seta cg_quadKillCounter "1"
- seta cg_drawTeamOverlay "1"
- seta cg_selfOnTeamOverlay "0"
- seta cg_clanOnTeamOverlay "0"
- seta cg_drawTeamOverlayOpacity "0.33"
- seta cg_drawTeamOverlayX "0"
- seta cg_drawTeamOverlayY "-25"
- set ch_crosshair_l1nkje "0" // custom cross made by EmSixteen.
- seta cg_drawCrosshair "3"
- seta cg_drawCrosshairTeamHealth "2"
- seta cg_drawCrosshairTeamHealthSize "0.15f"
- seta cg_drawCrosshairNames "1"
- seta cg_drawCrosshairNamesOpacity "0.7"
- seta cg_crosshairSize "30"
- seta cg_crosshairColor "25"
- seta cg_crosshairPulse "0"
- seta cg_crosshairBrightness "1"
- seta cg_itemFx "3"
- seta cg_simpleitems "1"
- seta cg_simpleitemsradius "21"
- seta cg_gibs "0"
- seta com_blood "0"
- seta cg_draw3dicons "0"
- seta cg_bob "0"
- seta cg_marks "0"
- seta cg_impactMarkTime "10000"
- seta cg_impactSparks "0"
- seta cg_impactSparksLifetime "250"
- seta cg_impactSparksSize "16"
- seta cg_impactSparksVelocity "128"
- seta cg_kickScale "0"
- seta cg_levelTimerDirection "0"
- seta cg_drawattacker "0"
- seta cg_drawFriend "1"
- seta cg_drawAmmoWarning "0"
- seta cg_truelightning "0.9"
- seta cg_trueShotgun "0"
- seta cg_WeaponBar "3"
- seta cg_drawFullWeaponBar "0"
- seta cg_scoreplums "0"
- seta cg_brasstime "0"
- seta cg_switchonempty "1"
- seta cg_allowTaunt "0"
- seta cg_followpowerup "0"
- seta cg_drawrewards "1"
- seta cg_predictLocalRailShots "1"
- seta cg_predictItems "0"
- seta cg_playerLean "1"
- seta cg_filter_Angles "0"
- seta cg_gunX "-10" // -5 // -6 // 6 // -10 // -2
- seta cg_gunY "3" // 2.5 // 0 // 0 // 2.5 // 2.4
- seta cg_gunZ "-8" // -1 // 0 // -3 // -3 // 0
- seta cg_autoswitch "0"
- seta cg_autoAction "3"
- seta cg_shadows "1"
- seta cg_drawPregameMessages "0"
- seta cg_drawSpecMessages "0"
- seta cg_playernames "0"
- seta cg_compHud "1"
- seta cg_switchToEmpty "1"
- seta cg_zoomOutOnDeath "0"
- seta cg_lightningImpact "0"
- seta cg_lightningImpactCap "250"
- seta cg_muzzleFlash "0"
- seta cg_smokeRadius_GL "0"
- seta cg_smokeRadius_RL "0"
- seta cg_smokeRadius_NG "0"
- seta cg_smokeRadius_dust "0"
- seta cg_smokeRadius_flight "0"
- seta cg_smokeRadius_haste "0"
- seta cg_bubbleTrail "0"
- seta cg_smoke_SG "0"
- seta cg_screenDamage "0"
- seta cg_screenDamage_Self "0"
- seta cg_screenDamage_Team "0"
- seta cg_crosshairHitStyle "2"
- seta cg_crosshairHitTime "200"
- seta cg_crosshairHitColor "1"
- seta cg_weaponColor_grenade "0x0000ffff"
- seta cg_deadBodyDarken "1"
- seta cg_deadBodyColor "0x222222ff"
- seta cg_waterWarp "0"
- seta cg_zoomScaling "0"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "1"
- seta cg_drawFragMessages "1"
- seta cg_buzzerSound "1"
- seta cg_lightningStyle "5"
- seta cg_railStyle "2"
- seta cg_rocketStyle "1"
- seta cg_plasmaStyle "1"
- seta cg_enableRespawnTimer "1"
- seta cg_respawnTimerX "10"
- seta cg_respawnTimerY "100"
- seta cg_drawItemPickups "5"
- seta cg_drawAmmoWarning "0"
- seta cg_lowAmmoWarningPercentile "0.08"
- seta cg_lowAmmoWarningSound "1"
- seta cg_lowAmmoWeaponBarWarning "1"
- seta cg_playTeamVO "1"
- seta com_allowconsole "1"
- seta cg_projectileNudge "0"
- seta cl_timenudge "0"
- seta cl_maxpackets "125"
- seta cl_packetdup "1"
- seta rate "25000"
- seta cl_conTimeStamps "0"
- seta cl_demoRecordMessage "0"
- seta cl_allowConsoleChat "1"
- seta winkey_disable "1"
- // ----
- // / rail /
- // ----
- seta r_railCoreWidth "8"
- seta r_railWidth "8"
- seta r_railSegmentLength "20"
- seta cg_railTrailTime "1500"
- seta color1 "17"
- seta color2 "17"
- // -----
- // / Sound /
- // -----
- seta s_ambient "0"
- seta s_musicvolume "0"
- seta s_volume "0.4"
- seta cg_HitBeep "2"
- // --------
- // / teamplay /
- // --------
- bind kp_enter "say_team ^7NINJA IS ^3READY!"
- bind 2 "say_team ^2ZONE IS SAFE"
- bind 3 "say_team ^1ZONE IS LOST"
- bind n "say_team ^1NO!! ^7(link)"
- bind h "say_team ^3OK!! ^7(link)"
- bind 0x00 "say_team ^6TOOK ^7[^6ITEM^7]"
- bind 5 "say_team ^6<*> ^5MIDDLE ^7POWER-UP !! ^6<*>"
- bind 4 "say_team ^2HOME ^7POWER-UP ^3<*> ^4QUAD!!"
- bind 6 "say_team ^1NMY ^7POWER-UP ^5<*> ^3BATTLE!!"
- bind alt "say_team ^3WHERE IS ^7FLAG? ^5<^4*^5> ^6STATUS?"
- bind o "say_team ^5INC/ESC ^1LOW !!"
- bind p "say_team ^5INC/ESC ^1HIGH !!"
- // -------
- // / aliases /
- // -------
- set n_vol_up "vstr n_vol_5"
- set n_vol_down "vstr n_vol_3"
- set n_vol_0 "s_volume 0.0; set n_vol_up vstr n_vol_02; set n_vol_down vstr n_vol_0 ; print ^7Volume: ^0[^70.0^0]"
- set n_vol_02 "s_volume 0.02;set n_vol_up vstr n_vol_05; set n_vol_down vstr n_vol_0 ; print ^7Volume: ^0[^50.02^0]"
- set n_vol_05 "s_volume 0.05;set n_vol_up vstr n_vol_1; set n_vol_down vstr n_vol_02 ; print ^7Volume: ^0[^50.05^0]"
- set n_vol_1 "s_volume 0.1; set n_vol_up vstr n_vol_2; set n_vol_down vstr n_vol_05 ; print ^7Volume: ^0[^20.1^0]"
- set n_vol_2 "s_volume 0.2; set n_vol_up vstr n_vol_3; set n_vol_down vstr n_vol_1 ; print ^7Volume: ^0[^20.2^0]"
- set n_vol_3 "s_volume 0.3; set n_vol_up vstr n_vol_4; set n_vol_down vstr n_vol_2 ; print ^7Volume: ^0[^20.3^0]"
- set n_vol_4 "s_volume 0.4; set n_vol_up vstr n_vol_5; set n_vol_down vstr n_vol_3 ; print ^7Volume: ^0[^20.4^0]"
- set n_vol_5 "s_volume 0.5; set n_vol_up vstr n_vol_6; set n_vol_down vstr n_vol_4 ; print ^7Volume: ^0[^20.5^0]"
- set n_vol_6 "s_volume 0.6; set n_vol_up vstr n_vol_7; set n_vol_down vstr n_vol_5 ; print ^7Volume: ^0[^20.6^0]"
- set n_vol_7 "s_volume 0.7; set n_vol_up vstr n_vol_8; set n_vol_down vstr n_vol_6 ; print ^7Volume: ^0[^20.7^0]"
- set n_vol_8 "s_volume 0.8; set n_vol_up vstr n_vol_9; set n_vol_down vstr n_vol_7 ; print ^7Volume: ^0[^20.8^0]"
- set n_vol_9 "s_volume 0.9; set n_vol_up vstr n_vol_10; set n_vol_down vstr n_vol_8 ; print ^7Volume: ^0[^20.9^0]"
- set n_vol_10 "s_volume 1.0; set n_vol_up vstr n_vol_11; set n_vol_down vstr n_vol_9 ; print ^7Volume: ^0[^21.0^0]"
- set n_vol_11 "s_volume 1.2; set n_vol_up vstr n_vol_12; set n_vol_down vstr n_vol_10 ; print ^7Volume: ^0[^21.2^0]"
- set n_vol_12 "s_volume 1.4; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_11 ; print ^7Volume: ^0[^21.4^0]"
- set n_vol_13 "s_volume 1.6; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_12 ; print ^7Volume: ^0[^11.6^0]"
- seta gup "vstr gal12"
- seta gdn "vstr gal09"
- seta gal20 "seta r_gamma 1.4;set gdn vstr gal19;set gup vstr gal20 ; print ^7Gamma: ^0[^1MAX^0]"
- seta gal19 "seta r_gamma 1.35;set gdn vstr gal18;set gup vstr gal20 ; print ^7Gamma: ^0[^71.35^0]"
- seta gal18 "seta r_gamma 1.3;set gdn vstr gal17;set gup vstr gal19 ; print ^7Gamma: ^0[^71.3^0]"
- seta gal17 "seta r_gamma 1.25;set gdn vstr gal16;set gup vstr gal18 ; print ^7Gamma: ^0[^71.25^0]"
- seta gal16 "seta r_gamma 1.2;set gdn vstr gal15;set gup vstr gal17 ; print ^7Gamma: ^0[^71.2^0]"
- seta gal15 "seta r_gamma 1.15;set gdn vstr gal14;set gup vstr gal16 ; print ^7Gamma: ^0[^71.15^0]"
- seta gal14 "seta r_gamma 1.1;set gdn vstr gal13;set gup vstr gal15 ; print ^7Gamma: ^0[^71.1^0]"
- seta gal13 "seta r_gamma 1.05;set gdn vstr gal12;set gup vstr gal14 ; print ^7Gamma: ^0[^71.05^0]"
- seta gal12 "seta r_gamma 1.0;set gdn vstr gal11;set gup vstr gal13 ; print ^7Gamma: ^0[^71^0]"
- seta gal11 "seta r_gamma 0.95;set gdn vstr gal10;set gup vstr gal12 ; print ^7Gamma: ^0[^70.95^0]"
- seta gal10 "seta r_gamma 0.9;set gdn vstr gal09;set gup vstr gal11 ; print ^7Gamma: ^0[^70.9^0]"
- seta gal09 "seta r_gamma 0.85;set gdn vstr gal08;set gup vstr gal10 ; print ^7Gamma: ^0[^70.85^0]"
- seta gal08 "seta r_gamma 0.8;set gdn vstr gal07;set gup vstr gal09 ; print ^7Gamma: ^0[^70.8^0]"
- seta gal07 "seta r_gamma 0.75;set gdn vstr gal06;set gup vstr gal08 ; print ^7Gamma: ^0[^70.75^0]"
- seta gal06 "seta r_gamma 0.7;set gdn vstr gal05;set gup vstr gal07 ; print ^7Gamma: ^0[^70.7^0]"
- seta gal05 "seta r_gamma 0.65;set gdn vstr gal04;set gup vstr gal06 ; print ^7Gamma: ^0[^70.65^0]"
- seta gal04 "seta r_gamma 0.6;set gdn vstr gal03;set gup vstr gal05 ; print ^7Gamma: ^0[^70.6^0]"
- seta gal03 "seta r_gamma 0.55;set gdn vstr gal02;set gup vstr gal04 ; print ^7Gamma: ^0[^70.55^0]"
- seta gal02 "seta r_gamma 0.5;set gdn vstr gal01;set gup vstr gal03 ; print ^7Gamma: ^0[^70.5^0]"
- seta gal01 "seta r_gamma 0.45;set gdn vstr gal00;set gup vstr gal02 ; print ^7Gamma: ^0[^70.45^0]"
- seta gal00 "seta r_gamma 0.4;set gdn vstr gal00;set gup vstr gal01 ; print ^7Gamma: ^0[^1MIN^0]"
- seta vid_full "r_fullscreen 1;r_picmip 4; vid_restart"
- seta vid_win "r_fullscreen 0;r_picmip 4; vid_restart"
- set win_mode vstr vid_win
- set ffa_mode vstr vid_full
- set echo_purga "bind HOME vstr echo_o5 ; bind END vstr cv_purga ; print ^7map: ^1purgatory"
- set echo_o5 "bind HOME vstr echo_dm14 ; bind END vstr cv_o5 ; print ^7map: ^5osp5"
- set echo_dm14 "bind HOME vstr echo_dm20 ; bind END vstr cv_dm14 ; print ^7map: ^3dm14"
- set echo_dm20 "bind HOME vstr echo_cpm4 ; bind END vstr cv_dm20 ; print ^7map: ^2dm20"
- set echo_cpm4 "bind HOME vstr echo_purga ; bind END vstr cv_cpm4 ; print ^7map: ^6cpm4"
- set cv_purga "callvote map purgatory"
- set cv_o5 "callvote map deepinside"
- set cv_dm14 "callvote map grimdungeons"
- set cv_dm20 "callvote map hiddenfortress"
- set cv_cpm4 "callvote map realmofsteelrats"
- bind HOME "vstr echo_purga ; bind END vstr cv_purga"
- set nmy_ry "bind INS vstr nmy_by ; bind DEL vstr keel_ry ; print ^7color: ^1red ^3yellow"
- set nmy_by "bind INS vstr nmy_gy ; bind DEL vstr keel_by ; print ^7color: ^4blue ^3yellow"
- set nmy_gy "bind INS vstr nmy_cy ; bind DEL vstr keel_gy ; print ^7color: ^2green ^3yellow"
- set nmy_cy "bind INS vstr nmy_red ; bind DEL vstr keel_cy ; print ^7color: ^5cyan ^3yellow"
- set nmy_red "bind INS vstr nmy_green ; bind DEL vstr keel_red ; print ^7color: ^1red
- set nmy_green "bind INS vstr nmy_blue ; bind DEL vstr keel_green ; print ^7color: ^2green
- set nmy_blue "bind INS vstr nmy_cg ; bind DEL vstr keel_blue ; print ^7color: ^4blue
- set nmy_cg "bind INS vstr nmy_ry ; bind DEL vstr keel_cg ; print ^7color: ^5cyan ^2green
- set keel_ry "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0xFF0000FF ; cg_enemyLowercolor 0xFFFF00FF"
- set keel_by "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x0000FFFF ; cg_enemyLowercolor 0xFFFF00FF"
- set keel_gy "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x078A00ff ; cg_enemyLowercolor 0xFFFF00FF"
- set keel_cy "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x00FFFFFF ; cg_enemyLowercolor 0xFFFF00FF"
- set keel_red "cg_enemyHeadcolor 0xFF0000FF ; cg_enemyUppercolor 0xFF0000FF ; cg_enemyLowercolor 0xFF0000FF"
- set keel_green "cg_enemyHeadcolor 0x078A00ff ; cg_enemyUppercolor 0x078A00ff ; cg_enemyLowercolor 0x078A00ff"
- set keel_blue "cg_enemyHeadcolor 0x0000FFFF ; cg_enemyUppercolor 0x0000FFFF ; cg_enemyLowercolor 0x0000FFFF"
- set keel_cg "cg_enemyHeadcolor 0x00FFFFFF ; cg_enemyUppercolor 0x00FFFFFF ; cg_enemyLowercolor 0x00FF00FF"
- bind INS "vstr nmy_ry"
- bind DEL "vstr keel_ry"
- loadhud
- wait 10
- wait 10
- in_restart
- wait 10
- play "sound/world/button_zap.wav"
- echo "^1--- ^7vitz ^7config ^7executed ^1---"
- print "^1--- ^7vitz ^7config ^7executed ^1---"
- // ---
- // / end /
- // ---
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