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Crash Log BOTW Cemu 1.22.0k 7

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Dec 7th, 2020
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  1. [12:08:02] Outdated graphic pack or unknown version in 'D:/Programs/cemu_1.22.0/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [12:08:02] ------- Init Cemu 1.22.0k -------
  3. [12:08:02] Init Wii U memory space (base: 0x24e4ed00000)
  4. [12:08:02] mlc01 path: D:\Programs\cemu_1.22.0\mlc01\
  5. [12:08:02] Cemuhook version: 0.5.7.3
  6. [12:08:02] CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
  7. [12:08:02] RAM: 15830MB
  8. [12:08:02] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [12:08:35] Loading U-King.rpx
  10. [12:08:35] ------- Init Vulkan graphics backend -------
  11. [12:08:35] Using GPU: GeForce GTX 1070
  12. [12:08:35] Driver version (as stored in device info): 724CC000
  13. [12:08:35] Vulkan device memory info:
  14. [12:08:35] Heap 0 - Size 8088MB Flags 0x00000001
  15. [12:08:35] Heap 1 - Size 7915MB Flags 0x00000000
  16. [12:08:35] Heap 2 - Size 246MB Flags 0x00000001
  17. [12:08:35] Memory 0 - HeapIndex 1 Flags 0x00000000
  18. [12:08:35] Memory 1 - HeapIndex 1 Flags 0x00000000
  19. [12:08:35] Memory 2 - HeapIndex 1 Flags 0x00000000
  20. [12:08:35] Memory 3 - HeapIndex 1 Flags 0x00000000
  21. [12:08:35] Memory 4 - HeapIndex 1 Flags 0x00000000
  22. [12:08:35] Memory 5 - HeapIndex 1 Flags 0x00000000
  23. [12:08:35] Memory 6 - HeapIndex 1 Flags 0x00000000
  24. [12:08:35] Memory 7 - HeapIndex 0 Flags 0x00000001
  25. [12:08:35] Memory 8 - HeapIndex 1 Flags 0x00000006
  26. [12:08:35] Memory 9 - HeapIndex 1 Flags 0x0000000e
  27. [12:08:35] Memory 10 - HeapIndex 2 Flags 0x00000007
  28. [12:08:35] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  29. [12:08:35] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  30. [12:08:35] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  31. [12:08:36] Loaded RPL module u-king (checksum 0x6267BFD0)
  32. [12:08:36] Thread quantum set to 100000
  33. [12:08:36] ------- Loaded title -------
  34. [12:08:36] TitleId: 00050000-101c9500
  35. [12:08:36] TitleVersion: v208
  36. [12:08:36] Update path: <mlc01>\usr\title\0005000e\101c9500\
  37. [12:08:36] AOC path: <mlc01>\usr\title\0005000c\101c9500\
  38. [12:08:36] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  39. [12:08:36] Shader cache file: shaderCache\transferable\00050000101c9500.bin
  40. [12:08:36] gameprofile path: gameProfiles\00050000101c9500.ini
  41. [12:08:36] RPX hash (updated): fb7911ad
  42. [12:08:36] RPX hash (base): dcac9927
  43. [12:08:36] Loaded module 'u-king' with checksum 0x6267bfd0
  44. [12:08:36] RPL link time: 141ms
  45. [12:08:36] HLE scan time: 109ms
  46. [12:08:36] ------- Active settings -------
  47. [12:08:36] CPU-Mode: Multi-core recompiler (gameprofile)
  48. [12:08:36] Load shared libraries: true (gameprofile)
  49. [12:08:36] Use precompiled shaders: auto (gameprofile)
  50. [12:08:36] Full sync at GX2DrawDone: true
  51. [12:08:36] Async compile: true
  52. [12:08:36] Console region: Auto
  53. [12:08:36] Console language: English
  54. [12:08:36] Vulkan-Info: Allocated additional memory for textures from device-local memory
  55. [12:08:36] ------- Activate graphic packs -------
  56. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
  57. [12:08:36] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
  58. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged]
  59. [12:08:36] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
  60. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
  61. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 30FPS (ideal for 240/120/60Hz displays)]
  62. [12:08:36] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  63. [12:08:36] Applying patch group 'BotwFPSV208'
  64. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  65. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
  66. [12:08:36] Applying patch group 'BotwAspectsV208'
  67. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1920x1080 (16:9)]
  68. [12:08:36] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: High (200%)]
  69. [12:08:36] ------- Init Audio backend -------
  70. [12:08:36] DirectSound: available
  71. [12:08:36] XAudio 2.8: available
  72. [12:08:36] ------- Run title -------
  73. [12:08:37] Shader cache loaded with 1071 shaders. Commited mem 98MB. Took 603ms
  74. [12:08:37] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  75. [12:08:37] Custom timer mode: none
  76. [12:08:37] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
  77. [12:08:37] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
  78. [12:08:37] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
  79. [12:08:37] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
  80. [12:08:37] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  81. [12:08:37] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  82. [12:08:37] IOSU_ACT: using account default in first slot
  83. [12:08:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [12:09:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [12:09:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [12:09:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [12:09:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [12:09:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [12:09:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [12:09:15] Vulkan-Info: Allocated additional memory for textures from device-local memory
  91. [12:09:32] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92. [12:09:43] FS handleAsyncResult(): msg corrupted. Msg: 302dcfac d0 00000000 d1 00000000 d2 00000000
  93. [12:09:43] MsgQueue debug info: array 302dd014 count 00000001 index 00000000
  94.  
  95. Crashlog for Cemu 1.22.0k
  96. Date: 07-12-2020 11:09:43
  97.  
  98. -----------------------------------------
  99. Stack trace
  100. -----------------------------------------
  101. 0x00007ff777b3789f +0x0015789f Cemu.exe gameProfile_getCurrentCategoryName
  102. 0x00007ff777b38be7 +0x00158be7 Cemu.exe gameProfile_getCurrentCategoryName
  103. 0x00007fff74698c36 +0x00078c36 ntdll.dll RtlIsGenericTableEmpty
  104. 0x00007fff7468a6d6 +0x0006a6d6 ntdll.dll RtlRaiseException
  105. 0x00007fff746c04be +0x000a04be ntdll.dll KiUserExceptionDispatcher
  106. 0x00007ff777c652dd +0x002852dd Cemu.exe rpl_loadFromMem
  107. 0x00007ff777c654f9 +0x002854f9 Cemu.exe rpl_loadFromMem
  108. 0x00007fff737a7c24 +0x00017c24 KERNEL32.DLL BaseThreadInitThunk
  109. 0x00007fff7468d4d1 +0x0006d4d1 ntdll.dll RtlUserThreadStart
  110. Exception 0x80000003 at 0x7ff777c652dd(+0x2852dd) in module Cemu.exe
  111. cemu.exe at 0x7ff7779e0000
  112.  
  113. RAX=0000000000000000 RBX=00000000fffffc00 RCX=00007ff778b708b0 RDX=0000024e7efdc640
  114. RSP=000000afd5cfeb30 RBP=000000afd5cfec30 RDI=0000024e7efdc640 RSI=0000000000000000
  115. R8 =0000024e4ed00000 R9 =0000000000000000 R10=0000000000000000 R11=0000000000000246
  116. R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
  117.  
  118. -----------------------------------------
  119. Game info
  120. -----------------------------------------
  121. Game: Breath of the Wild [EU v208]
  122. TitleId: 50000101c9500
  123. RPXHash: dcac9927
  124.  
  125. -----------------------------------------
  126. Active PPC instance
  127. -----------------------------------------
  128. Not active
  129.  
  130. -----------------------------------------
  131. PPC threads
  132. -----------------------------------------
  133. 0e060760 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread
  134. 0e004d30 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread
  135. 0e0814fc Ent 00e05b8c IP 00e00058 LR 031fab24 SUSPENDED Aff 010 Pri 80 Name Default Core 1
  136. 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
  137. 12afc6c0 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  138. 12b3cf98 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  139. 15b47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
  140. 15b49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
  141. 302ddbb8 Ent 030bbea8 IP 030930fc LR 030930fc SUSPENDED Aff 001 Pri 83 Name Resource Loading
  142. 302e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
  143. 302f3548 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
  144. 302fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
  145. 36c65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
  146. 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
  147. 0e036278 Ent 00e05bd0 IP 00e05bd0 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
  148. 3e174200 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  149. 3e563d20 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
  150. 3f028e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
  151. 3f258398 Ent 030bbea8 IP 00e0468c LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
  152. 10e15530 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  153. 10e16d60 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  154. 1109fb30 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  155. 1109f320 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  156. 3f3680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
  157. 3f3e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
  158. 3f40f728 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
  159. 3f43a7d8 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name
  160. 3f553500 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
  161. 41a09150 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
  162. 41a2a460 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
  163. 41a2c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
  164. 41b394d8 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name ActorCreate
  165. 41b108c0 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 100 Pri 84 Name ActorCreate
  166. 41c08318 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
  167. 43444c18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
  168. 4ba37530 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr
  169. 42602d08 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name tera::ImageResourceMgr
  170. 4b61e9b8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer
  171. 4a867f70 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name PlacementMgr
  172. 4ba13768 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr
  173.  
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