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Messike

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Aug 11th, 2019
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  1. Votecrate:
  2. type: KEYCRATE
  3. animation: 'CSGO'
  4. displayName: '&b&l* &c&lVote Crate &b&l*'
  5. displayItem: 'chest 1 %cratename%'
  6. holographic:
  7. - '&b&l* &c&lVote Crate &b&l*'
  8. - '&9&lLeft-Click &7To Preview'
  9. - '&9&lRight-Click &7To Open'
  10. - '&7Obtain Using &9&l/vote'
  11. preview:
  12. enabled: true
  13. buy:
  14. enabled: false
  15. cost: 0
  16. message:
  17. onOpen: '%prefix%You have opened a &b&l* &c&lVote Crate &b&l*'
  18. broadcast: ''
  19. key:
  20. item: 'TRIPWIRE_HOOK 1'
  21. enchantment: 'Unbreaking:1'
  22. name: '&b&l* &c&lVote Crate Key &b&l* glow: true'
  23. lore:
  24. - '&9Right-Click &7at /warp crate'
  25. - '&7to test your luck!'
  26. effect:
  27. onOpenEffects: 'firework, DRINK'
  28. dormantEffects: ''
  29. dormantRoulette: 'WOOD_CLICK'
  30. onRouletteEnd: 'BAT_TAKEOFF'
  31. reward:
  32. minimum-rewards: 1
  33. maximum-rewards: 1
  34. rewards:
  35. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  36. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  37. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  38. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  39. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  40. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  41. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  42. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  43. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  44. - 'cmd:(/eco give {player} 200), chance:(25), display:(paper 1 &c$200)'
  45. - 'cmd:(/eco give {player} 300), chance:(15), display:(paper 1 &c$300)'
  46. - 'cmd:(/eco give {player} 500), chance:(10), display:(paper 1 &c$500)'
  47. - 'cmd:(/give {player} Minecraft:Diamond_pickaxe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fPickaxe), chance:(10), display:(diamond_pickaxe 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fPickaxe)'
  48. - 'cmd:(/give {player} Minecraft:Diamond_axe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fAxe), chance:(10), display:(diamond_axe 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fAxe)'
  49. - 'cmd:(/give {player} Minecraft:Diamond_shovel 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fShovel), chance:(10), display:(diamond_shovel 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fShovel)'
  50. - 'cmd:(/give {player} Minecraft:Crossbow 1 unbreaking:3 quickcharge:2 multishot:1 name:&b&l[Voting] &fCrossbow), chance:(5), display:(Crossbow 1 unbreaking:3 quickcharge:2 multishot:1 &b&l[Voting] &fCrossbow)'
  51. - 'cmd:(/give {player} Minecraft:Anvil 2), chance:(25), display:(Anvil 2 &f2x_Anvil)'
  52. - 'cmd:(/give {player} Minecraft:Ender_Chest 1), chance:(15), display:(Ender_chest 1 &f1x_Ender_Chest)'
  53. - 'cmd:(/give {player} Minecraft:Gold_Block 2), chance:(25), display:(Gold_Block 2 &f2x_Gold_Block)'
  54. - 'cmd:(/give {player} Minecraft:Diamond_Block 2), chance:(20), display:(Diamond_Block 2 &f2x_Diamond_Block)'
  55. - 'cmd:(/give {player} Minecraft:Oak_log 64), chance:(35), display:(Oak_Log 64 &f64x_Oak_Log)'
  56. - 'cmd:(/cr give to {player} Godcrate), chance:(3), display:(tripwire_hook 1 %cratename%)'
  57. - 'cmd:(/cr give to {player} Spawnercrate), chance:(3), display:(tripwire_hook 1 %cratename%)'
  58. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  59. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  60. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  61. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  62. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  63. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  64. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  65. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  66. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  67. Godcrate:
  68. type: KEYCRATE
  69. animation: 'CSGO'
  70. displayName: '&b&l* &c&lGod Crate &b&l*'
  71. displayItem: 'chest 1 %cratename%'
  72. holographic:
  73. - '&b&l* &c&lGod Crate &b&l*'
  74. - '&9&lLeft-Click &7To Preview'
  75. - '&9&lRight-Click &7To Open'
  76. - '&7Obtain Using &9&l/buy'
  77. preview:
  78. enabled: true
  79. buy:
  80. enabled: false
  81. cost: 0
  82. message:
  83. onOpen: '%prefix%You have opened a &b&l* &c&lGod Crate &b&l*'
  84. broadcast: ''
  85. key:
  86. item: 'TRIPWIRE_HOOK'
  87. enchantment: 'Unbreaking:1'
  88. name: '&b&l* &c&lGod Crate Key &b&l* glow: true'
  89. lore:
  90. - '&9Right-Click &7at /warp crate'
  91. - '&7to test your luck!'
  92. effect:
  93. onOpenEffects: 'firework, DRINK'
  94. dormantEffects: ''
  95. dormantRoulette: 'WOOD_CLICK'
  96. onRouletteEnd: 'BAT_TAKEOFF'
  97. reward:
  98. minimum-rewards: 1
  99. maximum-rewards: 1
  100. rewards:
  101. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  102. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  103. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  104. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  105. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  106. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  107. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  108. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  109. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  110. - 'cmd:(/eco give {player} 1000), chance:(35), display:(paper 1 &c$1000)'
  111. - 'cmd:(/eco give {player} 3000), chance:(25), display:(paper 1 &c$3000)'
  112. - 'cmd:(/eco give {player} 5000), chance:(10), display:(paper 1 &c$5000)'
  113. - 'cmd:(/give {player} minecraft:Diamond_helmet 1 protection:4 unbreaking:3 respiration:2 aquaaffinity:1 name:&c&l[God] &fHelmet), chance:(5), display:(Diamond_Helmet 1 protection:4 unbreaking:3 respiration:2 aquaaffinity:1 &c&l[God] &fHelmet)'
  114. - 'cmd:(/give {player} minecraft:Diamond_chestplate 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God] &fChestplate), chance:(5), display:(Diamond_Chestplate 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 &c&l[God] &fChestplate)'
  115. - 'cmd:(/give {player} minecraft:Diamond_leggings 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God] &fLeggings), chance:(5), display:(Diamond_leggings 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 &c&l[God] &fleggings)'
  116. - 'cmd:(/give {player} minecraft:diamond_boots 1 Protection:4 unbreaking:3 featherfalling:2 depthstrider:1 name:&c&l[God] &fBoots), chance:(5), display:(Diamond_boots 1 Protection:4 unbreaking:3 featherfalling:2 depthstrider:1 &c&l[God] &fBoots)'
  117. - 'cmd:(/give {player} minecraft:Gold_block 8), chance:(25), display:(Gold_Block 8 &f8x_Gold_Block)'
  118. - 'cmd:(/give {player} minecraft:diamond_block 8), chance:(20), display:(Diamond_Block 8 &f8x_Diamond_Block)'
  119. - 'cmd:(/give {player} minecraft:emerald_block 4), chance:(15), display:(Emerald_Block 4 &f4x_Emerald_Block)'
  120. - 'cmd:(/give {player} minecraft:elytra 1), chance:(15), display:(Elytra 1 &f1x_Elytra)'
  121. - 'cmd:(/give {player} minecraft:trident 1 impaling:4 loyalty:3 riptide:2 channeling:1 name:&c&l[God] &fTrident), chance:(5), display:(Trident 1 impaling:4 loyalty:3 riptide:2 channeling:1 &c&l[God] &fTrident)'
  122. - 'cmd:(/give {player} minecraft:beacon 1), chance:(10), display:(Beacon 1 &f1x_beacon)'
  123. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  124. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  125. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  126. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  127. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  128. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  129. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  130. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  131. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  132. Spawnercrate:
  133. type: KEYCRATE
  134. animation: 'CSGO'
  135. displayName: '&b&l* &c&lSpawner Crate &b&l*'
  136. displayItem: 'chest 1 %cratename%'
  137. holographic:
  138. - '&b&l* &c&lSpawner Crate &b&l*'
  139. - '&9&lLeft-Click &7To Preview'
  140. - '&9&lRight-Click &7To Open'
  141. - '&7Obtain Using &9&l/buy'
  142. preview:
  143. enabled: true
  144. buy:
  145. enabled: false
  146. cost: 0
  147. message:
  148. onOpen: '%prefix%You have opened a &b&l* &c&lSpawner Crate &b&l*'
  149. broadcast: ''
  150. key:
  151. item: 'TRIPWIRE_HOOK 1 glow: true'
  152. enchantment: 'unbreiking:1'
  153. name: '&b&l* &c&lSpawner Crate Key &b&l* glow: true'
  154. lore:
  155. - '&9Right-Click &7at /warp crate'
  156. - '&7to test your luck!'
  157. effect:
  158. onOpenEffects: 'firework, DRINK'
  159. dormantEffects: ''
  160. dormantRoulette: 'WOOD_CLICK'
  161. onRouletteEnd: 'BAT_TAKEOFF'
  162. reward:
  163. minimum-rewards: 1
  164. maximum-rewards: 1
  165. rewards:
  166. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  167. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  168. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  169. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  170. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  171. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  172. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  173. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  174. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  175. - 'cmd:(/give {player} zombie 1), chance:(30), display:(Spawner 1 &f1x_Zombie_Spawner)'
  176. - 'cmd:(/give {player} skeleton 1), chance:(30), display:(Spawner 1 &f1x_Skeleton_Spawner)'
  177. - 'cmd:(/give {player} Spider 1), chance:(30), display:(Spawner 1 &f1x_Spider_Spawner)'
  178. - 'cmd:(/give {player} Cave_spider 1), chance:(25), display:(Spawner 1 &f1x_Cave_Spider_Spawner)'
  179. - 'cmd:(/give {player} Cow 1), chance:(25), display:(Spawner 1 &f1x_cow_spawner)'
  180. - 'cmd:(/give {player} Pig 1), chance:(25), display:(Spawner 1 &f1x_Pig_Spawner)'
  181. - 'cmd:(/give {player} Wolf 1), chance:(30), display:(Spawner 1 &f1x_Wolf_Spawner)'
  182. - 'cmd:(/give {player} Slime 1), chance:(15), display:(Spawner 1 &f1x_Slime_Spawner)'
  183. - 'cmd:(/give {player} Horse 1), chance:(25), display:(Spawner 1 &f1x_Horse_Spawner)'
  184. - 'cmd:(/give {player} Blaze 1), chance:(15), display:(Spawner 1 &f1x_Blaze_Spawner)'
  185. - 'cmd:(/give {player} Rabbit 1), chance:(25), display:(Spawner 1 &f1x_Rabbit_Spawner)'
  186. - 'cmd:(/give {player} chicken 1), chance:(25), display:(Spawner 1 &f1x_Chicken_Spawner)'
  187. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  188. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  189. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  190. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  191. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  192. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  193. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  194. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  195. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  196. FoodChest:
  197. type: SUPPLYCRATE # Place a chest down, and the chest will be filled with items
  198. item: 'CHEST 1 name:&c[&6Foodie_&eChest&c]_&f#124 lore:&7Mmmm,_something_smells_good.|&8Place_the_chest_down_to_obtain_a_pack_of_food! glow:true'
  199. buy:
  200. enabled: true
  201. cost: $250
  202. message:
  203. open: '{p}You have opened a &c[&6Foodie &eChest&c] &f#124'
  204. broadcast: ''
  205. effect:
  206. 1:
  207. class: AtomEffect
  208. radius: 1
  209. iterations: 30
  210. 2:
  211. class: Sound
  212. sound: ENTITY_BAT_TAKEOFF
  213. reward:
  214. minimum-rewards: 8
  215. maximum-rewards: 15
  216. rewards:
  217. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  218. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  219. - 'unique:(), chance:(1), item:(apple 1)'
  220. - 'unique:(), chance:(1), item:(golden_apple 1)'
  221. - 'unique:(), chance:(1), item:(bone 1)'
  222. - 'unique:(), chance:(1), item:(bread 1)'
  223. - 'unique:(), chance:(1), item:(melon_slice 1)'
  224. - 'unique:(), chance:(1), item:(ice 1)'
  225. - 'unique:(), chance:(1), item:(snow 1)'
  226. - 'unique:(), chance:(1), item:(melon 1)'
  227. - 'unique:(), chance:(1), item:(dirt 1)'
  228. - 'unique:(), chance:(1), item:(sand 1)'
  229. - 'unique:(), chance:(1), item:(birch_log 1)'
  230. - 'unique:(), chance:(1), item:(cobweb 1)'
  231. - 'unique:(), chance:(1), item:(porkchop 1)'
  232. - 'unique:(), chance:(1), item:(beef 1)'
  233. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  234. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
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