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New sync pairs

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Sep 28th, 2020
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  1. Volkner & Luxray
  2.  
  3. Role: Tech | Type: Electric | Weakness: Ground
  4. Rarity: 5-star | Scout method: Gacha
  5.  
  6. Luxray (This Pokémon doesn't have a evolution line.)
  7.  
  8. MAX Level Stats
  9. 722 / 304 / 188 / 263 / 188 / 254
  10.  
  11. Sync Move: Star Shock Thunder Fang | Electric, Physical, Pokemon
  12. Its power increases if the target is paralyzed.
  13. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  14.  
  15. Move 1: Thunder Fang | Electric, Physical, Pokemon
  16. Has a very small chance of making the target flinch or leaving the target paralyzed.
  17. Power: 47 | Accuracy: 95 | Gauge: 2 | Target: An opponent | Max uses: --
  18.  
  19. Move 2: Electric Terrain | Electric, Status, Pokemon
  20. Turns the field into Electric Terrain.
  21. Power: -- | Accuracy: -- | Gauge: 2 | Target: Field of play | Max uses: 2
  22.  
  23. Move 3: Make Some Sparks! | --, Status, Trainer
  24. Raises the user’s Attack. Ensures that the user’s next attack will be a critical hit. When the field is Electric Terrain, raises the accuracy of all allied sync pairs.
  25. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  26.  
  27. Move 4: Wild Charge | Electric, Physical, Pokemon
  28. The user also takes 20% of the damage it dealt to the target.
  29. Power: 125 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  30.  
  31. Passive 1: Hostile Environment 4
  32. Raises the chance of inflicting status conditions with the additional effects of moves.
  33.  
  34. Passive 2: Aggravation 4
  35. Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
  36.  
  37. Passive 3: Terrify 1
  38. Lowers the Attack of all opposing sync pairs when the Pokémon enters a battle.
  39.  
  40. This Pokémon cannot Mega Evolve or change forms.
  41.  
  42. -----
  43. Molayne & Dugtrio
  44.  
  45. Role: Physical Strike | Type: Steel | Weakness: Fire
  46. Rarity: 4-star | Scout method: Story/Event
  47.  
  48. Dugtrio (This Pokémon doesn't have a evolution line.)
  49.  
  50. MAX Level Stats
  51. 397 / 317 / 144 / 205 / 149 / 385
  52.  
  53. Sync Move: Supernova Corkscrew Crash | Steel, Physical, Pokemon
  54. No additional effect.
  55. Power: 250 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  56.  
  57. Move 1: Metal Claw | Steel, Physical, Pokemon
  58. Has a very small chance of raising the user’s Attack.
  59. Power: 21 | Accuracy: 95 | Gauge: 1 | Target: An opponent | Max uses: --
  60.  
  61. Move 2: X Attack | --, Status, Pokemon
  62. Sharply raises the user’s Attack.
  63. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  64.  
  65. Move 3: Iron Head | Steel, Physical, Pokemon
  66. Has a moderate chance of making the target flinch.
  67. Power: 92 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  68.  
  69. Move 4: Bend but Don’t Break! | --, Status, Trainer
  70. Raises the user’s Defense and Sp. Def. Sharply raises the user’s Speed.
  71. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  72.  
  73. Passive 1: Arresting Glare 1
  74. Has a small chance of lowering the target’s Speed when the user is hit by a physical attack move.
  75.  
  76. Passive 2: Backfire 2
  77. Sharply lowers the Attack and Sp. Atk of all opposing sync pairs just before the user faints.
  78.  
  79. Passive 3: --
  80. --
  81.  
  82. This Pokémon cannot Mega Evolve or change forms.
  83.  
  84. -----
  85. Hilbert & Mightyena
  86.  
  87. Role: Physical Strike | Type: Dark | Weakness: Fairy
  88. Rarity: 5-star | Scout method: Gacha
  89.  
  90. Mightyena (This Pokémon doesn't have a evolution line.)
  91.  
  92. MAX Level Stats
  93. 745 / 350 / 123 / 230 / 123 / 267
  94.  
  95. Sync Move: Bump-in-the-Night Crunch | Dark, Physical, Pokemon
  96. Raises the user’s critical-hit rate.
  97. Power: 250 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  98.  
  99. Move 1: Crunch | Dark, Physical, Pokemon
  100. Has a small chance of lowering the target’s Defense.
  101. Power: 99 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  102.  
  103. Move 2: X Attack | --, Status, Pokemon
  104. Sharply raises the user’s Attack.
  105. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  106.  
  107. Move 3: Double-Edge | Normal, Physical, Pokemon
  108. The user also takes 25% of the damage it dealt to the target.
  109. Power: 167 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  110.  
  111. Move 4: Rawr! | --, Status, Trainer
  112. Sharply raises the user’s Speed. Radically raises the user’s Speed if the user is affected by a status condition. Sharply raises the user’s critical-hit rate. Lowers the user’s Defense and Sp. Def.
  113. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  114.  
  115. Passive 1: Carry On 1
  116. Raises the user’s Attack each time another Pokémon on the field of play faints.
  117.  
  118. Passive 2: Spur On 4
  119. Charges the user’s move gauge by four each time another Pokémon on the field of play faints.
  120.  
  121. Passive 3: Dark Shift
  122. Normal-type moves become Dark-type moves.
  123.  
  124. This Pokémon cannot Mega Evolve or change forms.
  125.  
  126. -----
  127. Acerola & Mimikyu
  128.  
  129. Role: Tech | Type: Ghost | Weakness: Steel
  130. Rarity: 5-star | Scout method: Gacha
  131.  
  132. Mimikyu (This Pokémon doesn't have a evolution line.)
  133.  
  134. MAX Level Stats
  135. 510 / 237 / 166 / 208 / 166 / 252
  136.  
  137. Sync Move: Trick-or-Treat Shadow Claw | Ghost, Physical, Pokemon
  138. Its power increases if the target is confused.
  139. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  140.  
  141. Move 1: Shadow Claw | Ghost, Physical, Pokemon
  142. Critical hits land more easily.
  143. Power: 40 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  144.  
  145. Move 2: Shadow Sneak | Ghost, Physical, Pokemon
  146. No additional effect.
  147. Power: 75 | Accuracy: 100 | Gauge: -- | Target: An opponent | Max uses: 3
  148.  
  149. Move 3: Boo! | --, Status, Trainer
  150. Sharply raises the user’s Attack. When in Disguised Form, raises the user’s critical-hit rate. When in Busted Form, raises the user’s Defense and Sp. Def.
  151. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  152.  
  153. Move 4: Phantom Force | Ghost, Physical, Pokemon
  154. The user takes on a phantom presence stance. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents’ moves will not hit the user while it is in this presence. If the user is hit by a sync move while in phantom presence, the presence will fade.
  155. Power: 160 | Accuracy: 100 | Gauge: -- | Target: An opponent | Max uses: 3
  156.  
  157. Passive 1: Criticonfuse 9
  158. Leaves the target confused when the user lands a critical hit.
  159.  
  160. Passive 2: Opportunistic 9
  161. Lowers the target’s Defense when an attack is successful against a confused opponent.
  162.  
  163. Passive 3: --
  164. --
  165.  
  166. This Pokémon can Mega Evolve or change forms.
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