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UT4 crash log

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Jun 8th, 2015
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  1. Log file open, 06/08/15 10:02:01
  2. LogInit:Display: Running engine for game: UnrealTournament
  3. LogInit: Version: 4.7.0-2566237+++depot+UE4-UT-Releases
  4. LogInit: API Version: 2566237
  5. LogInit: Compiled (64-bit): May 27 2015 02:21:22
  6. LogInit: Compiled with Visual C++: 18.00.21005.01
  7. LogInit: Build Configuration: Development
  8. LogInit: Branch Name: ++depot+UE4-UT-Releases
  9. LogInit: Command line: -installed -AUTH_LOGIN=EDITEDOUT -AUTH_PASSWORD=EDITEDOUT -AUTH_TYPE=exchangecode -backend=ProdCom -mcpconfig=ProdCom
  10. LogInit: Base directory: C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/
  11. LogInit: Rocket: 0
  12. [2015.06.08-08.02.01:679][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  13. [2015.06.08-08.02.01:752][ 0]LogVoice:Warning: Failed to initialize voice interface
  14. [2015.06.08-08.02.01:761][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  15. [2015.06.08-08.02.01:770][ 0]LogInit: Object subsystem initialized
  16. [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
  17. [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Admin/Documents/UnrealTournament/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  18. [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
  19. [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Admin/Documents/UnrealTournament/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  20. [2015.06.08-08.02.01:772][ 0]LogInit: Selected Device Profile: [Windows]
  21. [2015.06.08-08.02.01:772][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  22. [2015.06.08-08.02.01:778][ 0]LogInit: Computer: ADMIN-PC
  23. [2015.06.08-08.02.01:778][ 0]LogInit: User: Admin
  24. [2015.06.08-08.02.01:778][ 0]LogInit: CPU Page size=4096, Cores=4
  25. [2015.06.08-08.02.01:778][ 0]LogInit: High frequency timer resolution =3.312822 MHz
  26. [2015.06.08-08.02.01:778][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB
  27. [2015.06.08-08.02.01:778][ 0]LogMemory: Platform Memory Stats for Windows
  28. [2015.06.08-08.02.01:778][ 0]LogMemory: Process Physical Memory: 48.58 MB used, 48.58 MB peak
  29. [2015.06.08-08.02.01:778][ 0]LogMemory: Process Virtual Memory: 27.28 MB used, 27.34 MB peak
  30. [2015.06.08-08.02.01:778][ 0]LogMemory: Physical Memory: 4208.94 MB used, 8139.27 MB total
  31. [2015.06.08-08.02.01:778][ 0]LogMemory: Virtual Memory: 275.62 MB used, 8388608.00 MB total
  32. [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 660 (Feature Level 11_0)
  33. [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Adapter has 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 1 output[s]
  34. [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  35. [2015.06.08-08.02.01:811][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  36. [2015.06.08-08.02.01:818][ 0]LogD3D11RHI: Async texture creation enabled
  37. [2015.06.08-08.02.01:872][ 0]LogTextLocalizationManager: The requested culture ('en_GB') has no localization data; parent culture's ('en') localization data will be used.
  38. [2015.06.08-08.02.01:999][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  39. [2015.06.08-08.02.04:174][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  40. [2015.06.08-08.02.04:474][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  41. [2015.06.08-08.02.04:504][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  42. [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 106MB C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc.
  43. [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc
  44. [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../UnrealTournament/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  45. [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  46. [2015.06.08-08.02.04:728][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  47. [2015.06.08-08.02.04:739][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Admin/AppData/Local/UnrealTournament/Common/DerivedDataCache: Writable
  48. [2015.06.08-08.02.04:996][ 0]LogMeshUtilities: No automatic mesh reduction module available
  49. [2015.06.08-08.02.04:996][ 0]LogMeshUtilities: No automatic mesh merging module available
  50. [2015.06.08-08.02.05:184][ 0]LogExec:Warning: Cannot perform text import on property 'NavigationDataClass' here: NavigationDataClass=Class'/Script/UnrealTournament.UTRecastNavMesh',NavigationDataClassName=UnrealTournament.UTRecastNavMesh,AgentRadius=46.000000,AgentHeight=128.000000,AgentStepHeight=51.000000,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
  51. [2015.06.08-08.02.05:260][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  52. [2015.06.08-08.02.05:306][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
  53. [2015.06.08-08.02.07:765][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/CustomReflectionVector.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  54. [2015.06.08-08.02.15:527][ 0]LogObj: 157012 objects as part of root set at end of initial load.
  55. [2015.06.08-08.02.15:527][ 0]LogUObjectAllocator: 50407648 out of 0 bytes used by permanent object pool.
  56. [2015.06.08-08.02.15:588][ 0]LogEngine: Initializing Engine...
  57. [2015.06.08-08.02.15:730][ 0]LogInit: XAudio2 using 'Speakers (6- Logitech G35 Headset)' : 8 channels at 44.1 kHz using 16 bits per sample (channel mask 0x63f)
  58. [2015.06.08-08.02.15:736][ 0]LogInit: FAudioDevice initialized.
  59. [2015.06.08-08.02.15:747][ 0]LogAIModule: Creating AISystem for world NewWorld
  60. [2015.06.08-08.02.15:802][ 0]LogDerivedDataCache: Saved boot cache 0.05s 106MB C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc.
  61. [2015.06.08-08.02.15:809][ 0]LogInit: Texture streaming: Enabled
  62. [2015.06.08-08.02.15:816][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  63. [2015.06.08-08.02.15:816][ 0]LogAnalytics: ET APIKey = UTEditor.Binary.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.0-2566237+++depot+UE4-UT-Releases
  64. [2015.06.08-08.02.15:816][ 0]LogAnalytics: ET APIKey = UTEditor.Binary.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.0-2566237+++depot+UE4-UT-Releases
  65. [2015.06.08-08.02.15:816][ 0]LogAnalytics: SetUserId 45e8c21744eb95767a37edaaf578a055|6e6540727fb34f4f876b0e52d0daf29d|4af4e7ee-cbb8-43ef-b682-c083a089eca5
  66. [2015.06.08-08.02.15:817][ 0]LogAnalytics: AnalyticsET::StartSession [UTEditor.Binary.Release]
  67. [2015.06.08-08.02.15:828][ 0]LogInit: Transaction tracking system initialized
  68. [2015.06.08-08.02.15:852][ 0]SourceControl: Info Source control is disabled
  69. [2015.06.08-08.02.15:872][ 0]BlueprintLog: New page: Editor Load
  70. [2015.06.08-08.02.15:889][ 0]LogAssetRegistry: FAssetRegistry took 0.0100 seconds to start up
  71. [2015.06.08-08.02.15:889][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../UnrealTournament/Plugins/CustomBot/Content/. Error: 0
  72. [2015.06.08-08.02.16:478][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  73. [2015.06.08-08.02.16:731][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  74. [2015.06.08-08.02.16:751][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidRuntimeSettings' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
  75. [2015.06.08-08.02.16:753][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidPlatformEditor' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
  76. [2015.06.08-08.02.16:755][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'IOSRuntimeSettings' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
  77. [2015.06.08-08.02.16:757][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'IOSPlatformEditor' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
  78. [2015.06.08-08.02.16:805][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
  79. [2015.06.08-08.02.16:805][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
  80. [2015.06.08-08.02.16:810][ 0]LogConsoleResponse:Display:
  81. [2015.06.08-08.02.16:917][ 0]LogCook:Display: Done creating registry. It took 0.00s.
  82. [2015.06.08-08.02.16:962][ 0]SourceControl: Info Source control is disabled
  83. [2015.06.08-08.02.16:962][ 0]Cmd: MAP LOAD FILE="../../../UnrealTournament/Content/RestrictedAssets/Maps/Example_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  84. [2015.06.08-08.02.16:962][ 0]LightingResults: New page: Lighting Build
  85. [2015.06.08-08.02.16:966][ 0]MapCheck: New page: Map Check
  86. [2015.06.08-08.02.16:966][ 0]LightingResults: New page: Lighting Build
  87. [2015.06.08-08.02.17:021][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000027D87560
  88. [2015.06.08-08.02.22:141][ 0]LoadErrors:Error: Error Failed import for CurveFloat
  89. [2015.06.08-08.02.23:053][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpMaterial.cpp (136) 4 : NpMaterial::setRestitution: Invalid value 1.500000 was clamped to [0,1]!
  90. [2015.06.08-08.02.23:116][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
  91. [2015.06.08-08.02.23:116][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
  92. [2015.06.08-08.02.23:118][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  93. [2015.06.08-08.02.23:292][ 0]LogAIModule: Creating AISystem for world Example_Map
  94. [2015.06.08-08.02.23:293][ 0]Cmd: MAP CHECKDEP
  95. [2015.06.08-08.02.23:293][ 0]MapCheck: New page: Example_Map - 8 Jun 2015 12:02:23
  96. [2015.06.08-08.02.24:085][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 792.228ms to complete.
  97. [2015.06.08-08.02.24:085][ 0]LogFileHelpers: Loading map 'Example_Map' took 7.127
  98. [2015.06.08-08.02.24:168][ 0]LogCollectionManager: Loaded 4 collections in 0.001321 seconds
  99. [2015.06.08-08.02.24:176][ 0]LogContentBrowser: Native class hierarchy populated in 0.0081 seconds. Added 1916 classes and 236 folders.
  100. [2015.06.08-08.02.24:375][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  101. [2015.06.08-08.02.24:377][ 0]LogSlate:Warning: Failed to load font data from 'Veranda'
  102. [2015.06.08-08.02.24:383][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  103. [2015.06.08-08.02.24:403][ 0]LogLoad: Full Startup: 23.18 seconds (BP compile: 3.99 seconds)
  104. [2015.06.08-08.02.24:877][ 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2).
  105. [2015.06.08-08.02.24:968][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1592x928 (Frame:9).
  106. [2015.06.08-08.02.42:078][ 52]LogAssetRegistry: Asset discovery search completed in 26.2220 seconds
  107. [2015.06.08-08.05.26:087][654]LogEditorActor: Deleted Actor: PostProcessVolume
  108. [2015.06.08-08.05.26:104][654]LogEditorActor: Deleted Actor: WeaponBase_C
  109. [2015.06.08-08.05.26:106][654]LogEditorActor: Deleted Actor: WeaponBase_C
  110. [2015.06.08-08.05.26:107][654]LogEditorActor: Deleted Actor: WeaponBase_C
  111. [2015.06.08-08.05.26:109][654]LogEditorActor: Deleted Actor: WeaponBase_C
  112. [2015.06.08-08.05.26:110][654]LogEditorActor: Deleted Actor: WeaponBase_C
  113. [2015.06.08-08.05.26:112][654]LogEditorActor: Deleted Actor: WeaponBase_C
  114. [2015.06.08-08.05.26:113][654]LogEditorActor: Deleted Actor: WeaponBase_C
  115. [2015.06.08-08.05.26:115][654]LogEditorActor: Deleted Actor: WeaponBase_C
  116. [2015.06.08-08.05.26:234][654]LogEditorActor: Deleted 9 Actors (0.152 secs)
  117. [2015.06.08-08.05.35:183][656]LogEditorActor: Deleted Actor: BaseJumpPad_C
  118. [2015.06.08-08.05.35:186][656]LogEditorActor: Deleted Actor: BioAmmoPickup_C
  119. [2015.06.08-08.05.35:188][656]LogEditorActor: Deleted Actor: Brush
  120. [2015.06.08-08.05.35:190][656]LogEditorActor: Deleted Actor: Brush
  121. [2015.06.08-08.05.35:192][656]LogEditorActor: Deleted Actor: Brush
  122. [2015.06.08-08.05.35:193][656]LogEditorActor: Deleted Actor: Brush
  123. [2015.06.08-08.05.35:195][656]LogEditorActor: Deleted Actor: Brush
  124. [2015.06.08-08.05.35:196][656]LogEditorActor: Deleted Actor: Brush
  125. [2015.06.08-08.05.35:197][656]LogEditorActor: Deleted Actor: Brush
  126. [2015.06.08-08.05.35:198][656]LogEditorActor: Deleted Actor: Brush
  127. [2015.06.08-08.05.35:199][656]LogEditorActor: Deleted Actor: Brush
  128. [2015.06.08-08.05.35:201][656]LogEditorActor: Deleted Actor: Brush
  129. [2015.06.08-08.05.35:202][656]LogEditorActor: Deleted Actor: Brush
  130. [2015.06.08-08.05.35:204][656]LogEditorActor: Deleted Actor: Brush
  131. [2015.06.08-08.05.35:205][656]LogEditorActor: Deleted Actor: Brush
  132. [2015.06.08-08.05.35:207][656]LogEditorActor: Deleted Actor: Brush
  133. [2015.06.08-08.05.35:208][656]LogEditorActor: Deleted Actor: Brush
  134. [2015.06.08-08.05.35:210][656]LogEditorActor: Deleted Actor: Brush
  135. [2015.06.08-08.05.35:211][656]LogEditorActor: Deleted Actor: Brush
  136. [2015.06.08-08.05.35:213][656]LogEditorActor: Deleted Actor: Brush
  137. [2015.06.08-08.05.35:214][656]LogEditorActor: Deleted Actor: Brush
  138. [2015.06.08-08.05.35:216][656]LogEditorActor: Deleted Actor: Brush
  139. [2015.06.08-08.05.35:217][656]LogEditorActor: Deleted Actor: Brush
  140. [2015.06.08-08.05.35:219][656]LogEditorActor: Deleted Actor: Brush
  141. [2015.06.08-08.05.35:220][656]LogEditorActor: Deleted Actor: Brush
  142. [2015.06.08-08.05.35:222][656]LogEditorActor: Deleted Actor: Brush
  143. [2015.06.08-08.05.35:223][656]LogEditorActor: Deleted Actor: Brush
  144. [2015.06.08-08.05.35:225][656]LogEditorActor: Deleted Actor: Brush
  145. [2015.06.08-08.05.35:226][656]LogEditorActor: Deleted Actor: Brush
  146. [2015.06.08-08.05.35:227][656]LogEditorActor: Deleted Actor: Brush
  147. [2015.06.08-08.05.35:229][656]LogEditorActor: Deleted Actor: Brush
  148. [2015.06.08-08.05.35:230][656]LogEditorActor: Deleted Actor: Brush
  149. [2015.06.08-08.05.35:232][656]LogEditorActor: Deleted Actor: Brush
  150. [2015.06.08-08.05.35:235][656]LogEditorActor: Deleted Actor: Brush
  151. [2015.06.08-08.05.35:236][656]LogEditorActor: Deleted Actor: Brush
  152. [2015.06.08-08.05.35:237][656]LogEditorActor: Deleted Actor: Brush
  153. [2015.06.08-08.05.35:239][656]LogEditorActor: Deleted Actor: Brush
  154. [2015.06.08-08.05.35:240][656]LogEditorActor: Deleted Actor: Brush
  155. [2015.06.08-08.05.35:242][656]LogEditorActor: Deleted Actor: Brush
  156. [2015.06.08-08.05.35:243][656]LogEditorActor: Deleted Actor: Brush
  157. [2015.06.08-08.05.35:245][656]LogEditorActor: Deleted Actor: Brush
  158. [2015.06.08-08.05.35:246][656]LogEditorActor: Deleted Actor: Brush
  159. [2015.06.08-08.05.35:247][656]LogEditorActor: Deleted Actor: Brush
  160. [2015.06.08-08.05.35:249][656]LogEditorActor: Deleted Actor: Brush
  161. [2015.06.08-08.05.35:250][656]LogEditorActor: Deleted Actor: Brush
  162. [2015.06.08-08.05.35:252][656]LogEditorActor: Deleted Actor: Brush
  163. [2015.06.08-08.05.35:253][656]LogEditorActor: Deleted Actor: Brush
  164. [2015.06.08-08.05.35:254][656]LogEditorActor: Deleted Actor: Brush
  165. [2015.06.08-08.05.35:256][656]LogEditorActor: Deleted Actor: Brush
  166. [2015.06.08-08.05.35:257][656]LogEditorActor: Deleted Actor: Brush
  167. [2015.06.08-08.05.35:259][656]LogEditorActor: Deleted Actor: Brush
  168. [2015.06.08-08.05.35:260][656]LogEditorActor: Deleted Actor: Brush
  169. [2015.06.08-08.05.35:261][656]LogEditorActor: Deleted Actor: Brush
  170. [2015.06.08-08.05.35:263][656]LogEditorActor: Deleted Actor: Brush
  171. [2015.06.08-08.05.35:264][656]LogEditorActor: Deleted Actor: Brush
  172. [2015.06.08-08.05.35:265][656]LogEditorActor: Deleted Actor: Brush
  173. [2015.06.08-08.05.35:267][656]LogEditorActor: Deleted Actor: Brush
  174. [2015.06.08-08.05.35:268][656]LogEditorActor: Deleted Actor: Brush
  175. [2015.06.08-08.05.35:270][656]LogEditorActor: Deleted Actor: Brush
  176. [2015.06.08-08.05.35:271][656]LogEditorActor: Deleted Actor: Brush
  177. [2015.06.08-08.05.35:272][656]LogEditorActor: Deleted Actor: Brush
  178. [2015.06.08-08.05.35:274][656]LogEditorActor: Deleted Actor: Brush
  179. [2015.06.08-08.05.35:275][656]LogEditorActor: Deleted Actor: BoxReflectionCapture
  180. [2015.06.08-08.05.35:277][656]LogEditorActor: Deleted Actor: BoxReflectionCapture
  181. [2015.06.08-08.05.35:279][656]LogEditorActor: Deleted Actor: BoxReflectionCapture
  182. [2015.06.08-08.05.35:280][656]LogEditorActor: Deleted Actor: BoxReflectionCapture
  183. [2015.06.08-08.05.36:821][656]LogEditorActor: Deleted Actor: BP_Generic_Button_C
  184. [2015.06.08-08.05.36:823][656]LogEditorActor: Deleted Actor: BP_Generic_Button_C
  185. [2015.06.08-08.05.36:823][656]LogEditorActor: Deleted Actor: BP_GenericProximityDoor_C
  186. [2015.06.08-08.05.36:825][656]LogEditorActor: Deleted Actor: BP_GenericShootDoor_C
  187. [2015.06.08-08.05.36:826][656]LogEditorActor: Deleted Actor: BP_TrapRoom_C
  188. [2015.06.08-08.05.36:827][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  189. [2015.06.08-08.05.36:828][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  190. [2015.06.08-08.05.36:829][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  191. [2015.06.08-08.05.36:830][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  192. [2015.06.08-08.05.36:831][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  193. [2015.06.08-08.05.36:832][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  194. [2015.06.08-08.05.36:833][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  195. [2015.06.08-08.05.36:834][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  196. [2015.06.08-08.05.36:835][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  197. [2015.06.08-08.05.36:836][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  198. [2015.06.08-08.05.36:837][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  199. [2015.06.08-08.05.36:838][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  200. [2015.06.08-08.05.36:839][656]LogEditorActor: Deleted Actor: BP_Tut_InfoFrame_C
  201. [2015.06.08-08.05.36:840][656]LogEditorActor: Deleted Actor: DecalActor
  202. [2015.06.08-08.05.36:906][656]LogEditorActor: Deleted 85 Actors (1.727 secs)
  203. [2015.06.08-08.05.40:448][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  204. [2015.06.08-08.05.40:449][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  205. [2015.06.08-08.05.40:450][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  206. [2015.06.08-08.05.40:451][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  207. [2015.06.08-08.05.40:452][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  208. [2015.06.08-08.05.40:453][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  209. [2015.06.08-08.05.40:454][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  210. [2015.06.08-08.05.40:455][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  211. [2015.06.08-08.05.40:455][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  212. [2015.06.08-08.05.40:456][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  213. [2015.06.08-08.05.40:457][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  214. [2015.06.08-08.05.40:458][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  215. [2015.06.08-08.05.40:459][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
  216. [2015.06.08-08.05.40:522][ 68]LogEditorActor: Deleted 13 Actors (0.076 secs)
  217. [2015.06.08-08.05.44:015][481]LogEditorActor: Deleted Actor: FlakAmmoPickup_C
  218. [2015.06.08-08.05.44:016][481]LogEditorActor: Deleted Actor: Generic_Lift_C
  219. [2015.06.08-08.05.44:017][481]LogEditorActor: Deleted Actor: Health_Large_C
  220. [2015.06.08-08.05.44:019][481]LogEditorActor: Deleted Actor: Health_Medium_C
  221. [2015.06.08-08.05.44:020][481]LogEditorActor: Deleted Actor: Health_Medium_C
  222. [2015.06.08-08.05.44:021][481]LogEditorActor: Deleted Actor: Health_Small_C
  223. [2015.06.08-08.05.44:023][481]LogEditorActor: Deleted Actor: Health_Small_C
  224. [2015.06.08-08.05.44:024][481]LogEditorActor: Deleted Actor: Health_Small_C
  225. [2015.06.08-08.05.44:025][481]LogEditorActor: Deleted Actor: Health_Small_C
  226. [2015.06.08-08.05.44:087][481]LogEditorActor: Deleted 9 Actors (0.075 secs)
  227. [2015.06.08-08.05.47:152][843]LogEditorActor: Deleted Actor: LinkAmmoPickup_C
  228. [2015.06.08-08.05.47:153][843]LogEditorActor: Deleted Actor: MinigunAmmoPickup_C
  229. [2015.06.08-08.05.47:217][843]LogEditorActor: Deleted 2 Actors (0.067 secs)
  230. [2015.06.08-08.05.57:837][102]LogEditorActor: Deleted Actor: PointLight
  231. [2015.06.08-08.05.57:839][102]LogEditorActor: Deleted Actor: PointLight
  232. [2015.06.08-08.05.57:901][102]LogEditorActor: Deleted 2 Actors (0.066 secs)
  233. [2015.06.08-08.06.01:589][541]LogEditorActor: Deleted Actor: PowerupBase_C
  234. [2015.06.08-08.06.01:591][541]LogEditorActor: Deleted Actor: PowerupBase_C
  235. [2015.06.08-08.06.01:592][541]LogEditorActor: Deleted Actor: PowerupBase_C
  236. [2015.06.08-08.06.01:594][541]LogEditorActor: Deleted Actor: PowerupBase_C
  237. [2015.06.08-08.06.01:596][541]LogEditorActor: Deleted Actor: PowerupBase_C
  238. [2015.06.08-08.06.01:597][541]LogEditorActor: Deleted Actor: PowerupBase_C
  239. [2015.06.08-08.06.01:599][541]LogEditorActor: Deleted Actor: PowerupBase_C
  240. [2015.06.08-08.06.01:602][541]LogEditorActor: Deleted Actor: PowerupBase_C
  241. [2015.06.08-08.06.01:603][541]LogEditorActor: Deleted Actor: RocketAmmoPickup_C
  242. [2015.06.08-08.06.01:605][541]LogEditorActor: Deleted Actor: StaticMeshActor
  243. [2015.06.08-08.06.01:606][541]LogEditorActor: Deleted Actor: StaticMeshActor
  244. [2015.06.08-08.06.01:607][541]LogEditorActor: Deleted Actor: StaticMeshActor
  245. [2015.06.08-08.06.01:607][541]LogEditorActor: Deleted Actor: StaticMeshActor
  246. [2015.06.08-08.06.01:608][541]LogEditorActor: Deleted Actor: StaticMeshActor
  247. [2015.06.08-08.06.01:609][541]LogEditorActor: Deleted Actor: StaticMeshActor
  248. [2015.06.08-08.06.01:610][541]LogEditorActor: Deleted Actor: StaticMeshActor
  249. [2015.06.08-08.06.01:611][541]LogEditorActor: Deleted Actor: ShockAmmoPickup_C
  250. [2015.06.08-08.06.01:673][541]LogEditorActor: Deleted 17 Actors (0.086 secs)
  251. [2015.06.08-08.06.08:236][324]LogEditorActor: Deleted Actor: SniperAmmoPickup_C
  252. [2015.06.08-08.06.08:238][324]LogEditorActor: Deleted Actor: SphereReflectionCapture
  253. [2015.06.08-08.06.08:239][324]LogEditorActor: Deleted Actor: SphereReflectionCapture
  254. [2015.06.08-08.06.08:241][324]LogEditorActor: Deleted Actor: SpotLight
  255. [2015.06.08-08.06.08:242][324]LogEditorActor: Deleted Actor: TextRenderActor
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  300. [2015.06.08-08.06.08:285][324]LogEditorActor: Deleted Actor: TextRenderActor
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  302. [2015.06.08-08.06.08:287][324]LogEditorActor: Deleted Actor: TextRenderActor
  303. [2015.06.08-08.06.08:349][324]LogEditorActor: Deleted 52 Actors (0.115 secs)
  304. [2015.06.08-08.06.09:885][474]LogEditorActor: Deleted Actor: Tutorial_Bot01_C
  305. [2015.06.08-08.06.09:965][474]LogEditorActor: Deleted 1 Actors (0.081 secs)
  306. [2015.06.08-08.06.44:717][426]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RestrictedAssets/Maps/DM-qmappin01" FILE="../../../UnrealTournament/Content/RestrictedAssets/Maps/DM-qmappin01.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  307. [2015.06.08-08.06.45:243][426]LogSavePackage: Save=447.343689ms
  308. [2015.06.08-08.06.45:243][426]LogSavePackage: Moving 'C:/Users/Admin/Documents/UnrealTournament/Saved/DM-qmappin0127BD273F41EF1F85564358B3D173EDDE.tmp' to '../../../UnrealTournament/Content/RestrictedAssets/Maps/DM-qmappin01.umap'
  309. [2015.06.08-08.06.45:420][426]LogFileHelpers: Saving map 'DM-qmappin01' took 20.302
  310. [2015.06.08-08.07.19:807][840]MapCheck: New page: Map Check
  311. [2015.06.08-08.07.19:822][840]Cmd: MAP REBUILD ALLVISIBLE
  312. [2015.06.08-08.07.20:273][840]LightingResults: New page: Lighting Build - 8 Jun 2015 12:07:20
  313. [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
  314. [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
  315. [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
  316. [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
  317. [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
  318. [2015.06.08-08.07.40:021][840]LightingResults:Error: Error Level has bPrecomputeVisibility enabled but no Precomputed Visibility Volumes, precomputed visibility will not be effective.
  319. [2015.06.08-08.07.40:106][840]LogEditorBuildUtils: Build time 0:00:20
  320. [2015.06.08-08.07.40:161][840]UT: Built 0 total paths (0 jump paths)
  321. [2015.06.08-08.07.40:161][840]UT: PathNode special link building complete
  322. [2015.06.08-08.07.43:854][850]Job is a success!
  323. [2015.06.08-08.07.44:854][851]Lightmass on ADMIN-PC: 2.30 sec total, 140 ms importing, 0 ms setup, 132 ms photons, 1.94 sec processing, 0 ms extra exporting [0/0 mappings]. Threads: 7.73 sec total, 0 ms processing.
  324. [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Illumination: 24.3 sec (30 ms encoding lightmaps)
  325. [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Lightmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
  326. [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
  327. [2015.06.08-08.07.45:294][852]Cmd: MAP CHECK NOTIFYRESULTS
  328. [2015.06.08-08.07.45:295][852]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:07:45
  329. [2015.06.08-08.07.46:132][852]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 837.018ms to complete.
  330. [2015.06.08-08.08.03:534][669]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
  331. [2015.06.08-08.08.03:791][695]LogEditorViewport: Clicking on Actor (double click): PostProcessVolume (PostProcessVolume2)
  332. [2015.06.08-08.08.15:403][932]LogEditorViewport: Clicking Background
  333. [2015.06.08-08.08.15:905][991]LogEditorViewport: Clicking Background
  334. [2015.06.08-08.08.16:273][ 34]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
  335. [2015.06.08-08.08.20:951][568]LogEditorViewport: Clicking Background
  336. [2015.06.08-08.08.21:272][605]LogEditorViewport: Clicking Background
  337. [2015.06.08-08.08.21:542][636]LogEditorViewport: Clicking on Actor (LMB): SkyLight (SkyLight2)
  338. [2015.06.08-08.08.22:347][729]LogEditorViewport: Clicking Background
  339. [2015.06.08-08.08.22:626][761]LogEditorViewport: Clicking Background
  340. [2015.06.08-08.08.22:939][796]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
  341. [2015.06.08-08.08.29:648][567]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
  342. [2015.06.08-08.08.52:530][229]LogEditorViewport: Clicking Background
  343. [2015.06.08-08.08.53:360][328]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
  344. [2015.06.08-08.08.56:184][646]LogEditorViewport: Clicking on Actor (LMB): SkyLight (SkyLight2)
  345. [2015.06.08-08.09.01:125][225]LogEditorViewport: Clicking on Actor (LMB): AtmosphericFog (AtmosphericFog2)
  346. [2015.06.08-08.09.03:926][544]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
  347. [2015.06.08-08.09.04:544][616]LogEditorViewport: Clicking Background
  348. [2015.06.08-08.09.04:895][658]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight2)
  349. [2015.06.08-08.09.10:182][250]LogEditorViewport: Clicking Background
  350. [2015.06.08-08.09.10:986][328]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
  351. [2015.06.08-08.09.40:673][555]Cmd: TRANSACTION UNDO
  352. [2015.06.08-08.09.40:673][555]LogEditorTransaction: Undo Rotate Actors
  353. [2015.06.08-08.09.41:224][585]LogEditorViewport: Clicking Background
  354. [2015.06.08-08.09.42:553][737]LogEditorViewport: Clicking Background
  355. [2015.06.08-08.09.42:893][777]LogEditorViewport: Clicking Background
  356. [2015.06.08-08.09.43:152][806]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart)
  357. [2015.06.08-08.09.43:674][867]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
  358. [2015.06.08-08.09.44:396][951]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
  359. [2015.06.08-08.10.14:831][251]Cmd: BRUSH ADD SELECTNEWBRUSH
  360. [2015.06.08-08.10.33:476][448]Cmd: BRUSH ADD SELECTNEWBRUSH
  361. [2015.06.08-08.10.45:609][865]LogEditorViewport: Clicking on Actor (LMB): Brush (Cylinder Brush)
  362. [2015.06.08-08.10.45:610][865]LogGeometryMode:Warning: Unable to find CylinderBrush Brush(s) in new BSP
  363. [2015.06.08-08.10.45:610][865]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
  364. [2015.06.08-08.10.50:210][411]LogEditorViewport: Clicking Background
  365. [2015.06.08-08.10.50:514][447]LogEditorViewport: Clicking Background
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  367. [2015.06.08-08.10.51:012][506]LogEditorViewport: Clicking Background
  368. [2015.06.08-08.10.51:304][541]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush)
  369. [2015.06.08-08.11.19:027][811]LogEditorViewport: Clicking Background
  370. [2015.06.08-08.11.20:005][928]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush)
  371. [2015.06.08-08.11.51:927][470]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart)
  372. [2015.06.08-08.11.52:500][536]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
  373. [2015.06.08-08.11.53:251][624]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
  374. [2015.06.08-08.11.58:475][241]LogEditorViewport: Clicking Background
  375. [2015.06.08-08.11.58:793][279]LogEditorViewport: Clicking on Actor (LMB): Brush (Box Brush)
  376. [2015.06.08-08.11.59:893][407]LogEditorViewport: Clicking on Actor (CTRL LMB): Brush (Cylinder Brush)
  377. [2015.06.08-08.12.00:783][512]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
  378. [2015.06.08-08.12.01:406][585]LogEditorViewport: Clicking on Actor (CTRL LMB): PlayerStart (PlayerStart)
  379. [2015.06.08-08.12.02:434][707]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
  380. [2015.06.08-08.12.08:074][371]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
  381. [2015.06.08-08.12.21:149][899]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
  382. [2015.06.08-08.12.25:751][408]LogEditorViewport: Clicking on Actor (LMB): LightmassImportanceVolume (LightmassImportanceVolume)
  383. [2015.06.08-08.12.25:767][408]LogGeometryMode:Warning: Unable to find LightmassImportanceVolume_0 Brush(s) in new BSP
  384. [2015.06.08-08.12.25:767][408]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
  385. [2015.06.08-08.12.37:144][737]MapCheck: New page: Map Check
  386. [2015.06.08-08.12.37:158][737]Cmd: MAP REBUILD
  387. [2015.06.08-08.12.37:537][737]Cmd: MAP CHECK DONTDISPLAYDIALOG
  388. [2015.06.08-08.12.37:537][737]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:12:37
  389. [2015.06.08-08.12.38:352][737]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 815.159ms to complete.
  390. [2015.06.08-08.12.38:372][737]LogEditorBuildUtils: Build time 0:00:01
  391. [2015.06.08-08.12.40:120][929]MapCheck: New page: Map Check
  392. [2015.06.08-08.12.40:145][929]Cmd: MAP CHECK DONTDISPLAYDIALOG
  393. [2015.06.08-08.12.40:145][929]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:12:40
  394. [2015.06.08-08.12.40:938][929]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 793.024ms to complete.
  395. [2015.06.08-08.12.40:958][929]LogEditorBuildUtils: Build time 0:00:00
  396. [2015.06.08-08.12.40:967][929]LogCrashTracker:
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