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  1. --By Rufus14 mouse = game.Players.LocalPlayer:GetMouse() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" or v.ClassName == "Accessory" then v:Remove() end end local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head) txtfag.Adornee = suckadick txtfag.Name = "kys nigga" txtfag.Size = UDim2.new(2, 0, 1.2, 0) txtfag.StudsOffset = Vector3.new(-5, 3, 0) local textfag = Instance.new("TextLabel", txtfag) textfag.Size = UDim2.new(6, 0, 1, 0) textfag.FontSize = "Size8" textfag.TextScaled = true textfag.TextTransparency = 0 textfag.BackgroundTransparency = 1 textfag.TextTransparency = 0 textfag.TextStrokeTransparency = 0 textfag.Font = "Cartoon" textfag.TextStrokeColor3 = Color3.new(0, 1, 0) textfag.Text = game.Players.LocalPlayer.Character.Name.." The Anti-Furry Shooter" v = Instance.new("Part") v.Name = "ColorBrick" v.Parent = part v.FormFactor = "Symmetric" v.Anchored = true v.CanCollide = false v.BottomSurface = "Smooth" v.TopSurface = "Smooth" v.Size = Vector3.new(10, 5, 3) v.Transparency = 0.7 v.BrickColor = BrickColor.new("Really black") v.Transparency = 1 textfag.TextColor3 = v.BrickColor.Color textfag.TextStrokeColor3 = Color3.new(0, 0, 0) v.Shape = "Block" shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character) shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=54698632" song = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) song.SoundId = "rbxassetid://165704299" song.Looped = true song.Volume = 10 knife = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) knife.SoundId = "rbxassetid://186311262" knife.Looped = false knife.Volume = 10 dog = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) dog.SoundId = "rbxassetid://132514715" dog.Looped = false dog.Volume = 10 kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) kick.SoundId = "rbxassetid://621571142" kick.Looped = false kick.Volume = 10 shoosh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) shoosh.SoundId = "rbxassetid://145486992" shoosh.PlaybackSpeed = 2.1 shoosh.Looped = false shoosh.Volume = 10 nope = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) nope.SoundId = "rbxassetid://323901968" nope.Looped = false nope.Volume = 10 canuse=true --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0 = Instance.new("Part") SpecialMesh1 = Instance.new("SpecialMesh") Part0.Name = "Baseball fanatic's cap" Part0.Parent = mas Part0.Anchored = false Part0.FormFactor = Enum.FormFactor.Symmetric Part0.Size = Vector3.new(1, 1, 2) Part0.CFrame = CFrame.new(76.1800003, 0.500001013, 26.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part0.BottomSurface = Enum.SurfaceType.Smooth Part0.TopSurface = Enum.SurfaceType.Smooth Part0.Position = Vector3.new(76.1800003, 0.500001013, 26.2000008) Part0:BreakJoints() SpecialMesh1.Parent = Part0 SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16190466" SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=31661094" SpecialMesh1.MeshType = Enum.MeshType.FileMesh SpecialMesh1.Scale = Vector3.new(1.1,1.1,1.1) weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Head) weld.Part0 = game.Players.LocalPlayer.Character.Head weld.Part1 = Part0 weld.C0 = weld.C0 * CFrame.new(0,0.3,0.04) * CFrame.fromEulerAnglesXYZ(0.5,math.pi/1,0) surface = Instance.new("SurfaceGui", game.Players.LocalPlayer.Character.Torso) text = Instance.new("TextLabel", surface) text.Text = "WRATH" text.Size = UDim2.new(1,1, 1,1) text.TextSize = 230 text.Font = "Fantasy" text.TextColor3 = Color3.fromRGB(255,0,0) text.BackgroundTransparency = 1 text.Position = UDim2.new(0, 0,0, -135) issoneplaying = false cankillafurfag = false usedononeperson = false for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end function woosh(key) key = key:lower() if key == "q" and canuse then game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, mouse.Hit.p) cankillafurfag = true local velo = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge) velo.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80 wait(0.1) velo:destroy() wait(0.5) cankillafurfag = false end end grabbd = false mouse = game.Players.LocalPlayer:GetMouse() canuse = true function erichagrabvagina(key) key = key:lower() if key == "z" then if canuse then canuse = false grabbd = false local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso for i = 0,1 , 0.03 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) game:GetService("RunService").RenderStepped:wait() end wait(1) local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"]) sensoryee.Size = Vector3.new(1,1,1) sensoryee.CanCollide = false sensoryee.Transparency = 1 sensoryee:BreakJoints() local weldsensor = Instance.new("Weld", sensoryee) weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] weldsensor.Part1 = sensoryee weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) local function gotgrabd(part) sensoryee:destroy() local humanoid = part.Parent:findFirstChild("Humanoid") if humanoid then for q,w in pairs(humanoid.Parent:GetChildren()) do if w.ClassName == "Accessory" or w.ClassName == "Hat" then local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart") local handd = w:findFirstChild("Handle") if handd then mesh = w.Handle.Mesh end if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then grabbd = true if humanoidrootpart1 then humanoidrootpart1:destroy() else humanoid.PlatformStand = true end local furfagweld = Instance.new("Weld", humanoid.Parent.Head) furfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] furfagweld.Part1 = humanoid.Parent.Head furfagweld.C0 = furfagweld.C0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2) * CFrame.new(0,0.8,1) wait(0.4) for i = 0,1 , 0.03 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.55997467, 0.699748993, -0.462905884, 0.973860145, -0.131164223, 0.185456812, 0.179209024, -0.0580353662, -0.982097864, 0.139579147, 0.989661396, -0.0330126062),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i) game:GetService("RunService").RenderStepped:wait() end local AAAAAAA = Instance.new("Sound", humanoid.Parent.Head) AAAAAAA.SoundId = "rbxassetid://906084456" AAAAAAA.Volume = 10 AAAAAAA:Play() wait(1.6) nope:Play() for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.51885986, 0.417861938, 0.185928345, 0.973860025, -0.213819563, 0.0766805559, 0.179207832, 0.515773833, -0.837772012, 0.139582247, 0.829614341, 0.540609598),i) game:GetService("RunService").RenderStepped:wait() end furfagweld:destroy() local killyourselfXDDD = Instance.new("BodyVelocity", humanoid.Parent.Torso) killyourselfXDDD.MaxForce = Vector3.new(math.huge,math.huge,math.huge) killyourselfXDDD.Velocity = Vector3.new(0,250,0) for i = 0,1 , 0.1 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.42082214, 1.13207245, -0.0470123291, 0.973861814, 0.129406601, 0.186686218, 0.179204732, -0.942722261, -0.28135857, 0.139584601, 0.307459116, -0.941270649),i) game:GetService("RunService").RenderStepped:wait() end killyourselfXDDD:destroy() wait(2) local boom = Instance.new("Explosion", humanoid.Parent.Torso) boom.Position = humanoid.Parent.Torso.Position humanoid.Health = 0 AAAAAAA:destroy() for i = 0,1 , 0.05 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) game:GetService("RunService").RenderStepped:wait() end humanoidrootpart:destroy() lhandweld:destroy() rhandweld:destroy() lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso righthandclone.Parent = game.Players.LocalPlayer.Character.Torso rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart canuse = true end end end end end sensoryee.Touched:connect(gotgrabd) for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) game:GetService("RunService").RenderStepped:wait() end if not grabbd then sensoryee:destroy() for i = 0,1 , 0.05 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) game:GetService("RunService").RenderStepped:wait() end humanoidrootpart:destroy() lhandweld:destroy() rhandweld:destroy() lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso righthandclone.Parent = game.Players.LocalPlayer.Character.Torso rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart canuse = true end end end end mouse.KeyDown:connect(erichagrabvagina) SLAPPP = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"]) SLAPPP.SoundId = "rbxassetid://1074184175" SLAPPP.TimePosition = 1.2 function SLAPD(key) key = key:lower() if key == "x" then if canuse then canuse = false grabbd = false local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso for i = 0,1 , 0.03 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) game:GetService("RunService").RenderStepped:wait() end local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"]) sensoryee.Size = Vector3.new(1,1,1) sensoryee.CanCollide = false sensoryee.Transparency = 1 sensoryee:BreakJoints() local weldsensor = Instance.new("Weld", sensoryee) weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] weldsensor.Part1 = sensoryee weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) local function gotgrabd(part) sensoryee:destroy() local humanoid = part.Parent:findFirstChild("Humanoid") if humanoid then for q,w in pairs(humanoid.Parent:GetChildren()) do if w.ClassName == "Accessory" or w.ClassName == "Hat" then local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart") local handd = w:findFirstChild("Handle") if handd then mesh = w.Handle.Mesh end if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then local humanoid = part.Parent:findFirstChild("Humanoid") local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso) kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 if humanoid then SLAPPP.TimePosition = 1.05 SLAPPP:Play() SLAPPP.Volume = 10 local dedsound = humanoid.Parent.Head:findFirstChild("Died") if dedsound then dedsound:Play() dedsound.Volume = 8 end humanoid.Health = humanoid.Health - math.random(45,60) humanoid.PlatformStand = true local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() local leftarm = humanoid.Parent["Left Arm"] local rightrm = humanoid.Parent["Right Arm"] local leftleg = humanoid.Parent["Left Leg"] local rightleg = humanoid.Parent["Right Leg"] humanoid.Parent.Torso["Left Hip"]:destroy() local head = humanoid.Parent.Head glue = Instance.new("Glue", humanoid.Parent.Torso) glue.Part0 = humanoid.Parent.Torso glue.Part1 = leftleg glue.Name = "Left leg" collider = Instance.new("Part", leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = "Cylinder" local weld = Instance.new("Weld", collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = "Smooth" collider.BottomSurface = "Smooth" collider.formFactor = "Symmetric" glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 ------------ humanoid.Parent.Torso["Right Hip"]:destroy() glue1 = Instance.new("Glue", humanoid.Parent.Torso) glue1.Part0 = humanoid.Parent.Torso glue1.Part1 = rightleg glue1.Name = "Right leg" collider1 = Instance.new("Part", rightleg) collider1.Position = Vector3.new(0,9999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = "Cylinder" local weld1 = Instance.new("Weld", collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = "Smooth" collider1.BottomSurface = "Smooth" collider1.formFactor = "Symmetric" glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 ------------ humanoid.Parent.Torso["Right Shoulder"]:destroy() glue11 = Instance.new("Glue", humanoid.Parent.Torso) glue11.Part0 = humanoid.Parent.Torso glue11.Part1 = rightrm glue11.Name = "Right shoulder" collider11 = Instance.new("Part", rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.8,1,1) collider11.Shape = "Cylinder" local weld11 = Instance.new("Weld", collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = "Smooth" collider11.BottomSurface = "Smooth" collider11.formFactor = "Symmetric" glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 ------------ humanoid.Parent.Torso["Left Shoulder"]:destroy() glue111 = Instance.new("Glue", humanoid.Parent.Torso) glue111.Part0 = humanoid.Parent.Torso glue111.Part1 = leftarm glue111.Name = "Left shoulder" collider111 = Instance.new("Part", leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5, 1, 1) collider111.Shape = "Cylinder" local weld111 = Instance.new("Weld", collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = "Smooth" collider111.BottomSurface = "Smooth" collider111.formFactor = "Symmetric" glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 ----------------- wait(0.1) kysniba:destroy() wait(3.5) lshclone.Parent = humanoid.Parent.Torso glue:destroy() rshclone.Parent = humanoid.Parent.Torso glue1:destroy() lhclone.Parent = humanoid.Parent.Torso glue11:destroy() rhclone.Parent = humanoid.Parent.Torso glue111:destroy() collider:destroy() collider1:destroy() collider11:destroy() collider111:destroy() humanoid.PlatformStand = false end canuse = true end end end end end sensoryee.Touched:connect(gotgrabd) for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) game:GetService("RunService").RenderStepped:wait() end if not grabbd then sensoryee:destroy() for i = 0,1 , 0.05 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) game:GetService("RunService").RenderStepped:wait() end humanoidrootpart:destroy() lhandweld:destroy() rhandweld:destroy() lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso righthandclone.Parent = game.Players.LocalPlayer.Character.Torso rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart canuse = true end end end end mouse.KeyDown:connect(SLAPD) function killwithtec9(key) key = key:lower() if key == "e" then if canuse then usedononeperson = true canuse = false for i,v in pairs(workspace:GetChildren()) do if v.ClassName == "Model" then humanoid = v:findFirstChild("Humanoid") end if humanoid then for q,w in pairs(v:GetChildren()) do if w.ClassName == "Accessory" or w.ClassName == "Hat" then local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") local handd = w:findFirstChild("Handle") if handd then mesh = w.Handle.Mesh end if humanoidrootpart then if handd and usedononeperson and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then usedononeperson = false canuse = false if not issoneplaying then song:Play() issoneplaying = true end gun = Instance.new("Part", game.Players.LocalPlayer.Character) gun.Size = Vector3.new(0.5, 1, 2) gun.CanCollide = false gun.Name = "Gunn" gun:BreakJoints() weld = Instance.new("Weld", gun) weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] weld.Part1 = gun weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) local mesh = Instance.new("SpecialMesh", gun) mesh.MeshId = "rbxassetid://742046473" mesh.TextureId = "rbxassetid://742046691" mesh.Scale = Vector3.new(0.35,0.35,0.35) local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) game:GetService("RunService").RenderStepped:wait() end for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) game:GetService("RunService").RenderStepped:wait() end for i = 1,50 do game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) game:GetService("RunService").RenderStepped:wait() end for i = 0,1 , 0.3 do game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) game:GetService("RunService").RenderStepped:wait() end local shotsound = Instance.new("Sound", gun) shotsound.EmitterSize = 2 shotsound.SoundId = "rbxassetid://745308042" shotsound.Volume = 10 shotsound:Play() if humanoid then local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") if humanoidrootpart then humanoidrootpart:destroy() else humanoid.PlatformStand = true end lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() local leftarm = humanoid.Parent["Left Arm"] local rightrm = humanoid.Parent["Right Arm"] local leftleg = humanoid.Parent["Left Leg"] local rightleg = humanoid.Parent["Right Leg"] humanoid.Parent.Torso["Left Hip"]:destroy() local head = humanoid.Parent.Head glue = Instance.new("Glue", humanoid.Parent.Torso) glue.Part0 = humanoid.Parent.Torso glue.Part1 = leftleg glue.Name = "Left leg" collider = Instance.new("Part", leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = "Cylinder" local weld = Instance.new("Weld", collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = "Smooth" collider.BottomSurface = "Smooth" collider.formFactor = "Symmetric" glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 ------------ humanoid.Parent.Torso["Right Hip"]:destroy() glue1 = Instance.new("Glue", humanoid.Parent.Torso) glue1.Part0 = humanoid.Parent.Torso glue1.Part1 = rightleg glue1.Name = "Right leg" collider1 = Instance.new("Part", rightleg) collider1.Position = Vector3.new(0,9999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = "Cylinder" local weld1 = Instance.new("Weld", collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = "Smooth" collider1.BottomSurface = "Smooth" collider1.formFactor = "Symmetric" glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 ------------ humanoid.Parent.Torso["Right Shoulder"]:destroy() glue11 = Instance.new("Glue", humanoid.Parent.Torso) glue11.Part0 = humanoid.Parent.Torso glue11.Part1 = rightrm glue11.Name = "Right shoulder" collider11 = Instance.new("Part", rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.8,1,1) collider11.Shape = "Cylinder" local weld11 = Instance.new("Weld", collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = "Smooth" collider11.BottomSurface = "Smooth" collider11.formFactor = "Symmetric" glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 ------------ humanoid.Parent.Torso["Left Shoulder"]:destroy() glue111 = Instance.new("Glue", humanoid.Parent.Torso) glue111.Part0 = humanoid.Parent.Torso glue111.Part1 = leftarm glue111.Name = "Left shoulder" collider111 = Instance.new("Part", leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5, 1, 1) collider111.Shape = "Cylinder" local weld111 = Instance.new("Weld", collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = "Smooth" collider111.BottomSurface = "Smooth" collider111.formFactor = "Symmetric" glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 end for i = 0,1 , 0.3 do game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) game:GetService("RunService").RenderStepped:wait() end wait(0.1) for i = 0,1 , 0.03 do game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) game:GetService("RunService").RenderStepped:wait() end gun:destroy() rhandweld:destroy() righthandclone.Parent = game.Players.LocalPlayer.Character.Torso canuse = true end end end end end end usedononeperson = false canuse = true end end end mouse.KeyDown:connect(killwithtec9) canlegkick = true function kicksomefagsxd(key) key = key:lower() if key == "f" then if canuse then canuse = false local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) llegweld.Part0 = game.Players.LocalPlayer.Character.Torso llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] llegweld.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) for i = 0,1 , 0.1 do llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i) game:GetService("RunService").RenderStepped:wait() end shoosh:Play() local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Left Leg"]) sensoryee.Size = Vector3.new(1,1,1) sensoryee.CanCollide = false sensoryee.Transparency = 1 sensoryee:BreakJoints() local weldsensor = Instance.new("Weld", sensoryee) weldsensor.Part0 = game.Players.LocalPlayer.Character["Left Leg"] weldsensor.Part1 = sensoryee weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) local function ragdollafurry(part) local humanoid = part.Parent:findFirstChild("Humanoid") if humanoid then sensoryee:destroy() kick:Play() local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso) kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 local humanoid = part.Parent:findFirstChild("Humanoid") if humanoid then humanoid.Health = humanoid.Health - math.random(45,60) humanoid.PlatformStand = true local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() local leftarm = humanoid.Parent["Left Arm"] local rightrm = humanoid.Parent["Right Arm"] local leftleg = humanoid.Parent["Left Leg"] local rightleg = humanoid.Parent["Right Leg"] humanoid.Parent.Torso["Left Hip"]:destroy() local head = humanoid.Parent.Head glue = Instance.new("Glue", humanoid.Parent.Torso) glue.Part0 = humanoid.Parent.Torso glue.Part1 = leftleg glue.Name = "Left leg" collider = Instance.new("Part", leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = "Cylinder" local weld = Instance.new("Weld", collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = "Smooth" collider.BottomSurface = "Smooth" collider.formFactor = "Symmetric" glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 ------------ humanoid.Parent.Torso["Right Hip"]:destroy() glue1 = Instance.new("Glue", humanoid.Parent.Torso) glue1.Part0 = humanoid.Parent.Torso glue1.Part1 = rightleg glue1.Name = "Right leg" collider1 = Instance.new("Part", rightleg) collider1.Position = Vector3.new(0,9999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = "Cylinder" local weld1 = Instance.new("Weld", collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = "Smooth" collider1.BottomSurface = "Smooth" collider1.formFactor = "Symmetric" glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 ------------ humanoid.Parent.Torso["Right Shoulder"]:destroy() glue11 = Instance.new("Glue", humanoid.Parent.Torso) glue11.Part0 = humanoid.Parent.Torso glue11.Part1 = rightrm glue11.Name = "Right shoulder" collider11 = Instance.new("Part", rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.8,1,1) collider11.Shape = "Cylinder" local weld11 = Instance.new("Weld", collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = "Smooth" collider11.BottomSurface = "Smooth" collider11.formFactor = "Symmetric" glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 ------------ humanoid.Parent.Torso["Left Shoulder"]:destroy() glue111 = Instance.new("Glue", humanoid.Parent.Torso) glue111.Part0 = humanoid.Parent.Torso glue111.Part1 = leftarm glue111.Name = "Left shoulder" collider111 = Instance.new("Part", leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5, 1, 1) collider111.Shape = "Cylinder" local weld111 = Instance.new("Weld", collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = "Smooth" collider111.BottomSurface = "Smooth" collider111.formFactor = "Symmetric" glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 ----------------- wait(0.1) kysniba:destroy() wait(3.5) lshclone.Parent = humanoid.Parent.Torso glue:destroy() rshclone.Parent = humanoid.Parent.Torso glue1:destroy() lhclone.Parent = humanoid.Parent.Torso glue11:destroy() rhclone.Parent = humanoid.Parent.Torso glue111:destroy() collider:destroy() collider1:destroy() collider11:destroy() collider111:destroy() humanoid.PlatformStand = false end end end sensoryee.Touched:connect(ragdollafurry) for i = 0,1 , 0.1 do llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i) game:GetService("RunService").RenderStepped:wait() end sensoryee:destroy() canlegkick = false llegweld:destroy() legcl.Parent = game.Players.LocalPlayer.Character.Torso canuse = true end end end mouse.KeyDown:connect(kicksomefagsxd) function killsomeonesleepingXD(key) key = key:lower() if key == "t" then if canuse then print("Used: T") local humanoid = mouse.Target.Parent:findFirstChild("Humanoid") local humanoidroot = mouse.Target.Parent:findFirstChild("HumanoidRootPart") local torso = mouse.Target.Parent:findFirstChild("Torso") if humanoid then print("Found Humanoid") if humanoidroot then else if canuse then local furfaghat = humanoid.Parent:findFirstChildOfClass("Accessory") local handd = furfaghat:findFirstChild("Handle") if handd then mesh = furfaghat.Handle.Mesh end if canuse and handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then canuse = false print("Someone fell down (no humanoidrootpart)") textfag.Text = "begone thot" if torso then print("Found torso") game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = torso.Position wait(3) game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.Torso.Position end if not issoneplaying then song:Play() issoneplaying = true end gun = Instance.new("Part", game.Players.LocalPlayer.Character) gun.Size = Vector3.new(0.5, 1, 2) gun.CanCollide = false gun.Name = "Gunn" gun:BreakJoints() weld = Instance.new("Weld", gun) weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] weld.Part1 = gun weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) local mesh = Instance.new("SpecialMesh", gun) mesh.MeshId = "rbxassetid://742046473" mesh.TextureId = "rbxassetid://742046691" mesh.Scale = Vector3.new(0.35,0.35,0.35) local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) game:GetService("RunService").RenderStepped:wait() end textfag.Text = "boiy." wait(1) textfag.Text = "lol die XDD" while humanoid.Health >= 0.01 do local shotsound = Instance.new("Sound", gun) shotsound.EmitterSize = 2 shotsound.SoundId = "rbxassetid://745308042" shotsound.Volume = 10 shotsound:Play() for i = 0,1 , 0.3 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.643392563, 0.391479492, 0, 0, 0.999999583, 0.939700782, 0.341998577, 0, -0.341998577, 0.939699948, 0),i) game:GetService("RunService").RenderStepped:wait() end humanoid.Health = humanoid.Health - 5 for i = 0,1 , 0.3 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) game:GetService("RunService").RenderStepped:wait() end end textfag.Text = "no mercy" wait(2) rhandweld:destroy() righthandclone.Parent = game.Players.LocalPlayer.Character.Torso gun:destroy() textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter" canuse = true else if humanoid.PlatformStand == true then canuse = false print("Someone fell down (platformstand)") end end end end end end end end mouse.KeyDown:connect(killsomeonesleepingXD) function kyslol(key) if key == "r" then if canuse then canuse = false gun = Instance.new("Part", game.Players.LocalPlayer.Character) gun.Size = Vector3.new(0.5, 1, 2) gun.CanCollide = false gun.Name = "Gunn" gun:BreakJoints() weld = Instance.new("Weld", gun) weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] weld.Part1 = gun weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) local mesh = Instance.new("SpecialMesh", gun) mesh.MeshId = "rbxassetid://742046473" mesh.TextureId = "rbxassetid://742046691" mesh.Scale = Vector3.new(0.35,0.35,0.35) local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) for i = 0,1 , 0.03 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(3.32913208, 0.151973724, 0.160049438, 0.257815927, 0.962249994, 0.0871548727, 0.965930343, -0.258802414, 4.42634882e-06, 0.0225601513, 0.0841843933, -0.996189654),i) game:GetService("RunService").RenderStepped:wait() end song:Stop() wait(2) function ragdoll() game.Players.LocalPlayer.Character.Archivable = true clone = game.Players.LocalPlayer.Character:Clone() clone.Parent = workspace for i,v in pairs(clone:GetChildren()) do if v.ClassName == "Script" or v.ClassName == "LocalScript" then v:destroy() end for i,p in pairs(v:GetChildren()) do if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then p:destroy() end end end for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if t.ClassName == "Accessory" or t.ClassName == "ForceField" then t:destroy() end end vel = Instance.new("BodyVelocity", clone.Torso) vel.Velocity = clone.Torso.CFrame.lookVector * -5 vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" using = false hit = Instance.new("Sound", clone.Torso) hit.SoundId = "rbxassetid://260430060" hit.Volume = 5 hit1 = Instance.new("Sound", clone.Torso) hit1.SoundId = "rbxassetid://138087186" hit1.Volume = 5 hit2 = Instance.new("Sound", clone.Torso) hit2.SoundId = "rbxassetid://131237241" hit2.Volume = 5 hit3 = Instance.new("Sound", clone.Torso) hit3.SoundId = "rbxassetid://278062209" hit3.Volume = 5 hit3.TimePosition = 0.33 ded = Instance.new("Sound", clone.Torso) ded.SoundId = "rbxassetid://418892870" ded.Volume = 5 local leftarm = clone:findFirstChild("Left Arm") local rightrm = clone:findFirstChild("Right Arm") local leftleg = clone:findFirstChild("Left Leg") local rightleg = clone:findFirstChild("Right Leg") local head = clone:findFirstChild("Head") for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if g.ClassName == "Part" then g:destroy() end end for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if h.ClassName == "Accesory" then h:destroy() end end game.Workspace.CurrentCamera.CameraSubject = head if head ~= nil then local glue13 = Instance.new("Glue", clone.Torso) glue13.Part0 = clone.Torso glue13.Part1 = head glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) local collider13 = Instance.new("Part", head) collider13.Position = Vector3.new(0,999,0) collider13.Size = Vector3.new(0.5, 0.9, 0.7) collider13.Shape = "Cylinder" collider13.Transparency = 1 local weld = Instance.new("Weld", collider13) weld.Part0 = head weld.Part1 = collider13 weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider13.TopSurface = "Smooth" collider13.BottomSurface = "Smooth" collider13.formFactor = "Symmetric" end if leftleg ~= nil then local glue = Instance.new("Glue", clone.Torso) glue.Part0 = clone.Torso glue.Part1 = leftleg glue.Name = "Left leg" local collider = Instance.new("Part", leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = "Cylinder" local weld = Instance.new("Weld", collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = "Smooth" collider.BottomSurface = "Smooth" collider.formFactor = "Symmetric" glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 end ------------ if rightleg ~= nil then local glue1 = Instance.new("Glue", clone.Torso) glue1.Part0 = clone.Torso glue1.Part1 = rightleg glue1.Name = "Right leg" local collider1 = Instance.new("Part", rightleg) collider1.Position = Vector3.new(0,999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = "Cylinder" local weld1 = Instance.new("Weld", collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = "Smooth" collider1.BottomSurface = "Smooth" collider1.formFactor = "Symmetric" glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 end ------------ if rightrm ~= nil then local glue11 = Instance.new("Glue", clone.Torso) glue11.Part0 = clone.Torso glue11.Part1 = rightrm glue11.Name = "Right shoulder" local collider11 = Instance.new("Part", rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.5,1,1) collider11.Shape = "Cylinder" local weld11 = Instance.new("Weld", collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = "Smooth" collider11.BottomSurface = "Smooth" collider11.formFactor = "Symmetric" glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 end ------------ if leftarm ~= nil then local glue111 = Instance.new("Glue", clone.Torso) glue111.Part0 = clone.Torso glue111.Part1 = leftarm glue111.Name = "Left shoulder" local collider111 = Instance.new("Part", leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5,1,1) collider111.Shape = "Cylinder" local weld111 = Instance.new("Weld", collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = "Smooth" collider111.BottomSurface = "Smooth" collider111.formFactor = "Symmetric" glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 ---------------- sensoring = Instance.new("Part", clone.Torso) sensoring.Size = Vector3.new(1.2,1.1,0.8) sensoring.CanCollide = false sensoring.Position = clone.Torso.Position local welder = Instance.new("Weld", sensoring) welder.Part0 = clone.Torso welder.Part1 = sensoring welder.C0 = welder.C0 * CFrame.new(0,0,1.05) sensoring.Transparency = 1 ----------------- sensoring1 = Instance.new("Part", clone.Torso) sensoring1.Size = Vector3.new(1.2,1.1,0.8) sensoring1.CanCollide = false sensoring1.Position = clone.Torso.Position local welder1 = Instance.new("Weld", sensoring) welder1.Part0 = clone.Torso welder1.Part1 = sensoring1 welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) sensoring1.Transparency = 1 end clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)" ded:Stop() vel:destroy() wait(0.5) local function touch() if not using then using = true local Math = math.random(1,4) if Math == 1 then hit:Play() end if Math == 2 then hit1:Play() end if Math == 3 then hit2:Play() end if Math == 4 then hit3:Play() end wait(0.1) using = false end end sensoring.Touched:connect(touch) sensoring1.Touched:connect(touch) while true do if head ~= nil then head.CanCollide = false end game:GetService("RunService").Stepped:wait() end end game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) local shotsound = Instance.new("Sound", gun) shotsound.EmitterSize = 2 shotsound.SoundId = "rbxassetid://745308042" shotsound.Volume = 10 shotsound:Play() game.Players.LocalPlayer.Character.Humanoid.Health = 0 end end end mouse.KeyDown:connect(kyslol) function killtatfurfag(part) local humanoid = part.Parent:findFirstChild("Humanoid") if humanoid and canuse then canuse = false print("Has humanoid") for i,v in pairs(humanoid.Parent:GetChildren()) do if v.ClassName == "Accessory" or v.ClassName == "Hat" then local mesh = v.Handle.Mesh print("Found Hat") print(v) print(mesh) if mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then print("Furfaggot") if cankillafurfag then cankillafurfag = false canuse = false humanoid.WalkSpeed = 0 humanoid.JumpPower = 0 local textfagmath = math.random(1,4) if textfagmath == 1 then textfag.Text = "yiff in hell furfag" end if textfagmath == 2 then textfag.Text = "die fox wannabe" end if textfagmath == 3 then textfag.Text = "be a dog somewhere else" end if textfagmath == 4 then textfag.Text = "kill yourself lol" end workspace.CurrentCamera.CameraSubject = humanoid.Parent.Head local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") if humanoidrootpart then humanoidrootpart:destroy() else humanoid.PlatformStand = true end if not issoneplaying then song:Play() issoneplaying = true end local furfagweld = Instance.new("Weld", humanoid.Parent.Head) furfagweld.Part0 = game.Players.LocalPlayer.Character.Torso furfagweld.Part1 = humanoid.Parent.Head furfagweld.C0 = CFrame.new(-0.20883131, 1.52094078, -1.24165344, 0.999628544, 1.30674697e-19, -0.027248919, -7.10571086e-08, 1.00000024, -2.60673528e-06, 0.0272489246, 2.65240669e-06, 0.999628782) local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) for i = 0,1 , 0.03 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39632034, 0.689879417, -0.597869873, -6.35552908e-07, -0.500005543, 0.86602211, 0.984808922, -0.150379077, -0.0868219659, 0.173643142, 0.852866292, 0.492410004),i) game:GetService("RunService").RenderStepped:wait() end print(mesh.MeshId) wait(1) local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) for i = 0,1 , 0.03 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.27873755, 0.423975229, 0.121429443, -0.150391072, 0.417206496, 0.896284282, -0.34430778, 0.827733159, -0.443071097, -0.926733494, -0.375231266, 0.0191633161),i) game:GetService("RunService").RenderStepped:wait() end wait(0.5) --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) local Model0 = Instance.new("Model") local Part1 = Instance.new("Part") local Part2 = Instance.new("Part") local Part3 = Instance.new("Part") local Weld4 = Instance.new("Weld") local Weld5 = Instance.new("Weld") local Weld6 = Instance.new("Weld") local Part7 = Instance.new("Part") Model0.Name = "lolrip" Model0.Parent = mas Part1.Name = "die1" Part1.Parent = Model0 Part1.Rotation = Vector3.new(90, -60, 20) Part1.Size = Vector3.new(1.31000066, 0.129999995, 0.0600000024) Part1.CFrame = CFrame.new(80.7363205, 2.06008005, 5.45916986, 0.469849259, -0.171007127, -0.866025925, -0.813799143, 0.29619959, -0.500001609, 0.342019051, 0.939697623, 1.28149986e-06) Part1.Position = Vector3.new(80.7363205, 2.06008005, 5.45916986) Part1.Orientation = Vector3.new(30, -90, -70) Part2.Name = "die111" Part2.Parent = Model0 Part2.Rotation = Vector3.new(90, -60, 20) Part2.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007) Part2.CFrame = CFrame.new(81.0578461, 1.51319027, 5.57297802, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06) Part2.Position = Vector3.new(81.0578461, 1.51319027, 5.57297802) Part2.Orientation = Vector3.new(30, -90, -70) Part3.Name = "die11" Part3.Parent = Model0 Part3.Rotation = Vector3.new(90, -60, 20) Part3.Size = Vector3.new(1.31000066, 0.140000001, 0.0600000024) Part3.CFrame = CFrame.new(80.7730865, 1.99637699, 5.25709486, 0.469850421, -0.171006933, -0.866027057, -0.813800752, 0.296201736, -0.500002503, 0.342019767, 0.939702213, 5.17442231e-08) Part3.Position = Vector3.new(80.7730865, 1.99637699, 5.25709486) Part3.Orientation = Vector3.new(30, -90, -70) Weld4.Parent = Part3 Weld4.C0 = CFrame.new(-3.81469727e-06, 0.215043068, -7.62939453e-06, 1.00000215, -2.98023224e-08, -1.87552331e-07, -5.96046448e-08, 1.00000489, -1.22467213e-06, -1.97065447e-07, -1.23694826e-06, 1.00000143) Weld4.Part0 = Part3 Weld4.Part1 = Part1 Weld5.Parent = Part3 Weld5.C0 = CFrame.new(-0.674819946, 0.105020523, -0.00501251221, 1.00000429, -2.98023224e-08, -4.05679941e-07, -8.94069672e-08, 1.00000978, -2.47373328e-06, -3.99535054e-07, -2.45477145e-06, 1.00000274) Weld5.Part0 = Part3 Weld5.Part1 = Part7 Weld6.Parent = Part3 Weld6.C0 = CFrame.new(0.635044098, 0.105017662, -0.00501251221, 1.00000429, -2.98023224e-08, -4.05679941e-07, -8.94069672e-08, 1.00000978, -2.47373328e-06, -3.99535054e-07, -2.45477145e-06, 1.00000274) Weld6.Part0 = Part3 Weld6.Part1 = Part2 Part7.Name = "die" Part7.Parent = Model0 Part7.Rotation = Vector3.new(90, -60, 20) Part7.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007) Part7.CFrame = CFrame.new(80.4424057, 2.5791595, 5.12498093, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06) Part7.Position = Vector3.new(80.4424057, 2.5791595, 5.12498093) Part7.Orientation = Vector3.new(30, -90, -70) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end local razorweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) razorweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] razorweld.Part1 = Part1 razorweld.C0 = CFrame.new(-0.437942505, -1.83271027, -0.0659909248, -0.103788331, 0.197815806, 0.974729717, -0.992601395, -0.0827061236, -0.0889062211, 0.0630289018, -0.97674638, 0.204936787) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end for i = 0,1 , 0.03 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) game:GetService("RunService").RenderStepped:wait() end wait(0.5) for i = 0,1 , 0.03 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i) game:GetService("RunService").RenderStepped:wait() end wait(2) for i = 0,1 , 0.05 do rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i) game:GetService("RunService").RenderStepped:wait() end knife:Play() for i = 0,1 , 0.1 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.05257821, 1.35826468, -0.379745483, -0.619636834, 0.74806428, 0.237589851, 0.356262088, -0.00166777847, 0.934386551, 0.699377894, 0.663625002, -0.265473336),i) game:GetService("RunService").RenderStepped:wait() end for i = 0,1 , 0.05 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i) game:GetService("RunService").RenderStepped:wait() end knife:Play() for i = 0,1 , 0.05 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i) game:GetService("RunService").RenderStepped:wait() end for i = 0,1 , 0.05 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i) game:GetService("RunService").RenderStepped:wait() end knife:Play() for i = 0,1 , 0.05 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i) game:GetService("RunService").RenderStepped:wait() end wait(1) local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) llegweld.Part0 = game.Players.LocalPlayer.Character.Torso llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] for i = 0,1 , 0.1 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i) game:GetService("RunService").RenderStepped:wait() end dog:Play() kick:Play() furfagweld:destroy() local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso) kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) kysniba.Velocity = game.Players.LocalPlayer.Character["Left Leg"].CFrame.rightVector * 35 + Vector3.new(0,15,0) for i = 0,1 , 0.1 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 0.2 llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i) game:GetService("RunService").RenderStepped:wait() end lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() local leftarm = humanoid.Parent["Left Arm"] local rightrm = humanoid.Parent["Right Arm"] local leftleg = humanoid.Parent["Left Leg"] local rightleg = humanoid.Parent["Right Leg"] humanoid.Parent.Torso["Left Hip"]:destroy() local head = humanoid.Parent.Head glue = Instance.new("Glue", humanoid.Parent.Torso) glue.Part0 = humanoid.Parent.Torso glue.Part1 = leftleg glue.Name = "Left leg" collider = Instance.new("Part", leftleg) collider.Position = Vector3.new(0,999,0) collider.Size = Vector3.new(1.5, 1, 1) collider.Shape = "Cylinder" local weld = Instance.new("Weld", collider) weld.Part0 = leftleg weld.Part1 = collider weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider.TopSurface = "Smooth" collider.BottomSurface = "Smooth" collider.formFactor = "Symmetric" glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) collider.Transparency = 1 ------------ humanoid.Parent.Torso["Right Hip"]:destroy() glue1 = Instance.new("Glue", humanoid.Parent.Torso) glue1.Part0 = humanoid.Parent.Torso glue1.Part1 = rightleg glue1.Name = "Right leg" collider1 = Instance.new("Part", rightleg) collider1.Position = Vector3.new(0,9999,0) collider1.Size = Vector3.new(1.5, 1, 1) collider1.Shape = "Cylinder" local weld1 = Instance.new("Weld", collider1) weld1.Part0 = rightleg weld1.Part1 = collider1 weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider1.TopSurface = "Smooth" collider1.BottomSurface = "Smooth" collider1.formFactor = "Symmetric" glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) collider1.Transparency = 1 ------------ humanoid.Parent.Torso["Right Shoulder"]:destroy() glue11 = Instance.new("Glue", humanoid.Parent.Torso) glue11.Part0 = humanoid.Parent.Torso glue11.Part1 = rightrm glue11.Name = "Right shoulder" collider11 = Instance.new("Part", rightrm) collider11.Position = Vector3.new(0,9999,0) collider11.Size = Vector3.new(1.8,1,1) collider11.Shape = "Cylinder" local weld11 = Instance.new("Weld", collider11) weld11.Part0 = rightrm weld11.Part1 = collider11 weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider11.TopSurface = "Smooth" collider11.BottomSurface = "Smooth" collider11.formFactor = "Symmetric" glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) collider11.Transparency = 1 ------------ humanoid.Parent.Torso["Left Shoulder"]:destroy() glue111 = Instance.new("Glue", humanoid.Parent.Torso) glue111.Part0 = humanoid.Parent.Torso glue111.Part1 = leftarm glue111.Name = "Left shoulder" collider111 = Instance.new("Part", leftarm) collider111.Position = Vector3.new(0,9999,0) collider111.Size = Vector3.new(1.5, 1, 1) collider111.Shape = "Cylinder" local weld111 = Instance.new("Weld", collider111) weld111.Part0 = leftarm weld111.Part1 = collider111 weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) collider111.TopSurface = "Smooth" collider111.BottomSurface = "Smooth" collider111.formFactor = "Symmetric" glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) collider111.Transparency = 1 kysniba:destroy() wait(2) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character for i = 0,1 , 0.02 do lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) game:GetService("RunService").RenderStepped:wait() end llegweld:destroy() legcl.Parent = game.Players.LocalPlayer.Character.Torso lhandweld:destroy() lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso rhandweld:destroy() righthandclone.Parent = game.Players.LocalPlayer.Character.Torso game:GetService("RunService").RenderStepped:wait() Model0:destroy() textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter" cankillafurfag = false canuse = true while humanoid.Health > 0.0001 do local bl000d = Instance.new("Part", humanoid.Parent.Head) bl000d.Size = Vector3.new(0.2,0.2,0.2) bl000d.BrickColor = BrickColor.new("Maroon") bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1) bl000d:BreakJoints() bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20 humanoid.Health = humanoid.Health - 2 wait() end end end end end canuse = true end end game.Players.LocalPlayer.Character.Torso.Touched:connect(killtatfurfag) mouse.KeyDown:connect(woosh) function cancerify() local hum = mouse.Target.Parent:findFirstChild("Humanoid") if hum then if hum.Parent.Name == "Rufus14" then else --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Accessory0 = Instance.new("Accessory") Part1 = Instance.new("Part") SpecialMesh2 = Instance.new("SpecialMesh") Accessory0.Name = "Cancer" Accessory0.Parent = mas Part1.Name = "Handle" Part1.Parent = Accessory0 Part1.Rotation = Vector3.new(0, 0, 0.0199999996) Part1.FormFactor = Enum.FormFactor.Custom Part1.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001) Part1.CFrame = CFrame.new(113.104767, 31.6558571, -259.307831, 1, -0.000407999993, 0, 0.000407999993, 1, 0, 0, 0, 1) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.TopSurface = Enum.SurfaceType.Smooth Part1.Position = Vector3.new(113.104767, 31.6558571, -259.307831) Part1.Orientation = Vector3.new(0, 0, 0.0199999996) SpecialMesh2.Parent = Part1 SpecialMesh2.MeshId = "rbxassetid://361948302" SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5) SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=361948503 " SpecialMesh2.MeshType = Enum.MeshType.FileMesh SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5) for i,v in pairs(mas:GetChildren()) do v.Parent = hum.Parent pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end end end end mouse.Button1Down:connect(cancerify)
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