Khalis_Aiman

Grove base

Nov 11th, 2014 (edited)
28
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 38.85 KB | None | 0 0
  1. /* Lift going up: -1785.6, 663.09998, 76.5
  2. Lift going down: Back toobject's previous coordinates
  3.  
  4. Gate #1 opening: -1791.5, 619, 33.6
  5. Gate #1 closing: Back to object's previous coordinates
  6.  
  7. Gate #2 opening: -1791, 718.70001, 36.9
  8. Gate #2 closing: Back to object's previous coordinates
  9.  
  10. */
  11.         AddStaticVehicleEx(402,-1802.8000000,706.9000200,78.0000000,220.0000000,86,0,420); //Buffalo
  12.     AddStaticVehicleEx(402,-1803.7000000,701.0000000,78.0000000,220.0000000,86,0,420); //Buffalo
  13.     AddStaticVehicleEx(411,-1790.0000000,712.7000100,77.9000000,140.0000000,86,0,420); //Infernus
  14.     AddStaticVehicleEx(411,-1789.7000000,707.0999800,77.9000000,139.9990000,86,0,420); //Infernus
  15.     AddStaticVehicleEx(522,-1794.7000000,717.2999900,77.7000000,180.0000000,86,0,420); //NRG-500
  16.     AddStaticVehicleEx(522,-1796.5000000,717.2000100,77.7000000,180.0000000,86,0,420); //NRG-500
  17.     AddStaticVehicleEx(522,-1798.2002000,717.2002000,77.6999970,180.0000000,86,0,420); //NRG-500
  18.     AddStaticVehicleEx(495,-1789.8000000,700.7000100,78.6000000,140.0000000,0,86,420); //Sandking
  19.     AddStaticVehicleEx(495,-1789.7000000,694.4000200,78.6000000,139.9990000,0,86,420); //Sandking
  20.     AddStaticVehicleEx(466,-1789.5000000,688.0000000,78.0000000,144.0000000,98,8,420); //Glendale
  21.     AddStaticVehicleEx(492,-1789.6000000,681.5000000,78.0000000,150.0000000,12,90,420); //Greenwood
  22.     AddStaticVehicleEx(602,-1803.4000000,694.5999800,78.0000000,220.0000000,86,86,420); //Alpha
  23.     AddStaticVehicleEx(602,-1803.7000000,689.4000200,78.0000000,220.0000000,86,86,420); //Alpha
  24.     AddStaticVehicleEx(560,-1803.7000000,684.0000000,77.9000000,220.0000000,86,86,420); //Sultan
  25.     AddStaticVehicleEx(560,-1803.8000000,679.0000000,77.9000000,219.9960000,86,86,420); //Sultan
  26.     AddStaticVehicleEx(560,-1803.9004000,674.0996100,77.9000020,219.9957300,86,86,420); //Sultan
  27.     AddStaticVehicleEx(487,-1816.0000000,626.7998000,89.5999980,0.0000000,86,0,420); //Maverick
  28.     AddStaticVehicleEx(487,-1816.7998000,711.7998000,89.6000000,180.0000000,86,0,420); //Maverick
  29.     AddStaticVehicleEx(534,-1790.5000000,623.0000000,77.9000000,60.0000000,86,86,420); //Remington
  30.     AddStaticVehicleEx(534,-1790.2002000,628.0000000,77.9000020,59.9963380,86,86,420); //Remington
  31.     AddStaticVehicleEx(567,-1803.2000000,631.7999900,78.1000000,300.0000000,86,86,420); //Savanna
  32.     AddStaticVehicleEx(567,-1803.1000000,637.0999800,78.1000000,299.9990000,86,86,420); //Savanna
  33.     AddStaticVehicleEx(535,-1790.2000000,633.0999800,77.9000000,60.0000000,86,86,420); //Slamvan
  34.     AddStaticVehicleEx(535,-1790.1000000,638.4000200,77.9000000,59.9980000,86,86,420); //Slamvan
  35.     AddStaticVehicleEx(412,-1802.7998000,642.2002000,78.0000000,299.9981700,86,86,420); //Voodoo
  36.     AddStaticVehicleEx(412,-1790.6000000,643.5000000,78.0000000,59.9980000,86,86,420); //Voodoo
  37.    
  38.     CreateObject(3095,-1785.6000000,663.0999800,33.7000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1) // lift
  39.     CreateObject(2990,-1783.9000000,619.0000000,33.6000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) // gate #1
  40.     CreateObject(971,-1785.2998000,718.7002000,36.9000020,0.0000000,0.0000000,179.9945100); //object(subwaygate) (1) // gate #2
  41.  
  42.     CreateObject(974,-1783.7998000,718.7002000,43.2000010,0.0000000,0.0000000,0.0000000); //object(tall_fence) (1)
  43.     CreateObject(974,-1783.7998000,619.0996100,40.1000000,0.0000000,0.0000000,0.0000000); //object(tall_fence) (2)
  44.     CreateObject(987,-1785.9000000,667.7999900,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (1)
  45.     CreateObject(987,-1785.9000000,634.5999800,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (2)
  46.     CreateObject(987,-1785.9000000,622.5999800,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
  47.     CreateObject(987,-1785.9000000,617.5999800,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (4)
  48.     CreateObject(987,-1797.8000000,617.7000100,77.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
  49.     CreateObject(987,-1806.5000000,617.7000100,77.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
  50.     CreateObject(987,-1785.9004000,646.5996100,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (7)
  51.     CreateObject(987,-1785.9000000,679.7999900,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (8)
  52.     CreateObject(987,-1785.9000000,691.7999900,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (9)
  53.     CreateObject(987,-1785.9000000,703.7999900,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (10)
  54.     CreateObject(987,-1785.9000000,707.9000200,77.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (11)
  55.     CreateObject(987,-1785.8000000,719.5999800,77.2000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (12)
  56.     CreateObject(987,-1794.8000000,719.5999800,77.2000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (13)
  57.     CreateObject(12839,-1805.3000000,635.2000100,85.7000000,0.0000000,0.0000000,180.0000000); //object(cos_sbanksteps02) (1)
  58.     CreateObject(12950,-1805.2000000,625.5999800,78.7000000,0.0000000,0.0000000,0.0000000); //object(cos_sbanksteps03) (1)
  59.     CreateObject(12950,-1805.4000000,712.2000100,78.7000000,0.0000000,0.0000000,180.0000000); //object(cos_sbanksteps03) (2)
  60.     CreateObject(12987,-1805.3000000,702.5999800,85.8000000,0.0000000,0.0000000,0.0000000); //object(cos_sbanksteps06) (1)
  61.     CreateObject(3934,-1816.0000000,627.9003900,88.3000030,0.0000000,0.0000000,90.0000000); //object(helipad01) (1)
  62.     CreateObject(3934,-1816.8000000,710.9000200,88.3000000,0.0000000,0.0000000,90.0000000); //object(helipad01) (2)
  63.     CreateObject(19358,-1809.2002000,650.2002000,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (2)
  64.     CreateObject(19388,-1814.8000000,650.2000100,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (2)
  65.     CreateObject(19431,-1806.7998000,650.2002000,90.0999980,0.0000000,0.0000000,90.0000000); //object(cs_landbit_48_a) (2)
  66.     CreateObject(19450,-1806.0000000,654.9003900,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  67.     CreateObject(19450,-1806.0000000,664.5000000,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (7)
  68.     CreateObject(19450,-1806.0000000,674.0999800,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (8)
  69.     CreateObject(19450,-1806.0000000,683.7002000,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (9)
  70.     CreateObject(19358,-1820.2998000,650.2002000,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  71.     CreateObject(19358,-1812.4000000,650.2000100,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (8)
  72.     CreateObject(19358,-1809.2000000,650.2000100,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (9)
  73.     CreateObject(19388,-1817.1000000,650.2000100,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (4)
  74.     CreateObject(19388,-1817.1000000,650.2000100,86.6999970,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (5)
  75.     CreateObject(19388,-1814.8000000,650.2000100,86.6999970,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (6)
  76.     CreateObject(19358,-1812.4004000,650.2002000,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (10)
  77.     CreateObject(19358,-1820.3000000,650.2000100,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (12)
  78.     CreateObject(19431,-1806.8000000,688.4000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(cs_landbit_48_a) (6)
  79.     CreateObject(19358,-1809.2000000,688.4000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (13)
  80.     CreateObject(19388,-1814.8000000,688.4000200,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (7)
  81.     CreateObject(19358,-1812.4000000,688.4000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (14)
  82.     CreateObject(19388,-1817.1000000,688.4000200,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (8)
  83.     CreateObject(19358,-1820.2998000,688.4003900,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (15)
  84.     CreateObject(19358,-1820.3000000,688.4000200,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (17)
  85.     CreateObject(19388,-1817.1000000,688.4000200,86.6999970,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (9)
  86.     CreateObject(19388,-1814.8000000,688.4000200,86.6999970,0.0000000,0.0000000,270.0000000); //object(road_sfw15) (10)
  87.     CreateObject(19358,-1812.4000000,688.4000200,86.5999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (18)
  88.     CreateObject(19358,-1809.2000000,688.4000200,86.5999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (19)
  89.     CreateObject(19431,-1807.5000000,688.4000200,86.6999970,0.0000000,0.0000000,90.0000000); //object(cs_landbit_48_a) (9)
  90.     CreateObject(19462,-1820.0996000,683.5996100,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (1)
  91.     CreateObject(19462,-1818.1000000,683.5999800,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (2)
  92.     CreateObject(19462,-1814.6000000,683.5999800,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (3)
  93.     CreateObject(19462,-1811.0996000,683.5996100,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (4)
  94.     CreateObject(19462,-1807.7998000,683.5996100,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (5)
  95.     CreateObject(19462,-1820.0996000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (6)
  96.     CreateObject(19462,-1820.0996000,664.4003900,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (7)
  97.     CreateObject(19462,-1820.1000000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (8)
  98.     CreateObject(19462,-1818.1000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (9)
  99.     CreateObject(19462,-1814.6000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (10)
  100.     CreateObject(19462,-1811.1000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (11)
  101.     CreateObject(19462,-1807.7000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (12)
  102.     CreateObject(19462,-1818.0996000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (13)
  103.     CreateObject(19462,-1814.5996000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (14)
  104.     CreateObject(19462,-1811.0996000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (15)
  105.     CreateObject(19462,-1807.7000000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (16)
  106.     CreateObject(19431,-1807.3000000,650.2000100,86.5999980,0.0000000,0.0000000,90.0000000); //object(cs_landbit_48_a) (10)
  107.     CreateObject(19462,-1818.1000000,664.4000200,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (17)
  108.     CreateObject(19462,-1814.6000000,664.4000200,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (18)
  109.     CreateObject(19462,-1811.1000000,664.4000200,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (19)
  110.     CreateObject(19462,-1807.7000000,664.4000200,88.4000020,0.0000000,90.0000000,0.0000000); //object(snowover03) (20)
  111.     CreateObject(19454,-1807.8000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  112.     CreateObject(18767,-1809.5000000,654.5999800,87.0000000,0.0000000,0.0000000,180.0000000); //object(stands) (1)
  113.     CreateObject(18767,-1810.5000000,654.5999800,87.0000000,0.0000000,0.0000000,179.9945100); //object(stands) (2)
  114.     CreateObject(18767,-1811.5000000,654.5999800,87.0000000,0.0000000,0.0000000,179.9945100); //object(stands) (3)
  115.     CreateObject(18767,-1812.0000000,654.5999800,87.0000000,0.0000000,0.0000000,179.9945100); //object(stands) (4)
  116.     CreateObject(19454,-1811.3000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  117.     CreateObject(19454,-1814.7000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  118.     CreateObject(19454,-1818.2000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  119.     CreateObject(19454,-1821.7000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  120.     CreateObject(19454,-1825.2000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  121.     CreateObject(19454,-1811.3000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  122.     CreateObject(19454,-1814.8000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  123.     CreateObject(19454,-1818.3000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  124.     CreateObject(19454,-1821.8000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  125.     CreateObject(19454,-1825.2000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  126.     CreateObject(19454,-1825.2000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  127.     CreateObject(19454,-1825.3000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  128.     CreateObject(19454,-1807.8000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  129.     CreateObject(19454,-1807.8000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  130.     CreateObject(19454,-1811.3000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  131.     CreateObject(19454,-1814.8000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  132.     CreateObject(19454,-1811.3000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  133.     CreateObject(19454,-1814.8000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  134.     CreateObject(19454,-1818.3000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  135.     CreateObject(19454,-1821.8000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  136.     CreateObject(19454,-1818.3000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  137.     CreateObject(19454,-1821.8000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  138.     CreateObject(19452,-1823.6000000,683.5999800,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (1)
  139.     CreateObject(19452,-1825.7000000,683.5999800,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (2)
  140.     CreateObject(19452,-1823.6000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (3)
  141.     CreateObject(19452,-1825.7000000,674.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (4)
  142.     CreateObject(19358,-1809.6000000,654.2999900,90.0999980,0.0000000,0.0000000,0.0000000); //object(road_sfw12) (10)
  143.     CreateObject(19358,-1809.6000000,657.5000000,90.0999980,0.0000000,0.0000000,0.0000000); //object(road_sfw12) (10)
  144.     CreateObject(19431,-1809.6000000,659.2000100,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_landbit_48_a) (2)
  145.     CreateObject(19358,-1808.0000000,659.9000200,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw12) (10)
  146.     CreateObject(19358,-1807.6000000,659.9000200,90.0999980,0.0000000,0.0000000,270.0000000); //object(road_sfw12) (10)
  147.     CreateObject(19452,-1823.6000000,664.4000200,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (5)
  148.     CreateObject(19452,-1823.6000000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (6)
  149.     CreateObject(19452,-1825.7000000,655.0000000,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (7)
  150.     CreateObject(19452,-1825.7000000,664.2999900,88.4000020,0.0000000,90.0000000,0.0000000); //object(cs_detrok08) (8)
  151.     CreateObject(19358,-1823.5000000,688.4000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (15)
  152.     CreateObject(19358,-1825.8000000,688.4000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (15)
  153.     CreateObject(19358,-1823.5000000,688.4000200,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (15)
  154.     CreateObject(19358,-1825.1000000,688.4000200,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (15)
  155.     CreateObject(19358,-1823.5000000,650.2000100,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  156.     CreateObject(19358,-1825.8000000,650.2000100,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  157.     CreateObject(19358,-1823.5000000,650.2000100,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  158.     CreateObject(19358,-1825.0000000,650.2000100,86.6999970,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  159.     CreateObject(19454,-1825.7000000,683.5999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  160.     CreateObject(19454,-1825.7000000,674.2999900,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  161.     CreateObject(19454,-1825.7000000,664.7000100,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  162.     CreateObject(19454,-1825.7000000,655.0999800,91.8000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  163.     CreateObject(19450,-1827.4000000,654.9000200,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  164.     CreateObject(19450,-1827.4000000,664.5000000,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  165.     CreateObject(19450,-1827.4000000,674.0999800,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  166.     CreateObject(19450,-1827.4000000,683.7000100,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  167.     CreateObject(19450,-1821.9000000,655.0999800,90.0999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  168.     CreateObject(19358,-1823.4000000,659.9000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  169.     CreateObject(19358,-1825.8000000,659.9000200,90.0999980,0.0000000,0.0000000,90.0000000); //object(road_sfw12) (7)
  170.     CreateObject(19450,-1806.0000000,654.9000200,93.5999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  171.     CreateObject(19450,-1809.5000000,655.0000000,93.5999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  172.     CreateObject(19388,-1809.5000000,686.7998000,93.5999980,0.0000000,0.0000000,0.0000000); //object(road_sfw15) (3)
  173.     CreateObject(2945,-1809.5000000,661.7000100,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (1)
  174.     CreateObject(2945,-1809.5000000,665.4000200,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (2)
  175.     CreateObject(2945,-1809.5000000,667.2999900,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (3)
  176.     CreateObject(1499,-1809.5000000,687.5999800,91.9000020,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (1)
  177.     CreateObject(19450,-1806.0000000,664.5000000,93.5999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  178.     CreateObject(19450,-1806.0000000,674.0999800,93.5999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  179.     CreateObject(19450,-1806.0000000,683.7000100,93.5999980,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
  180.     CreateObject(2945,-1809.5000000,671.0000000,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (8)
  181.     CreateObject(2945,-1809.5000000,674.7000100,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (9)
  182.     CreateObject(19450,-1810.7002000,688.4003900,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  183.     CreateObject(2945,-1809.5000000,678.4000200,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (10)
  184.     CreateObject(2945,-1809.5000000,682.0999800,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (11)
  185.     CreateObject(2945,-1809.5000000,684.2999900,93.1999970,0.0000000,0.0000000,90.0000000); //object(kmb_netting) (12)
  186.     CreateObject(1506,-1821.8000000,651.5000000,88.5000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext08) (1)
  187.     CreateObject(1506,-1821.8000000,656.2999900,88.5000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext08) (2)
  188.     CreateObject(1506,-1824.0000000,660.0000000,88.5000000,0.0000000,0.0000000,180.0000000); //object(gen_doorext08) (3)
  189.     CreateObject(19450,-1820.3000000,688.4000200,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  190.     CreateObject(19450,-1822.6000000,688.4000200,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  191.     CreateObject(19450,-1827.4000000,683.7000100,93.5999980,0.0000000,0.0000000,180.0000000); //object(cs_detrok10) (4)
  192.     CreateObject(19450,-1827.4000000,674.0999800,93.5999980,0.0000000,0.0000000,179.9945100); //object(cs_detrok10) (4)
  193.     CreateObject(19450,-1827.4000000,664.5000000,93.5999980,0.0000000,0.0000000,179.9945100); //object(cs_detrok10) (4)
  194.     CreateObject(19450,-1827.4000000,654.9000200,93.5999980,0.0000000,0.0000000,179.9945100); //object(cs_detrok10) (4)
  195.     CreateObject(19450,-1810.9000000,650.2000100,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  196.     CreateObject(19450,-1820.5000000,650.2000100,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  197.     CreateObject(19450,-1822.6000000,650.2000100,93.5999980,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (4)
  198.     CreateObject(19454,-1807.7000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  199.     CreateObject(19454,-1811.2000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  200.     CreateObject(19454,-1814.7000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  201.     CreateObject(19454,-1818.2000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  202.     CreateObject(19454,-1821.7000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  203.     CreateObject(19454,-1825.2000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  204.     CreateObject(19454,-1825.7000000,683.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  205.     CreateObject(19454,-1825.7000000,674.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  206.     CreateObject(19454,-1825.7000000,664.4000200,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  207.     CreateObject(19454,-1825.7000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  208.     CreateObject(19454,-1825.1000000,674.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  209.     CreateObject(19454,-1825.1000000,664.4000200,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  210.     CreateObject(19454,-1825.1000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  211.     CreateObject(19454,-1821.6000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  212.     CreateObject(19454,-1818.1000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  213.     CreateObject(19454,-1814.6000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  214.     CreateObject(19454,-1811.1000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  215.     CreateObject(19454,-1807.7000000,655.0000000,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  216.     CreateObject(19454,-1821.6000000,664.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  217.     CreateObject(19454,-1818.2000000,664.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  218.     CreateObject(19454,-1814.7000000,664.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  219.     CreateObject(19454,-1811.2000000,664.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  220.     CreateObject(19454,-1807.7000000,664.5999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  221.     CreateObject(19454,-1807.7000000,674.0999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  222.     CreateObject(19454,-1811.2000000,674.0999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  223.     CreateObject(19454,-1814.7000000,674.0999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  224.     CreateObject(19454,-1818.2000000,674.0999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  225.     CreateObject(19454,-1821.7000000,674.0999800,95.3000030,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  226.     CreateObject(19124,-1812.3000000,631.7999900,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (1)
  227.     CreateObject(19124,-1820.3000000,714.7999900,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (2)
  228.     CreateObject(19124,-1813.1000000,714.7999900,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (3)
  229.     CreateObject(19124,-1813.1000000,706.7000100,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (4)
  230.     CreateObject(19124,-1813.0996000,706.7002000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (5)
  231.     CreateObject(19124,-1813.0996000,714.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (6)
  232.     CreateObject(19124,-1820.2998000,714.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (7)
  233.     CreateObject(19124,-1820.2998000,706.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (9)
  234.     CreateObject(19124,-1820.2998000,706.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (10)
  235.     CreateObject(19124,-1812.3000000,623.9000200,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (11)
  236.     CreateObject(19124,-1819.5000000,623.7999900,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (12)
  237.     CreateObject(19124,-1819.5000000,631.7000100,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (13)
  238.     CreateObject(19124,-1819.5000000,631.7002000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (14)
  239.     CreateObject(19124,-1812.2998000,631.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (15)
  240.     CreateObject(19124,-1812.2998000,623.9003900,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (16)
  241.     CreateObject(19124,-1819.5000000,623.7998000,88.9000020,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (17)
  242.     CreateObject(19123,-1786.7000000,667.7999900,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (1)
  243.     CreateObject(19123,-1786.7002000,667.7998000,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (4)
  244.     CreateObject(19123,-1786.7002000,667.7998000,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (5)
  245.     CreateObject(19123,-1786.7002000,667.7998000,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (6)
  246.     CreateObject(19123,-1786.7002000,667.7998000,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (7)
  247.     CreateObject(19123,-1786.5000000,658.4000200,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (8)
  248.     CreateObject(19123,-1786.5000000,658.4003900,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (9)
  249.     CreateObject(19123,-1786.5000000,658.4003900,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (10)
  250.     CreateObject(19123,-1786.5000000,658.4003900,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (11)
  251.     CreateObject(19123,-1786.5000000,658.4003900,77.8000030,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (12)
  252.     CreateObject(18649,-1782.0000000,667.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (1)
  253.     CreateObject(18649,-1784.1000000,667.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (2)
  254.     CreateObject(18649,-1786.2000000,667.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (3)
  255.     CreateObject(18649,-1782.0000000,658.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (4)
  256.     CreateObject(18649,-1784.0000000,658.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (5)
  257.     CreateObject(18649,-1786.2000000,658.5999800,34.0999980,0.0000000,0.0000000,90.0000000); //object(bench1) (6)
  258.     CreateObject(18649,-1785.8000000,619.0999800,37.4000020,0.0000000,0.0000000,270.0000000); //object(bench1) (15)
  259.     CreateObject(18649,-1783.9000000,619.0999800,37.4000020,0.0000000,0.0000000,270.0000000); //object(bench1) (16)
  260.     CreateObject(18649,-1782.0000000,619.0999800,37.4000020,0.0000000,0.0000000,270.0000000); //object(bench1) (17)
  261.     CreateObject(1502,-1814.0000000,688.4000200,88.4000020,0.0000000,0.0000000,180.0000000); //object(gen_doorint04) (1)
  262.     CreateObject(1502,-1817.9000000,688.4000200,88.4000020,0.0000000,0.0000000,359.9945100); //object(gen_doorint04) (2)
  263.     CreateObject(1502,-1817.9000000,650.0999800,88.4000020,0.0000000,0.0000000,359.9890100); //object(gen_doorint04) (3)
  264.     CreateObject(1502,-1814.0000000,650.2000100,88.4000020,0.0000000,0.0000000,179.9890100); //object(gen_doorint04) (4)
  265.     CreateObject(2964,-1824.4000000,665.2000100,88.5000000,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (1)
  266.     CreateObject(2964,-1824.3000000,670.2000100,88.5000000,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (2)
  267.     CreateObject(2964,-1824.3000000,676.0000000,88.5000000,0.0000000,0.0000000,0.0000000); //object(k_pooltablesm) (3)
  268.     CreateObject(3004,-1823.8000000,664.5999800,90.0000000,260.0000000,0.0000000,0.0000000); //object(k_poolq2) (1)
  269.     CreateObject(3004,-1823.9000000,664.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (2)
  270.     CreateObject(3004,-1824.0000000,664.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (3)
  271.     CreateObject(3004,-1824.1000000,664.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (4)
  272.     CreateObject(3004,-1824.2000000,669.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (5)
  273.     CreateObject(3004,-1824.1000000,669.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (6)
  274.     CreateObject(3004,-1824.0000000,669.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (7)
  275.     CreateObject(3004,-1823.9000000,669.5999800,90.0000000,259.9969500,0.0000000,0.0000000); //object(k_poolq2) (8)
  276.     CreateObject(3004,-1825.0000000,676.5999800,90.0000000,258.0000000,0.0000000,180.0000000); //object(k_poolq2) (9)
  277.     CreateObject(3004,-1824.9000000,676.5999800,90.0000000,257.9974400,0.0000000,179.9945100); //object(k_poolq2) (10)
  278.     CreateObject(3004,-1824.8000000,676.5999800,90.0000000,257.9974400,0.0000000,179.9945100); //object(k_poolq2) (11)
  279.     CreateObject(3004,-1824.7000000,676.5999800,90.0000000,257.9974400,0.0000000,179.9945100); //object(k_poolq2) (12)
  280.     CreateObject(1432,-1824.4000000,680.2999900,88.5999980,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
  281.     CreateObject(1432,-1824.5000000,684.2000100,88.5999980,0.0000000,0.0000000,320.0000000); //object(dyn_table_2) (2)
  282.     CreateObject(16151,-1807.0000000,669.2999900,88.8000030,0.0000000,0.0000000,0.0000000); //object(ufo_bar) (1)
  283.     CreateObject(2297,-1806.3000000,683.2999900,88.5000000,0.0000000,0.0000000,224.0000000); //object(tv_unit_2) (1)
  284.     CreateObject(2332,-1806.5000000,681.0000000,88.9000020,0.0000000,0.0000000,270.0000000); //object(kev_safe) (1)
  285.     CreateObject(1829,-1806.8000000,684.0999800,89.0000000,0.0000000,0.0000000,270.0000000); //object(man_safenew) (1)
  286.     CreateObject(2332,-1806.5000000,681.0000000,89.8000030,0.0000000,0.0000000,270.0000000); //object(kev_safe) (2)
  287.     CreateObject(2332,-1806.4000000,684.0999800,89.8000030,0.0000000,0.0000000,270.0000000); //object(kev_safe) (3)
  288.     CreateObject(1665,-1824.3000000,680.2999900,89.2289960,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
  289.     CreateObject(1664,-1807.9000000,670.9000200,89.5999980,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (1)
  290.     CreateObject(1664,-1807.1000000,672.5000000,89.5999980,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (2)
  291.     CreateObject(1551,-1808.1000000,671.9000200,89.5999980,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (1)
  292.     CreateObject(1669,-1808.0000000,670.2000100,89.5999980,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (1)
  293.     CreateObject(1669,-1808.0000000,670.0000000,89.5999980,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (2)
  294.     CreateObject(1951,-1824.4000000,684.5000000,89.4000020,0.0000000,0.0000000,0.0000000); //object(kb_beer01) (1)
  295.     CreateObject(1951,-1824.8000000,683.9000200,89.4000020,0.0000000,0.0000000,0.0000000); //object(kb_beer01) (2)
  296.     CreateObject(1668,-1824.5000000,680.0999800,89.4000020,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
  297.     CreateObject(2314,-1807.2000000,683.2999900,88.5000000,0.0000000,0.0000000,270.0000000); //object(cj_tv_table3) (1)
  298.     CreateObject(2028,-1807.3000000,682.2000100,89.0999980,0.0000000,0.0000000,270.0000000); //object(swank_console) (1)
  299.     CreateObject(2103,-1807.1000000,683.0999800,89.0000000,0.0000000,0.0000000,300.0000000); //object(low_hi_fi_1) (1)
  300.     CreateObject(1753,-1811.2000000,684.9000200,88.5000000,0.0000000,0.0000000,0.0000000); //object(swank_couch_1) (1)
  301.     CreateObject(1753,-1812.4000000,681.5000000,88.5000000,0.0000000,0.0000000,90.0000000); //object(swank_couch_1) (2)
  302.     CreateObject(1753,-1809.1000000,680.0999800,88.5000000,0.0000000,0.0000000,180.0000000); //object(swank_couch_1) (3)
  303.     CreateObject(2370,-1810.4000000,682.0000000,88.1999970,0.0000000,0.0000000,0.0000000); //object(shop_set_1_table) (1)
  304.     CreateObject(1664,-1810.7000000,682.2999900,89.1999970,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (3)
  305.     CreateObject(1551,-1809.6000000,682.7000100,89.3000030,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (2)
  306.     CreateObject(1670,-1810.1000000,682.2000100,89.0579990,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1)
  307.     CreateObject(1520,-1809.7000000,681.7000100,89.0999980,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (1)
  308.     CreateObject(1775,-1806.6000000,674.2000100,89.5999980,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (1)
  309.     CreateObject(1753,-1811.3000000,665.2000100,88.5000000,0.0000000,0.0000000,180.0000000); //object(swank_couch_1) (4)
  310.     CreateObject(1753,-1816.0000000,665.2000100,88.5000000,0.0000000,0.0000000,179.9945100); //object(swank_couch_1) (5)
  311.     CreateObject(1753,-1817.9000000,675.4000200,88.5000000,0.0000000,0.0000000,359.9945100); //object(swank_couch_1) (8)
  312.     CreateObject(1753,-1813.4000000,675.4000200,88.5000000,0.0000000,0.0000000,359.9890100); //object(swank_couch_1) (9)
  313.     CreateObject(1753,-1810.2000000,659.4000200,88.5000000,0.0000000,0.0000000,269.9890100); //object(swank_couch_1) (10)
  314.     CreateObject(1753,-1810.2000000,655.5000000,88.5000000,0.0000000,0.0000000,269.9890100); //object(swank_couch_1) (11)
  315.     CreateObject(19128,-1816.7000000,672.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (1)
  316.     CreateObject(2784,-1819.5996000,670.2998000,89.8000030,0.0000000,0.0000000,90.0000000); //object(ab_slottable6) (1)
  317.     CreateObject(19128,-1816.7000000,668.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (2)
  318.     CreateObject(19128,-1812.7000000,672.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (3)
  319.     CreateObject(19128,-1812.7000000,668.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (4)
  320.     CreateObject(1704,-1814.2000000,665.2999900,88.5000000,0.0000000,0.0000000,180.0000000); //object(kb_chair03) (1)
  321.     CreateObject(1704,-1815.1000000,675.2999900,88.5000000,0.0000000,0.0000000,359.9945100); //object(kb_chair03) (2)
  322.     CreateObject(2232,-1819.6000000,667.2000100,89.9000020,0.0000000,0.0000000,60.0000000); //object(med_speaker_4) (1)
  323.     CreateObject(2232,-1819.6000000,673.2999900,89.9000020,0.0000000,0.0000000,119.9963400); //object(med_speaker_4) (2)
  324.     CreateObject(2229,-1819.4004000,664.2002000,88.5000000,0.0000000,0.0000000,139.9987800); //object(swank_speaker) (1)
  325.     CreateObject(2229,-1819.0000000,676.2999900,88.5000000,0.0000000,0.0000000,39.9932860); //object(swank_speaker) (3)
  326.     CreateObject(2796,-1809.5000000,686.5999800,94.6999970,0.0000000,0.0000000,270.0000000); //object(cj_air_d_6) (1)
  327.     CreateObject(2190,-1819.4000000,670.2000100,89.3000030,0.0000000,0.0000000,270.0000000); //object(pc_1) (1)
  328.     CreateObject(2102,-1819.7000000,669.7000100,89.3000030,0.0000000,0.0000000,240.0000000); //object(low_hi_fi_2) (1)
  329.     CreateObject(2103,-1819.6000000,671.9000200,89.3000030,0.0000000,0.0000000,90.0000000); //object(low_hi_fi_1) (2)
  330.     CreateObject(2104,-1820.1000000,671.9000200,88.5000000,0.0000000,0.0000000,270.0000000); //object(swank_hi_fi) (1)
  331.     CreateObject(2104,-1820.1000000,672.5000000,88.5000000,0.0000000,0.0000000,270.0000000); //object(swank_hi_fi) (2)
  332.     CreateObject(2101,-1819.7000000,671.0000000,89.3000030,0.0000000,0.0000000,270.0000000); //object(med_hi_fi_3) (1)
  333.     CreateObject(2229,-1826.9000000,688.4000200,88.5000000,0.0000000,0.0000000,39.9987790); //object(swank_speaker) (1)
  334.     CreateObject(2131,-1806.6000000,662.4000200,88.5000000,0.0000000,0.0000000,270.0000000); //object(cj_kitch2_fridge) (1)
  335.     CreateObject(2147,-1806.6000000,663.4000200,88.5000000,0.0000000,0.0000000,270.0000000); //object(cj_kitch1_fridge) (1)
  336.     CreateObject(2169,-1816.8000000,657.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(med_office3_desk_1) (1)
  337.     CreateObject(19168,-1816.5000000,657.0999800,89.3000030,0.0000000,0.0000000,0.0000000); //object(des_tepeoff) (1)
  338.     CreateObject(2169,-1815.8000000,656.7000100,88.5000000,0.0000000,0.0000000,180.0000000); //object(med_office3_desk_1) (2)
  339.     CreateObject(2169,-1815.8000000,656.0000000,88.5000000,0.0000000,0.0000000,179.9945100); //object(med_office3_desk_1) (3)
  340.     CreateObject(19169,-1815.0000000,657.0999800,89.3000030,0.0000000,0.0000000,0.0000000); //object(desn2_stwnblok2) (1)
  341.     CreateObject(2169,-1815.7000000,657.2999900,88.5000000,0.0000000,0.0000000,0.0000000); //object(med_office3_desk_1) (4)
  342.     CreateObject(2169,-1815.7000000,656.5999800,88.5000000,0.0000000,0.0000000,0.0000000); //object(med_office3_desk_1) (5)
  343.     CreateObject(2169,-1814.7000000,656.0000000,88.5000000,0.0000000,0.0000000,179.9945100); //object(med_office3_desk_1) (6)
  344.     CreateObject(19170,-1816.5000000,655.5999800,89.3000030,0.0000000,0.0000000,0.0000000); //object(ros_townhall) (1)
  345.     CreateObject(19171,-1815.0000000,655.5999800,89.3000030,0.0000000,0.0000000,0.0000000); //object(desn2_cn2blok1) (1)
  346.     CreateObject(2169,-1814.7000000,655.2999900,88.5000000,0.0000000,0.0000000,179.9945100); //object(med_office3_desk_1) (7)
  347.     CreateObject(2169,-1815.8000000,655.2999900,88.5000000,0.0000000,0.0000000,179.9945100); //object(med_office3_desk_1) (9)
  348.     CreateObject(19275,-1814.8000000,650.2999900,91.1999970,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_02) (1)
  349.     CreateObject(19275,-1817.1000000,650.2999900,91.1999970,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_02) (2)
  350.     CreateObject(19275,-1817.2000000,688.2999900,91.1999970,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_02) (3)
  351.     CreateObject(19275,-1814.8000000,688.2999900,91.1999970,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_02) (4)
  352.     CreateObject(2612,-1809.8000000,658.4000200,90.5999980,0.0000000,0.0000000,270.0000000); //object(police_nb2) (1)
  353.     CreateObject(2611,-1809.8000000,654.5000000,90.5000000,0.0000000,0.0000000,270.0000000); //object(police_nb1) (1)
  354.     CreateObject(2255,-1810.2000000,656.4000200,90.4000020,0.0000000,0.0000000,270.0000000); //object(frame_clip_2) (1)
Advertisement
Add Comment
Please, Sign In to add comment