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- public void drawGLScene1(GLAutoDrawable glDrawable){
- GL gl = glDrawable.getGL();
- gl.glTranslatef(1.5f,-1.0f,2.0f);
- gl.glRotatef(45.0f, 1.0f, 1.0f, 0.0f);
- gl.glBegin(GL.GL_LINE_LOOP);
- gl.glVertex3f(-2.0f, 2.0f, 0.0f);
- gl.glVertex3f(-2.0f, 2.0f, -2.0f);
- gl.glVertex3f(-2.0f, 0.0f, -2.0f);
- gl.glVertex3f(-2.0f, 2.0f, -2.0f);
- gl.glVertex3f(2.0f, 2.0f, -2.0f);
- gl.glVertex3f(2.0f, 0.0f, -2.0f);
- gl.glVertex3f(2.0f, 2.0f, -2.0f);
- gl.glVertex3f(2.0f, 2.0f, 0.0f);
- gl.glVertex3f(2.0f, 0.0f, 0.0f);
- gl.glVertex3f(2.0f, 2.0f, 0.0f);
- gl.glVertex3f(-2.0f, 2.0f, 0.0f);
- gl.glVertex3f(-2.0f, 0.0f, 0.0f);
- gl.glVertex3f(2.0f, 0.0f, 0.0f);
- gl.glVertex3f(2.0f, 0.0f, -2.0f);
- gl.glVertex3f(-2.0f, 0.0f, -2.0f);
- gl.glVertex3f(-2.0f, 0.0f, 0.0f);
- gl.glEnd();
- }
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