Advertisement
ManOhMan

Untitled

Aug 9th, 2019
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.01 KB | None | 0 0
  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors: TouchTransmitter
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Model")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Part")
  31. o4 = Instance.new("Part")
  32. o5 = Instance.new("Part")
  33. o6 = Instance.new("Part")
  34. o7 = Instance.new("Part")
  35. o8 = Instance.new("SpecialMesh")
  36. o9 = Instance.new("Tool")
  37. o10 = Instance.new("Part")
  38. o1.Parent = mas
  39. o2.Parent = o1
  40. o2.Material = Enum.Material.Grass
  41. o2.BrickColor = BrickColor.new("Forest green")
  42. o2.Position = Vector3.new(2.21000004, 1.00000405, -23.7199993)
  43. o2.Anchored = true
  44. o2.Size = Vector3.new(1, 2, 1)
  45. o2.CFrame = CFrame.new(2.21000004, 1.00000405, -23.7199993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  46. o2.BottomSurface = Enum.SurfaceType.Smooth
  47. o2.TopSurface = Enum.SurfaceType.Smooth
  48. o2.Color = Color3.new(0.121569, 0.501961, 0.113725)
  49. o2.Position = Vector3.new(2.21000004, 1.00000405, -23.7199993)
  50. o3.Parent = o1
  51. o3.Material = Enum.Material.Grass
  52. o3.BrickColor = BrickColor.new("Forest green")
  53. o3.Position = Vector3.new(1.21000004, 1.00000405, -23.7199993)
  54. o3.Anchored = true
  55. o3.Size = Vector3.new(1, 2, 1)
  56. o3.CFrame = CFrame.new(1.21000004, 1.00000405, -23.7199993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  57. o3.BottomSurface = Enum.SurfaceType.Smooth
  58. o3.TopSurface = Enum.SurfaceType.Smooth
  59. o3.Color = Color3.new(0.121569, 0.501961, 0.113725)
  60. o3.Position = Vector3.new(1.21000004, 1.00000405, -23.7199993)
  61. o4.Parent = o1
  62. o4.Material = Enum.Material.Grass
  63. o4.BrickColor = BrickColor.new("Forest green")
  64. o4.Position = Vector3.new(1.71000004, 3.00000405, -23.7199993)
  65. o4.Anchored = true
  66. o4.Size = Vector3.new(2, 2, 1)
  67. o4.CFrame = CFrame.new(1.71000004, 3.00000405, -23.7199993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  68. o4.BottomSurface = Enum.SurfaceType.Smooth
  69. o4.TopSurface = Enum.SurfaceType.Smooth
  70. o4.Color = Color3.new(0.121569, 0.501961, 0.113725)
  71. o4.Position = Vector3.new(1.71000004, 3.00000405, -23.7199993)
  72. o5.Parent = o1
  73. o5.Material = Enum.Material.Grass
  74. o5.BrickColor = BrickColor.new("Forest green")
  75. o5.Position = Vector3.new(0.209999993, 3.47340608, -24.2494926)
  76. o5.Rotation = Vector3.new(90, 0, 0)
  77. o5.Anchored = true
  78. o5.Size = Vector3.new(1, 2, 1)
  79. o5.CFrame = CFrame.new(0.209999993, 3.47340608, -24.2494926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  80. o5.BottomSurface = Enum.SurfaceType.Smooth
  81. o5.TopSurface = Enum.SurfaceType.Smooth
  82. o5.Color = Color3.new(0.121569, 0.501961, 0.113725)
  83. o5.Position = Vector3.new(0.209999993, 3.47340608, -24.2494926)
  84. o6.Parent = o1
  85. o6.Material = Enum.Material.Grass
  86. o6.BrickColor = BrickColor.new("Forest green")
  87. o6.Position = Vector3.new(3.21000004, 3.00000405, -23.7199993)
  88. o6.Anchored = true
  89. o6.Size = Vector3.new(1, 2, 1)
  90. o6.CFrame = CFrame.new(3.21000004, 3.00000405, -23.7199993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  91. o6.BottomSurface = Enum.SurfaceType.Smooth
  92. o6.TopSurface = Enum.SurfaceType.Smooth
  93. o6.Color = Color3.new(0.121569, 0.501961, 0.113725)
  94. o6.Position = Vector3.new(3.21000004, 3.00000405, -23.7199993)
  95. o7.Parent = o1
  96. o7.Material = Enum.Material.Grass
  97. o7.BrickColor = BrickColor.new("Forest green")
  98. o7.Position = Vector3.new(1.65051746, 4.62484789, -23.7117367)
  99. o7.Anchored = true
  100. o7.Size = Vector3.new(1.5, 1.5, 1.5)
  101. o7.CFrame = CFrame.new(1.65051746, 4.62484789, -23.7117367, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  102. o7.BottomSurface = Enum.SurfaceType.Smooth
  103. o7.TopSurface = Enum.SurfaceType.Smooth
  104. o7.Color = Color3.new(0.121569, 0.501961, 0.113725)
  105. o7.Position = Vector3.new(1.65051746, 4.62484789, -23.7117367)
  106. o8.Parent = o7
  107. o9.Name = "Money"
  108. o9.Parent = o1
  109. o9.GripForward = Vector3.new(0.999601781, -0, -0.0282166302)
  110. o9.GripPos = Vector3.new(-0.795468867, 0, 0.10252326)
  111. o9.GripRight = Vector3.new(0.0282166302, 0, 0.999601781)
  112. o10.Name = "Handle"
  113. o10.Parent = o9
  114. o10.Material = Enum.Material.Cobblestone
  115. o10.BrickColor = BrickColor.new("Forest green")
  116. o10.Position = Vector3.new(0.219549626, 4.19362497, -24.7671738)
  117. o10.Rotation = Vector3.new(90, 0, 0)
  118. o10.Size = Vector3.new(1.90999997, 1, 0.450000048)
  119. o10.CFrame = CFrame.new(0.219549626, 4.19362497, -24.7671738, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  120. o10.BottomSurface = Enum.SurfaceType.Smooth
  121. o10.TopSurface = Enum.SurfaceType.Smooth
  122. o10.Color = Color3.new(0.121569, 0.501961, 0.113725)
  123. o10.Position = Vector3.new(0.219549626, 4.19362497, -24.7671738)
  124. mas.Parent = workspace
  125. mas:MakeJoints()
  126. local mas1 = mas:GetChildren()
  127. for i=1,#mas1 do
  128. mas1[i].Parent = workspace
  129. ypcall(function() mas1[i]:MakeJoints() end)
  130. end
  131. mas:Destroy()
  132. for i=1,#cors do
  133. coroutine.resume(cors[i])
  134. end
  135.  
  136. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  137. game:GetService("Lighting").Brightness = 2
  138. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  139. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  140. game:GetService("Lighting").GlobalShadows = true
  141. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  142. game:GetService("Lighting").Outlines = false
  143. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  144. game:GetService("Lighting").TimeOfDay = "14:00:00"
  145. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  146. game:GetService("Lighting").FogEnd = 100000
  147. game:GetService("Lighting").FogStart = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement