PlayerGameSK

Individual Game / Marathon Times for PGSK's Solo 1545 Any% WR from April 2025

May 5th, 2025 (edited)
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.33 KB | Gaming | 0 0
  1. Individual Game / Marathon Times for PGSK's Solo 1545 Any% WR from April 2025:
  2.  
  3. | Rareware Trilogy Any% - 2:36:20 (RTA) / 2:33:43 (Breaks Removed) |
  4.  
  5. Banjo-Kazooie - Any% [w/ POG] (XBLA on X360) - 0:49:56
  6. - Decent up until Furnace Fun, where I accidentally answered the Death Square question correctly, so I had to back it up on the next one LOL, also the Grunty fight wasn't great either.
  7.  
  8. Banjo-Tooie - Any% (XBLA on X360) - 0:50:44
  9. [I have waited 2.3s after I split the game swap before loading into the file, so Jinjo Manip is already accounted for]
  10. - Death in the Power Hut Basement and a horrible Hag 1 fight, otherwise pretty good I think.
  11.  
  12. | Banjo Any% - 1:41:58 (RTA) / 1:40:40 (No Break) |
  13.  
  14. Donkey Kong 64 - Any% [5-Kong] (N64 VC on Wii U) - 0:51:32
  15. - Probably the best part of the whole run, PB pace up until Hideout Helm Early, still finished only 42s away from PB though, so really can't complain about this one.
  16.  
  17. --------------------------------------------------------------
  18.  
  19. | Sprashfecta Any% - 4:19:33 |
  20. - Pretty mid, but considering I haven't seriously played any Sprash in ages and I've only done like one run of each of the games to prepare, it went well enough imo.
  21.  
  22. Spyro 3 - Any% (PSTV NTSC-U VFDS) - 0:35:26
  23. Spyro 2 - Any% (PSTV NTSC-U VFDS) - 0:14:09
  24. Spyro 1 - Any% (PS2 NTSC-U FDS) - 0:51:21
  25.  
  26. | Spyro Trilogy Any% - 1:44:17 (Sum of the above + Spyro 3 from Title Screen) |
  27.  
  28. Crash 1 - Any% (PS2 NTSC-U FDS) - 0:48:50
  29. Crash 2 - Any% [NoGO] (PS2 PAL FDS) - 0:49:16
  30. Crash 3 - Any% [NoIG] (PS2 NTSC-U FDS) - 0:49:34
  31.  
  32. | Crash Trilogy Any% - 2:31:23 |
  33.  
  34. --------------------------------------------------------------
  35.  
  36. | 3D Mario 246 - 8:48:38 |
  37.  
  38. Super Mario 64 - 70 Star (NTSC-U on WiiVC) - 1:01:53
  39. - Definitely wasn't expecting the biggest SM64 meltdown to be on TTM of all things, but I guess there's a first time for everything lmao.
  40.  
  41. SMG 1 - Any% [Luigi] (NTSC-J on Wii U VC) - 2:35:33
  42. - Don't really remember what exactly happened here, but it's safe to assume I was getting pretty tired of playing video games by this point, so that probably had something to do with it lol... either way, I'll take being about 2 minutes away from PB this deep into the run.
  43.  
  44. SMS - Any% [No ACE] (NTSC-J 1.0 GCN on Wii) - 1:43:54
  45. - Alright... up until the latter half of the run, when I started repeatedly dying on like every single secret lol.
  46.  
  47. SMG 2 - Any% (NTSC-J on Wii U VC) - 3:23:17 [ft. a 5-minute game crash in Chompworks 2 lol]
  48. - Okay gameplay wise, apart from a pretty bad death in Hightail Falls C... and then there's the 7 minutes long Chompworks 2 split, due to a disc read error I've literally never seen in my life. Optical media speedrunning everyone!!! :')
  49.  
  50. --------------------------------------------------------------
  51.  
  52. Game Swaps / Breaks TOTAL (w/ Sprash from 1st movement) - 0:24:48.366
  53. Game Swaps / Breaks TOTAL (w/ Sprash from the title screen) - 0:23:49.416
  54.  
  55. Amount of Breaks going over 10 minutes - 0 (by a combined total of 0:00.000)
  56.  
  57. Time to subtract from the Final Time - 0:23:49.416 (0:23:49.416 - 0:00.000)
  58.  
  59. --------------------------------------------------------------
  60.  
  61. | Solo 1545 Any% (RTA) - 15:52:13 |
  62.  
  63. Amount of allowed 10-hour Sleep Breaks taken - 0 / 3
  64.  
  65. | Solo 1545 Any% (Adjusted for Breaks) - 15:28:24 (15:52:13 - 0:23:49.416) |
  66.  
  67. --------------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment