LogicSandwich

JJOCT7 R3M6 Jojolity

Jul 17th, 2024
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  1. Judge Alph (Alphamon)
  2. Let’s Start with Wild Wind again!
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  4. Bringing up the opening haze, we have a display of control in the form of big-city smog from the word go, a smog that later allows for rains of bullets, flaming sticks, and other such detritus. Good job on finding a use for cigarettes, by the by!
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  6. From this point forward, befuddlement becomes the name of the game- while Mallory is off cutting bushes apart and pushing monsters into oncoming waves of birds and bastards, the smoke man speaks from afar with churning smoke, signaling Mallory with directional intent.
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  8. Meanwhile, Mallory is yet again effective at clearing (and chewing) scenery while protecting Bloomins. Good job all around, folks!
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  10. Moving on to Gourds Win Races!
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  12. The opening shot doesn't take much and it ensures an easy run forward, provided it can be capitalized on.
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  14. With all of the glue traps, sticky hands, umbrellas, cameras, and more floating, sinking, and sitting around the arena, I’d say that this is pretty well done in that regard!
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  16. The moment-to-moment is mostly defined by motion between places- and setting traps along the way- in order to gain the most map coverage and control through the minutiae, which are covered almost incessantly. Bravo on that front!
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  18. Now, onto why I haven’t given scores yet… it’s because they’re both **7s**, again! Given the breadth of the objective and the time spent on motion, while I may lean in one team’s direction or the other on the specific minutiae of the specific area or a specific enemy in a specific area, and how they may be handled (pushed into a hail of bullets, slapped on the butt, etc.) I find that I tend to swing in either direction about equally.
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  20. Good job to both teams!
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  22. Judge Brittany (Logic)
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  24. A more mechanical Jojolity, asking teams to work together and work cleanly. I was tempted to give WW a high 6 given Raspberry’s low presence in the strat beyond center stage facilitation, but given the broader strategic emphasis on task allocation and adaptability pushes it to a [7]. While there may be fewer flashy “dual heat attacks,” GWF’s tactical interplay among their two squads certainly passes muster for working together and working smoothly, integration and robustness to the tune of a [7].
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  26. Judge Charlie (Arch)
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  28. As for Jojolities, I’ll be brief. I appreciated the combos shown on display from both teams. However, beyond the Gallery’s Bum Rush, and the implied support of Raspberry’s rain to Mallory’s pathing, there weren't a whole lot of standout teamwork moments throughout either strategy. Thus, I’m giving both Jojolities a 7!
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