Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- General rules:
- 1. No pausing, unless for spanish civil war or Japan declaring on China
- 2. No Coups or Boosting another nation against their will
- 3. Majors must stay their historical ideology
- 4. No spiking tension unnecessarily (E.G. Justifying on a random country)
- 5. May only send volunteers to one nation at a time
- 6. No tank division volunteers to Spain and no volunteers to the Sino-Japanese war
- 7. No mass releasing puppets; limited to one per year (Exception: Japan may release Cambodia and Laos for a player Siam to take and form their formable nation)
- 8. Cannot release puppets in an active warzone
- 9. Cannot request people’s land without prior consent
- 10. Must maintain starting factions with the exception that Japan can disband their faction and join the Axis
- 11. No deleting factories with the exception of removing dockyards as a minor to make space once you have run out of building slots.
- 12. No justifying outside of national focus or if you have cores and claims before Danzig or war,1940, or 100% world tension.
- 13. Cannot Join factions until 1938
- 14. Do not abuse exploits (ask the host if unsure of what is an exploit)
- 15. No disbanding or changing templates of divisions that are encircled, about to be encircled or being attacked while being transported at sea.
- 16. Cannot spawn divisions in a province that is under attack, or being moved into by the enemy
- 17. No air wing size below 100 unless it is air volunteers, carriers, or if you have less than 100 planes
- 18. Cannot put your navy on do not engage unless retreating from a lost naval battle
- 19. Cannot Naval invade with volunteer units unless the enemy has no navy
- 20. Cannot Naval invade from territory that is neutral to the country you are attacking
- 21. No nukes allowed until July 1944
- 22. Cannot use Submarine 4s
- 23. Cannot put mines around territory that is not at war with you
- 24. Nations with default focus trees cannot use Kamikazes
- 25. If an enemy capital is encircled and no enemy player units are in the capital you must take it 26. Paratroopers must be at least 10 width to paradrop
- 27. No deleting naval order after launching invasion
- 28. No strat bomber 2+
- 29. Cannot use the continuous focus “Air Production”
- Axis rules:
- 1. Germany cannot guarantee or ally Finland if they sign the Molotov pact until after the Winter war
- 2. Italy must finish the war with Ethiopia by January of 1937 or else any nation is allowed to support them.
- 3. Spain cannot join a faction during the civil war
- 4. Spain cannot join the axis until Germany does the “Befriend Spain focus” or their post civil war spirit expires
- 5. Japan must declare war on China before 1st January 1938
- 6. Japan can only Kamikaze in Sea of Japan, Coast of Japan, Yellow Sea, East China Sea, South China Sea
- Comintern rules:
- 1. USSR cannot lend-lease China or PRC prior to Sino Japanese War
- 2. USSR cannot strat bomb Japanese ports in China, because interception is broken
- 3. USSR must accept concessions with Finland if Finland is a player and the Molotov Pact is signed and have to accept the event immediately
- Allied rules:
- 1. Cannot guarantee Portugal or call them into the allies if there is no Spain player
- 2. Cannot accept China, or any other Chinese minors into the faction unless the Allies are at war with Japan
- 3. Cannot give China naval docking rights to convoy raid Japan
- 4. The USA cannot join the allies/lend-lease/send volunteers until 1941
- 5. The USA cannot declare war on Japan until July 1941
- 6. Mexico must join the allies
- 7. Brazil and Mexico cannot call the US into any war until the US has joined the allies
- 8. Only the UK is allowed in France before France capitulates
Add Comment
Please, Sign In to add comment