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- ** Executing...
- ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
- Valve Software - vbsp.exe (May 21 2020)
- 8 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
- materialPath: E:\gameing2\steamapps\common\Team Fortress 2\tf\materials
- Loading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing c:\users\whduer-pc\documents\mapping\zoo_ramptest4.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2317 bytes)
- Unable to load vertex data "models/whimsy/ramp.vvd" //<- This seems related - exer
- ** Executing...
- ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
- Valve Software - vvis.exe (May 21 2020)
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
- 8 threads
- reading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
- Error opening c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
- ** Executing...
- ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -both -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
- Valve Software - vrad.exe SSE (May 21 2020)
- Valve Radiosity Simulator
- 8 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
- Error opening c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp" "E:\gameing2\steamapps\common\Team Fortress 2\tf\maps\zoo_ramptest4.bsp"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
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