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Jan 24th, 2021
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  1.  
  2. ** Executing...
  3. ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vbsp.exe"
  4. ** Parameters: -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
  5.  
  6. Valve Software - vbsp.exe (May 21 2020)
  7. 8 threads
  8. MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
  9. materialPath: E:\gameing2\steamapps\common\Team Fortress 2\tf\materials
  10. Loading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.vmf
  11. fixing up env_cubemap materials on brush sides...
  12. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  14. Processing areas...done (0)
  15. Building Faces...done (0)
  16. FixTjuncs...
  17. PruneNodes...
  18. WriteBSP...
  19. done (0)
  20. writing c:\users\whduer-pc\documents\mapping\zoo_ramptest4.prt...Building visibility clusters...
  21. done (0)
  22. Creating default LDR cubemaps for env_cubemap using skybox materials:
  23. skybox/sky_day01_01*.vmt
  24. ! Run buildcubemaps in the engine to get the correct cube maps.
  25. Creating default HDR cubemaps for env_cubemap using skybox materials:
  26. skybox/sky_day01_01*.vmt
  27. ! Run buildcubemaps in the engine to get the correct cube maps.
  28. Finding displacement neighbors...
  29. Finding lightmap sample positions...
  30. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  31. Building Physics collision data...
  32. done (0) (2317 bytes)
  33. Unable to load vertex data "models/whimsy/ramp.vvd" //<- This seems related - exer
  34.  
  35.  
  36. ** Executing...
  37. ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vvis.exe"
  38. ** Parameters: -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
  39.  
  40. Valve Software - vvis.exe (May 21 2020)
  41. MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
  42. 8 threads
  43. reading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
  44. Error opening c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
  45.  
  46. ** Executing...
  47. ** Command: "E:\gameing2\steamapps\common\Team Fortress 2\bin\vrad.exe"
  48. ** Parameters: -both -game "E:\gameing2\steamapps\common\Team Fortress 2\tf" "c:\users\whduer-pc\documents\mapping\zoo_ramptest4"
  49.  
  50. Valve Software - vrad.exe SSE (May 21 2020)
  51.  
  52. Valve Radiosity Simulator
  53. 8 threads
  54. MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\whduer-pc\documents\mapping\zoo_ramptest4.log', but we don't own that location. Allowing.
  55. [Reading texlights from 'lights.rad']
  56. unknown light specifier type - lights
  57.  
  58. [56 texlights parsed from 'lights.rad']
  59.  
  60. Loading c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
  61. Error opening c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp
  62.  
  63. ** Executing...
  64. ** Command: Copy File
  65. ** Parameters: "c:\users\whduer-pc\documents\mapping\zoo_ramptest4.bsp" "E:\gameing2\steamapps\common\Team Fortress 2\tf\maps\zoo_ramptest4.bsp"
  66.  
  67. The command failed. Windows reported the error:
  68. "The system cannot find the file specified."
  69.  
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