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- -- Mady By:
- -- ANGKERSPLOIT
- local Madcity = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local main = Instance.new("Frame")
- local BeautyA = Instance.new("Frame")
- local BeautyB = Instance.new("Frame")
- local MadCityGUI = Instance.new("TextLabel")
- local ANGKERSPLOIT = Instance.new("TextLabel")
- local ScrollingFrameA = Instance.new("ScrollingFrame")
- local jewelry = Instance.new("TextButton")
- local bank = Instance.new("TextButton")
- local casino = Instance.new("TextButton")
- local nigthclub = Instance.new("TextButton")
- local pyramid = Instance.new("TextButton")
- local ScrollingFrameB = Instance.new("ScrollingFrame")
- local crim_b = Instance.new("TextButton")
- local police_b = Instance.new("TextButton")
- local jail_b = Instance.new("TextButton")
- local gun_s = Instance.new("TextButton")
- local garage = Instance.new("TextButton")
- local ScrollingFrameC = Instance.new("ScrollingFrame")
- local speed = Instance.new("TextButton")
- local giveguns = Instance.new("TextButton")
- local noclip = Instance.new("TextButton")
- local infityjump = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local auto_a = Instance.new("TextButton")
- local Freehoverboard = Instance.new("TextButton")
- local FreeBanshee = Instance.new("TextButton")
- local BeautyC = Instance.new("Frame")
- local BeautyD = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- --Properties:
- Madcity.Name = "Madcity"
- Madcity.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = Madcity
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
- OpenFrame.BorderSizePixel = 0
- OpenFrame.Position = UDim2.new(0, 0, 0.59392792, 0)
- OpenFrame.Size = UDim2.new(0, 97, 0, 46)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(0, 0, 0)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 0.130434781, 0)
- Open.Size = UDim2.new(0, 97, 0, 34)
- Open.Font = Enum.Font.SciFi
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 30
- Open.MouseButton1Down:connect(function()
- main.Visible = true
- OpenFrame.Visible = false
- end)
- main.Name = "main"
- main.Parent = Madcity
- main.Active = true
- main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- main.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- main.BorderSizePixel = 0
- main.Position = UDim2.new(0.236415625, 0, 0.201138526, 0)
- main.Size = UDim2.new(0, 552, 0, 314)
- main.Visible = false
- main.Draggable = true
- BeautyA.Name = "BeautyA"
- BeautyA.Parent = main
- BeautyA.Active = true
- BeautyA.BackgroundColor3 = Color3.new(0, 0, 0)
- BeautyA.BorderColor3 = Color3.new(0, 0, 0)
- BeautyA.BorderSizePixel = 0
- BeautyA.Size = UDim2.new(0, 552, 0, 32)
- BeautyB.Name = "BeautyB"
- BeautyB.Parent = main
- BeautyB.Active = true
- BeautyB.BackgroundColor3 = Color3.new(0, 0, 0)
- BeautyB.BorderColor3 = Color3.new(0, 0, 0)
- BeautyB.BorderSizePixel = 0
- BeautyB.Position = UDim2.new(0, 0, 0.89808917, 0)
- BeautyB.Size = UDim2.new(0, 552, 0, 32)
- MadCityGUI.Name = "MadCity GUI"
- MadCityGUI.Parent = main
- MadCityGUI.Active = true
- MadCityGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- MadCityGUI.BorderColor3 = Color3.new(0, 0, 0)
- MadCityGUI.BorderSizePixel = 0
- MadCityGUI.Size = UDim2.new(0, 552, 0, 32)
- MadCityGUI.Font = Enum.Font.SciFi
- MadCityGUI.Text = "MadCity GUI"
- MadCityGUI.TextColor3 = Color3.new(1, 1, 1)
- MadCityGUI.TextSize = 30
- ANGKERSPLOIT.Name = "ANGKERSPLOIT"
- ANGKERSPLOIT.Parent = main
- ANGKERSPLOIT.BackgroundColor3 = Color3.new(0, 0, 0)
- ANGKERSPLOIT.BorderColor3 = Color3.new(0, 0, 0)
- ANGKERSPLOIT.Position = UDim2.new(0, 0, 0.89808917, 0)
- ANGKERSPLOIT.Size = UDim2.new(0, 552, 0, 32)
- ANGKERSPLOIT.Font = Enum.Font.SciFi
- ANGKERSPLOIT.Text = "ANGKERSPLOIT"
- ANGKERSPLOIT.TextColor3 = Color3.new(1, 1, 1)
- ANGKERSPLOIT.TextSize = 30
- ScrollingFrameA.Name = "ScrollingFrameA"
- ScrollingFrameA.Parent = main
- ScrollingFrameA.Active = true
- ScrollingFrameA.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameA.BorderColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameA.BorderSizePixel = 0
- ScrollingFrameA.Position = UDim2.new(0.681159437, 0, 0.10191083, 0)
- ScrollingFrameA.Size = UDim2.new(0, 176, 0, 250)
- jewelry.Name = "jewelry"
- jewelry.Parent = ScrollingFrameA
- jewelry.BackgroundColor3 = Color3.new(0, 0, 0)
- jewelry.BorderColor3 = Color3.new(0, 0, 0)
- jewelry.BorderSizePixel = 0
- jewelry.Position = UDim2.new(0.0340909101, 0, 0.00970700756, 0)
- jewelry.Size = UDim2.new(0, 151, 0, 48)
- jewelry.Font = Enum.Font.SciFi
- jewelry.Text = "Jewelry"
- jewelry.TextColor3 = Color3.new(1, 1, 1)
- jewelry.TextSize = 25
- jewelry.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-274, 29, 785)
- end)
- bank.Name = "bank"
- bank.Parent = ScrollingFrameA
- bank.BackgroundColor3 = Color3.new(0, 0, 0)
- bank.BorderColor3 = Color3.new(0, 0, 0)
- bank.BorderSizePixel = 0
- bank.Position = UDim2.new(0.0340909101, 0, 0.111617833, 0)
- bank.Size = UDim2.new(0, 151, 0, 48)
- bank.Font = Enum.Font.SciFi
- bank.Text = "Bank"
- bank.TextColor3 = Color3.new(1, 1, 1)
- bank.TextSize = 25
- bank.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(758, 0, 478)
- end)
- casino.Name = "casino"
- casino.Parent = ScrollingFrameA
- casino.BackgroundColor3 = Color3.new(0, 0, 0)
- casino.BorderColor3 = Color3.new(0, 0, 0)
- casino.BorderSizePixel = 0
- casino.Position = UDim2.new(0.0340909101, 0, 0.210343957, 0)
- casino.Size = UDim2.new(0, 151, 0, 48)
- casino.Font = Enum.Font.SciFi
- casino.Text = "Casino"
- casino.TextColor3 = Color3.new(1, 1, 1)
- casino.TextSize = 25
- casino.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1660, 25, 525)
- end)
- nigthclub.Name = "nigthclub"
- nigthclub.Parent = ScrollingFrameA
- nigthclub.BackgroundColor3 = Color3.new(0, 0, 0)
- nigthclub.BorderColor3 = Color3.new(0, 0, 0)
- nigthclub.BorderSizePixel = 0
- nigthclub.Position = UDim2.new(0.0340909101, 0, 0.310662448, 0)
- nigthclub.Size = UDim2.new(0, 151, 0, 48)
- nigthclub.Font = Enum.Font.SciFi
- nigthclub.Text = "Coming Soon"
- nigthclub.TextColor3 = Color3.new(1, 1, 1)
- nigthclub.TextSize = 25
- pyramid.Name = "pyramid"
- pyramid.Parent = ScrollingFrameA
- pyramid.BackgroundColor3 = Color3.new(0, 0, 0)
- pyramid.BorderColor3 = Color3.new(0, 0, 0)
- pyramid.BorderSizePixel = 0
- pyramid.Position = UDim2.new(0.0340909101, 0, 0.409388572, 0)
- pyramid.Size = UDim2.new(0, 151, 0, 48)
- pyramid.Font = Enum.Font.SciFi
- pyramid.Text = "Coming Soon"
- pyramid.TextColor3 = Color3.new(1, 1, 1)
- pyramid.TextSize = 25
- ScrollingFrameB.Name = "ScrollingFrameB"
- ScrollingFrameB.Parent = main
- ScrollingFrameB.Active = true
- ScrollingFrameB.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameB.BorderColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameB.BorderSizePixel = 0
- ScrollingFrameB.Position = UDim2.new(0.340579718, 0, 0.10191083, 0)
- ScrollingFrameB.Size = UDim2.new(0, 176, 0, 250)
- crim_b.Name = "crim_b"
- crim_b.Parent = ScrollingFrameB
- crim_b.BackgroundColor3 = Color3.new(0, 0, 0)
- crim_b.BorderColor3 = Color3.new(0, 0, 0)
- crim_b.BorderSizePixel = 0
- crim_b.Position = UDim2.new(0.0340909101, 0, 0.00970700756, 0)
- crim_b.Size = UDim2.new(0, 151, 0, 48)
- crim_b.Font = Enum.Font.SciFi
- crim_b.Text = "Criminal Base"
- crim_b.TextColor3 = Color3.new(1, 1, 1)
- crim_b.TextSize = 25
- crim_b.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2138, 25, 392)
- end)
- police_b.Name = "police_b"
- police_b.Parent = ScrollingFrameB
- police_b.BackgroundColor3 = Color3.new(0, 0, 0)
- police_b.BorderColor3 = Color3.new(0, 0, 0)
- police_b.BorderSizePixel = 0
- police_b.Position = UDim2.new(0.0340909101, 0, 0.111617833, 0)
- police_b.Size = UDim2.new(0, 151, 0, 48)
- police_b.Font = Enum.Font.SciFi
- police_b.Text = "Police Base"
- police_b.TextColor3 = Color3.new(1, 1, 1)
- police_b.TextSize = 25
- police_b.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-882.36700439453,53.278591156006,-2648.3139648438)
- end)
- jail_b.Name = "jail_b"
- jail_b.Parent = ScrollingFrameB
- jail_b.BackgroundColor3 = Color3.new(0, 0, 0)
- jail_b.BorderColor3 = Color3.new(0, 0, 0)
- jail_b.BorderSizePixel = 0
- jail_b.Position = UDim2.new(0.0340909101, 0, 0.210343957, 0)
- jail_b.Size = UDim2.new(0, 151, 0, 48)
- jail_b.Font = Enum.Font.SciFi
- jail_b.Text = "Jail Base"
- jail_b.TextColor3 = Color3.new(1, 1, 1)
- jail_b.TextSize = 25
- jail_b.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1055, 52, -3083)
- end)
- gun_s.Name = "gun_s"
- gun_s.Parent = ScrollingFrameB
- gun_s.BackgroundColor3 = Color3.new(0, 0, 0)
- gun_s.BorderColor3 = Color3.new(0, 0, 0)
- gun_s.BorderSizePixel = 0
- gun_s.Position = UDim2.new(0.0340909101, 0, 0.310662419, 0)
- gun_s.Size = UDim2.new(0, 151, 0, 48)
- gun_s.Font = Enum.Font.SciFi
- gun_s.Text = "Guns Shop"
- gun_s.TextColor3 = Color3.new(1, 1, 1)
- gun_s.TextSize = 25
- gun_s.MouseButton1Click:connect(function()
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1652, 42, 678)
- end)
- garage.Name = "garage"
- garage.Parent = ScrollingFrameB
- garage.BackgroundColor3 = Color3.new(0, 0, 0)
- garage.BorderColor3 = Color3.new(0, 0, 0)
- garage.BorderSizePixel = 0
- garage.Position = UDim2.new(0.0340909101, 0, 0.409388542, 0)
- garage.Size = UDim2.new(0, 151, 0, 48)
- garage.Font = Enum.Font.SciFi
- garage.Text = "Garage"
- garage.TextColor3 = Color3.new(1, 1, 1)
- garage.TextSize = 25
- garage.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(231.40872192383,24.549949645996,-493.32705688477)
- end)
- ScrollingFrameC.Name = "ScrollingFrameC"
- ScrollingFrameC.Parent = main
- ScrollingFrameC.Active = true
- ScrollingFrameC.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameC.BorderColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- ScrollingFrameC.BorderSizePixel = 0
- ScrollingFrameC.Position = UDim2.new(0, 0, 0.10191083, 0)
- ScrollingFrameC.Size = UDim2.new(0, 176, 0, 250)
- speed.Name = "speed"
- speed.Parent = ScrollingFrameC
- speed.BackgroundColor3 = Color3.new(0, 0, 0)
- speed.BorderColor3 = Color3.new(0, 0, 0)
- speed.BorderSizePixel = 0
- speed.Position = UDim2.new(0.0340909101, 0, 0.00970700756, 0)
- speed.Size = UDim2.new(0, 151, 0, 48)
- speed.Font = Enum.Font.SciFi
- speed.Text = "WalkSpeed [X]"
- speed.TextColor3 = Color3.new(1, 1, 1)
- speed.TextSize = 23
- speed.MouseButton1Click:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 120;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 45;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- giveguns.Name = "giveguns"
- giveguns.Parent = ScrollingFrameC
- giveguns.BackgroundColor3 = Color3.new(0, 0, 0)
- giveguns.BorderColor3 = Color3.new(0, 0, 0)
- giveguns.BorderSizePixel = 0
- giveguns.Position = UDim2.new(0.0340909101, 0, 0.111617833, 0)
- giveguns.Size = UDim2.new(0, 151, 0, 48)
- giveguns.Font = Enum.Font.SciFi
- giveguns.Text = "Get Guns"
- giveguns.TextColor3 = Color3.new(1, 1, 1)
- giveguns.TextSize = 25
- giveguns.MouseButton1Click:connect(function()
- local Remote = game.Workspace.ObjectSelection.Shotgun.Shotgun.Shotgun['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- local Remote = game.Workspace.ObjectSelection.MP5.MP5.MP5['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- local Remote = game.Workspace.ObjectSelection.Baton.Baton.Baton['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- local Remote = game.Workspace.ObjectSelection.Spoon.Spoon.Spoon['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- noclip.Name = "noclip"
- noclip.Parent = ScrollingFrameC
- noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- noclip.BorderColor3 = Color3.new(0, 0, 0)
- noclip.BorderSizePixel = 0
- noclip.Position = UDim2.new(0.0340909101, 0, 0.210343957, 0)
- noclip.Size = UDim2.new(0, 151, 0, 48)
- noclip.Font = Enum.Font.SciFi
- noclip.Text = "NoClip [B]"
- noclip.TextColor3 = Color3.new(1, 1, 1)
- noclip.TextSize = 25
- noclip.MouseButton1Click:connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "b") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- infityjump.Name = "infityjump"
- infityjump.Parent = ScrollingFrameC
- infityjump.BackgroundColor3 = Color3.new(0, 0, 0)
- infityjump.BorderColor3 = Color3.new(0, 0, 0)
- infityjump.BorderSizePixel = 0
- infityjump.Position = UDim2.new(0.0340909101, 0, 0.310662419, 0)
- infityjump.Size = UDim2.new(0, 151, 0, 48)
- infityjump.Font = Enum.Font.SciFi
- infityjump.Text = "Inf Jump"
- infityjump.TextColor3 = Color3.new(1, 1, 1)
- infityjump.TextSize = 25
- infityjump.MouseButton1Click:connect(function()
- game:GetService("UserInputService").JumpRequest:connect(function()game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")end)
- end)
- Gravity.Name = "Gravity"
- Gravity.Parent = ScrollingFrameC
- Gravity.BackgroundColor3 = Color3.new(0, 0, 0)
- Gravity.BorderColor3 = Color3.new(0, 0, 0)
- Gravity.BorderSizePixel = 0
- Gravity.Position = UDim2.new(0.0340909101, 0, 0.41098088, 0)
- Gravity.Size = UDim2.new(0, 151, 0, 48)
- Gravity.Font = Enum.Font.SciFi
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(1, 1, 1)
- Gravity.TextSize = 25
- gravity.MouseButton1Click:connect(function()
- if gr == true then
- gr = false
- game.workspace.Gravity = 195
- gravity.Text = "Gravity [OFF]"
- else
- gr = true
- game.workspace.Gravity = 45
- gravity.Text = "Gravity [ON]"
- end
- end)
- auto_a.Name = "auto_a"
- auto_a.Parent = ScrollingFrameC
- auto_a.BackgroundColor3 = Color3.new(0, 0, 0)
- auto_a.BorderColor3 = Color3.new(0, 0, 0)
- auto_a.BorderSizePixel = 0
- auto_a.Position = UDim2.new(0.0340909101, 0, 0.509706974, 0)
- auto_a.Size = UDim2.new(0, 151, 0, 48)
- auto_a.Font = Enum.Font.SciFi
- auto_a.Text = "Auto Arrest"
- auto_a.TextColor3 = Color3.new(1, 1, 1)
- auto_a.TextSize = 25
- auto_a.MouseButton1Click:connect(function()
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Handcuffs)
- game.ReplicatedStorage.Event:FireServer("Equip", game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Handcuffs.Handle)
- for i,v in pairs(game.Players:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(0.25)
- game.ReplicatedStorage.Event:FireServer("Arrest", v)
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0,0)
- end
- wait(0.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -1000,0)
- game.Players.LocalPlayer.Character:BreakJoints()
- wait(20)
- end
- end)
- Freehoverboard.Name = "Freehoverboard"
- Freehoverboard.Parent = ScrollingFrameC
- Freehoverboard.BackgroundColor3 = Color3.new(0, 0, 0)
- Freehoverboard.BorderColor3 = Color3.new(0, 0, 0)
- Freehoverboard.BorderSizePixel = 0
- Freehoverboard.Position = UDim2.new(0.0340909101, 0, 0.610025465, 0)
- Freehoverboard.Size = UDim2.new(0, 151, 0, 48)
- Freehoverboard.Font = Enum.Font.SciFi
- Freehoverboard.Text = "Free Hoverboard"
- Freehoverboard.TextColor3 = Color3.new(1, 1, 1)
- Freehoverboard.TextSize = 20
- Freehoverboard.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Hoverboard")
- end)
- FreeBanshee.Name = "FreeBanshee"
- FreeBanshee.Parent = ScrollingFrameC
- FreeBanshee.BackgroundColor3 = Color3.new(0, 0, 0)
- FreeBanshee.BorderColor3 = Color3.new(0, 0, 0)
- FreeBanshee.BorderSizePixel = 0
- FreeBanshee.Position = UDim2.new(0.0340909101, 0, 0.710343957, 0)
- FreeBanshee.Size = UDim2.new(0, 151, 0, 48)
- FreeBanshee.Font = Enum.Font.SciFi
- FreeBanshee.Text = "Free Banshee"
- FreeBanshee.TextColor3 = Color3.new(1, 1, 1)
- FreeBanshee.TextSize = 25
- FreeBanshee.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Banshee")
- end)
- BeautyC.Name = "BeautyC"
- BeautyC.Parent = main
- BeautyC.Active = true
- BeautyC.BackgroundColor3 = Color3.new(0, 0, 0)
- BeautyC.BorderColor3 = Color3.new(0, 0, 0)
- BeautyC.BorderSizePixel = 0
- BeautyC.Position = UDim2.new(0.659420311, 0, 0.10191083, 0)
- BeautyC.Size = UDim2.new(0, 12, 0, 250)
- BeautyD.Name = "BeautyD"
- BeautyD.Parent = main
- BeautyD.Active = true
- BeautyD.BackgroundColor3 = Color3.new(0, 0, 0)
- BeautyD.BorderColor3 = Color3.new(0, 0, 0)
- BeautyD.BorderSizePixel = 0
- BeautyD.Position = UDim2.new(0.318840593, 0, 0.10191083, 0)
- BeautyD.Size = UDim2.new(0, 12, 0, 250)
- Close.Name = "Close"
- Close.Parent = main
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.938405812, 0, 0, 0)
- Close.Size = UDim2.new(0, 34, 0, 32)
- Close.Font = Enum.Font.SciFi
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 30
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- main.Visible = false
- end)
- -- Scripts:
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