Advertisement
Lukas17

Untitled

Mar 2nd, 2018
101
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.93 KB | None | 0 0
  1. --By Rufus14 Edit By Lukaslun17
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3. rig = game.Players.LocalPlayer.Character.Torso
  4. game.Players.LocalPlayer.Character.Animate:destroy()
  5. run = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  6. run.SoundId = "rbxassetid://142665235"
  7. run.Volume = 5
  8. run.Looped = true
  9. run:Play()
  10. run.PlaybackSpeed = 1.2
  11. print(rig["Left Hip"].C0)
  12. print(rig["Right Hip"].C0)
  13. walking = true
  14. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  15. for i = 1,20 do
  16. wait()
  17. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  18. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  19. end
  20. function walk(key)
  21. key = key:lower()
  22. if key == "w" then
  23. walking = true
  24. run.Volume = 10
  25. if walking == true then
  26. wait()
  27. for i = 1,5 do
  28. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  29. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  30. end
  31. while walking == true do
  32. for i = 1,5 do
  33. wait()
  34. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  35. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  36. end
  37. for i = 1,5 do
  38. wait()
  39. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  40. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  41. end
  42. end
  43. end
  44. end
  45. end
  46. mouse.KeyDown:connect(walk)
  47. function notwalk(key)
  48. key = key:lower()
  49. if key == "w" then
  50. walking = false
  51. run.Volume = 0
  52. for i = 1,10 do
  53. wait()
  54. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  55. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  56. end
  57. end
  58. end
  59. mouse.KeyUp:connect(notwalk)
  60. ---------------------------------
  61. walking1 = false
  62. function walk1(key)
  63. key = key:lower()
  64. if key == "d" then
  65. walking1 = true
  66. if walking1 == true then
  67. wait()
  68. run.Volume = 10
  69. for i = 1,5 do
  70. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  71. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  72. end
  73. while walking1 == true do
  74. for i = 1,5 do
  75. wait()
  76. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  77. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  78. end
  79. for i = 1,5 do
  80. wait()
  81. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  82. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  83. end
  84. end
  85. end
  86. end
  87. end
  88. mouse.KeyDown:connect(walk1)
  89. function notwalk1(key)
  90. key = key:lower()
  91. if key == "d" then
  92. walking1 = false
  93. run.Volume = 0
  94. for i = 1,10 do
  95. wait()
  96. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  97. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  98. end
  99. end
  100. end
  101. mouse.KeyUp:connect(notwalk1)
  102. ------------------------------------------
  103. walking2 = false
  104. function walk2(key)
  105. key = key:lower()
  106. if key == "a" then
  107. walking2 = true
  108. run.Volume = 10
  109. if walking2 == true then
  110. wait()
  111. for i = 1,5 do
  112. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  113. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  114. end
  115. while walking2 == true do
  116. for i = 1,5 do
  117. wait()
  118. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  119. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  120. end
  121. for i = 1,5 do
  122. wait()
  123. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  124. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  125. end
  126. end
  127. end
  128. end
  129. end
  130. mouse.KeyDown:connect(walk2)
  131. function notwalk2(key)
  132. key = key:lower()
  133. if key == "a" then
  134. walking2 = false
  135. run.Volume = 0
  136. for i = 1,10 do
  137. wait()
  138. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  139. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  140. end
  141. end
  142. end
  143. mouse.KeyUp:connect(notwalk2)
  144. ----------------------------------------------------
  145. walking3 = false
  146. function walk3(key)
  147. key = key:lower()
  148. if key == "s" then
  149. walking3 = true
  150. run.Volume = 10
  151. if walking3 == true then
  152. wait()
  153. for i = 1,5 do
  154. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  155. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  156. end
  157. while walking3 == true do
  158. for i = 1,5 do
  159. wait()
  160. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  161. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  162. end
  163. for i = 1,5 do
  164. wait()
  165. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  166. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  167. end
  168. end
  169. end
  170. end
  171. end
  172. mouse.KeyDown:connect(walk3)
  173. function notwalk3(key)
  174. key = key:lower()
  175. if key == "s" then
  176. walking3 = false
  177. run.Volume = 0
  178. for i = 1,10 do
  179. wait()
  180. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  181. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  182. end
  183. end
  184. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement