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- For Honor - Quick Tips
- [Gladiator]
- Light Attacks
- -fast
- -good range
- -good for spacing and harassment
- -use these to stuff guardbreaks and slow attacks
- -good for overwhelming slow opponents
- Dodge Lights
- -side attacks are fast and can be used to dodge incoming attacks
- -forward attack is also fast and has a long range, use to close distance on unaware opponents
- -can be predictable, don't lean too heavily on these
- -safe options against people trying to guardbreak you
- Heavy Attacks
- -moderate speed sweeps
- -can be used after any light attack
- -can be feinted quite early
- -use these to bait parry attempts or dodges from enemies and punish accordingly
- -guaranteed on wallbang and guardbreak
- -be flexible and active with your feints, they will allow you to harass and poke an enemy to death rather quickly
- Toe Stab
- -hold back and guardbreak to activate
- -knocks opponents down if they are out of stamina
- -low damage
- -can also be used after any light or heavy
- -guaranteed if your dodge light attack hits
- -unsafe if dodged
- -use to harass opponents and punish out of stamina opponents
- Skewer
- -useable only after a light or heavy
- -hold back and heavy attack to activate
- -unblockable
- -deceptively good tracking
- -somewhat slow
- -upon hit, can be used as a throw by pressing guardbreak and a direction
- -if left in the opponent, will induce extra bleed damage
- -can be used after a deflection
- -use to pressure enemy into attempting parries or dodges and punsh accordingly
- Shield Bash
- -dodge in any direction except for backwards and hit guardbreak to perform a shieldbash
- -can combo into a heavy, but the heavy is not guaranteed
- -using a heavy after a shield bash can prevent enemy guardbreaks
- -no damage is guaranteed after a shield bash
- -stuns opponent and deals stamina damage
- -will bump opponent back a small distance
- -can be used after a parry (bad idea, no damage)
- -use bashes in group fights to interrupt enemy defenses and allow your team to land their meaty attacks
- Zone Attack
- -best move in the game
- -heavy can be feinted
- -if enemy dodges first shield bash, cancel your heavy followup by using the feint button
- -uses half your stamina and deals 1 bar to the enemy
- -good for harass
- -literally best move in the game
- -fuck
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