xplodingbrain

FHQT - Gladiator

Mar 10th, 2018
291
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.23 KB | None | 0 0
  1. For Honor - Quick Tips
  2. [Gladiator]
  3.  
  4. Light Attacks
  5. -fast
  6. -good range
  7. -good for spacing and harassment
  8. -use these to stuff guardbreaks and slow attacks
  9. -good for overwhelming slow opponents
  10.  
  11. Dodge Lights
  12. -side attacks are fast and can be used to dodge incoming attacks
  13. -forward attack is also fast and has a long range, use to close distance on unaware opponents
  14. -can be predictable, don't lean too heavily on these
  15. -safe options against people trying to guardbreak you
  16.  
  17. Heavy Attacks
  18. -moderate speed sweeps
  19. -can be used after any light attack
  20. -can be feinted quite early
  21. -use these to bait parry attempts or dodges from enemies and punish accordingly
  22. -guaranteed on wallbang and guardbreak
  23. -be flexible and active with your feints, they will allow you to harass and poke an enemy to death rather quickly
  24.  
  25. Toe Stab
  26. -hold back and guardbreak to activate
  27. -knocks opponents down if they are out of stamina
  28. -low damage
  29. -can also be used after any light or heavy
  30. -guaranteed if your dodge light attack hits
  31. -unsafe if dodged
  32. -use to harass opponents and punish out of stamina opponents
  33.  
  34. Skewer
  35. -useable only after a light or heavy
  36. -hold back and heavy attack to activate
  37. -unblockable
  38. -deceptively good tracking
  39. -somewhat slow
  40. -upon hit, can be used as a throw by pressing guardbreak and a direction
  41. -if left in the opponent, will induce extra bleed damage
  42. -can be used after a deflection
  43. -use to pressure enemy into attempting parries or dodges and punsh accordingly
  44.  
  45. Shield Bash
  46. -dodge in any direction except for backwards and hit guardbreak to perform a shieldbash
  47. -can combo into a heavy, but the heavy is not guaranteed
  48. -using a heavy after a shield bash can prevent enemy guardbreaks
  49. -no damage is guaranteed after a shield bash
  50. -stuns opponent and deals stamina damage
  51. -will bump opponent back a small distance
  52. -can be used after a parry (bad idea, no damage)
  53. -use bashes in group fights to interrupt enemy defenses and allow your team to land their meaty attacks
  54.  
  55. Zone Attack
  56. -best move in the game
  57. -heavy can be feinted
  58. -if enemy dodges first shield bash, cancel your heavy followup by using the feint button
  59. -uses half your stamina and deals 1 bar to the enemy
  60. -good for harass
  61. -literally best move in the game
  62. -fuck
Advertisement
Add Comment
Please, Sign In to add comment