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- ///autoexec ApexLegends
- //Always Sprint
- +speed
- alias "+fixed_ADS" "+zoom"
- alias "-fixed_ADS" "-zoom"
- bind "mouse2" "+fixed_ADS"
- alias "+fixed_zoom" "-speed"
- alias "-fixed_zoom" "+speed"
- bind "CapsLock" "+fixed_zoom"
- +fps_max 190
- cl_forcepreload 0
- mat_compressedtextures 1
- cl_ragdoll_collide 0
- cl_showfps 4
- r_fullscreen 1
- //////Info1
- //Launch options
- //+exec autoexec -refresh 144 -forcenovsync -fullscreen -novid -nomenuvid -nojoy
- //Nvidia saturation 65-75%
- //Press 5 before dropping
- //////
- //////Info2
- // F1 Mute audio
- // F2 Disconnect
- // F3 Fps display cycler
- // F4 Pos display cycler
- // F5 MOZAMBIQUE HERE
- // F6 Toggle voice chat mute
- // F11 Reload autoexec
- // F12 Close game
- // Mouse4 Bhop toggler
- // I shownet ping
- // F Remove active smoke
- // N Autorun
- // X Drop from ship faster while held //disabled by default
- // ` Clutch mode
- // 3 Holser
- // 5 Dof/Dust Disabler
- // - Vol up
- // = Vol down
- //////
- //////Binds
- bind "F1" "toggle sound_volume"
- bind "F2" "disconnect"
- bind "F3" "fpscycler"
- bind "F4" "poscycler"
- bind "F5" "cmd ClientCommand_Quickchat 18" 0
- bind "F6" "voiceEnable"
- bind "F11" "exec autoexec"
- bind "F12" "exit"
- bind "mouse1" "+shooty"
- bind "5" "dof_enable 0; mat_debug_tonemapping_disable 0; particle_remove_all 1; fixer_start" //removed mat_envmap_scale causing black textures
- //bind "0" "mat_envmap_scale 1"
- bind "0" "r_lod_switch_scale "0.1"
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- bind "-" "incrementvar sound_volume 0 1 -0.025"
- bind "=" "incrementvar sound_volume 0 1 0.025"
- bind "v" "+melee" 0
- //////
- //////Smokeremover
- alias "+swoke" "weapon_inspect; particle_scrub_debug_effect 1; r_cleardecals"
- alias "-swoke" "particle_scrub_debug_effect 0"
- bind "F" "+swoke" 0
- //////
- //muzzlev2
- alias "+shooty" "+attack; r_particle_timescale 3"
- alias "-shooty" "-attack; r_particle_timescale 1"
- //performance - not sure if this actually helps
- rate "128000”
- cl_cmdrate "128”
- cl_updaterate "128”
- cl_interp "0”
- cl_interp_ratio "1”
- cl_lagcompensation "1”
- cl_forcepreload "0”
- //settings
- cl_gib_allow "1" //cant see any difference
- hud_setting_minimapRotate 1
- mat_screen_blur_enabled 0
- r_shadows 0
- r_particle_tiimescale 3
- r_dxgi_max_frame_latency 1
- mat_motion_blur_enabled 0
- cl_smooth 0
- r_threaded_particles 1
- mat_queue_mode -2
- snd_mix_async 1
- r_threaded_particles 1
- mat_motion_blur_falling_intensity 0
- mat_motion_blur_falling_max 0
- mat_motion_blur_falling_min 0
- mat_motion_blur_forward_enabled 0
- mat_motion_blur_percent_of_screen_max 0
- mat_motion_blur_rotation_intensity 0
- mat_motion_blur_strength 0
- cl_threaded_bone_setup 1
- cl_threaded_client_leaf_system 1
- r_threaded_client_shadow_manager 1
- r_threaded_renderables 1
- r_queued_ropes 1
- r_queued_decals 1
- r_queued_post_processing 1
- fps_max 0
- //Map
- alias "+map" "toggle_map"
- alias "-map" "toggle_map"
- unbind "m"
- bind "m" "+map"
- //////Binds
- //////Superhearing
- miles_occlusion "0"
- miles_occlusion_force "0"
- miles_occlusion_partial "0"
- snd_mixahead "0.05"
- snd_headphone_pan_exponent "2"
- snd_musicvolume "0"
- snd_setmixer PlayerFootsteps vol 0.1
- snd_setmixer GlobalFootsteps vol 1.2
- //////
- //////Misc
- r_drawtracers_firstperson "1"
- //cl_fovScale "1.7"
- hud_setting_pingAlpha "0.500000"
- //cl_color 4
- //snd_mute_losefocus "0"
- damage_indicator_style_pilot "1"
- hud_setting_showCallsigns "1"
- hud_setting_showLevelUp "0"
- hud_setting_showMedals "0"
- hud_setting_showMeter "1"
- hud_setting_lootPromptStyle "0"
- hud_setting_pingAlpha "0.500000" //ping and banner opacity
- sprint_view_shake_style "1" //minimal screenshake
- cl_drawmonitors "0" //hide banners
- cl_forcepreload 0 //disable if stuttering
- sv_forcepreload 0
- //mat_monitorgamma 0.960000 //gamma, lower is brighter
- //snd_mute_losefocus "0" //doesnt mute when tabbed out
- hud_setting_showWeaponFlyouts "1"
- hud_setting_streamerMode "0"
- damage_indicator_style_pilot "1"
- hud_setting_showCallsigns "1"
- hud_setting_showLevelUp "0"
- hud_setting_showMedals "0"
- hud_setting_showMeter "1"
- hud_setting_lootPromptStyle "0"
- //////
- //////Exposure
- mat_autoexposure_override_min_max "1" // required to get the other auto exposure commands working
- mat_autoexposure_max "1.3" // default 2, set to 1 and min to 0.8 to slightly lower the exposure of the world
- mat_autoexposure_min "1.2" //default 0.5
- mat_autoexposure_speed "1.5" // Speed between the exposure changes
- mat_autoexposure_uncap "0"
- mat_autoexposure_max_multiplier 1
- mat_autoexposure_min_multiplier 1
- mat_colorcorrection "1"
- mat_colorcorrection_editor "1"
- //////
- //////LOD Bias Exposure
- //mat_autoexposure_override_min_max "1"
- //mat_autoexposure_max "1.9" // default 2, set to 1 and min to 0.8 to slightly lower the exposure of the world
- //mat_autoexposure_min "1.9" //default 0.5
- //mat_autoexposure_speed "2" // Speed between the exposure changes
- //mat_autoexposure_uncap "0"
- //mat_autoexposure_max_multiplier "1.7"
- //mat_autoexposure_min_multiplier "1.7"
- //mat_colorcorrection "1"
- //mat_colorcorrection_editor "1"
- //////
- //no movement nulling
- alias +mfwd "-backward;+forward;alias checkfwd +forward"
- alias +mback "-forward;+backward;alias checkback +backward"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-backward;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- //kiktest
- //alias "+jumpkik" "+jump;+attack"
- //alias "-jumpkik" "-jump"
- //bind "v" "+jumpkik"
- //90% of this junk past this point prob does nothing
- //////Stank
- shadow_maxdynamic "0"
- r_decals "0"
- r_createmodeldecals "0"
- shadow_depth_dimen_min "0"
- shadow_depth_upres_factor_max "0"
- bugreporter_username ""
- viewmodel_recoil "0"
- mat_lightcull_subview 1
- mat_light_edit 1
- //mat_envmap_scale 0
- mat_envmapsize 4
- mat_envmaptgasize 4
- particle_dlights_enable 0
- dlight_enable 1 //0
- highlight_draw 0
- highlight_deferred_update 0
- mat_showenvmapmask 1
- dvs_enable 0
- //stream_enable 0
- Allowoverbright "1"
- adsp_debug "0"
- bugreporter_uploadasync "0"
- cl_aggregate_particles 0
- cl_autohelp 0
- cl_blurTapSize 0
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle "0"
- cl_clearhinthistory "1"
- cl_cloud_settings 0
- cl_cull_weapon_fx 1
- cl_debugrumble "0"
- cl_detaildist 0
- cl_detailfade 0
- cl_disable_ragdolls 1
- cl_disable_water_render_targets 1
- cl_disablehtmlmotd "1"
- cl_drawshadowtexture "0"
- cl_drawshadowtexture 0
- cl_ejectbrass 0
- cl_headbob_amp 0
- cl_headbob_freq 0
- cl_hud_color "5"
- cl_impacteffects 0
- cl_impacteffects_limit_exit 0
- cl_impacteffects_limit_general 0
- cl_impacteffects_limit_water 0
- cl_jiggle_bone_framerate_cutoff 0
- cl_muzzleflash_dlight_1st 0
- cl_muzzleflash_dlight_3rd 0
- cl_new_impact_effects 0
- cl_particle_fallback_base 0
- cl_particle_fallback_multiplier 0
- cl_particle_limiter_max_particle_count 0.1 //10
- cl_particle_limiter_max_system_count 0.1 //10
- cl_phys_maxticks 0
- cl_predict "1"
- cl_ragdoll_collide "0"
- cl_ragdoll_force_fade_time 0
- cl_ragdoll_force_fade_time_local_view_player 0
- cl_ragdoll_force_fade_time_on_moving_geo 0
- cl_show_splashes 0
- cl_show_splashes 0
- cl_showhelp 0
- cl_showpluginmessages "0"
- cl_simdbones_slerp 0
- cl_smooth 0
- snd_ducking_off "1"
- cl_soundemitter_flush "1"
- cl_use_simd_bones 0
- cl_viewmodel_pre_animate "0"
- csm_cascade_res "16"
- csm_coverage "0"
- csm_enabled "0"
- csm_enableunlock 1
- csm_world_shadows 0
- dlight_enable 0
- dof_enable "0"
- env_lightglow 0
- flex_smooth 0
- fog_enable 0
- fog_enable_water_fog 0
- fog_enableskybox 0
- fps_max_menu "120"
- func_break_max_pieces "0"
- gameinstructor_enable 0
- gl_clear 0
- hud_setting_adsDof "0"
- lightmap_ambient 0
- lightmap_realtimelight 0
- lightmap_realtimeshadows 0
- map_settings_override "1"
- mat_bloom_max_lighting_value 0
- mat_bloom_streak_amount 0
- mat_bloom_wide_amount 0
- mat_bloomscale 0
- mat_blur_b 0
- mat_blur_g 0
- mat_blur_r 0
- mat_bumpmap 0
- mat_clipz 0
- mat_colcorrection_forceentitiesclientside "0"
- mat_compressedtextures 1
- mat_debug_postprocessing_effects "0"
- mat_debugdepthval "0"
- mat_debugdepthvalmax "0"
- mat_depthbias_shadowmap 0
- mat_depthfeather_enable "0"
- mat_detail_tex 0
- mat_diffuse "1"
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightmap_ambient 1
- mat_disable_lightmaps 1
- mat_disable_lightwarp 1
- mat_disable_model_ambient 1
- mat_disable_ps_patch "1"
- mat_disablehwmorph "0"
- mat_dof_max_blur_radius 0
- mat_dof_quality 0
- mat_drawflat 1
- mat_dynamic_tonemapping 0
- mat_enable_ssr 0
- mat_envmaptgasize "0"
- mat_filterlightmaps "0"
- mat_filtertextures "0"
- mat_force_bloom 0
- mat_frame_color_enabled 0
- mat_fullbright 1
- mat_fxaa_enable "0"
- mat_global_lighting "0"
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_hide_sun_in_last_cascade 1
- mat_instancing "0"
- mat_local_contrast_scale_override 0
- mat_max_worldmesh_vertices "0"
- mat_maxframelatency "0"
- mat_monitorgamma_tv_enabled "0"
- mat_motion_blur_enabled 0
- mat_motion_blur_falling_intensity 0
- mat_motion_blur_falling_max 0
- mat_motion_blur_falling_min 0
- mat_motion_blur_forward_enabled 0
- mat_motion_blur_percent_of_screen_max 0
- mat_motion_blur_rotation_intensity 0
- mat_motion_blur_strength 0
- mat_norendering "1"
- mat_normalmaps 1
- mat_override_sky_colors 1
- mat_parallaxmap 0
- mat_phong 0 // May cause crashes on "1"
- mat_postprocess_enable 0
- mat_powersavingsmode "0"
- mat_queue_mode "-1"
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_shadowstate "0"
- mat_showlowresimage 1
- mat_sky_scale "5" //1
- mat_softwarelighting 0
- mat_specular 0
- mat_sun_highlight_size "0"
- mat_sun_scale "8" //1
- mat_superbloom 0
- mat_use_compressed_hdr_textures 1
- mat_vignette_enable 0
- mat_wateroverlaysize 0
- modeldecals_forceAllowed "-1"
- muzzleflash_light 0
- particle_cpu_level "0"
- particle_dlights_enable 0
- projectile_filltrails "2"
- r_3dsky 0
- r_DrawDisp 0
- r_PhysPropStaticLighting 0
- r_WaterDrawReflection 0
- r_ambientfraction "0.2"
- r_cheapwaterend "0"
- r_cheapwaterstart "0"
- r_dopixelvisibility 0
- r_drawbatchdecals 0
- r_drawflecks 0
- r_drawparticles 0
- r_drawsprites 0
- r_dynamic 0
- r_eyegloss "0"
- r_eyemove "0"
- r_eyes "0"
- r_fastzreject -1 //0
- r_flashlightdepthtexture "0"
- r_flashlightmodels "0"
- r_flex "0"
- r_forcecheapwater 1
- r_hunkalloclightmaps "0"
- r_jiggle_bones 0
- r_lightaverage 0
- r_lightcache_zbuffercache "0"
- r_lightmap 0
- r_lod_switch_scale "0.5"
- r_modeldecal_maxtotal "1"
- r_particle_lighting_enable 0
- r_particle_lighting_force 0
- r_particle_low_res_enable 1
- r_particle_sim_spike_threshold_ms 0
- r_particles_cull_all "0"
- r_rimlight 0
- r_rootlod 2
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- r_spray_lifetime 0
- r_sse_s 0
- r_teeth "0"
- r_updaterefracttexture "0"
- r_updaterefracttexture_allowmultiple "0"
- r_waterdrawrefraction "0"
- r_worldlightmin 0
- shadow_capable 0
- shadow_default_filter_size 0
- shadow_enable 0
- shadow_filter_maxstep 0
- shadow_maxspotshadows 0
- slide_viewTiltSide 0
- sprint_camera_smoothing_enabled "0"
- ssao_blur "0"
- ssao_enabled "0"
- ssao_tech "0"
- sssss_enable 0
- staticProp_budget "6000"
- static_shadow "1"
- static_shadow_res "0"
- stream_cache_high_priority_static_models 0
- stream_cache_preload_from_rpak 0
- stream_drop_unused 1
- stream_memory "0"
- stream_mode "none"
- stream_picmip "4.0"
- sv_screenShake_enabled 0
- telemetry_client_enable "0"
- telemetry_client_sendInterval "0"
- testhudanim scoperemoval
- tracer_extra 0
- viewmodelShake 0
- viewmodel_recoil 0
- viewmodel_selfshadow 0
- viewpunch_predictable_scalar "0.0"
- violence_ablood "0"
- violence_hblood "0"
- setting.shadow_maxspotshadows "0"
- //////
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