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- #
- # Paths matching patterns in this file are not considered for
- # inclusion by git status, git add, etc. Some patterns are more
- # specific by including directory paths in order to avoid
- # conflicts with similarly-named versioned files deeper in the
- # hierarchy (e.g. wesnoth-debug is the O0 executable produced
- # by scons, but data/core/images/maps/wesnoth.png is part of
- # the game assets).
- #
- #
- # General build output and related files
- #
- /wesnoth*
- /wesnothd*
- /campaignd*
- /cutter*
- /exploder*
- /test*
- /translations/
- /locales/
- *.exe
- *.dll
- #
- # CMake-generated files
- #
- CMakeFiles
- CMakeLists.txt.user
- CMakeLists.txt.user.1.3
- cmake_install.cmake
- CPackConfig.cmake
- CPackSourceConfig.cmake
- uninstall.cmake
- Makefile
- #
- # SCons-generated files
- #
- /build/
- .scons-option-cache
- .sconsign.dblite
- .sconf_temp
- config.h
- #
- # Visual C++
- #
- ALL_BUILD.vcproj
- INSTALL.vcproj
- PACKAGE.vcproj
- Project.sln
- ZERO_CHECK.vcproj
- uninstall.vcproj
- Project.ncb
- Project.suo
- *.vcproj.*.user
- #
- # CodeBlocks
- #
- Project.cbp
- Project.layout
- #
- # KDevelop
- #
- .kdev_include_paths
- .kdev4
- #
- # Eclipse
- #
- .settings
- .project
- .cproject
- revision.h
- #
- # ctags/etags output file
- #
- /tags
- /TAGS
- #
- # Other IDE or build system-generated files
- #
- /Lib/
- wesnoth.exp
- wesnoth.ilk
- wesnoth.lib
- wesnoth.ncb
- wesnoth.opt
- wesnoth.plg
- #
- # User data directory on Windows
- #
- /userdata
- #
- # Backup and temporary files, et cetera
- #
- *.swp
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