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- <root>
- <scripts>
- <include src="file://{resources}/scripts/playertables/playertables_base.js" />
- </scripts>
- <script>
- // Uncomment any of the following lines in order to disable that portion of the default UI
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY, true ); //Time of day (clock).
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES, false ); //Heroes and team score at the top of the HUD.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD, true ); //Lefthand flyout scoreboard.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL, true ); //Hero actions UI.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP, true ); //Minimap.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL, true ); //Entire Inventory UI
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP, true ); //Shop portion of the Inventory.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS, true ); //Player items.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY, false ); //Quickbuy.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER, true ); //Courier controls.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT, false ); //Glyph.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD, true ); //Gold display.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS, false ); //Suggested items shop panel.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS, true ); //Hero selection Radiant and Dire player lists.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME, false ); //Hero selection game mode name display.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK, false ); //Hero selection clock.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS, false ); //Top-left menu buttons in the HUD.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME, true ); //Endgame scoreboard.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND, true ); //Top-left menu buttons in the HUD.
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_TOWN_PORTAL_SCROLL, false );
- GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS, false );
- // These lines set up the panorama colors used by each team (for game select/setup, etc)
- GameUI.CustomUIConfig().team_colors = {}
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_GOODGUYS] = "#3dd296;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_BADGUYS ] = "#F3C909;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_1] = "#c54da8;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_2] = "#FF6C00;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_3] = "#3455FF;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_4] = "#65d413;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_5] = "#815336;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_6] = "#1bc0d8;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_7] = "#c7e40d;";
- GameUI.CustomUIConfig().team_colors[DOTATeam_t.DOTA_TEAM_CUSTOM_8] = "#8c2af4;";
- </script>
- <Panel>
- <!-- CustomUIElements go here.-->
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/barebones_notifications.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/barebones_attachments.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/barebones_worldpanels.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/containers/container_base.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/modmaker/modmaker.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/selection.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/test/test.xml" />
- <!-- From Overthrow.
- <CustomUIElement type="HudTopBar" layoutfile="file://{resources}/layout/custom_game/multiteam_top_scoreboard.xml" />
- <CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/overthrow_item_notification.xml" />
- <CustomUIElement type="GameSetup" layoutfile="file://{resources}/layout/custom_game/team_select.xml" />
- <CustomUIElement type="FlyoutScoreboard" layoutfile="file://{resources}/layout/custom_game/multiteam_flyout_scoreboard.xml" />
- <CustomUIElement type="HeroSelection" layoutfile="file://{resources}/layout/custom_game/multiteam_hero_select_overlay.xml" />
- <CustomUIElement type="EndScreen" layoutfile="file://{resources}/layout/custom_game/multiteam_end_screen.xml" />
- <CustomUIElement type="GameInfo" layoutfile="file://{resources}/layout/custom_game/overthrow_game_info.xml" />
- -->
- </Panel>
- </root>
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