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Generically-Titled Fire Emblem Quest: Part 13 Summary

Aug 5th, 2015
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  1. Part 13 Link: http://suptg.thisisnotatrueending.com/archive/41652929/
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  3. Part 13 Summary
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  5. -Ellen and the rest of the group started to travel through Heim's vast deserts. She was frustrated by this environment's mobility-limiting effects and had to convince Reese to get out of his armor before he cooked himself alive in it.
  6. -Ellen then interrupted an... interesting conversation between Dama, Mitchell, and Stefyn. After successfully alienating her least favorite duo from the conversation with the wolf, she ran ahead to see how Garrus was faring.
  7. -Garrus, meanwhile, was mostly just concerned with Mimon, the magical mercenary, being so far ahead of the group. Ellen offered to go with Zoe and keep up with him. When that was vetoed by Monica (on the grounds that Zoe should focus on keeping close to the princess), she instead flew out there with Cheryl, the middle pegasus sister.
  8. -Mimon wound up running REALLY far out after seeing something, which turned out to be a familiar-looking man squaring off against the Deadlord Simia as winged bandits closed in.
  9. -Ellen ran in and attacked Simia despite Mimon's telling her to stay back, causing chaos to erupt while the trio was still far ahead from the other knights.
  10. -In short, Ellen and the familiar swordsman both nearly died because of Simia's speed and skill, but they were able to push the defective deadlord's buttons enough for her to shout out three names: Tigris (a fellow deadlord), Bolse, and Lars. They were only saved because Cheryl swooped in just in time to prevent Simia from delivering a killing blow after she and Mimon were left fighting off all of the Vautou, followed by the wind sage driving away all surviving bandits before they could go in for the kill. It seemed like Simia was bossing the bandits around as she fled with one of them.
  11. -After another bout with drifting out of consciousness, Ellen awoke later that night and realized that, yeah, that familiar swordsman is Gorman, her absent mentor. Shortly after waking up, he started to chastise her for being so gung ho about protecting others to the point where she only puts them in danger. She was... frustrated with this being their first talk in over a year, to say the least, and after a bit the two went to tell King Drasma and the rest of the people who participate in meetings with him (as well as Dama, Katina, and her escorts) about what they'd heard Salia say.
  12. -Katina was delighted to hear of Bolse having been mentioned by a Deadlord, figuring that they had a lead on her twin brother's location... as well as learning that he is, in all likelihood, the necromancer who's been antagonizing the group and summoning the undead. Lars' name, on the other hand, incited shock from most of the rest of the group. It turns out that someone named Lars is the eldest son of King Drasma and his ex-wife. Lars and his mother, then-queen Alexia, wound up defecting to Dain, her homeland, when it wound up at war with Neir. Apparently in the process they "cursed" Tarvos Valley.
  13. -After the meeting, Ellen decided to hang out with Cheryl, who decided she needed to "unwind" with her by... sparring while chatting. Ellen agreed to this unusual form of skinship, figuring that Cheryl clearly has good ideas about staying in a good state of mind.
  14. -While going at it, Cheryl asked Ellen questions about romance, admitting to never experiencing romantic attraction herself (and not expecting to) but being, in her own words, "nosy" about other people's. Ellen vaguely admitted to liking somebody, but didn't say who and was ultimately consoled by Cheryl on previously-unseen doubts about anyone being interested in someone who risks (and nearly loses) her life so often.
  15. -The next morning over breakfast, Gorman made good on his promise to start telling his story, why he left, but began on the note of saying that he would start with how he met a dear friend of his: Tabat.
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  17. Confirmed Party Members (as of end of thread 13):
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  19. -Ellen (Mercenary Class) The player character, a young woman raised in the village of Orsin. As vaguely-defined in personality as any earlygame quest protagonist.
  20. -Natalie/Nat (Cleric) Ellen's only living friend from Orsin, who works with staves and kept up the local church. Has a cold exterior despite being sensitive. Collects the most things.
  21. -Reese (Knight Class) A farmhand from the same town as Ellen, Nat, and Lambert. Has a lot of zeal, but might be a bit of a slimeball. Was a notorious drunkard in Orsin village, often hitting on Ellen and trying to make excuses for her to drink with him (it may be why she never does so in general). The most dedicated to a goal.
  22. -Biff (red cavalier) Biff is enthusiastic and outgoing, but tends to be misinterpreted. The most likely to act on instinct.
  23. -Byron (green cavalier) A social knight with Garrus' personal guard. Unlike his friend, he is collected and somewhat reserved. The best judge of character.
  24. -Robert (Fighter Class) A loud and rude lumberjack who was with Orsin's local guard/militia. The most argumentative.
  25. -Jay (Fighter Class) A silent and passive lumberjack who was with Orsin's local guard/militia. The best listener.
  26. -Garrus (Axe Lord) The crown prince of Neir, son of King Drasma. Surprisingly timid and small-framed, but capable of waving a regal axe with relative ease. The most eager to please.
  27. -Yvette (Paladin) A middle-aged retainer for Prince Garrus. Often speaks in his place due to his timidness, and has a motherly quality to her which can sometimes turn scary. The loudest when angry.
  28. -Mitchell (Thief/Outlaw Class) A former thief who seems to be friendly enough. Has friends in unsavory places, and sometimes does something amoral, but isn't malicious. Has the best dreams.
  29. -Quidel (Horseman/Nomad Class) A son of the nomadic Tarvos tribe that primarily exists in the Johan region, on good terms with the royalty of Neir. The biggest history buff.
  30. -Cheryl (Pegasus Knight) A cheerful Pegasus Rider who often acts as a messenger for Garrus, the middle child of three sisters. The most upbeat.
  31. -Stefyn (Myrmidon) A cowardly swordfighter who was tangled up in the Johalva bandits. Seems to genuinely want to reform, but Ellen absolutely despises him for killing Lambert. Sleeps the least.
  32. -Salia (Class Unknown) Garrus' younger sister. Went to live with the Tarvos at the age of six, much earlier than younger siblings of either royal family tend to (typically they wait until they're just slightly younger than Quidel, which is to say how old she would be now). Was returned to Rakche upon her father learning of the possibility of someone targeting his children's lives. The heaviest sleeper.
  33. -Monica (Falcoknight) Cheryl's older sister, a significantly colder person than her sister. Apparently the personal retainer for Salia. The fondest of solitude.
  34. -Zoe (Pegasus Knight) The younger sister of Cheryl and Monica, a pegasus knight who actually detests fighting, only doing it anyway to get closer to her sisters. Set to become a member of Salia's personal guard. The prettiest smile.
  35. -Dama (Garou) One of the two younger children of Lady Loba, a hot-blooded speaker-of-her-mind. Childhood friends with Princess Salia. Acts more doglike than most Garou. The least shameful about scratching herself in public.
  36. -Katina (Mage) The daughter of Mage General Corneria of Heim, met in her early teens. Blonde, excitable, naive, and romantic, she has a lot of magical visions of her missing twin brother, Bolse, and has begun to investigate their meanings in a search for him. Falls in love the fastest.
  37. -Logan (Summoner) A largely-built, personable man who accompanies Katina on orders from the Mage General. Wields light magic and is able to summon the forms of living monsters to fight for him. The most optimistic.
  38. -Mimon (Sage) A lone mercenary and a master of the wind magic Excalibur. Was hired by the Mage General to accompany Katina. Mostly serious and thoughtful, if a bit of a showoff. The hardest to hit.
  39. -Gorman (Hero Class) The former captain of Orsin's local guard, before leaving town to become a mercenary shortly before the story began. He taught Ellen and Lambert how to fight with a sword, emphasizing a balance of one's physical traits. A stern but compassionate man, around seven or eight years his proteges' senior. Gets sick the least.
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  41. Names to keep in mind:
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  43. -King Drasma (Wyvern Monarch) The king of the nation of Neir, and the father of Prince Garrus and Princess Salia. A warrior king who ordered his son and his small band to wipe out a notorious group of bandits. A boisterous man who is surprisingly fond of staves and healing, while also very protective of his children.
  44. -Khozen (Wyvern) A silver-scaled wyvern older than Neir itself, having loyally served the rightful ruler of Neir since Queen Hauteclere hatched him with the Scepter of Katri. Riding him, she was able to lead a Revolution and found Neir.
  45. -Hauteclere (Wyvern Monarch) The first queen of Neir. Famous for hatching Khozen and starting a persevering alliance with the Tarvos Nomads, both essential actions in a successful revolution against the Gerxel empire. Considered one of the most important figures in Teege history. Apparently banished the Garou to the mountains after the war.
  46. -Antiman (Nomadic Trooper, presumably) Quidel's uncle, younger brother to the chief of the Tarvos. A trusted friend, advisor, and diplomat to King Drasma. A caring man of few words. Has been left in charge of Neir in the royal family's absence.
  47. -Garou Tribe (Garou and Managarm, for the most part) A tribe of beastlike shapeshifters living in the mountain range between Neir and Heim. Currently led by a Managarm named Loba. Ellen wouldn't know much about them yet.
  48. -Vaga (Garou) The son of Lady Loba, part of the same litter as Dama was. A bit of a hometown hero, he's a quiet, broody pretty boy™ and a bit of an opportunistic scoundrel. Habitually burglarizes places, and is fiercely protective of his mother. The most unpredictable.
  49. -Ahua (Garou or Managarm) The oldest child of Chief Loba of the Garou tribe. Appears to be dutiful, but also gets mad weirdly easy.
  50. -Bolse (Class unknown) Katina's twin brother. The missing son of Mage General Corneria.
  51. -Corneria (Presumably something Magical) Mage General of Heim and mother of Katina and Bolse. Arranged for a meeting with King Drasma to discuss the matter of magical assassins.
  52. -Deadlords (Bovis: Hero, Tigris: Berserker, Simia: Swordmaster) Twelve exceptionally powerful undead warriors who are able to be summoned by unknown means. Three have been seen to be created by/working for the deaf necromancer's faction so far. Bovis is his personal bodyguard, Tigris has become a commander of undead legions, and Simia... was supposed to act as an assassin, but immediately disobeyed orders and abandoned Tigris in the Garou Mountains. Apparently there was a mistake in summoning her. The other nine have not been seen, but are suspected to exist.
  53. -The Vautou (Class unknown) Groups of winged bandits that make Heim's deserts their home. They were VERY recently taken over by Simia, having cut down their previous chief and asserted her dominance.
  54. -Laurina (Pirate?) An ex-girlfriend of Biff's mentioned briefly by Byron while recounting the duo's days as mercenaries. Apparently traveled with them awhile before breaking up with the red knight in circumstances only described as "nasty."
  55. -Lars (Class Unknown) The elder brother of Garrus and Salia, the true heir to Neir's throne... had he not defected to Dain during a war ten years ago alongside his mother.
  56. -Alexia (Class Unknown) The mother of Lars, Garrus, and Salia, former queen of Neir. Defected to her homeland, Dain, during a horrible war between it and Neir.
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  58. Deceased units:
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  60. -Lambert (Mercenary Class, died in thread 2) The son of the captain of Orsin village's guard and Ellen's closest friend, a real showy bastard. A talented swordsman who was found half-dead after a fight with a myrmidon with Stefyn (when he was with the Johalva). He died early the next morning despite the best efforts of Garrus' knights and Nat. The least confident.
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  62. Defeated bosses:
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  64. -Tabat (Berserker, died in thread 3) The leader of the fearsome Johalva bandits, who terrorized Tarvos valley and most recently destroyed Orsin village. Garrus' father, King Drasma, tasked him with wiping this faction out. While alive, he personally oversaw the capture of Natalie and Ellen, and was the one who ordered Stefyn to kill Lambert. Personally killed by Ellen, with the aid of Prince Garrus, in the former outpost his group had taken over. Was once friends with Gorman.
  65. -Incomplete Dracozombies (died in thread 5) Four Dracozombies, summoned by a deaf, fair-haired, signing spellcaster whose face Ellen didn't see. They were all in various states of incompleteness, making them look even more dead than the much more threatening complete Dracozombies. Apparently sent to kill prince Garrus, as by far the strongest of the quartet was focusing primarily on fighting him.
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