Anonymouse10101

Rocitizen FE Spawn Car

Jun 8th, 2019
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  1. while true do
  2. local Remote = game.Workspace.CommunicationRelays.Car['SpawnCar']
  3.  
  4. local Arguments = {
  5. [1] = {
  6. ["SpawnLocation"] = "Dealership",
  7. ["CurrentSpecs"] = {
  8. ["Hood"] = "Standard",
  9. ["Spoiler"] = "None",
  10. ["SpoilerColor"] = "Mid gray",
  11. ["PrimaryColor"] = "Medium blue",
  12. ["Rims"] = "5 Spoke",
  13. ["SkirtsColor"] = "Mid gray",
  14. ["Price"] = 1,
  15. ["SecondaryColor"] = "Medium stone grey",
  16. ["Skirts"] = "None",
  17. ["Frame"] = "Jaguar",
  18. ["Initiate"] = false,
  19. ["RimColor"] = "Medium stone grey"
  20. }
  21. }
  22. }
  23.  
  24. Remote:InvokeServer(unpack(Arguments))
  25. end
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