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- <?xml version="1.0" encoding="utf-8"?>
- <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <asset>
- <contributor>
- <author>Blender User</author>
- <authoring_tool>Blender 2.80.74</authoring_tool>
- </contributor>
- <created>2019-07-17T19:57:32</created>
- <modified>2019-07-17T19:57:32</modified>
- <unit name="meter" meter="1"/>
- <up_axis>Z_UP</up_axis>
- </asset>
- <library_effects>
- <effect id="Material-effect">
- <profile_COMMON>
- <newparam sid="Untitled_001-surface">
- <surface type="2D">
- <init_from>Untitled_001</init_from>
- </surface>
- </newparam>
- <newparam sid="Untitled_001-sampler">
- <sampler2D>
- <source>Untitled_001-surface</source>
- </sampler2D>
- </newparam>
- <technique sid="common">
- <lambert>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <diffuse>
- <texture texture="Untitled_001-sampler" texcoord="UVMap"/>
- </diffuse>
- <reflectivity>
- <float sid="specular">0</float>
- </reflectivity>
- <transparency>
- <float sid="alpha">1</float>
- </transparency>
- <index_of_refraction>
- <float sid="ior">1.45</float>
- </index_of_refraction>
- </lambert>
- </technique>
- </profile_COMMON>
- </effect>
- <effect id="Material_001-effect">
- <profile_COMMON>
- <technique sid="common">
- <lambert>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <diffuse>
- <color sid="diffuse">0.8 0.8 0.8 1</color>
- </diffuse>
- <reflectivity>
- <float sid="specular">0</float>
- </reflectivity>
- <transparency>
- <float sid="alpha">1</float>
- </transparency>
- <index_of_refraction>
- <float sid="ior">1.45</float>
- </index_of_refraction>
- </lambert>
- </technique>
- </profile_COMMON>
- </effect>
- </library_effects>
- <library_images>
- <image id="Untitled_001" name="Untitled_001">
- <init_from>Untitled.001.png</init_from>
- </image>
- </library_images>
- <library_materials>
- <material id="Material-material" name="Material">
- <instance_effect url="#Material-effect"/>
- </material>
- <material id="Material_001-material" name="Material.001">
- <instance_effect url="#Material_001-effect"/>
- </material>
- </library_materials>
- <library_geometries>
- <geometry id="Plane_001-mesh" name="Plane.001">
- <mesh>
- <source id="Plane_001-mesh-positions">
- <float_array id="Plane_001-mesh-positions-array" count="12">-1 -1 0 1 -1 0 -1 1 0 1 1 0</float_array>
- <technique_common>
- <accessor source="#Plane_001-mesh-positions-array" count="4" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Plane_001-mesh-normals">
- <float_array id="Plane_001-mesh-normals-array" count="3">0 0 1</float_array>
- <technique_common>
- <accessor source="#Plane_001-mesh-normals-array" count="1" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Plane_001-mesh-map-0">
- <float_array id="Plane_001-mesh-map-0-array" count="12">1.00069e-4 0.9999001 0.9998998 9.998e-5 0.9998999 0.9998998 1.00069e-4 0.9999001 9.998e-5 1.00131e-4 0.9998998 9.998e-5</float_array>
- <technique_common>
- <accessor source="#Plane_001-mesh-map-0-array" count="6" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <vertices id="Plane_001-mesh-vertices">
- <input semantic="POSITION" source="#Plane_001-mesh-positions"/>
- </vertices>
- <triangles material="Material-material" count="2">
- <input semantic="VERTEX" source="#Plane_001-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Plane_001-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Plane_001-mesh-map-0" offset="2" set="0"/>
- <p>1 0 0 2 0 1 0 0 2 1 0 3 3 0 4 2 0 5</p>
- </triangles>
- </mesh>
- </geometry>
- <geometry id="Plane-mesh" name="Plane">
- <mesh>
- <source id="Plane-mesh-positions">
- <float_array id="Plane-mesh-positions-array" count="12">-1 -1 0 1 -1 0 -1 1 0 1 1 0</float_array>
- <technique_common>
- <accessor source="#Plane-mesh-positions-array" count="4" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Plane-mesh-normals">
- <float_array id="Plane-mesh-normals-array" count="3">0 0 1</float_array>
- <technique_common>
- <accessor source="#Plane-mesh-normals-array" count="1" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Plane-mesh-map-0">
- <float_array id="Plane-mesh-map-0-array" count="12">1 0 0 1 0 0 1 0 1 1 0 1</float_array>
- <technique_common>
- <accessor source="#Plane-mesh-map-0-array" count="6" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <vertices id="Plane-mesh-vertices">
- <input semantic="POSITION" source="#Plane-mesh-positions"/>
- </vertices>
- <triangles material="Material_001-material" count="2">
- <input semantic="VERTEX" source="#Plane-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Plane-mesh-map-0" offset="2" set="0"/>
- <p>1 0 0 2 0 1 0 0 2 1 0 3 3 0 4 2 0 5</p>
- </triangles>
- </mesh>
- </geometry>
- </library_geometries>
- <library_visual_scenes>
- <visual_scene id="Scene" name="Scene">
- <node id="Plane_001" name="Plane.001" type="NODE">
- <matrix sid="transform">5.750594 0 0 0 0 5.750594 0 0 0 0 5.750594 0 0 0 0 1</matrix>
- <instance_geometry url="#Plane_001-mesh" name="Plane.001">
- <bind_material>
- <technique_common>
- <instance_material symbol="Material-material" target="#Material-material">
- <bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
- </instance_material>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- <node id="Plane" name="Plane" type="NODE">
- <matrix sid="transform">1.457372 0 0 1.056547 0 1.457372 0 -1.156034 0 0 1.457372 0.05811336 0 0 0 1</matrix>
- <instance_geometry url="#Plane-mesh" name="Plane">
- <bind_material>
- <technique_common>
- <instance_material symbol="Material_001-material" target="#Material_001-material">
- <bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
- </instance_material>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- </visual_scene>
- </library_visual_scenes>
- <scene>
- <instance_visual_scene url="#Scene"/>
- </scene>
- </COLLADA>
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