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Darth Nox

Jan 19th, 2020
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  1. Bio:
  2.  
  3. Name - Darth Nox (True Name Unknown)
  4.  
  5. Gender - Female
  6.  
  7. Personality - Ruthless and Callous Schizophrenic
  8.  
  9. Race/Species - Human of Sith descent
  10.  
  11. 'Alignment' - Insanely Dark Side
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  13.  
  14. Etiquettes:
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  16. Sith - Knowledge and understanding of the Sith ways, mannerisms, and culture.
  17.  
  18. Imperial - Knowledge and understanding of the citizenry belonging to the Sith Empire.
  19.  
  20. Slave - Knowledge and understanding of the downtrodden's ways and their mannerisms.
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  22. Savage - Knowledge and understanding of how to talk to bloodthirsty beasts usually by beating something to death.
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  24. Insane - Knowledge and understanding of what it is to have a lack of understanding in reality.
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  27. Proficiencies: Lightsabers, Double-bladed Lightsabers, vibroblades, and electrostaffs
  28.  
  29.  
  30. Lightsaber Forms:
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  32. Master Schii-Cho - Additional +3 Modifier to Disarming Attacks, purely defensive maneuvers, and Sweeping attacks made against groups of enemies. -1 Penalty Modifier for use against single opponents.
  33.  
  34. Expert Makashi - Additional +4 Modifier to attacks and defensive maneuvers made against a Lightsaber or Vibroblade fighter. -4 Penalty Modifier for use against Blaster-wielding opponents and defending against blaster fire. Cancels Ataru and Juyo bonuses to defending and attacking against a specific target up to proficiency.
  35.  
  36. Expert Soresu - Additional +4 Modifier to purely defensive maneuvers and when used to defend against blaster fire. (Modifiers can Stack)
  37.  
  38. Advanced Ataru - Additional +1 modifier to Acrobatic Attacks. Additional +3 Modifier to Opening Acrobatic Attacks and when attacking or defending against a specific target. -4 Penalty Modifier for defending against blaster fire, use against blaster wielding opponents, and to Acrobatic Attacks made in confined spaces.
  39.  
  40. Master Niman - Additional +3 Modifier to attacks made in conjunction with a force ability, force abilities made after an attack, defending against blaster fire, defending against force abilities, and purely defensive maneuvers.
  41.  
  42.  
  43. Force Forms:
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  45. Force Channel - You constantly channel the force through your mortal coil, boosting the rate at which you generate Force energy, the damage and effectiveness of your force abilities, and your ability to resist them. +3 Modifier to use of destructive Force Abilities. +2 Modifier to resisting Force Abilities.
  46.  
  47. Force Potency - By supercharging your form with the Force Energy you instinctively channel, you can boost the power and efficiency of your Force Abilities at a great cost of Force Energy. +6 to use of Force Abilities. Force abilities severely drain Force energy reserves.
  48.  
  49. Force Mastery - It takes much to understand how to properly channel the Force and more to get the most you can out of it. The power, duration, and efficiency of force abilities are boosted to their maximum at a great cost of Force Energy. +8 to use of Force Abilities. Force abilities severely drain reserves.
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  51.  
  52. Force Abilities:
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  54. Master Telekinesis - Pull, Push, Levitate, Throw, Smash, Choke, Crush, and Compression Blast. Destructive ability and effectiveness scale with proficiency.
  55.  
  56. Grandmaster Force Concealment - Can camouflage oneself with the Force and hide their force sensitivity. Ability and Effectiveness scale with proficiency.
  57.  
  58. Grandmaster Mind Manipulation - Mind reading, Force 'Persuasion,' alter sense perception, Affect Mind, Dominate Mind, Mind Wipe, Insanity, Mass Insanity, Mass Dominate Mind, Mass Mind Wipe, Mass Alter Sense Perception Ability and efficiency increase with proficiency.
  59.  
  60. Grandmaster Force Lightning - Fingertips may emit electricity channeled by the Dark Side of the Force. Destructive ability and effectiveness scale with proficiency.
  61.  
  62. Master Emotion Channeling - You can generate a great amount of Force Energy through channeling intense emotion.
  63.  
  64. Master Healing - Stop bleeding, Close Wounds, Mend Bones, Accelerate Healing, and Rejuvenate. Ability and efficiency increase with proficiency.
  65.  
  66. Grandmaster Life Draining - Vampiric touch, Entropic Beam, Grand Death Field. Destructive ability and effectiveness scale with proficiency.
  67.  
  68. Expert Force Reinforcement - Speed, Strength, Endurance, Force Scream, and light Force Armor. Grants an up to +3 Modifier depending on what level you channel your abilities and the physical abilities of your opponent.
  69.  
  70. Master Force Absorption - Force energy from Master Level Force Abilities are completely absorbed and Grandmaster Level Force Abilities are partially absorbed. Allows the user to drain the Force from their surroundings and from other people.
  71.  
  72. Known Skills:
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  74. Master Assassination - +4 Modifier to Sneak Attacks
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