dantarion

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May 15th, 2012
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  1. 0x3 0x141 0x20 0x2c 0x38 0x53c
  2. NORMAL
  3. (-1, 1324, 12, 5308)
  4. STAND CROUCH STAND_TO_CROUCH CROUCH_TO_STAND TAKEOFF_V JUMP_V LANDING_V TAKEOFF_F JUMP_F LANDING_F TAKEOFF_B JUMP_B LANDING_B TURN_S TURN_C TURN_W FORWARD BACKWARD DASH BACKDASH TAKEOFF_V_HIGH JUMP_V_HIGH LANDING_V_HIGH TAKEOFF_F_HIGH JUMP_F_HIGH LANDING_F_HIGH TAKEOFF_B_HIGH JUMP_B_HIGH LANDING_B_HIGH GUARD_S GUARD_C RUN_START RUN_LOOP RUN_END RINGOUT_START RINGOUT_LOOP RINGIN_START RINGIN_LOOP RINGIN_END CC_RINGOUT_START CC_RINGOUT_LOOP CC_RINGIN_START CC_RINGIN_LOOP CC_RINGIN_END TC_ASSIST TC_ATTACK TC_RINGOUT_START_B TC_RINGOUT_LOOP_B TC_RINGOUT_START_F TC_RINGOUT_LOOP_F CA_FINISH PANDORA_METAMORPHOSE GUARD_ML GUARD_MM GUARD_MH GUARD_LL GUARD_LM GUARD_LH GUARD_HL GUARD_HM GUARD_HH GUARD_CL GUARD_CM GUARD_CH RISE_U RISE_D 5LP 5MP 5HP 5LK 5MK 5HK 5LPF 5MPF 5HPF 5LKF 5MKF 5HKF 2LP 2MP 2HP 2LK 2MK 2HK 8LP 8MP 8HP 8LK 8MK 8HK 9LP 9MP 9HP 9LK 9MK 9HK LAUNCH LAUNCH_HIT TC_LAUNCH TC_LAUNCH_HIT GUARD_CANCEL THROW_F THROW_B THROW_F_ATTACK THROW_F_DAMAGE THROW_B_ATTACK THROW_B_DAMAGE KOGETSU CROSS_ARTS CROSS_ARTS_HIT CROSS_ARTS_DMG CHANGE_HOUOU_N CHANGE_SEMUKE_N CHANGE_NORMAL_H CHANGE_SEMUKE_H CHANGE_NORMAL_S CHANGE_HOUOU_S CANCEL_HOUOU CANCEL_SEMUKE KASUISHO_L KASUISHO_M KASUISHO_M_HASEI KASUISHO_H KASUISHO_H_HASEI1 KASUISHO_H_HASEI2 KASUISHO_EX KASUISHO_EX_HASEI1 KASUISHO_EX_HASEI2 RYUSEI_L RYUSEI_L_HIT1 RYUSEI_L_HIT2 RYUSEI_L_HIT3 RYUSEI_M RYUSEI_M_HIT1 RYUSEI_M_HIT2 RYUSEI_M_HIT3 RYUSEI_H RYUSEI_H_HIT1 RYUSEI_H_HIT2 RYUSEI_H_HIT3 RYUSEI_EX RYUSEI_EX_HIT1 RYUSEI_EX_HIT2 RYUSEI_EX_HIT3 RYUSEI_L_LAND RYUSEI_M_LAND RYUSEI_H_LAND RYUSEI_EX_LAND RYUSEI_L_HIT_LAND RYUSEI_M_HIT_LAND RYUSEI_H_HIT_LAND RYUSEI_EX_HIT_LAND HIEN_DMG SC_L SC_M SC_H SC_L_Lv1 SC_M_Lv1 SC_H_Lv1 SC_Lv2_L/M/H SC_Lv2_L/M/H_RAN1 SC_Lv2_L/M/H_RAN2 SC_Lv3_L/M/H SC_Lv3_L/M/H_RAN1 SC_Lv3_L/M/H_RAN2 SC_Lv3_L/M/H_RAN3 SC_Lv3_L/M/H_RAN4 SC_Lv3_L/M/H_RAN5 SC_EX SC_SA SC_Lv2_EX SC_Lv2_EX_RAN1 SC_Lv2_EX_RAN2 SC_SA_CROSS_ARTS SC_SA_RAN1 SC_SA_RAN2 SC_SA_RAN3 SC_SA_RAN4 SC_SA_RAN5 SC_HIT_A SC_HIT_B SC_DMG TC_5LP TC_5MP TC_5HP TC_5LK TC_5MK TC_5HK TC_5LPF TC_5MPF TC_5HPF TC_5LKF TC_5MKF TC_5HKF TC_2LP TC_2MP TC_2HP TC_2LK TC_2MK TC_2HK APPEAL_01 ROUND_WIN01 ROUND_WIN02 ROUND_LOSE ROUND_DRAW MATCH_WIN_MAIN MATCH_WIN_SUB MATCH_LOSE GENERAL_INTRO_MAIN GENERAL_INTRO_SUB OFFICIAL_INTRO COUNTDOWN_MAIN COUNTDOWN_SUB CONTINUE_MAIN CONTINUE_SUB MBOSS_INTRO_GENERAL MBOSS_INTRO_VEG_JRI RIVAL_INTRO_23 FIELD_CHANGE_WINNER_O1 FIELD_CHANGE_WINNER_O2 FIELD_CHANGE_LOSER_O1 FIELD_CHANGE_LOSER_O2 FIELD_CHANGE_WINNER_P1 FIELD_CHANGE_WINNER_P2 FIELD_CHANGE_LOSER_P1 FIELD_CHANGE_LOSER_P2 INTRO IDLE EMOTION_A_START EMOTION_A_LOOP EMOTION_A_TO_IDLE EMOTION_A_TO_B EMOTION_B_START EMOTION_B_LOOP EMOTION_B_TO_IDEL EMOTION_B_TO_A
  5. HOUOU
  6. (0, 378, 12, 1524)
  7. H_STAND H_CROUCH H_TURN_S H_TURN_C H_TURN_W H_FORWARD H_BACKWARD H_DASH H_BACKDASH KYUHO_L KYUHO_M KYOHO_H KYOHO_EX TOUKU_L TOUKU_M TOUKU_H TOUKU_EX ZENSEN_L ZENSEN_M ZENSEN_H ZENSEN_EX SENKYUTAI_L SENKYUTAI_M SENKYUTAI_H SENKYUTAI_EX SENKYUTAI_L_LAND SENKYUTAI_M_LAND SENKYUTAI_H_LAND SENKYUTAI_EX_LAND
  8. SEMUKE
  9. (0, 399, 12, 1608)
  10. S_STAND S_TURN_S S_TURN_C S_TURN_W S_FORWARD S_BACKWARD S_DASH S_BACKDASH HANSIN_RENBANDA_L HANSIN_RENBANDA_L HANSIN_RENBANDA_M HANSIN_RENBANDA_H HANSIN_RENBANDA_EX KOOTEN_L KOOTEN_M KOOTEN_H KOOTEN_EX TYOUKYU_L TYOUKYU_M TYOUKYU_H TYOUKYU_EX HIEN_L HIEN_M HIEN_H HIEN_EX HIEN_L_LAND HIEN_M_LAND HIEN_H_LAND HIEN_EX_LAND HIEN_CANCEL HIEN_CANCEL_LAND HIEN_HIT HIEN_EX_HIT KOBIKYAKU_L KOBIKYAKU_M KOBIKYAKU_H KOBIKYAKU_EX HANSINGEKI_L HANSINGEKI_M HANSINGEKI_H HANSINGEKI_EX
  11. ------
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