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- angarock - Beginning of a valley (n,ne,nw,out)
- arrakis - Desert (e,se,s,stairs)
- broxima - A well maintained section of road (n,e,s,w,ne,se,sw,nw)
- castle - Travelling along a well worn road (n,e,s,w,ne,se,sw,nw)
- circus - Special Place (n,e,s,w,ne,se,sw,nw,circus)
- city - Central square (n,e,s,w)
- clearing - A clearing high in the mountains (n,e,ne,sw)
- cornfield - Country Road (e,w)
- dragon - A path leading into the hills (n,out)
- dragonlake - A small beachside path towards the Healing Springs (s,nw)
- dream - A path leading through forest (n,e,w,ne,nw,out)
- druids - The entrance to the castle of druids (s,path)
- dryads - Entrance to an ancient forest. (s,path)
- ebon - Entrance to Ebon Stronghold (n,e,w)
- elvenisle - Jetty (n,w)
- erinia - Centre of the village (n,e,s,w,smallhut,largehut)
- fantasy - Small opening (forest)
- fields - Special Place (n,e,s,w,ne,se,sw,nw,field)
- fireplane - Clearing (sw,out)
- forest - Near a valley (s,valley)
- greenlight - Snowcovered entrance of The Castle of Greenlight (n,s)
- greyhawk - Special Place (enter,n,s,w,sw,nw)
- grimhildr - On a snowy glacier path (e,s,se,leave)
- harbour - The old Sea Road (e,s,w)
- highwall - On a path leading to Highwall (n,out)
- hillside - Special Place (n,e,s,w,ne,se,sw,nw,hillside)
- home - Special Place (e,w,nw)
- hor - A path in the bushes (n,e,s,w)
- island - An Island (ne,nw,out)
- isthmas - A narrow path (d,out)
- keep - Entrance to the Keep (e,s,w)
- kevins - On Kevin's Watch (d,climb)
- kriesha - A sandy road heading north and south (n,ne,e,w,nw,leave)
- maestar - The center of the marketplace (n,e,s,w)
- malbeth - Infront of Temple (n,se)
- manor - Special Place (n,e,s,w,ne,se,sw,nw,valley)
- mansion - The mansion's corridor (n,out)
- mellarnia - Special Place (enter,n,e,s,w,ne,se,sw,nw)
- mephala - In front of a burned forest (n,s)
- mines - Old Road (n,s)
- mountain - The bottom of a large mountain (u,out)
- mystery - On a path (w,path)
- nexus - The Navigator guild (n,w)
- obizuth - Special Place (n,e,s,w,ne,se,sw,nw,path)
- pagoda - A clearing in front of a wooden pagoda (enter,nw,out)
- pirateisland - Special Place (n,e,s,w,ne,se,sw,nw,portal)
- prison - Special Place (n,e,s,w,ne,se,sw,nw,prison)
- pyramid - Special Place (n,e,s,w,ne,se,sw,nw,pyramid)
- ramora - Special Place (n,e,s,w,ne,se,sw,nw,swamps)
- raven - Crossroads (n,ne,e,se,s,sw,w,nw)
- ravenkall - The Raven Plaza (n,e,s,w)
- revelstone - At the entrance to Revelstone (n)
- shaolin - Special Place (n,w,se,nw,entrance)
- silverwing - A claustrophobic storeroom (e)
- sirros - A juncture in the road. (n,e,s,w)
- stone - The stonemen village (n,e,s,w,ne,nw)
- swamps - Cluster of Trees (enter,road)
- temple - Special Place (n,s,w,se,sw)
- terray - A narrow path (path,out)
- tirith - Entrance to Minas Tirith (gates,fields)
- towanda - Central Park. (n,e,s,w)
- tower - Special Place (n,e,s,w,ne,se,sw,nw)
- tyrir - Intersection of Baker and 1st (n,e,w,gates)
- uhruul - On a cobblestone crossing, with roads winding upwards and downwards (n,e,s,w,u,d)
- valley - Valley (n,e,s,w,cave)
- wiztower - Outside the Tower of Wizardry (n,e)
- wolfcity - Wolf City entrance. (n)
- zamora - At the Zamorian border (n,s,w)
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