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- -- https://www.youtube.com/watch?v=mi-Npu1YJW4
- -- will force the target to constantly die and leave the game (USE USERNAME NOT DISPLAY NAME)
- target = "username here"
- while true do
- wait(0.2)
- if game.Players:FindFirstChild(target).Character ~= nil then
- if game.Players.LocalPlayer.Character ~= nil then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- Tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- Tool.GripForward = Vector3.new(0,0,1)
- Tool.GripRight = Vector3.new(0,-1,0)
- Tool.GripUp = Vector3.new(-1,0,0)
- Tool.GripPos = Vector3.new(0,-1.5,-3.5)
- Tool.Handle.Massless = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players:FindFirstChild(target).Character.HumanoidRootPart.CFrame + Vector3.new(6,0.7,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, game.Players:FindFirstChild(target).Character.HumanoidRootPart.Position)
- if game.Players.LocalPlayer.Character:FindFirstChild("SelectionBox") then
- else
- e = Instance.new("SelectionBox")
- e.Parent = Tool
- e.Adornee = Tool.Handle
- e.Color3 = Color3.new(0.0156863, 1, 0)
- e.LineThickness = 0.02
- end
- elseif game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- end
- if game.Players:FindFirstChild(target).Character.Humanoid.Health<1 then
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end
- end
- end
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