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Jan 2nd, 2025
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  1. -- locals
  2. local players = game:GetService("Players") -- Corrected the order of declaration
  3. local player = players.LocalPlayer -- Moved this line after players is defined
  4. local teams = game:GetService("Teams")
  5. local replicatedStorage = game:GetService("ReplicatedStorage") -- Added this for the ReplicatedStorage reference
  6. local redzlib = loadstring(game:HttpGet("https://raw.githubusercontent.com/realredz/RedzLibV5/refs/heads/main/Source.lua"))()
  7.  
  8. -- ^^^^^^^^^^^^
  9. local Window = redzlib:MakeWindow({
  10. Title = "Arbix Hub : Blue Lock",
  11. SubTitle = "by TOUKA",
  12. SaveFolder = "arbix hub | blue lock "
  13. })
  14.  
  15. Window:AddMinimizeButton({
  16. Button = { Image = "rbxassetid://122413984562434", BackgroundTransparency = 0 },
  17. Corner = { CornerRadius = UDim.new(0, 6) },
  18. })
  19.  
  20. -- tabs
  21. local Tab1 = Window:MakeTab({"Discord", "Info"})
  22. local Tab2 = Window:MakeTab({"Auto Things", "Home"})
  23. local Tab3 = Window:MakeTab({"Skills", "Sword"})
  24. local Tab4 = Window:MakeTab({"Flow And Style", "Signal"})
  25. local Tab5 = Window:MakeTab({"Items", "Locate"})
  26. local Tab6 = Window:MakeTab({"Misc", "Settings"})
  27.  
  28. -- auto farm starting
  29. local Section = Tab2:AddSection({"Auto Farm"})
  30.  
  31. local isAutoGoalEnabled = false
  32. local isAutoBallEnabled = false
  33.  
  34. local function AutoGoal()
  35. local character = player.Character or player.CharacterAdded:Wait()
  36. local football = workspace:FindFirstChild("Football")
  37.  
  38. if football then
  39. while isAutoGoalEnabled do
  40. if character:FindFirstChild("Football") then
  41. -- Teleport to the goal based on the player's team
  42. local goalPosition
  43. if player.Team.Name == "Away" then
  44. goalPosition = workspace.Goals.Away.CFrame
  45. elseif player.Team.Name == "Home" then
  46. goalPosition = workspace.Goals.Home.CFrame
  47. end
  48.  
  49. if goalPosition then
  50. character:SetPrimaryPartCFrame(goalPosition) -- Teleport to the goal
  51. wait(0.1) -- Short wait to ensure teleportation is processed
  52. -- Immediately shoot the ball after teleporting
  53. local args = {
  54. [1] = 30,
  55. [4] = Vector3.new(0, 0, 0)
  56. }
  57. replicatedStorage.Packages.Knit.Services.BallService.RE.Shoot:FireServer()
  58. end
  59.  
  60. wait(1) -- Wait before the next action to avoid spamming
  61. else
  62. wait(0.5) -- Shorter wait if the player doesn't have the football
  63. end
  64. end
  65. end
  66. end
  67.  
  68. local Toggle1 = Tab2:AddToggle({
  69. Name = "Auto Goal",
  70. Description = "Automatically goes to the goal when you have the football.",
  71. Default = false,
  72. Callback = function(value)
  73. isAutoGoalEnabled = value
  74. if isAutoGoalEnabled then
  75. AutoGoal() -- Start the AutoGoal function
  76. end
  77. end
  78. })
  79.  
  80. local function trackFootball()
  81. local character = player.Character or player.CharacterAdded:Wait()
  82.  
  83. while isAutoBallEnabled do
  84. local football = workspace:FindFirstChild("Football")
  85. if football then
  86. if not character:FindFirstChild("Football") then
  87. character:SetPrimaryPartCFrame(football.CFrame) -- Teleport to the football
  88. end
  89. else
  90. print("Football is not in workspace anymore")
  91. end
  92. wait(0.1) -- Wait for 0.1 seconds before checking again
  93. end
  94. end
  95.  
  96. local Toggle2 = Tab2:AddToggle({
  97. Name = "Auto Teleport to Football",
  98. Description = "Automatically teleports to the football until you get it.",
  99. Default = false,
  100. Callback = function(value)
  101. isAutoBallEnabled = value
  102. if isAutoBallEnabled then
  103. trackFootball() -- Start tracking the football
  104. end
  105. end
  106. })
  107.  
  108. -- done
  109. -- speed start :
  110. local slider1 = Tab3:AddSlider({
  111. Name = "Speed",
  112. Min = 1,
  113. Max = 100,
  114. Increase = 1,
  115. Default = 16,
  116. Callback = function(Value)
  117. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
  118. end
  119. })
  120.  
  121. -- speed end
  122. -- notes:
  123. Tab3:AddParagraph({"Note", "Skills soon"})
  124. Tab2:AddParagraph({"Note", "Don't enable auto get ball and the auto goal at the same time"})
  125. Tab4:AddParagraph({"Note", "The flow is prodigy; it gives you a curve shot."})
  126. Tab4:AddParagraph({"Note", "The Styles soon"})
  127. -- end
  128. -- style and flow
  129. local function set_flow(desired_flow)
  130. if player:FindFirstChild("PlayerStats") then
  131. local playerStats = player.PlayerStats
  132. if playerStats:FindFirstChild("Flow") then
  133. playerStats.Flow.Value = desired_flow
  134. end
  135. end
  136. end
  137.  
  138. local Section = Tab5:AddSection({"Style and flow"})
  139.  
  140. local FlowButton = Tab4:AddButton({
  141. Name = "Get prodigy (not perm)",
  142. Callback = function()
  143. set_flow("Prodigy") -- Corrected the quotation marks
  144. end
  145. })
  146.  
  147. -- end
  148. local Section = Tab5:AddSection({"Goal effects"})
  149.  
  150. local goal_text = ""
  151. -- items
  152. local GoalTextBox = Tab5:AddTextBox({
  153. Title = "Goal effect name",
  154. Default = "",
  155. PlaceholderText = "Enter goal effect name",
  156. ClearText = true,
  157. Callback = function(value)
  158. goal_text = value
  159. end
  160. })
  161.  
  162. Tab5:AddButton({
  163. Name = "Get", -- Fixed the button name
  164. Callback = function()
  165. if goal_text and goal_text ~= "" then
  166. local args = {
  167. [1] = "GoalEffects",
  168. [2] = goal_text
  169. }
  170. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  171. else
  172. print("Please enter a valid goal effect name.") -- Optional: feedback for empty input
  173. end
  174. end
  175. })
  176. -- 2
  177. local Section = Tab5:AddSection({"Cards"})
  178.  
  179. local card_text = ""
  180. local CardTextBox = Tab5:AddTextBox({
  181. Title = "Card name",
  182. Default = "",
  183. PlaceholderText = "Enter Card name",
  184. ClearText = true,
  185. Callback = function(value)
  186. card_text = value
  187. end
  188. })
  189.  
  190. Tab5:AddButton({
  191. Name = "Get", -- Fixed the button name
  192. Callback = function()
  193. if card_text and card_text ~= "" then
  194. local args = {
  195. [1] = "Cards",
  196. [2] = card_text
  197. }
  198. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  199. else
  200. print("Please enter a valid card name.") -- Optional: feedback for empty input
  201. end
  202. end
  203. })
  204. -- 3
  205. local Section = Tab5:AddSection({"Cosmetics"})
  206.  
  207. local cos_text = ""
  208. local cosTextBox = Tab5:AddTextBox({
  209. Title = "Cosmetic name",
  210. Default = "",
  211. PlaceholderText = "Enter Cosmetic name",
  212. ClearText = true,
  213. Callback = function(value)
  214. cos_text = value
  215. end
  216. })
  217.  
  218. Tab5:AddButton({
  219. Name = "Get", -- Fixed the button name
  220. Callback = function()
  221. if cos_text and cos_text ~= "" then
  222. local args = {
  223. [1] = "Cosmetics",
  224. [2] = cos_text
  225. }
  226. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  227. else
  228. print("Please enter a valid Cosmetic name.") -- Optional: feedback for empty input
  229. end
  230. end
  231. })
  232. --
  233. local Section = Tab5:AddSection({"Goal effects one click"})
  234. Tab5:AddButton({
  235. Name = "get Wonderland effect", -- Fixed the button name
  236. Callback = function()
  237. local args = {
  238. [1] = "GoalEffects",
  239. [2] = "Wonderland"
  240. }
  241.  
  242. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  243. end
  244. })
  245.  
  246.  
  247. Tab5:AddButton({
  248. Name = "get Conquer effect", -- Fixed the button name
  249. Callback = function()
  250. local args = {
  251. [1] = "GoalEffects",
  252. [2] = "Conquer"
  253. }
  254.  
  255. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  256. end
  257. })
  258.  
  259.  
  260. Tab5:AddButton({
  261. Name = "get Time Stop effect", -- Fixed the button name
  262. Callback = function()
  263. local args = {
  264. [1] = "GoalEffects",
  265. [2] = "Time Stop"
  266. }
  267.  
  268. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  269. end
  270. })
  271.  
  272.  
  273. Tab5:AddButton({
  274. Name = "get Presents Effect", -- Fixed the button name
  275. Callback = function()
  276. local args = {
  277. [1] = "GoalEffects",
  278. [2] = "Presents"
  279. }
  280.  
  281. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  282. end
  283. })
  284.  
  285. --
  286. local Section = Tab5:AddSection({"Cards One click"})
  287. Tab5:AddButton({
  288. Name = "get VIP card", -- Fixed the button name
  289. Callback = function()
  290. local args = {
  291. [1] = "Cards",
  292. [2] = "VIP"
  293. }
  294.  
  295. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  296. end
  297. })
  298. Tab5:AddButton({
  299. Name = "get Legend card", -- Fixed the button name
  300. Callback = function()
  301. local args = {
  302. [1] = "Cards",
  303. [2] = "Legend"
  304. }
  305.  
  306. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  307. end
  308. })
  309.  
  310.  
  311. Tab5:AddButton({
  312. Name = "get Crystal card ( best )", -- Fixed the button name
  313. Callback = function()
  314. local args = {
  315. [1] = "Cards",
  316. [2] = "Crystal"
  317. }
  318.  
  319. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  320. end
  321. })
  322.  
  323.  
  324. Tab5:AddButton({
  325. Name = "get Admin card", -- Fixed the button name
  326. Callback = function()
  327. local args = {
  328. [1] = "Cards",
  329. [2] = "YingYang"
  330. }
  331.  
  332. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  333. end
  334. })
  335. --- stoppp
  336. local Section = Tab5:AddSection({"Cosmetics Ine click"})
  337. Tab5:AddButton({
  338. Name = "Get admin SHADOW Aura ( the best )", -- Fixed the button name
  339. Callback = function()
  340. local args = {
  341. [1] = "Cosmetics",
  342. [2] = "SHADOW"
  343. }
  344.  
  345. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  346. end
  347. })
  348.  
  349. Tab5:AddButton({
  350. Name = "get Snowman Cape", -- Fixed the button name
  351. Callback = function()
  352. local args = {
  353. [1] = "Cosmetics",
  354. [2] = "Snowman Cape"
  355. }
  356.  
  357. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  358. end
  359. })
  360.  
  361. Tab5:AddButton({
  362. Name = "get Peppermint Cape ( best normal )", -- Fixed the button name
  363. Callback = function()
  364. local args = {
  365. [1] = "Cosmetics",
  366. [2] = "Peppermint Cape"
  367. }
  368.  
  369. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  370. end
  371. })
  372.  
  373. Tab5:AddButton({
  374. Name = "get Christmas Aura", -- Fixed the button name
  375. Callback = function()
  376. local args = {
  377. [1] = "Cosmetics",
  378. [2] = "Christmas Aura"
  379. }
  380.  
  381. game:GetService("ReplicatedStorage").Packages.Knit.Services.CustomizationService.RE.Customize:FireServer(unpack(args))
  382. end
  383. })
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