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- # #
- # WIKI: https://github.com/Multiverse/Multiverse-Core/wiki #
- # DISCORD: https://discord.gg/NZtfKky #
- # BUG REPORTS: https://github.com/Multiverse/Multiverse-Core/issues #
- # #
- # #
- # Each option in this file is documented and explained here: #
- # ==> https://github.com/Multiverse/Multiverse-Core/wiki/config.yml #
- # #
- # #
- # New options are added to this file automatically. If you manually made changes #
- # to this file while your server is running, please run `/mv reload` command. #
- # #
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- world:
- # When enabled, Multiverse will automatically import default worlds defined in the server.properties
- # `level-name` property when the Multiverse is enabled or reloaded. This will include the nether and
- # end if the server created them.
- auto-import-default-worlds: true
- # When enabled, Multiverse will import all other worlds created by other plugins when Multiverse starts
- # or when Multiverse is reloaded.
- auto-import-3rd-party-worlds: true
- # This setting will prevent players from entering worlds they don't have access to.
- # If this is set to false, players will be able to enter any world they want.
- # If this is set to true, players will only be able to enter worlds they have
- # the `mv.access.<worldname>` permission.
- enforce-access: false
- # Sets whether Multiverse will should enforce gamemode on world change.
- # If enabled, players will be forced into the gamemode of the world they are entering, unless they have
- # the `mv.bypass.gamemode.<worldname>` permission.
- enforce-gamemode: true
- # Sets whether Multiverse will should globally enforce flight ability on worlds.
- # Disable this if you want another plugin to handle player's flight ability.
- # Disabling this will make the world property `allow-flight` have no effect.
- enforce-flight: true
- # Sets whether Multiverse will purge entities on world load based world's entity spawn config.
- auto-purge-entities: false
- # Format for world names for multiverse to automatically detect a world group consist of overworld, nether and end.
- # This is used default-respawn-in-overworld and potentially other features.
- world-name-format:
- nether: '%overworld%_nether'
- end: '%overworld%_the_end'
- teleport:
- # Sets whether Multiverse will use more fine-grained teleport permissions.
- # ----
- # New finer teleport permissions for /mvtp and /mvspawn commands:
- # - For specific teleport types: `multiverse.teleport.<self|other>.<type>.<target>`
- # - For specific world spawn: `multiverse.core.spawn.<self|other>.<worldname>`
- # For example, if `multiverse.teleport.self.w.world2` is set, Multiverse will only allow the player to teleport to the world2.
- # ----
- # Legacy permissions will be used if this is set to false:
- # - For teleport destinations: `multiverse.teleport.<self|other>.<type>`
- # - For spawn: `multiverse.core.spawn.<self|other>`
- use-finer-teleport-permissions: true
- # Configures how passengers and vehicles are handled when an entity is teleported.
- # default: Server will handle passengers and vehicles, this usually means entities will not be teleported to a different world if they have passengers.
- # dismount_passengers: Passengers will be removed from the parent entity before the teleport.
- # dismount_vehicle: Vehicle will be removed and from the parent entity before the teleport.
- # dismount_all: All passengers and vehicles will be removed from the parent entity before the teleport.
- # retain_passengers: Passengers will teleport together with the parent entity.
- # retain_vehicle: Vehicles will teleport together with the parent entity.
- # retain_all: All passengers and vehicles will teleport together with the parent entity.
- passenger-mode: default
- # Sets the maximum number of players allowed to be teleported at once with `/mv teleport` command
- concurrent-teleport-limit: 50
- # If this is set to true, Multiverse will enforce access permissions for all teleportation,
- # including teleportation from other plugins. You should not disable this unless you are facing
- # conflict with another plugin handling teleportation.
- teleport-intercept: true
- # Sets the horizontal (x and z-axis) search radius for finding a safe location to teleport to.
- # Increasing this value will widen the search area at the cost of performance.
- # To disable, set to 0.
- safe-location-horizontal-search-radius: 3
- # Sets the vertical (y-axis) search radius for finding a safe location to teleport to.
- # Increasing this value will widen the search area at the cost of performance.
- # To disable, set to 0.
- safe-location-vertical-search-radius: 3
- spawn:
- # Sets whether Multiverse will override the location where the player spawns when they join the server
- # for the first time. For fixed spawn location on every login, see the `join-destination` option below.
- # If disabled, it will default to server.properties settings.
- first-spawn-override: false
- # Sets the world that Multiverse will use as the location for players that join the server for the first time.
- # This only applies if first-spawn-override is set to true.
- first-spawn-location: ''
- # Enables setting of a fixed location for players to spawn in when they join the server every time.
- # See `join-destination` option below as well.
- enable-join-destination: false
- # Sets the destination that Multiverse will use to spawn players on every login.
- # Set the above enable-join-destination to false to disable
- join-destination: ''
- # This only applies if the `respawn-world` property is not set for the world that the player died in,
- # and the player does not have bed or anchor set.
- # ----
- # When this option is enabled, players will respawn in the overworld when dying in nether or end, mimicking the vanilla behavior.
- # The automatic selection of overworld is determined by the `world-name-format` config section above.
- # This option takes precedence over the `default-respawn-within-same-world` option.
- # ----
- # Set this to false if you want another plugin to handle respawning or do not want this vanilla behavior.
- default-respawn-in-overworld: true
- # This only applies if the `respawn-world` property is not set for the world that the player died in,
- # and the player does not have bed or anchor set.
- # ----
- # When this option is enabled, players will respawn in the same world's that they died in.
- # If the /spawnpoint is already within that world and `enforce-respawn-at-world-spawn` is disabled,
- # Multiverse will use that spawn location, else it will use the world's spawn where the player died in.
- # ----
- # You can set `respawn-world` property with the command: `/mv modify <worldname> set respawn-world <worldname>`
- # You can reset `respawn-world` property with the command: `/mv modify <worldname> reset respawn-world`
- # ----
- # Set this to false if you want another plugin to handle respawning.
- default-respawn-within-same-world: true
- # When this option is enabled, players will always respawn at the world's spawn location of calculated respawn world,
- # unless bed or anchor is set and `bed-respawn` or `anchor-spawn` is enabled respectively.
- # ----
- # Set this to false if you want to use a custom spawn location such as /spawnpoint instead of the world's spawn location.
- enforce-respawn-at-world-spawn: true
- portal:
- # This config option defines whether or not Multiverse should interfere with's Bukkit's default portal search radius.
- # Setting it to false would mean you want to simply let Bukkit decides the search radius itself.
- use-custom-portal-search: false
- # This config option defines the search radius Multiverse should use when searching for a portal.
- # This only applies if use-custom-portal-search is set to true.
- custom-portal-search-radius: 128
- messaging:
- # This config option defines whether or not Multiverse should prefix the chat with the world name.
- # Ensure this is false if you want another plugin to handle chat formatting.
- enable-chat-prefix: false
- # This config option defines the format Multiverse should use when prefixing the chat with the world name.
- # This only applies if enable-chat-prefix is set to true.
- chat-prefix-format: '[%world%]%chat%'
- # This config option defines whether or not Multiverse should register the PlaceholderAPI hook.
- # This only applies if PlaceholderAPI is installed.
- register-papi-hook: true
- # This config option defines the default language Multiverse should use.
- default-locale: en
- # This config option defines if Multiverse should use the player's language based on their client's language.
- # If the player's language does not have a translation, it will use the default language set above instead.
- per-player-locale: true
- command:
- # If this is set to true, Multiverse will resolve world based on their alias names for commands and destinations.
- # Normal world names will still be accepted.
- # In the event you have multiple worlds with the same alias name, the first world found will be used.
- resolve-alias-name: true
- # This config option defines whether `/mv confirm` is needed before running a DANGEROUS action.
- # enable: `/mv confirm` is required.
- # player_only: `/mv confirm` only required when running command as a player.
- # disable_command_blocks: `/mv confirm` not required for command blocks.
- # disable_console: `/mv confirm` not required for the console.
- # disable: `/mv confirm` is not required.
- confirm-mode: enable
- # If this is set to true, `/mv confirm` will include a 3 digit random number that must be entered to confirm the command.
- # For example: `/mv confirm 726`
- use-confirm-otp: true
- # The amount of time in seconds before `/mv confirm` times out
- confirm-timeout: 30
- # If this is set to true, legacy aliases will be shown in tab completion.
- # These are old mv4 aliases such as `/mvclone` in addition to `/mv clone` which crowds the tab completion.
- # !!!NOTE: This will only apply after a server restart!
- show-legacy-aliases: false
- event-priority:
- # The follow configuration changes the bukkit's EventPriority for certain events.
- # Only ever change this if you need multiverse's events outcomes to override another plugin, or if
- # you want another plugin's outcome to override multiverse's.
- # ----
- # !!!NOTE: This will only apply after a server restart!
- # This config option defines the priority for the PlayerPortalEvent.
- player-portal: high
- # This config option defines the priority for the PlayerRespawnEvent.
- player-respawn: low
- # This config option defines the priority for the PlayerSpawnLocationEvent.
- player-spawn-location: normal
- # This config option defines the priority for the PlayerTeleportEvent.
- player-teleport: highest
- misc:
- # Change this if you use a custom path for the bukkit.yml file with `--bukkit-settings` startup flag.
- # Note: this config option needs a server restart to take effect.
- bukkit-yml-path: bukkit.yml
- # This is our debug flag to help identify issues with Multiverse.
- # If you are having issues with Multiverse, please set this to 3 and then post your log to pastebin.com
- # Otherwise, there's no need to touch this. If not instructed by a wiki page or developer.
- # 0 = Off, No debug messages
- # 1 = fine
- # 2 = finer
- # 3 = finest
- global-debug: 0
- # Sets whether console will log every permission check done by all multiverse plugins.
- # This will only work if the above 'global-debug' is set to 1 or more.
- debug-permissions: false
- # If true, the startup console messages will no longer show.
- silent-start: false
- # If you don't want to donate, you can set this to false and Multiverse will stop nagging you.
- show-donation-message: true
- # This just signifies the version number so we can see what version of config you have.
- # NEVER TOUCH THIS VALUE
- version: 5.2
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