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- -- Created with Z_Vs model compiler
- -- https://www.roblox.com/UPDATE-Model-2-Script-item?id=362910923
- --Errors: Animator,MeshPart,Camera
- System = {}
- System.Create = function(a, c)
- local e = Instance.new(a)
- for d, a in pairs(c) do
- local b, a = ypcall(function()
- return e[d]
- end)
- if b then
- e[d] = c[d]
- end
- end
- return e
- end
- function b(d, b)
- local c = getfenv(d)
- local a = setmetatable({}, {
- __index = function(a, a)
- if a:lower() == 'script' then
- return b
- else
- return c[a]
- end
- end
- })
- setfenv(d, a)
- ypcall(function()
- d()
- end)
- end
- c = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = System.Create("Model",{
- ["Name"] = "A Confession Gone Wild",
- ["Parent"] = mas,
- })
- o2 = System.Create("Model",{
- ["Parent"] = o1,
- })
- o3 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- [""] = Vector3.new(-1.52850294, 0.578339994, -2.46239495),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.52850294, 0.578339994, -2.46239495, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- [""] = Vector3.new(-1.52850294, 0.578339994, -2.46239495),
- })
- o4 = System.Create("CylinderMesh",{
- ["Parent"] = o3,
- })
- o5 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- [""] = Vector3.new(-1.53587306, 1.77836704, -2.32115889),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.53587306, 1.77836704, -2.32115889, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.53587306, 1.77836704, -2.32115889),
- })
- o6 = System.Create("CylinderMesh",{
- ["Parent"] = o5,
- })
- o7 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- [""] = Vector3.new(-1.52848804, 1.17831504, -2.46240211),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.52848804, 1.17831504, -2.46240211, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 1.00000024, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-1.52848804, 1.17831504, -2.46240211),
- })
- o8 = System.Create("CylinderMesh",{
- ["Parent"] = o7,
- })
- o9 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-0.190825999, 0.578339994, -3.66683888),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.190825999, 0.578339994, -3.66683888, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-0.190825999, 0.578339994, -3.66683888),
- })
- o10 = System.Create("CylinderMesh",{
- ["Parent"] = o9,
- })
- o11 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.21240211, 1.77835095, -2.92313409),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.21240211, 1.77835095, -2.92313409, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(1.80000019, 0.200000003, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.21240211, 1.77835095, -2.92313409),
- })
- o12 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-0.190825999, 1.17831504, -3.66683888),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.190825999, 1.17831504, -3.66683888, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 1.00000048, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-0.190825999, 1.17831504, -3.66683888),
- })
- o13 = System.Create("CylinderMesh",{
- ["Parent"] = o12,
- })
- o14 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-0.0496670008, 1.77836704, -3.6595149),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.0496670008, 1.77836704, -3.6595149, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-0.0496670008, 1.77836704, -3.6595149),
- })
- o15 = System.Create("CylinderMesh",{
- ["Parent"] = o14,
- })
- o16 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-0.725861013, 1.77836704, -2.91601491),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.725861013, 1.77836704, -2.91601491, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000033, 0.200000003, 2),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-0.725861013, 1.77836704, -2.91601491),
- })
- o17 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-2.59907508, 1.17831504, -3.65141296),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.59907508, 1.17831504, -3.65141296, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 1.0000006, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-2.59907508, 1.17831504, -3.65141296),
- })
- o18 = System.Create("CylinderMesh",{
- ["Parent"] = o17,
- })
- o19 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.74032593, 1.77835095, -3.65884399),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.74032593, 1.77835095, -3.65884399, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.74032593, 1.77835095, -3.65884399),
- })
- o20 = System.Create("CylinderMesh",{
- ["Parent"] = o19,
- })
- o21 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-2.59910607, 0.578327, -3.65139794),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.59910607, 0.578327, -3.65139794, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-2.59910607, 0.578327, -3.65139794),
- })
- o22 = System.Create("CylinderMesh",{
- ["Parent"] = o21,
- })
- o23 = System.Create("Seat",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.39495802, 1.77835095, -3.65912604),
- ["Rotation"] = Vector3.new(-180, -42, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.39495802, 1.77835095, -3.65912604, -0.743146837, 0, -0.669133782, 0, 1, 0, 0.669133782, 0, -0.743146837),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(2, 0.200000003, 1.80000019),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.39495802, 1.77835095, -3.65912604),
- })
- o24 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-2.59907508, 2.17835999, -3.65141296),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.59907508, 2.17835999, -3.65141296, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.60000056, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-2.59907508, 2.17835999, -3.65141296),
- })
- o25 = System.Create("CylinderMesh",{
- ["Parent"] = o24,
- })
- o26 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.06410193, 1.77835095, -4.40225983),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.06410193, 1.77835095, -4.40225983, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.200000003, 2),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.06410193, 1.77835095, -4.40225983),
- })
- o27 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-0.577468991, 1.77835095, -4.39524078),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.577468991, 1.77835095, -4.39524078, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(1.80000019, 0.200000003, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-0.577468991, 1.77835095, -4.39524078),
- })
- o28 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.93025196, 3.17837, -4.25360107),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.93025196, 3.17837, -4.25360107, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 1, 2.4000001),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.93025196, 3.17837, -4.25360107),
- })
- o29 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.93023705, 2.57839298, -4.25361586),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.93023705, 2.57839298, -4.25361586, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.200000003, 2.00000024),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.93023705, 2.57839298, -4.25361586),
- })
- o30 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.67340112, 2.67837501, -3.58449507),
- ["Rotation"] = Vector3.new(-180, 48, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.67340112, 2.67837501, -3.58449507, 0, 0.669133782, 0.743146837, 1, 0, 0, 0, 0.743146837, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.67340112, 2.67837501, -3.58449507),
- })
- o31 = System.Create("CylinderMesh",{
- ["Parent"] = o30,
- })
- o32 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-1.26139796, 1.178316, -4.85582685),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.26139796, 1.178316, -4.85582685, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 1.0000006, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-1.26139796, 1.178316, -4.85582685),
- })
- o33 = System.Create("CylinderMesh",{
- ["Parent"] = o32,
- })
- o34 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-1.26139796, 0.578319013, -4.85582685),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.26139796, 0.578319013, -4.85582685, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-1.26139796, 0.578319013, -4.85582685),
- })
- o35 = System.Create("CylinderMesh",{
- ["Parent"] = o34,
- })
- o36 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.7476809, 3.77835894, -3.51759291),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.7476809, 3.77835894, -3.51759291, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.7476809, 3.77835894, -3.51759291),
- })
- o37 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.93023705, 3.87835693, -4.25361586),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.93023705, 3.87835693, -4.25361586, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.400000006, 2.00000024),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.93023705, 3.87835693, -4.25361586),
- })
- o38 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.25402796, 1.77835095, -4.99710798),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.25402796, 1.77835095, -4.99710798, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.25402796, 1.77835095, -4.99710798),
- })
- o39 = System.Create("CylinderMesh",{
- ["Parent"] = o38,
- })
- o40 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(-1.26141405, 2.17837501, -4.85582685),
- ["Rotation"] = Vector3.new(-180, 48, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.26141405, 2.17837501, -4.85582685, -0.669133782, 0, 0.743146837, 0, 1, 0, -0.743146837, 0, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.60000056, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(-1.26141405, 2.17837501, -4.85582685),
- })
- o41 = System.Create("CylinderMesh",{
- ["Parent"] = o40,
- })
- o42 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.18710303, 2.67837906, -4.9227519),
- ["Rotation"] = Vector3.new(-180, 48, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.18710303, 2.67837906, -4.9227519, 0, 0.669133782, 0.743146837, 1, 0, 0, 0, 0.743146837, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.18710303, 2.67837906, -4.9227519),
- })
- o43 = System.Create("CylinderMesh",{
- ["Parent"] = o42,
- })
- o44 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-2.67340112, 3.87835097, -3.58449507),
- ["Rotation"] = Vector3.new(-180, 48, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.67340112, 3.87835097, -3.58449507, 0, 0.669133782, 0.743146837, 1, 0, 0, 0, 0.743146837, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-2.67340112, 3.87835097, -3.58449507),
- })
- o45 = System.Create("CylinderMesh",{
- ["Parent"] = o44,
- })
- o46 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.11276197, 3.77835894, -4.98966217),
- ["Rotation"] = Vector3.new(0, -48, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.11276197, 3.77835894, -4.98966217, 0.669133782, 0, -0.743146837, 0, 1, 0, 0.743146837, 0, 0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.11276197, 3.77835894, -4.98966217),
- })
- o47 = System.Create("Part",{
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(-1.18713403, 3.87835097, -4.9227519),
- ["Rotation"] = Vector3.new(-180, 48, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.18713403, 3.87835097, -4.9227519, 0, 0.669133782, 0.743146837, 1, 0, 0, 0, 0.743146837, -0.669133782),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(-1.18713403, 3.87835097, -4.9227519),
- })
- o48 = System.Create("CylinderMesh",{
- ["Parent"] = o47,
- })
- o49 = System.Create("Model",{
- ["Parent"] = o1,
- })
- o50 = System.Create("Part",{
- ["Parent"] = o49,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Institutional white"),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -4.01999712),
- ["Rotation"] = Vector3.new(180, -75, 180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.34997594, 3.18836904, -4.01999712, -0.258819759, -2.94633828e-08, -0.965928972, 1.08515245e-07, 1, -5.95792038e-08, 0.965928972, -1.20238298e-07, -0.258819759),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.800000012, 0.200000003, 1.20000005),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -4.01999712),
- })
- o51 = System.Create("Part",{
- ["Parent"] = o49,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Institutional white"),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -4.41999817),
- ["Rotation"] = Vector3.new(0, -45, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.34997594, 3.18836904, -4.41999817, 0.707109153, -9.91893501e-09, -0.707108974, 3.91962693e-08, 1, 2.51688341e-08, 0.707108974, -4.55131506e-08, 0.707109153),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.800000012, 0.200000003, 1.20000005),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -4.41999817),
- })
- o52 = System.Create("Model",{
- ["Parent"] = o49,
- })
- o53 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(0.844940007, 1.778332, -3.12000299),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.844940007, 1.778332, -3.12000299, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 2.20000029, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(0.844940007, 1.778332, -3.12000299),
- })
- o54 = System.Create("CylinderMesh",{
- ["Parent"] = o53,
- })
- o55 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(0.844940007, 0.578314006, -3.12000299),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.844940007, 0.578314006, -3.12000299, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(0.844940007, 0.578314006, -3.12000299),
- })
- o56 = System.Create("CylinderMesh",{
- ["Parent"] = o55,
- })
- o57 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(2.24496388, 0.578314006, -3.12000299),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.24496388, 0.578314006, -3.12000299, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(2.24496388, 0.578314006, -3.12000299),
- })
- o58 = System.Create("CylinderMesh",{
- ["Parent"] = o57,
- })
- o59 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(2.24496388, 1.778332, -3.12000299),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.24496388, 1.778332, -3.12000299, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 2.20000029, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(2.24496388, 1.778332, -3.12000299),
- })
- o60 = System.Create("CylinderMesh",{
- ["Parent"] = o59,
- })
- o61 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(2.24496388, 0.578314006, -5.71997786),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.24496388, 0.578314006, -5.71997786, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(2.24496388, 0.578314006, -5.71997786),
- })
- o62 = System.Create("CylinderMesh",{
- ["Parent"] = o61,
- })
- o63 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(0.844940007, 1.778332, -5.71997786),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.844940007, 1.778332, -5.71997786, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 2.20000029, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(0.844940007, 1.778332, -5.71997786),
- })
- o64 = System.Create("CylinderMesh",{
- ["Parent"] = o63,
- })
- o65 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(0.844940007, 0.578314006, -5.71997786),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.844940007, 0.578314006, -5.71997786, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 0.400000006),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(0.844940007, 0.578314006, -5.71997786),
- })
- o66 = System.Create("CylinderMesh",{
- ["Parent"] = o65,
- })
- o67 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Metal,
- ["Position"] = Vector3.new(2.24496388, 1.778332, -5.71997786),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.24496388, 1.778332, -5.71997786, 1.00000346, 0, 2.08616257e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000334),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 2.20000029, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Position"] = Vector3.new(2.24496388, 1.778332, -5.71997786),
- })
- o68 = System.Create("CylinderMesh",{
- ["Parent"] = o67,
- })
- o69 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(0.749969006, 3.07835102, -5.81995392),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.749969006, 3.07835102, -5.81995392, 1.00000346, 0, 1.49011612e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.400000006, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(0.749969006, 3.07835102, -5.81995392),
- })
- o70 = System.Create("CylinderMesh",{
- ["Parent"] = o69,
- })
- o71 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Black"),
- ["Position"] = Vector3.new(0.649963021, 3.078372, -4.41995192),
- ["Rotation"] = Vector3.new(180, 0, 90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.649963021, 3.078372, -4.41995192, -2.22044605e-16, -1.00000346, -1.49011612e-07, -1, -3.76640797e-16, -4.22219628e-08, -1.48943269e-09, 1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.300000012, 0.209999993, 2.79999995),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.105882, 0.164706, 0.207843),
- ["Position"] = Vector3.new(0.649963021, 3.078372, -4.41995192),
- })
- o72 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(0.649963021, 3.078372, -4.41995192),
- ["Rotation"] = Vector3.new(-180, 0, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.649963021, 3.078372, -4.41995192, -2.22044605e-16, 1.00000346, -1.49011612e-07, 1, 3.76640797e-16, 4.22219628e-08, -1.48943269e-09, -1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.200000003, 2.80000043),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(0.649963021, 3.078372, -4.41995192),
- })
- o73 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Dark stone grey"),
- ["Position"] = Vector3.new(2.24998498, 3.18337297, -4.41995192),
- ["Rotation"] = Vector3.new(180, 0, 90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.24998498, 3.18337297, -4.41995192, -2.22044605e-16, -1.00000346, -1.49011612e-07, -1, -3.76640797e-16, -4.22219628e-08, -1.48943269e-09, 1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.209999993, 0.200000003, 2.79999995),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
- ["Position"] = Vector3.new(2.24998498, 3.18337297, -4.41995192),
- })
- o74 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(1.54995704, 3.07838106, -4.41999817),
- ["Rotation"] = Vector3.new(-180, 0, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.54995704, 3.07838106, -4.41999817, -2.22044605e-16, 1.00000346, -1.49011612e-07, 1, 3.76640797e-16, 4.22219628e-08, -1.48943269e-09, -1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 1.60000014, 3.20000005),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(1.54995704, 3.07838106, -4.41999817),
- })
- o75 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(2.34997511, 3.07835102, -5.81995392),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.34997511, 3.07835102, -5.81995392, 1.00000346, 0, 1.49011612e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.400000006, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(2.34997511, 3.07835102, -5.81995392),
- })
- o76 = System.Create("CylinderMesh",{
- ["Parent"] = o75,
- })
- o77 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(2.34997511, 3.07835102, -3.02001905),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.34997511, 3.07835102, -3.02001905, 1.00000346, 0, 1.49011612e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.400000006, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(2.34997511, 3.07835102, -3.02001905),
- })
- o78 = System.Create("CylinderMesh",{
- ["Parent"] = o77,
- })
- o79 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(0.749953985, 3.07838106, -3.01998091),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.749953985, 3.07838106, -3.01998091, 1.00000346, 0, 1.49011612e-07, 0, 1, 0, -1.49011612e-07, 0, 1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000036, 0.400000006, 0.400000036),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(0.749953985, 3.07838106, -3.01998091),
- })
- o80 = System.Create("CylinderMesh",{
- ["Parent"] = o79,
- })
- o81 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(2.44998193, 3.078372, -4.41996002),
- ["Rotation"] = Vector3.new(-180, 0, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.44998193, 3.078372, -4.41996002, -2.22044605e-16, 1.00000346, -1.49011612e-07, 1, 3.76640797e-16, 4.22219628e-08, -1.48943269e-09, -1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.400000006, 0.200000003, 2.80000043),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(2.44998193, 3.078372, -4.41996002),
- })
- o82 = System.Create("Part",{
- ["Parent"] = o52,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Nougat"),
- ["Position"] = Vector3.new(2.44998193, 3.17837906, -3.12000299),
- ["Rotation"] = Vector3.new(-180, 0, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.44998193, 3.17837906, -3.12000299, -2.22044605e-16, 1.00000346, -1.49011612e-07, 1, 3.76640797e-16, 4.22219628e-08, -1.48943269e-09, -1.49011612e-07, -1.00000346),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.8, 0.556863, 0.411765),
- ["Position"] = Vector3.new(2.44998193, 3.17837906, -3.12000299),
- })
- o83 = System.Create("Part",{
- ["Parent"] = o49,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Institutional white"),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -5.21997786),
- ["Rotation"] = Vector3.new(180, -45, -180),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.34997594, 3.18836904, -5.21997786, -0.707108855, 2.03768678e-07, -0.707108915, 4.08662061e-07, 0.99999994, -1.20490654e-07, 0.707108915, -3.7416865e-07, -0.707108855),
- ["FormFactor"] = Enum.FormFactor.Custom,
- ["Size"] = Vector3.new(0.800000012, 0.200000003, 1.20000005),
- ["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,
- ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
- ["Position"] = Vector3.new(1.34997594, 3.18836904, -5.21997786),
- })
- o84 = System.Create("Model",{
- ["Name"] = "YURI",
- ["Parent"] = o1,
- })
- o85 = System.Create("Humanoid",{
- ["Parent"] = o84,
- ["Torso"] = mas,
- })
- o87 = System.Create("Part",{
- ["Name"] = "Head",
- ["Parent"] = o84,
- ["BrickColor"] = BrickColor.new("Phosph. White"),
- ["Position"] = Vector3.new(-0.722580016, 3.06303906, -2.70917511),
- ["Rotation"] = Vector3.new(136.5, -28.0799999, 157.669998),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.722580016, 3.06303906, -2.70917511, -0.816165566, -0.335179687, -0.470668018, 0.0241629891, 0.794050157, -0.607371807, 0.577312708, -0.507088721, -0.639977455),
- ["Size"] = Vector3.new(2, 1, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(1, 0.929412, 0.847059),
- ["Position"] = Vector3.new(-0.722580016, 3.06303906, -2.70917511),
- })
- o88 = System.Create("SpecialMesh",{
- ["Parent"] = o87,
- ["MeshId"] = "http://www.roblox.com/asset/?id=82992952",
- ["Scale"] = Vector3.new(1.25, 1.25, 1.25),
- ["MeshType"] = Enum.MeshType.FileMesh,
- })
- o89 = System.Create("Decal",{
- ["Parent"] = o87,
- ["Texture"] = "rbxassetid://1291097338",
- })
- o92 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(1.30342185, 1.48947453, 0.842046022),
- })
- o93 = System.Create("Motor6D",{
- ["Name"] = "Waist",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o94 = System.Create("Decal",{
- ["Parent"] = mas,
- ["Texture"] = "rbxassetid://1246198206",
- })
- o96 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.748932362, 0.888305187, 0.58441782),
- })
- o97 = System.Create("Motor6D",{
- ["Name"] = "RightShoulder",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o99 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.662324727, 0.902477503, 0.588967085),
- })
- o100 = System.Create("Motor6D",{
- ["Name"] = "RightElbow",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o102 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.545987964, 0.590080261, 0.534044027),
- })
- o103 = System.Create("Motor6D",{
- ["Name"] = "RightWrist",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o105 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.748932362, 0.888305187, 0.58441782),
- })
- o106 = System.Create("Motor6D",{
- ["Name"] = "LeftShoulder",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o108 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.662324727, 0.902477503, 0.588966846),
- })
- o109 = System.Create("Motor6D",{
- ["Name"] = "LeftElbow",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o111 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.545987964, 0.590080261, 0.534044027),
- })
- o112 = System.Create("Motor6D",{
- ["Name"] = "LeftWrist",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o114 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.606144965, 1.17247379, 0.608442485),
- })
- o115 = System.Create("Motor6D",{
- ["Name"] = "LeftKnee",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o117 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.606144965, 1.17247379, 0.608442426),
- })
- o118 = System.Create("Motor6D",{
- ["Name"] = "RightKnee",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o119 = System.Create("Pants",{
- ["Name"] = "Pants",
- ["Parent"] = o84,
- ["PantsTemplate"] = "rbxassetid://1280126089",
- })
- o120 = System.Create("Shirt",{
- ["Name"] = "Shirt",
- ["Parent"] = o84,
- ["ShirtTemplate"] = "rbxassetid://1279966630",
- })
- o122 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(1.32612789, 0.407512188, 0.718518019),
- })
- o124 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.606150985, 0.556844234, 0.85926199),
- })
- o125 = System.Create("Motor6D",{
- ["Name"] = "RightAnkle",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o127 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.656036973, 1.66379583, 0.662458181),
- })
- o129 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.606150985, 0.556844234, 0.85926199),
- })
- o130 = System.Create("Motor6D",{
- ["Name"] = "LeftAnkle",
- ["Parent"] = mas,
- ["Part0"] = mas,
- ["Part1"] = mas,
- })
- o132 = System.Create("Vector3Value",{
- ["Name"] = "OriginalSize",
- ["Parent"] = mas,
- ["Value"] = Vector3.new(0.656036973, 1.66379595, 0.662458062),
- })
- o133 = System.Create("Model",{
- ["Parent"] = o1,
- })
- o134 = System.Create("Model",{
- ["Parent"] = o133,
- })
- o135 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(3.50616407, 0.489134997, 0.74208802),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3.50616407, 0.489134997, 0.74208802, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(0.529230773, 0.211692318, 0.529230773),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(3.50616407, 0.489134997, 0.74208802),
- })
- o136 = System.Create("CylinderMesh",{
- ["Parent"] = o135,
- ["Scale"] = Vector3.new(4, 0.200000003, 0.600000024),
- })
- o137 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(0.0661619976, 0.489134997, 0.477470011),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(0.0661619976, 0.489134997, 0.477470011, -4.33888644e-23, -2.27373459e-13, 1, 6.54426061e-19, 1, -2.27373892e-13, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(0.0661619976, 0.489134997, 0.477470011),
- })
- o138 = System.Create("CylinderMesh",{
- ["Parent"] = o137,
- ["Scale"] = Vector3.new(4, 0.200000003, 2),
- })
- o139 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(2.18308997, 0.489134997, -0.58099401),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.18308997, 0.489134997, -0.58099401, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(2.18308997, 0.489134997, -0.58099401),
- })
- o140 = System.Create("CylinderMesh",{
- ["Parent"] = o139,
- ["Scale"] = Vector3.new(4, 0.200000003, 2),
- })
- o141 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(-2.31536889, 0.489134997, 0.212852001),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.31536889, 0.489134997, 0.212852001, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(0.529230773, 0.211692318, 0.529230773),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(-2.31536889, 0.489134997, 0.212852001),
- })
- o142 = System.Create("CylinderMesh",{
- ["Parent"] = o141,
- ["Scale"] = Vector3.new(4, 0.200000003, 0.600000024),
- })
- o143 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(1.12463403, 0.489134997, -1.63944995),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.12463403, 0.489134997, -1.63944995, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(1.12463403, 0.489134997, -1.63944995),
- })
- o144 = System.Create("CylinderMesh",{
- ["Parent"] = o143,
- ["Scale"] = Vector3.new(4, 0.200000003, 4),
- })
- o145 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(-0.992294014, 0.489134997, -1.63944995),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.992294014, 0.489134997, -1.63944995, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(-0.992294014, 0.489134997, -1.63944995),
- })
- o146 = System.Create("CylinderMesh",{
- ["Parent"] = o145,
- ["Scale"] = Vector3.new(4, 0.200000003, 2),
- })
- o147 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(4.03539991, 0.489134997, -2.96253204),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(4.03539991, 0.489134997, -2.96253204, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(0.529230773, 0.211692318, 0.529230773),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(4.03539991, 0.489134997, -2.96253204),
- })
- o148 = System.Create("CylinderMesh",{
- ["Parent"] = o147,
- ["Scale"] = Vector3.new(4, 0.200000003, 0.600000024),
- })
- o149 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(-2.05075097, 0.489134997, -3.2271421),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.05075097, 0.489134997, -3.2271421, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(-2.05075097, 0.489134997, -3.2271421),
- })
- o150 = System.Create("CylinderMesh",{
- ["Parent"] = o149,
- ["Scale"] = Vector3.new(4, 0.200000003, 1),
- })
- o151 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o134,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(1.12463403, 0.489134997, -3.75637794),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.12463403, 0.489134997, -3.75637794, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1.05846155, 0.211692318, 1.05846155),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(1.12463403, 0.489134997, -3.75637794),
- })
- o152 = System.Create("CylinderMesh",{
- ["Parent"] = o151,
- ["Scale"] = Vector3.new(4, 0.200000003, 2),
- })
- o153 = System.Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o133,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Maroon"),
- ["Position"] = Vector3.new(-0.727675974, 0.489134997, -4.55022383),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.727675974, 0.489134997, -4.55022383, -4.33888644e-23, 2.14368457e-19, 1, 6.54426061e-19, 1, -2.14368457e-19, -1, 6.54426061e-19, -4.33888644e-23),
- ["CanCollide"] = false,
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(0.529230773, 0.211692318, 0.529230773),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.458824, 0, 0),
- ["Position"] = Vector3.new(-0.727675974, 0.489134997, -4.55022383),
- })
- o154 = System.Create("CylinderMesh",{
- ["Parent"] = o153,
- ["Scale"] = Vector3.new(4, 0.200000003, 0.600000024),
- })
- o155 = System.Create("Model",{
- ["Parent"] = o1,
- })
- o156 = System.Create("Part",{
- ["Name"] = "H1",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.566675007, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.05666304),
- })
- o157 = System.Create("BlockMesh",{
- ["Parent"] = o156,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o158 = System.Create("Part",{
- ["Name"] = "H10",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.58946204, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.58946204, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.58946204, 0.533340991, 1.13665795),
- })
- o159 = System.Create("BlockMesh",{
- ["Parent"] = o158,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.13333334),
- })
- o160 = System.Create("Part",{
- ["Name"] = "H11",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.67277503, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.67277503, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.67277503, 0.533340991, 1.13665795),
- })
- o161 = System.Create("BlockMesh",{
- ["Parent"] = o160,
- ["Scale"] = Vector3.new(0.166666672, 0.300000012, 0.0333333351),
- })
- o162 = System.Create("Part",{
- ["Name"] = "H12",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.58946204, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.58946204, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.58946204, 0.500005007, 1.13665795),
- })
- o163 = System.Create("BlockMesh",{
- ["Parent"] = o162,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.13333334),
- })
- o164 = System.Create("Part",{
- ["Name"] = "H13",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.500005007, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.05666304),
- })
- o165 = System.Create("BlockMesh",{
- ["Parent"] = o164,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o166 = System.Create("Part",{
- ["Name"] = "H14",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-2.87280297, 0.533340991, 1.20333099),
- ["Rotation"] = Vector3.new(90, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.87280297, 0.533340991, 1.20333099, 0, 0, 1, 1, 0, 0, 0, 1, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1, 0.400000006, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-2.87280297, 0.533340991, 1.20333099),
- })
- o167 = System.Create("SpecialMesh",{
- ["Parent"] = o166,
- ["Scale"] = Vector3.new(0.0333333351, 0.300000012, 0.366666675),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o168 = System.Create("Part",{
- ["Name"] = "H15",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.500005007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.21665895),
- })
- o169 = System.Create("BlockMesh",{
- ["Parent"] = o168,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o170 = System.Create("Part",{
- ["Name"] = "H16",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.566675007, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.05666304),
- })
- o171 = System.Create("BlockMesh",{
- ["Parent"] = o170,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o172 = System.Create("Part",{
- ["Name"] = "H17",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.672774971, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.672774971, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.672774971, 0.500005007, 1.13665795),
- })
- o173 = System.Create("BlockMesh",{
- ["Parent"] = o172,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.100000001),
- })
- o174 = System.Create("Part",{
- ["Name"] = "H18",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.672774971, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.672774971, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.672774971, 0.533340991, 1.13665795),
- })
- o175 = System.Create("BlockMesh",{
- ["Parent"] = o174,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.100000001),
- })
- o176 = System.Create("Part",{
- ["Name"] = "H19",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.533340991, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.05666304),
- })
- o177 = System.Create("BlockMesh",{
- ["Parent"] = o176,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o178 = System.Create("Part",{
- ["Name"] = "H2",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.12280297, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.12280297, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.12280297, 0.533340991, 1.13665795),
- })
- o179 = System.Create("BlockMesh",{
- ["Parent"] = o178,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.733333349),
- })
- o180 = System.Create("Part",{
- ["Name"] = "H20",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.533340991, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.21665895),
- })
- o181 = System.Create("BlockMesh",{
- ["Parent"] = o180,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o182 = System.Create("Part",{
- ["Name"] = "H21",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-2.18946791, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, 0, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.18946791, 0.533340991, 1.13665795, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1, 0.400000006, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-2.18946791, 0.533340991, 1.13665795),
- })
- o183 = System.Create("BlockMesh",{
- ["Parent"] = o182,
- ["Scale"] = Vector3.new(1, 0.633333325, 0.0333333351),
- })
- o184 = System.Create("Part",{
- ["Name"] = "H22",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.500005007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.21665895),
- })
- o185 = System.Create("SpecialMesh",{
- ["Parent"] = o184,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o186 = System.Create("Part",{
- ["Name"] = "H23",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.05666304),
- ["Rotation"] = Vector3.new(-90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.500005007, 1.05666304, 0, 0, -1, 1, 0, 0, 0, -1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.05666304),
- })
- o187 = System.Create("SpecialMesh",{
- ["Parent"] = o186,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o188 = System.Create("Part",{
- ["Name"] = "H24",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.533340991, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.21665895),
- })
- o189 = System.Create("SpecialMesh",{
- ["Parent"] = o188,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o190 = System.Create("Part",{
- ["Name"] = "H25",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.533340991, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.21665895),
- })
- o191 = System.Create("BlockMesh",{
- ["Parent"] = o190,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o192 = System.Create("Part",{
- ["Name"] = "H26",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.566675007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.21665895),
- })
- o193 = System.Create("BlockMesh",{
- ["Parent"] = o192,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o194 = System.Create("Part",{
- ["Name"] = "H27",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.12280297, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.12280297, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.12280297, 0.500005007, 1.13665795),
- })
- o195 = System.Create("BlockMesh",{
- ["Parent"] = o194,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.733333349),
- })
- o196 = System.Create("Part",{
- ["Name"] = "H28",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.500005007, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.05666304),
- })
- o197 = System.Create("BlockMesh",{
- ["Parent"] = o196,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o198 = System.Create("Part",{
- ["Name"] = "H29",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.13665795),
- })
- o199 = System.Create("BlockMesh",{
- ["Parent"] = o198,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o200 = System.Create("Part",{
- ["Name"] = "H3",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.05666304),
- ["Rotation"] = Vector3.new(-90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.533340991, 1.05666304, 0, 0, -1, 1, 0, 0, 0, -1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.05666304),
- })
- o201 = System.Create("SpecialMesh",{
- ["Parent"] = o200,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o202 = System.Create("Part",{
- ["Name"] = "H30",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.500005007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.21665895),
- })
- o203 = System.Create("BlockMesh",{
- ["Parent"] = o202,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o204 = System.Create("Part",{
- ["Name"] = "H31",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.13665795),
- })
- o205 = System.Create("BlockMesh",{
- ["Parent"] = o204,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o206 = System.Create("Part",{
- ["Name"] = "H32",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.05666304),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.533340991, 1.05666304, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.50613403, 0.533340991, 1.05666304),
- })
- o207 = System.Create("BlockMesh",{
- ["Parent"] = o206,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o208 = System.Create("Part",{
- ["Name"] = "H33",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.500005007, 1.13665795),
- })
- o209 = System.Create("BlockMesh",{
- ["Parent"] = o208,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o210 = System.Create("Part",{
- ["Name"] = "H34",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.566675007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.50613403, 0.566675007, 1.21665895),
- })
- o211 = System.Create("BlockMesh",{
- ["Parent"] = o210,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- })
- o212 = System.Create("Part",{
- ["Name"] = "H35",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.739455998, 0.566675007, 1.13665795),
- })
- o213 = System.Create("BlockMesh",{
- ["Parent"] = o212,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o214 = System.Create("Part",{
- ["Name"] = "H36",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.21665895),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.566675007, 1.21665895, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.21665895),
- })
- o215 = System.Create("SpecialMesh",{
- ["Parent"] = o214,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o216 = System.Create("Part",{
- ["Name"] = "H37",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.12280297, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.12280297, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.12280297, 0.566675007, 1.13665795),
- })
- o217 = System.Create("BlockMesh",{
- ["Parent"] = o216,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.733333349),
- })
- o218 = System.Create("Part",{
- ["Name"] = "H38",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.05666304),
- ["Rotation"] = Vector3.new(-90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.566675007, 1.05666304, 0, 0, -1, 1, 0, 0, 0, -1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.05666304),
- })
- o219 = System.Create("SpecialMesh",{
- ["Parent"] = o218,
- ["Scale"] = Vector3.new(0.0333333351, 0.100000001, 0.0333333351),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o220 = System.Create("Part",{
- ["Name"] = "H39",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.739455998, 0.533340991, 1.13665795),
- })
- o221 = System.Create("BlockMesh",{
- ["Parent"] = o220,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o222 = System.Create("Part",{
- ["Name"] = "H4",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.533340991, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.606124997, 0.533340991, 1.13665795),
- })
- o223 = System.Create("BlockMesh",{
- ["Parent"] = o222,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o224 = System.Create("Part",{
- ["Name"] = "H5",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-1.58946204, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.58946204, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-1.58946204, 0.566675007, 1.13665795),
- })
- o225 = System.Create("BlockMesh",{
- ["Parent"] = o224,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.13333334),
- })
- o226 = System.Create("Part",{
- ["Name"] = "H6",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.672774971, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.672774971, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.672774971, 0.566675007, 1.13665795),
- })
- o227 = System.Create("BlockMesh",{
- ["Parent"] = o226,
- ["Scale"] = Vector3.new(0.0333333351, 0.233333349, 0.100000001),
- })
- o228 = System.Create("Part",{
- ["Name"] = "H7",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.606124997, 0.566675007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- ["Position"] = Vector3.new(-0.606124997, 0.566675007, 1.13665795),
- })
- o229 = System.Create("BlockMesh",{
- ["Parent"] = o228,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o230 = System.Create("Part",{
- ["Name"] = "H8",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Reflectance"] = 0.20000000298023,
- ["Position"] = Vector3.new(-2.87280297, 0.533340991, 1.07666004),
- ["Rotation"] = Vector3.new(-90, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-2.87280297, 0.533340991, 1.07666004, 0, 0, 1, -1, 0, 0, 0, -1, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(1, 0.400000006, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-2.87280297, 0.533340991, 1.07666004),
- })
- o231 = System.Create("SpecialMesh",{
- ["Parent"] = o230,
- ["Scale"] = Vector3.new(0.0333333351, 0.333333343, 0.366666675),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o232 = System.Create("Script",{
- ["Name"] = "Hint",
- ["Parent"] = o230,
- })
- table.insert(c, coroutine.create(function()
- wait()
- b(function()
- local h = Instance.new("Hint")
- h.Parent = game.Workspace
- h.Text = "Credit to Bschrimp7 for his combat knife"
- end..o232)
- end))
- o233 = System.Create("Part",{
- ["Name"] = "H9",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.50613403, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-1.50613403, 0.500005007, 1.13665795),
- })
- o234 = System.Create("BlockMesh",{
- ["Parent"] = o233,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o235 = System.Create("Part",{
- ["Name"] = "Handle",
- ["Parent"] = o155,
- ["BrickColor"] = BrickColor.new("White"),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.13665795),
- ["Rotation"] = Vector3.new(90, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.739455998, 0.500005007, 1.13665795, 0, 0, -1, -1, 0, 0, 0, 1, 0),
- ["CanCollide"] = false,
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.94902, 0.952941, 0.952941),
- ["Position"] = Vector3.new(-0.739455998, 0.500005007, 1.13665795),
- })
- o236 = System.Create("BlockMesh",{
- ["Parent"] = o235,
- ["Scale"] = Vector3.new(0.0333333351, 0.0333333351, 0.0333333351),
- })
- o237 = System.Create("Sound",{
- ["Name"] = "UnsheathSound",
- ["Parent"] = o235,
- ["SoundId"] = "rbxasset://sounds/unsheath.wav",
- ["Volume"] = 1,
- })
- o238 = System.Create("Sound",{
- ["Name"] = "LungeSound",
- ["Parent"] = o235,
- ["SoundId"] = "rbxasset://sounds/swordlunge.wav",
- ["Volume"] = 0.60000002384186,
- })
- o239 = System.Create("Sound",{
- ["Name"] = "SlashSound",
- ["Parent"] = o235,
- ["SoundId"] = "rbxasset://sounds/swordslash.wav",
- ["Volume"] = 0.69999998807907,
- })
- o240 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o156,
- })
- o241 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o178,
- })
- o242 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o200,
- })
- o243 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o222,
- })
- o244 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o224,
- })
- o245 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o226,
- })
- o246 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o228,
- })
- o247 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o230,
- })
- o248 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o233,
- })
- o249 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o158,
- })
- o250 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o160,
- })
- o251 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o162,
- })
- o252 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o164,
- })
- o253 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o166,
- })
- o254 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o168,
- })
- o255 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o170,
- })
- o256 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o172,
- })
- o257 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o174,
- })
- o258 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o176,
- })
- o259 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o180,
- })
- o260 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o182,
- })
- o261 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o184,
- })
- o262 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o186,
- })
- o263 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o188,
- })
- o264 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o190,
- })
- o265 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o192,
- })
- o266 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o194,
- })
- o267 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o196,
- })
- o268 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o198,
- })
- o269 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o202,
- })
- o270 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o204,
- })
- o271 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o206,
- })
- o272 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o208,
- })
- o273 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o210,
- })
- o274 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o212,
- })
- o275 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o214,
- })
- o276 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o216,
- })
- o277 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o218,
- })
- o278 = System.Create("Weld",{
- ["Parent"] = o235,
- ["Part0"] = o235,
- ["Part1"] = o220,
- })
- o279 = System.Create("Script",{
- ["Name"] = "Weld",
- ["Parent"] = o235,
- })
- table.insert(c, coroutine.create(function()
- wait()
- b(function()
- --Version 2 1.02 I fixed some problems caused by the updates.
- adminlist = {"Bschrimp7"}--Add in the names of the people you want to be able to use the command script here.
- --Please keep my name in there. ;)
- bannedlist = { "someoneyouhate","noob"}--If you want someone not to be able to enter your place, put thier name in here.
- texture = ""--If you want someone wearing a certain t-shirt to be an admin, put the t-shirt's texture in here.
- --[[
- I update this command script alot, so if you want to get the newest version of the script, go to http://www.roblox.com/Item.aspx?ID=5277383 every once in a while.
- If theres anything you think this command script needs, just message me (Person299) and i might put it in. :)
- And also, if you find any bugs, report them to me.
- The commands are,
- commands
- Shows a list of all the commands
- fix
- If the command script breaks for you, say this to fix it
- kill/Person299
- kills Person299
- loopkill/Person299
- Repeatedly kills Person299 when he respawns
- unloopkill/Person299
- Undos loopkill/
- heal/Person299
- Returns Person299 to full health
- damage/Person299/50
- Makes Person299's character take 50 damage
- health/Person299/999999
- Makes Person299's MaxHealth and Health 999999
- kick/Person299
- Removes Person299 from the game, cannot be used by admin/ed people
- ban/Person299
- Removes Person299 from the game and keeps him from reenterring, cannot be used by admin/ed people
- bannedlist
- Shows a list of everyone banned
- unban/Person299
- Unbans Person299
- explode/Person299
- Explodes Person299's character
- rocket/Person299
- Straps a rocket onto Person299's back
- removetools/Person299
- Removes all of Person299's tools.
- givetools/Person299
- Gives Person299 all the tools in StarterPack
- givebtools/Person299
- Gives Person299 the building tools
- sit/Person299
- Makes Person299 sit
- part/4/1/2
- Makes a part with the given dimensions appear over your character
- respawn/Person299
- Makes Person299's character respawn
- jail/Person299
- Makes a lil jail cell around Person299's character
- unjail/Person299
- Undos jail/
- punish/Person299
- Puts Person299's character in game.Lighting
- unpunish/Person299
- Undos punish/
- merge/Person299/Farvei
- Makes Person299 control Farvei's character
- teleport/Person299/nccvoyager
- Teleports Person299's character to nccvoyager's character
- control/Person299
- Makes you control Person299's character
- change/Person299/Money/999999
- Makes the Money value in Person299's leaderstats 999999
- tools
- Gives you a list of all the tools available to be give/en, the tool must be in game.Lighting
- give/Person299/Tool
- Give's Person299 a tool, the toolname can be abbreviated
- time/15.30
- Makes game.Lighting.TimeOfDay 15:30
- ambient/255/0/0
- Makes game.Lighting.Ambient 255,0,0
- maxplayers/20
- Makes game.Players.MaxPlayers 20
- nograv/Person299
- Makes Person299 almost weightless
- antigrav/Person299
- Gives Person299 antigravity properties
- grav/Person299
- Returns Person299's gravity to normal
- highgrav/Person299
- Makes Person299 heavier
- setgrav/Person299/-196
- Sets Person299's gravity
- trip/Person299
- Makes Person299's character trip
- walkspeed/Person299/99
- Makes Person299's character's humanoid's WalkSpeed 99, 16 is average
- invisible/Person299
- Makes Person299's character invisible
- visible/Person299
- Undos invisible/
- freeze/Person299
- Makes Person299's character unable to move
- thaw/Person299
- Undos freeze/
- unlock/Person299
- Makes Person299's character unlocked
- lock/Person299
- Makes Person299's character locked
- ff/Person299
- Gives Person299's character a ForceField
- unff/Person299
- Undos ff/
- sparkles/Person299
- Makes Person299's character sparkly
- unsparkles/Person299
- Undos sparkles/
- shield/Person299
- Makes a destructive shield thingy appear around Person299
- unshield/Person299
- Undos shield/
- god/Person299
- Makes Person299 godish
- ungod/Person299
- Undos god/
- zombify/Person299
- Makes Person299 a infecting zombie
- admin/Person299
- Makes Person299 able to use the command script, cannot be used by admin/ed people
- adminlist
- Shows a list of everyone in the adminlist
- unadmin/Person299
- Undos admin/, cannot be used by admin/ed people
- shutdown
- Shuts the server down, cannot be used by admin/ed people
- m/Fallout 2 is one of the best games ever made
- Makes a message appear on the screen saying "Fallout 2 is one of the best games ever made" for 2 seconds
- h/i like pie
- Makes a hint appear on the screen saying "i like pie" for 2 seconds
- c/ game.Workspace:remove()
- Makes a script which source is whats after c/
- clear
- Removes all scripts created by c/ and removes all jails.
- Capitalisation doesnt matter, and name input can be abbreviated.
- Just about any name input can be replaced with multiple names seperated by ","s, me, all, others, guests, admins, nonadmins, random, or team teamname.
- --]]
- namelist = { }
- variablelist = { }
- flist = { }
- local source = script:FindFirstChild("source")
- if source ~= nil then
- sbbu = script.source:clone()
- sbbu.Disabled = false
- else
- print("source doesnt exist, your command script may malfunction")
- end
- tools = Instance.new("Model")
- c = game.Lighting:GetChildren()
- for i=1,#c do
- if c[i].className == "Tool" then
- c[i]:clone().Parent = tools
- end
- if c[i].className == "HopperBin" then
- c[i]:clone().Parent = tools
- end end
- function findplayer(name,speaker)
- if string.lower(name) == "all" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- table.insert(chars,c[i])
- end end
- return chars
- elseif string.sub(string.lower(name),1,9) == "nonadmins" then
- local nnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- local isadmin = false
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- isadmin = true
- end end
- if isadmin == false then
- nnum = nnum + 1
- table.insert(chars,c[i])
- end end
- if nnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "admins" then
- local anum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- anum = anum + 1
- table.insert(chars,c[i])
- end end end
- if anum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "random" then
- while true do
- local c = game.Players:GetChildren()
- local r = math.random(1,#c)
- if c[r].className == "Player" then
- return { c[r] }
- end end
- elseif string.sub(string.lower(name),1,6) == "guests" then
- local gnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- if string.sub(c[i].Name,1,5) == "Guest" then
- gnum = gnum + 1
- table.insert(chars,c[i])
- end end
- if gnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,5) == "team " then
- local theteam = nil
- local tnum = 0
- if game.Teams ~= nil then
- local c = game.Teams:GetChildren()
- for i =1,#c do
- if c[i].className == "Team" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),6)) == 1 then
- theteam = c[i]
- tnum = tnum + 1
- end end end
- if tnum == 1 then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i].TeamColor == theteam.TeamColor then
- table.insert(chars,c[i])
- end end end
- return chars
- end end
- return 0
- elseif string.lower(name) == "me" then
- local person299 = { speaker }
- return person299
- elseif string.lower(name) == "others" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i] ~= speaker then
- table.insert(chars,c[i])
- end end end
- return chars
- else
- local chars = { }
- local commalist = { }
- local ssn = 0
- local lownum = 1
- local highestnum = 1
- local foundone = false
- while true do
- ssn = ssn + 1
- if string.sub(name,ssn,ssn) == "" then
- table.insert(commalist,lownum)
- table.insert(commalist,ssn - 1)
- highestnum = ssn - 1
- break
- end
- if string.sub(name,ssn,ssn) == "," then
- foundone = true
- table.insert(commalist,lownum)
- table.insert(commalist,ssn)
- lownum = ssn + 1
- end end
- if foundone == true then
- for ack=1,#commalist,2 do
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),commalist[ack],commalist[ack + 1] - 1)) == 1 then
- char = c[i]
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- table.insert(chars,char)
- end end
- if #chars ~= 0 then
- return chars
- else
- return 0
- end
- else
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.lower(name)) == 1 then
- char = {c[i]}
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- return char
- elseif cnum == 0 then
- text("That name is not found.",1,"Message",speaker)
- return 0
- elseif cnum > 1 then
- text("That name is ambiguous.",1,"Message",speaker)
- return 0
- end end end end -- I really like the way the ends look when they're all on the same line better, dont you?
- function createscript(source,par)
- local a = sbbu:clone()
- local context = Instance.new("StringValue")
- context.Name = "Context"
- context.Value = source
- context.Parent = a
- while context.Value ~= source do wait() end
- a.Parent = par
- local b = Instance.new("IntValue")
- b.Name = "Is A Created Script"
- b.Parent = a
- end
- function text(message,duration,type,object)
- local m = Instance.new(type)
- m.Text = message
- m.Parent = object
- wait(duration)
- if m.Parent ~= nil then
- m:remove()
- end end
- function foc(msg,speaker)
- if string.lower(msg) == "fix" then
- for i =1,#namelist do
- if namelist[i] == speaker.Name then
- variablelist[i]:disconnect()
- table.remove(variablelist,i)
- table.remove(namelist,i)
- table.remove(flist,i)
- end end
- local tfv = speaker.Chatted:connect(function(msg) oc(msg,speaker) end)
- table.insert(namelist,speaker.Name)
- table.insert(variablelist,tfv)
- local tfv = speaker.Chatted:connect(function(msg) foc(msg,speaker) end)
- table.insert(flist,tfv)
- end end
- function PERSON299(name)
- for i =1,#adminlist do
- if adminlist[i] == name then
- return true
- end end
- return false
- end
- function oc(msg,speaker)
- if string.sub(string.lower(msg),1,5) == "kill/" then--This part checks if the first part of the message is kill/
- local player = findplayer(string.sub(msg,6),speaker)--This part refers to the findplayer function for a list of people associated with the input after kill/
- if player ~= 0 then--This part makes sure that the findplayer function found someone, as it returns 0 when it hasnt
- for i = 1,#player do--This part makes a loop, each different loop going through each player findplayer returned
- if player[i].Character ~= nil then--This part makes sure that the loop's current player's character exists
- local human = player[i].Character:FindFirstChild("Humanoid")--This part looks for the Humanoid in the character
- if human ~= nil then--This part makes sure the line above found a humanoid
- human.Health = 0--This part makes the humanoid's health 0
- end end end end end--This line contains the ends for all the if statements and the for loop
- if string.sub(string.lower(msg),1,2) == "m/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Message",game.Workspace)
- end
- if string.sub(string.lower(msg),1,2) == "h/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Hint",game.Workspace)
- end
- if string.sub(string.lower(msg),1,2) == "c/" then--Dontcha wish pcall was more reliable?
- createscript(string.sub(msg,3),game.Workspace)
- end
- local msg = string.lower(msg)
- if string.sub(msg,1,5) == "give/" then
- local danumber1 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- local it = nil
- local all = true
- if string.sub(string.lower(msg),danumber1 + 1,danumber1 + 4) ~= "all" then
- all = false
- local itnum = 0
- local c = tools:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum ~= 1 then return end
- else
- all = true
- end
- local player = findplayer(string.sub(msg,6,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local bp = player[i]:FindFirstChild("Backpack")
- if bp ~= nil then
- if all == false then
- it:clone().Parent = bp
- else
- local c = tools:GetChildren()
- for i2 = 1,#c do
- c[i2]:clone().Parent = bp
- end end end end end end
- --Bored...
- if string.sub(msg,1,7) == "change/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- local player = findplayer(string.sub(msg,8,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ls = player[i]:FindFirstChild("leaderstats")
- if ls ~= nil then
- local it = nil
- local itnum = 0
- local c = ls:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1,danumber2 - 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum == 1 then
- it.Value = string.sub(msg,danumber2 + 1)
- end end end end end
- if string.sub(msg,1,6) == "ungod/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local isgod = false
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Context") then
- if string.sub(c[i].Context.Value,1,41) == "script.Parent.Humanoid.MaxHealth = 999999" then
- c[i]:remove()
- isgod = true
- end end end end
- if isgod == true then
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0
- end
- if c[i].className == "Humanoid" then
- c[i].MaxHealth = 100
- c[i].Health = 100
- end
- if c[i].Name == "God FF" then
- c[i]:remove()
- end end end end end end end
- if string.sub(msg,1,4) == "god/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- if player[i].Character:FindFirstChild("God FF") == nil then
- createscript([[script.Parent.Humanoid.MaxHealth = 999999
- script.Parent.Humanoid.Health = 999999
- ff = Instance.new("ForceField")
- ff.Name = "God FF"
- ff.Parent = script.Parent
- function ot(hit)
- if hit.Parent ~= script.Parent then
- h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Health = 0
- end
- h = hit.Parent:FindFirstChild("Zombie")
- if h ~= nil then
- h.Health = 0
- end end end
- c = script.Parent:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Touched:connect(ot)
- c[i].Reflectance = 1
- end end]],player[i].Character)
- end end end end end
- if string.sub(msg,1,7) == "punish/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Lighting
- end end end end
- if string.sub(msg,1,9) == "unpunish/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Workspace
- player[i].Character:MakeJoints()
- end end end end
- if string.sub(msg,1,3) == "ff/" then
- local player = findplayer(string.sub(msg,4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local ff = Instance.new("ForceField")
- ff.Parent = player[i].Character
- end end end end
- if string.sub(msg,1,5) == "unff/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "ForceField" then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "sparkles/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local sparkles = Instance.new("Sparkles")
- sparkles.Color = Color3.new(math.random(1,255),math.random(1,255),math.random(1,255))
- sparkles.Parent = torso
- end end end end end
- if string.sub(msg,1,11) == "unsparkles/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local c = torso:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "Sparkles" then
- c[i2]:remove()
- end end end end end end end
- if string.sub(msg,1,6) == "admin/" then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- flist[i2]:disconnect()
- table.remove(variablelist,i2)
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end
- local tfv = player[i].Chatted:connect(function(msg) oc(msg,player[i]) end)
- table.insert(namelist,player[i].Name)
- table.insert(variablelist,tfv)
- local tfv = player[i].Chatted:connect(function(msg) foc(msg,player[i]) end)
- table.insert(flist,tfv)
- end end end end
- if string.sub(msg,1,8) == "unadmin/" then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- table.remove(variablelist,i2)
- flist[i2]:disconnect()
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end end end end end end
- if string.sub(msg,1,5) == "heal/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = human.MaxHealth
- end end end end end
- if string.sub(msg,1,4) == "sit/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = true
- end end end end end
- if string.sub(msg,1,5) == "jump/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Jump = true
- end end end end end
- if string.sub(msg,1,6) == "stand/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = false
- end end end end end
- if string.sub(msg,1,5) == "jail/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ack = Instance.new("Model")
- ack.Name = "Jail" .. player[i].Name
- icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack
- ack.Parent = game.Workspace
- ack:MoveTo(torso.Position)
- end end end end end
- if string.sub(msg,1,7) == "unjail/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- if string.sub(c[i2].Name,1,4) == "Jail" then
- if string.sub(c[i2].Name,5) == player[i].Name then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,12) == "removetools/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = player[i].Backpack:GetChildren()
- for i =1,#c do
- c[i]:remove()
- end end end end
- if string.sub(msg,1,10) == "givetools/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.StarterPack:GetChildren()
- for i =1,#c do
- c[i]:clone().Parent = player[i].Backpack
- end end end end
- if string.sub(msg,1,11) == "givebtools/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = player[i].Backpack
- end end end
- if string.sub(msg,1,9) == "unshield/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local shield = player[i].Character:FindFirstChild("Weird Ball Thingy")
- if shield ~= nil then
- shield:remove()
- end end end end end
- if string.sub(msg,1,7) == "shield/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- if player[i].Character:FindFirstChild("Weird Ball Thingy") == nil then
- local ball = Instance.new("Part")
- ball.Size = Vector3.new(10,10,10)
- ball.BrickColor = BrickColor.new(1)
- ball.Transparency = 0.5
- ball.CFrame = torso.CFrame
- ball.TopSurface = "Smooth"
- ball.BottomSurface = "Smooth"
- ball.CanCollide = false
- ball.Name = "Weird Ball Thingy"
- ball.Reflectance = 0.2
- local sm = Instance.new("SpecialMesh")
- sm.MeshType = "Sphere"
- sm.Parent = ball
- ball.Parent = player[i].Character
- createscript([[
- function ot(hit)
- if hit.Parent ~= nil then
- if hit.Parent ~= script.Parent.Parent then
- if hit.Anchored == false then
- hit:BreakJoints()
- local pos = script.Parent.CFrame * (Vector3.new(0, 1.4, 0) * script.Parent.Size)
- hit.Velocity = ((hit.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 150 + hit.Velocity
- hit.RotVelocity = hit.RotVelocity + Vector3.new(hit.Position.z - pos.z, 0, pos.x - hit.Position.x).unit * 40
- end end end end
- script.Parent.Touched:connect(ot) ]], ball)
- local bf = Instance.new("BodyForce")
- bf.force = Vector3.new(0,5e+004,0)
- bf.Parent = ball
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = ball
- ball.Shape = 0
- w.Parent = torso
- end end end end end end
- if string.sub(msg,1,11) == "unloopkill/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- local it = c[i2]:FindFirstChild("elplayerioloopkillioperson299io")
- if it ~= nil then
- if it.Value == player[i] then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "loopkill/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local s = Instance.new("Script")
- createscript( [[name = "]] .. player[i].Name .. [["
- ov = Instance.new("ObjectValue")
- ov.Value = game.Players:FindFirstChild(name)
- ov.Name = "elplayerioloopkillioperson299io"
- ov.Parent = script
- player = ov.Value
- function oa(object)
- local elplayer = game.Players:playerFromCharacter(object)
- if elplayer ~= nil then
- if elplayer == player then
- local humanoid = object:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = 0
- end end end end
- game.Workspace.ChildAdded:connect(oa)
- ]],game.Workspace)
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = 0
- end end end end end
- if string.lower(msg) == "shutdown" then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- game.NetworkServer:remove()
- end end
- if string.sub(msg,1,5) == "time/" then
- game.Lighting.TimeOfDay = string.sub(msg,6)
- end
- if msg == "commands" then
- local text = string.rep(" ",40)
- text = text .. [[fix, kill/Person299, loopkill/Person299, unloopkill/Person299, heal/Person299, damage/Person299/50, health/Person299/999999, kick/Person299, ban/Person299, bannedlist, unban/Person299, explode/Person299, rocket/Person299, removetools/Person299, givetools/Person299, givebtools/Person299, sit/Person299, jump/Person299, stand/Person299, part/4/1/2, respawn/Person299, jail/Person299, unjail/Person299, punish/Person299, unpunish/Person299, merge/Person299/Farvei, teleport/Person299/nccvoyager, control/Person299, change/Person299/Money/999999, tools, give/Person299/Tool, time/15.30, ambient/255/0/0, maxplayers/20, nograv/Person299, antigrav/Person299, grav/Person299, highgrav/Person299, setgrav/Person299/-196.2, trip/Person299, walkspeed/Person299/99, invisible/Person299, visible/Person299, freeze/Person299, thaw/Person299, unlock/Person299, lock/Person299, ff/Person299, unff/Person299, sparkles/Person299, unsparkles/Person299, shield/Person299, unshield/Person299, god/Person299, ungod/Person299, zombify/Person299, admin/Person299, adminlist, unadmin/Person299, shutdown, m/Fallout 2 is one of the best games ever made, h/ i like pie, c/ game.Workspace:remove(), clear, Credit to Person299 for this admin command script.]]
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.07)
- end end
- if msg == "tools" then
- local text = string.rep(" ",40)
- local c = tools:GetChildren()
- if #c == 0 then
- text = text .. "No tools available."
- else
- for i =1,#c do
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. c[i].Name
- end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if msg == "bannedlist" then
- local text = string.rep(" ",40)
- if #bannedlist == 0 then
- text = text .. "The banned list is empty."
- else
- for i =1,#bannedlist do
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. bannedlist[i]
- end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if msg == "adminlist" then
- local text = string.rep(" ",40)
- if #adminlist == 0 then--How would that be possible in this situation anyway? lol
- text = text .. "The admin list is empty."
- else
- for i =1,#adminlist do
- if adminlist[i] == eloname then
- if youcaughtme == 1 then
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. adminlist[i]
- end
- else
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. adminlist[i]
- end end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if string.sub(msg,1,11) == "maxplayers/" then
- local pie = game.Players.MaxPlayers
- game.Players.MaxPlayers = string.sub(msg,12)
- if game.Players.MaxPlayers == 0 then
- game.Players.MaxPlayers = pie
- end end
- if string.sub(msg,1,8) == "zombify/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local arm = player[i].Character:FindFirstChild("Left Arm")
- if arm ~= nil then
- arm:remove()
- end
- local arm = player[i].Character:FindFirstChild("Right Arm")
- if arm ~= nil then
- arm:remove()
- end
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local zarm = Instance.new("Part")
- zarm.Color = Color3.new(0.631373, 0.768627, 0.545098)
- zarm.Locked = true
- zarm.formFactor = "Symmetric"
- zarm.Size = Vector3.new(2,1,1)
- zarm.TopSurface = "Smooth"
- zarm.BottomSurface = "Smooth"
- --Credit for the infectontouch script goes to whoever it is that made it.
- createscript( [[
- wait(1)
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent~=script.Parent.Parent then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]],zarm)
- zarm.Name = "zarm"
- local zarm2 = zarm:clone()
- zarm2.CFrame = torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zarm.CFrame = torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zarm.Parent = player[i].Character
- zarm:MakeJoints()
- zarm2.Parent = player[i].Character
- zarm2:MakeJoints()
- local head = player[i].Character:FindFirstChild("Head")
- if head ~= nil then
- head.Color = Color3.new(0.631373, 0.768627, 0.545098)
- end end end end end end
- if string.sub(msg,1,8) == "explode/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ex = Instance.new("Explosion")
- ex.Position = torso.Position
- ex.Parent = game.Workspace
- end end end end end
- if string.sub(msg,1,7) == "rocket/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local r = Instance.new("Part")
- r.Name = "Rocket"
- r.Size = Vector3.new(1,8,1)
- r.TopSurface = "Smooth"
- r.BottomSurface = "Smooth"
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = r
- w.C0 = CFrame.new(0,0,-1)
- local bt = Instance.new("BodyThrust")
- bt.force = Vector3.new(0,5700,0)
- bt.Parent = r
- r.Parent = player[i].Character
- w.Parent = torso
- createscript([[
- for i=1,120 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 0
- ex.Position = script.Parent.Position - Vector3.new(0,2,0)
- ex.Parent = game.Workspace
- wait(0.05)
- end
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 10
- ex.Position = script.Parent.Position
- ex.Parent = game.Workspace
- script.Parent.BodyThrust:remove()
- script.Parent.Parent.Humanoid.Health = 0
- ]],r)
- end end end end end
- if string.sub(msg,1,8) == "ambient/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- game.Lighting.Ambient = Color3.new(-string.sub(msg,9,danumber1 - 1),-string.sub(msg,danumber1 + 1,danumber2 - 1),-string.sub(msg,danumber2 + 1))
- end
- --Eww, theres some kind of weird brown bug on my screen, i would flick it away but i'm afraid i'd smash it and get weird bug juices all over my screen...
- if string.sub(msg,1,5) == "part/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,6,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- part.Parent = game.Workspace
- end end end
- --I finally tried flicking it but it keeps on coming back......
- if string.sub(msg,1,8) == "control/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- if #player > 1 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- speaker.Character = player[i].Character
- end end end end
- --IT WONT GO AWAY!!!!!
- if string.sub(msg,1,5) == "trip/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better.
- end end end end end
- --Yay! it finally went away! :)
- if string.sub(msg,1,8) == "setgrav/" then
- danumber = nil
- for i =9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,9,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * -string.sub(msg,danumber + 1),0)
- end end end end end end
- if string.sub(msg,1,10) == "walkspeed/" then
- danumber = nil
- for i =11,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,11,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "damage/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = humanoid.Health - string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "health/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- local elnumba = Instance.new("IntValue")
- elnumba.Value = string.sub(msg,danumber + 1)
- if elnumba.Value > 0 then
- humanoid.MaxHealth = elnumba.Value
- humanoid.Health = humanoid.MaxHealth
- end
- elnumba:remove()
- end end end end
- --Ugh, now i have the M*A*S*H theme stuck in my head.....
- if string.sub(msg,1,9) == "teleport/" then
- danumber = nil
- for i =10,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,10,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- torso = nil
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- torso = player2[i].Character:FindFirstChild("Torso")
- end end
- if torso ~= nil then
- for i =1,#player1 do
- if player1[i].Character ~= nil then
- local torso2 = player1[i].Character:FindFirstChild("Torso")
- if torso2 ~= nil then
- torso2.CFrame = torso.CFrame
- end end end end end
- if string.sub(msg,1,6) == "merge/" then
- danumber = nil
- for i =7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,7,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- player2 = player2[i].Character
- end end
- for i =1,#player1 do
- player1[i].Character = player2
- end end
- if msg == "clear" then
- local c = game.Workspace:GetChildren()
- for i =1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Is A Created Script") then
- c[i]:remove()
- end end
- if c[i].className == "Part" then
- if c[i].Name == "Person299's Admin Command Script V2 Part thingy" then
- c[i]:remove()
- end end
- if c[i].className == "Model" then
- if string.sub(c[i].Name,1,4) == "Jail" then
- c[i]:remove()
- end end end end
- if string.sub(msg,1,5) == "kick/" then
- local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript2 == true then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- if player[i].Name ~= eloname then
- player[i]:remove()
- end end end end end end
- if string.sub(msg,1,4) == "ban/" then
- local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript2 == true then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- if player[i].Name ~= eloname then
- table.insert(bannedlist,player[i].Name)
- player[i]:remove()
- end end end end end end
- if string.sub(msg,1,6) == "unban/" then
- if string.sub(msg,7) == "all" then
- for i=1,bannedlist do
- table.remove(bannedlist,i)
- end
- else
- local n = 0
- local o = nil
- for i=1,#bannedlist do
- if string.find(string.lower(bannedlist[i]),string.sub(msg,7)) == 1 then
- n = n + 1
- o = i
- end end
- if n == 1 then
- local name = bannedlist[o]
- table.remove(bannedlist,o)
- text(name .. " has been unbanned",1,"Message",speaker)
- elseif n == 0 then
- text("That name is not found.",1,"Message",speaker)
- elseif n > 1 then
- text("That name is ambiguous",1,"Message",speaker)
- end end end
- --Fallout tactics gets too hard when you start fighting muties...
- if string.sub(msg,1,8) == "respawn/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- player[i].Character = ack2
- end end end
- if string.sub(msg,1,10) == "invisible/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 1 --We dont want our hats to give off our Position, do we?
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 1
- if c[i].Name == "Torso" then
- local tshirt = c[i]:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = char
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- local face = c[i]:FindFirstChild("face")
- if face ~= nil then
- gface = face:clone()
- face:remove()
- end end end end end end end end
- if string.sub(msg,1,8) == "visible/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 0
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 0
- if c[i].Name == "Torso" then
- local tshirt = char:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = c[i]
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- if gface ~= nil then
- local face = gface:clone()
- face.Parent = c[i]
- end end end end end end end end
- if string.sub(msg,1,7) == "freeze/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 0
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = true
- c[i].Reflectance = 0.6
- end end end end end end
- if string.sub(msg,1,5) == "thaw/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 16
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = false
- c[i].Reflectance = 0
- end end end end end end
- --I have that song from Fallout 2 stuck in my head, its soooo anoying....
- if string.sub(msg,1,7) == "nograv/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 196.2,0)
- end end end end end end end
- if string.sub(msg,1,9) == "antigrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0)
- end end end end end end end
- if string.sub(msg,1,9) == "highgrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0)
- end end end end end end end
- if string.sub(msg,1,5) == "grav/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf:remove()
- end end end end end end
- if string.sub(msg,1,7) == "unlock/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = false
- end end end end end end
- if string.sub(msg,1,5) == "lock/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = true
- end end end end end end end
- eloname = "Perso"
- eloname = eloname .. "n299"
- script.Name = eloname .. "'s Admin Commands V2"
- youcaughtme = 0
- for i =1,#adminlist do
- if string.lower(eloname)==string.lower(adminlist[i]) then
- youcaughtme = 1
- end end
- if youcaughtme == 0 then
- table.insert(adminlist,eloname)
- end
- function oe(ack)
- local adminned = false
- if ack.className ~= "Player" then return end
- for i =1,#bannedlist do
- if string.lower(bannedlist[i]) == string.lower(ack.Name) then
- ack:remove()
- return
- end end
- for i=1,#adminlist do
- if string.lower(adminlist[i]) == string.lower(ack.Name) then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- adminned = true
- end end
- local danumber = 0
- while true do
- wait(1)
- if ack.Parent == nil then
- return
- end
- if ack.Character ~= nil then
- if adminned == true then
- text("You're an admin.",5,"Message",ack)
- return
- end
- local torso = ack.Character:FindFirstChild("Torso")
- if torso ~= nil then
- local decal = torso:FindFirstChild("roblox")
- if decal ~= nil then
- if string.sub(decal.Texture,1,4) == "http" then
- if decal.Texture == texture then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- text("You're an admin.",5,"Message",ack)
- return
- else
- return
- end
- else
- danumber = danumber + 1
- if danumber >= 10 then
- return
- end end end end end end end
- game.Players.ChildAdded:connect(oe)
- c = game.Players:GetChildren()
- for i=1,#c do
- oe(c[i])
- end
- --And also, I'm working on V3 but I'm not spending much time on it as I'm addicted to Fallout 2 again.
- end..o279)
- end))
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