Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- * Detected CPU: AuthenticAMD , F15/M8/S2, 3405.00 mhz, 32-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 44599 files cached, 881Kb memory used.
- Init FileSystem 0.937677 sec
- 'xrCore' build 3116, Aug 15 2007
- Initializing Engine...
- Executing config-script "user.ltx"...
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- * [win32]: free[1019644 K], reserved[3099672 K], committed[74924 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[1083 K], process heap[1063 K], game lua[0 K], engine lua[0 K], render[0 K]
- * [x-ray]: economy: strings[9048 K], smem[0 K]
- Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...
- ! Unknown command: r__dtex_range
- ! Unknown command: r__ssa_glod_end
- ! Unknown command: r__ssa_glod_start
- ! Unknown command: r__wallmark_ttl
- ! Unknown command: rs_detail
- ! Unknown command: rs_skeleton_update
- ! Unknown command: vid_bpp
- [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.
- Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Hardware, Spec Version 1.1
- 2. Generic Software, Spec Version 1.1 (default)
- SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
- SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 32773 kb, 3805 lines, 8820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:6CD]: NVIDIA GeForce GTX 470
- * GPU driver: 8.18.13.4052
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 1256 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * DVB created: 1536K
- * DIB created: 512K
- ! Version conflict in shader 'def_shaders\def_aref'
- ! Version conflict in shader 'def_shaders\def_aref_v'
- ! Version conflict in shader 'def_shaders\def_trans'
- ! Version conflict in shader 'def_shaders\def_trans_v'
- ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
- ! Version conflict in shader 'def_shaders\lod_old'
- ! Renderer doesn't support blender 'effects\shadow_world'
- ! Version conflict in shader 'effects\watertest-1'
- count of .thm files=321
- load time=56 ms
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- * NV-DBT supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
- [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
- [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
- [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
- [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
- [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
- [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
- [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
- [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
- [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
- [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
- [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
- [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
- [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
- [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
- [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
- [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
- [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
- [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
- [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
- [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
- [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
- [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
- [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
- [16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
- [16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml]
- [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- Loading DLL: xrGameSpy.dll
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [151 ms]
- "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 0 ms
- * phase cmem: 1085 K
- Ãîòîâëþñü ê ïîõîäó â Çîíó...
- Loading objects...
- Loading models...
- * [prefetch] time: 3334 ms
- * [prefetch] memory: 0Kb
- * phase time: 3347 ms
- * phase cmem: 1084 K
- Ñîáèðàþñü â äîðîãó...
- * phase time: 44 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ æåíîé...
- * phase time: 0 ms
- * phase cmem: 1084 K
- Çàáèðàþ âñž èç "kordon.sav"...
- * Loading spawn registry...
- * 15270 spawn points are successfully loaded
- * Loading objects...
- * 31371 objects are successfully loaded
- [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
- [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
- [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
- [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
- [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
- [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
- [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
- [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
- [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
- [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
- [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
- * Game kordon is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\kordon.sav' (4.125s)
- * phase time: 4124 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñî ñâèíüÿìè...
- MaxPlayers = 32
- * phase time: 654 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ðîäèòåëÿìè localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 19 ms
- * phase cmem: 1084 K
- Îòêðûòèå ïîòîêà...
- * phase time: 4 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñåìüåé...
- * phase time: 2067 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êîøêîé...
- * phase time: 166 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñîáàêîé...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65466 verts, 2045 Kb
- * [Loading VB] 17208 verts, 537 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 46595 verts, 1456 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 53181 verts, 1661 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 228285 indices, 445 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 14030 verts, 164 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 718302 indices, 1402 Kb
- * phase time: 36 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñîñåäÿìè...
- * phase time: 488 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ áðàòüÿìè...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 17 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñåñòðàìè...
- * Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\l01_escape\level.hom
- * phase time: 4 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êîðîâîé...
- - Loading music tracks from 'l01_escape_musics'...
- * phase time: 2 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êðîëèêîì...
- - Game configuring : Started
- - Game configuring : Finished
- [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
- [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
- [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
- [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
- [16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
- [16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda.xml] returns [pda.xml]
- [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[news.xml] returns [news.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
- [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
- [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- * phase time: 139 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ òåùåé...
- * t-report - base: 1629, 811022 K
- * t-report - lmap: 7, 7168 K
- * phase time: 1355 ms
- * phase cmem: 1084 K
- Îòïðàâëÿþñü â Çîíó...
- * phase time: 14 ms
- * phase cmem: 1084 K
- * [win32]: free[3260 K], reserved[2525108 K], committed[1665872 K]
- * [ D3D ]: textures[818191 K]
- * [x-ray]: crt heap[1084 K], process heap[1070 K], game lua[31230 K], engine lua[187 K], render[0 K]
- * [x-ray]: economy: strings[13272 K], smem[27007 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * Log file has been saved successfully!
- * MEMORY USAGE: 1084 K
- * Saving spawns...
- * Saving objects...
- * 31345 objects are successfully saved
- * Game pri3rak_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\pri3rak_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [332 ms]
- "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 0 ms
- * phase cmem: 1084 K
- Ñîáèðàþñü â äîðîãó...
- * phase time: 80 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ æåíîé...
- * phase time: 0 ms
- * phase cmem: 1084 K
- Çàáèðàþ âñž èç "pri3rak_autosave.sav"...
- * Loading spawn registry...
- * 15270 spawn points are successfully loaded
- * Loading objects...
- * 31345 objects are successfully loaded
- * Game pri3rak_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\pri3rak_autosave.sav' (4.309s)
- * phase time: 4308 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñî ñâèíüÿìè...
- MaxPlayers = 32
- * phase time: 14 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ðîäèòåëÿìè localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 24 ms
- * phase cmem: 1084 K
- Îòêðûòèå ïîòîêà...
- * phase time: 7 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñåìüåé...
- * phase time: 15 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êîøêîé...
- * phase time: 29 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñîáàêîé...
- * [Loading VB] 1447 verts, 45 Kb
- * [Loading VB] 12029 verts, 375 Kb
- * [Loading IB] 110592 indices, 216 Kb
- * [Loading VB] 9511 verts, 111 Kb
- * [Loading IB] 121962 indices, 238 Kb
- * phase time: 6 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñîñåäÿìè...
- * phase time: 2 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ áðàòüÿìè...
- * phase time: 0 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ ñåñòðàìè...
- WARNING: Occlusion map 'c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\peshera\level.hom' not found.
- * phase time: 11 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êîðîâîé...
- - Loading music tracks from 'peshera_musics'...
- * phase time: 15 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ êðîëèêîì...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 16 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ òåùåé...
- * t-report - base: 1304, 645966 K
- * t-report - lmap: 5, 5120 K
- * phase time: 85 ms
- * phase cmem: 1084 K
- Îòïðàâëÿþñü â Çîíó...
- * phase time: 12 ms
- * phase cmem: 1084 K
- * [win32]: free[16492 K], reserved[2641016 K], committed[1536732 K]
- * [ D3D ]: textures[651087 K]
- * [x-ray]: crt heap[1084 K], process heap[1070 K], game lua[30847 K], engine lua[202 K], render[2222 K]
- * [x-ray]: economy: strings[13651 K], smem[27200 K]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * Log file has been saved successfully!
- * MEMORY USAGE: 1084 K
- ! Cannot find saved game ~ spawn now [esc2_respawn_bandits_fabrika] -> [esc_bandit_respawn_214386]
- ! Cannot find saved game ~ spawn now [esc2_respawn_bandits_fabrika] -> [esc_bandit_respawn_216891]
- ! Cannot find saved game ~ spawn now [esc2_respawn_bandits_fabrika] -> [esc_bandit_respawn_116951]
- ! Cannot find saved game ~ spawn now [esc2_farm_flesh_respawn] -> [flesh_weak18190]
- ! Cannot find saved game ~ spawn now [esc2_farm_flesh_respawn] -> [flesh_normal18191]
- ! Cannot find saved game ~ spawn now [esc2_farm_flesh_respawn] -> [flesh_normal18192]
- ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak18881]
- ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak19569]
- ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak20432]
- ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak20433]
- ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak20434]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0000] -> [vodka20388]
- ! Cannot find saved game ~ spawn now [esc2_village_stalker_respawn] -> [esc_stalker_respawn_120342]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_5.45x39_fmj20396]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_120395]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_5.45x39_fmj20406]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_120405]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_9x18_fmj20417]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_120416]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_5.45x39_fmj20425]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_120424]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_9x18_fmj21720]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_121726]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [wpn_ak7426506]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_126522]
- ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0001] -> [ammo_5.45x39_fmj30181]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_129854]
- ! Cannot find saved game ~ spawn now [esc2_blockpost_soldier_respawn] -> [esc_soldier_respawn_130190]
- ! Cannot find saved game ~ spawn now [amk_embankment_soldat_respawn] -> [esc_soldier_respawn_specnaz30196]
- ! Cannot find saved game ~ spawn now [amk_embankment_soldat_respawn] -> [esc_soldier_respawn_130204]
- ! Cannot find saved game ~ spawn now [esc_podmoga_bandit_respawn] -> [esc_podmoga_bandit_respawn_231155]
- * Saving spawns...
- * Saving objects...
- * 31432 objects are successfully saved
- * Game pri3rak_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\pri3rak_quicksave.sav'
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...ishing\s.t.a.l.k.e.r\gamedata\scripts\amk_mod.script:2460: attempt to call field 'biodetectorRemove' (a nil value)
- stack trace:
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- * phase time: 84 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñ æåíîé...
- * phase time: 10 ms
- * phase cmem: 1084 K
- Çàáèðàþ âñž èç "pri3rak_quicksave.sav"...
- * Loading spawn registry...
- * 15270 spawn points are successfully loaded
- * Loading objects...
- * 31432 objects are successfully loaded
- * Game pri3rak_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\pri3rak_quicksave.sav' (4.297s)
- * phase time: 4296 ms
- * phase cmem: 1084 K
- Ïðîùàþñü ñî ñâèíüÿìè...
- * phase time: 0 ms
- * phase cmem: 1084 K
- Îòïðàâëÿþñü â Çîíó...
- * phase time: 0 ms
- * phase cmem: 1084 K
- * [win32]: free[79492 K], reserved[2647972 K], committed[1466776 K]
- * [ D3D ]: textures[681898 K]
- * [x-ray]: crt heap[1084 K], process heap[1070 K], game lua[30667 K], engine lua[206 K], render[2389 K]
- * [x-ray]: economy: strings[14711 K], smem[27360 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * Log file has been saved successfully!
- * MEMORY USAGE: 1084 K
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
- [error]Line : 73
- [error]Description : <no expression>
- [error]Arguments : LUA error: ...ishing\s.t.a.l.k.e.r\gamedata\scripts\amk_mod.script:2460: attempt to call field 'biodetectorRemove' (a nil value)
- stack trace:
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! Cannot find saved game ~~~ watchdog 96.reason actor_binder:update
- * Log file has been saved successfully!
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- - Disconnect
- - Destroying level
- DestroySingleton::RefCounter: 0
- DestroySingleton::RefCounter: 0
- DestroySingleton::RefCounter: 0
- Input: 1
- Config-file [c:\users\public\documents\stalker-shoc\user.ltx] saved successfully
- Destroying Direct3D...
- * RM_Dump: textures : 0
- * RM_Dump: rtargets : 0
- * RM_Dump: rtargetsc : 0
- * RM_Dump: vs : 0
- * RM_Dump: ps : 0
- * RM_Dump: dcl : 0
- * RM_Dump: states : 0
- * RM_Dump: tex_list : 0
- * RM_Dump: matrices : 0
- * RM_Dump: lst_constants: 0
- * RM_Dump: v_passes : 0
- * RM_Dump: v_elements: 0
- * RM_Dump: v_shaders : 0
- refCount:pBaseZB 1
- refCount:pBaseRT 1
- DeviceREF: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement