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  1. [00:02:10] ------- Init Cemu 1.15.8 -------
  2. [00:02:10] mlc01 path: C:\Users\abc\Documents\Cemu Emulator Backup\mlc01\
  3. [00:02:10] Cemuhook version: 0.5.7.2
  4. [00:02:10] CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  5. [00:02:10] RAM: 8118MB
  6. [00:02:10] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [00:02:11] Loading U-King.rpx
  8. [00:02:13] Creating OpenGL canvas
  9. [00:02:13] Loaded RPL module u-king (checksum 0x9A61FF4C)
  10. [00:02:13] Thread quantum set to 100000
  11. [00:02:13] ------- Loaded title -------
  12. [00:02:13] TitleId: 00050000-101c9500
  13. [00:02:13] TitleVersion: v64
  14. [00:02:13] Update path: <mlc01>\usr\title\00050000\101C9500\ (not present)
  15. [00:02:13] AOC path: <mlc01>\usr\title\0005000C\101C9500\ (not present)
  16. [00:02:13] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  17. [00:02:13] shaderCache name: 1bc499ed
  18. [00:02:13] gameprofile path: gameProfiles\00050000101c9500.ini
  19. [00:02:13] RPX hash: 1bc499ed
  20. [00:02:14] RPL link time: 172ms
  21. [00:02:14] HLE scan time: 109ms
  22. [00:02:14] ------- Active settings -------
  23. [00:02:14] CPU-Mode: Dual-core recompiler (gameprofile)
  24. [00:02:14] Load shared libraries: true (gameprofile)
  25. [00:02:14] GPUBufferCacheAccuracy: low (gameprofile)
  26. [00:02:14] Use precompiled shaders: false (gameprofile)
  27. [00:02:14] Full sync at GX2DrawDone: false
  28. [00:02:14] ------- Init OpenGL graphics backend -------
  29. [00:02:14] GL_VENDOR: NVIDIA Corporation
  30. [00:02:14] GL_RENDERER: GeForce RTX 2060/PCIe/SSE2
  31. [00:02:14] GL_VERSION: 4.6.0 NVIDIA 430.39
  32. [00:02:14] Using precompiled shaders: false
  33. [00:02:14] OpenGL extensions:
  34. [00:02:14] ARB_clip_control: available
  35. [00:02:14] ARB_get_program_binary: available
  36. [00:02:14] ARB_clear_texture: available
  37. [00:02:14] ARB_copy_image: available
  38. [00:02:14] NV_depth_buffer_float: available
  39. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
  40. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Preset: Serfrost Preset (Default)]
  41. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Preset: 32 Frames Averaged]
  42. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Preset: Performance Fence]
  43. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Preset: 60FPS (ideal for 240/120/60Hz displays)]
  44. [00:02:14] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  45. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  46. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Kakariko Torch Shadows
  47. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
  48. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/Nvidia: Explosion Smoke
  49. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Clouds
  50. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 2560x1440 (16:9)]
  51. [00:02:14] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Medium (1.00x, Default)]
  52. [00:02:14] ------- Init Audio backend -------
  53. [00:02:14] DirectSound: available
  54. [00:02:14] XAudio 2.8: available
  55. [00:02:14] ------- Run title -------
  56. [00:02:16] Shader cache loaded. Commited mem 273MB. Took 2156ms
  57. [00:02:16] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  58. [00:02:16] Custom timer mode: QPC
  59. [00:02:16] Applying patch group BotwPlsNoCrashV64 from pack '' v3 to module u-king (checksum 0x9A61FF4C)
  60. [00:02:16] Applying patch group BotwAspectsV64 from pack 'Resolution' v3 to module u-king (checksum 0x9A61FF4C)
  61. [00:02:16] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  62. [00:02:16] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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