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Feb 9th, 2018
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  1. privilegeareas = {
  2.  
  3. players = nil,
  4. userdata = {},
  5. areas = {
  6. type="box", -- box or radius area types
  7. location = {x=450,y=80,z=2010},
  8. location2 = {x=550,y=300,z=2080},
  9. actions = {
  10. on_enter = {
  11. grant = {"fly"}
  12. },
  13. on_leave = {
  14. take = {"fly"}
  15. }
  16. },
  17. },
  18.  
  19. createPlayerTable = function(player)
  20. if not privilegeareas.players then
  21. load_data()
  22. end
  23. ....
  24. ....
  25. ....
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