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- privilegeareas = {
- players = nil,
- userdata = {},
- areas = {
- type="box", -- box or radius area types
- location = {x=450,y=80,z=2010},
- location2 = {x=550,y=300,z=2080},
- actions = {
- on_enter = {
- grant = {"fly"}
- },
- on_leave = {
- take = {"fly"}
- }
- },
- },
- createPlayerTable = function(player)
- if not privilegeareas.players then
- load_data()
- end
- ....
- ....
- ....
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