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Player-prev.log

Apr 13th, 2021
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  1. Initialize engine version: 2019.4.18f1 (3310a4d4f880)
  2. [Subsystems] Discovering subsystems at path C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
  7. Vendor:
  8. VRAM: 8043 MB
  9. Driver: 27.21.14.6140
  10. D3D11 device created for Microsoft Media Foundation video decoding.
  11. <RI> Initializing input.
  12.  
  13. New input system (experimental) initialized
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 0.566300 ms
  19. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  20.  
  21. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3702.
  22. Total: 24.625400 ms (FindLiveObjects: 0.193200 ms CreateObjectMapping: 0.117600 ms MarkObjects: 24.301300 ms DeleteObjects: 0.012800 ms)
  23.  
  24. Setting up 4 worker threads for Enlighten.
  25. Thread -> id: 36ac -> priority: 1
  26. Thread -> id: 4200 -> priority: 1
  27. Thread -> id: 29f0 -> priority: 1
  28. Thread -> id: 48a4 -> priority: 1
  29. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  30. (Filename: Line: 1409)
  31.  
  32. Init Time: 4/13/2021 6:04:34 PM
  33. UnityEngine.Logger:Log(LogType, Object)
  34. UnityEngine.Debug:Log(Object)
  35. Temtem.Core.GameLogic:Awake()
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  38.  
  39. TemtemVersion: v0.7.0
  40. UnityEngine.Logger:Log(LogType, Object)
  41. UnityEngine.Debug:Log(Object)
  42. Temtem.Core.GameLogic:Awake()
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  45.  
  46. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  47. SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
  48. (Filename: Line: 251)
  49.  
  50.  
  51. Unloading 3761 unused Assets to reduce memory usage. Loaded Objects now: 267628.
  52. Total: 388.747600 ms (FindLiveObjects: 13.519800 ms CreateObjectMapping: 27.987100 ms MarkObjects: 340.963900 ms DeleteObjects: 6.276400 ms)
  53.  
  54. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  55.  
  56. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267644.
  57. Total: 361.917700 ms (FindLiveObjects: 12.743300 ms CreateObjectMapping: 28.733900 ms MarkObjects: 319.971100 ms DeleteObjects: 0.468900 ms)
  58.  
  59. Tamer ID: 189660
  60. UnityEngine.Logger:Log(LogType, Object)
  61. UnityEngine.Debug:Log(Object)
  62. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  63. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  64. Steamworks.ServerResponded:Invoke(gameserveritem_t)
  65. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  66. Sfs2X.SmartFox:ProcessEvents()
  67. Temtem.Network.NetworkLogic:Update()
  68.  
  69. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  70.  
  71. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  72.  
  73. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 268554.
  74. Total: 376.565900 ms (FindLiveObjects: 16.399600 ms CreateObjectMapping: 28.013800 ms MarkObjects: 331.807900 ms DeleteObjects: 0.344300 ms)
  75.  
  76. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  77. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  78. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  79.  
  80. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 276527.
  81. Total: 400.727700 ms (FindLiveObjects: 16.844500 ms CreateObjectMapping: 29.416800 ms MarkObjects: 354.007500 ms DeleteObjects: 0.458200 ms)
  82.  
  83. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  84. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  85. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  86. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  87. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  88. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  89. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  90.  
  91. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 284167.
  92. Total: 402.820100 ms (FindLiveObjects: 17.180700 ms CreateObjectMapping: 29.365800 ms MarkObjects: 355.913400 ms DeleteObjects: 0.359800 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  95.  
  96. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 293979.
  97. Total: 423.886400 ms (FindLiveObjects: 18.081700 ms CreateObjectMapping: 28.537500 ms MarkObjects: 376.842900 ms DeleteObjects: 0.424000 ms)
  98.  
  99. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  100. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  101. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  102. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  103. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  104. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  105. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  106. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  107. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  108. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  109. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  110. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  111. Shader 'Legacy Shaders/Diffuse': fallback shader 'Legacy Shaders/VertexLit' not found
  112. Unloading 12 Unused Serialized files (Serialized files now loaded: 31)
  113.  
  114. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 313393.
  115. Total: 454.857600 ms (FindLiveObjects: 18.764900 ms CreateObjectMapping: 32.468400 ms MarkObjects: 403.078200 ms DeleteObjects: 0.545400 ms)
  116.  
  117. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  118. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  119. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  120. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  121. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  122. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  123. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  124.  
  125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321100.
  126. Total: 460.526200 ms (FindLiveObjects: 19.825600 ms CreateObjectMapping: 34.078500 ms MarkObjects: 406.107800 ms DeleteObjects: 0.513300 ms)
  127.  
  128. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  129.  
  130. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 330133.
  131. Total: 473.477900 ms (FindLiveObjects: 15.951400 ms CreateObjectMapping: 33.351900 ms MarkObjects: 423.665900 ms DeleteObjects: 0.508200 ms)
  132.  
  133. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  134.  
  135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330133.
  136. Total: 478.602600 ms (FindLiveObjects: 18.544900 ms CreateObjectMapping: 35.550000 ms MarkObjects: 424.081500 ms DeleteObjects: 0.425300 ms)
  137.  
  138. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  139. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  140. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  141. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  142. Unloading 12 Unused Serialized files (Serialized files now loaded: 49)
  143.  
  144. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 346155.
  145. Total: 458.380500 ms (FindLiveObjects: 19.003200 ms CreateObjectMapping: 36.031400 ms MarkObjects: 402.882300 ms DeleteObjects: 0.463200 ms)
  146.  
  147. Unloading 5 Unused Serialized files (Serialized files now loaded: 49)
  148. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  149. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  150.  
  151. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 346908.
  152. Total: 489.483200 ms (FindLiveObjects: 26.626100 ms CreateObjectMapping: 39.970300 ms MarkObjects: 422.492400 ms DeleteObjects: 0.393900 ms)
  153.  
  154. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  155.  
  156. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346908.
  157. Total: 458.856900 ms (FindLiveObjects: 19.030400 ms CreateObjectMapping: 35.925600 ms MarkObjects: 403.382300 ms DeleteObjects: 0.518000 ms)
  158.  
  159. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  160. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  161. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  162. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  163. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  164. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  165. Unloading 16 Unused Serialized files (Serialized files now loaded: 65)
  166.  
  167. Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 370004.
  168. Total: 489.978200 ms (FindLiveObjects: 26.657000 ms CreateObjectMapping: 37.817400 ms MarkObjects: 417.476600 ms DeleteObjects: 8.026800 ms)
  169.  
  170. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  171. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  172. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  173. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  174. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  175. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  176. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  177.  
  178. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 375923.
  179. Total: 475.775000 ms (FindLiveObjects: 20.994600 ms CreateObjectMapping: 42.504800 ms MarkObjects: 411.747400 ms DeleteObjects: 0.527800 ms)
  180.  
  181. Unloading 9 Unused Serialized files (Serialized files now loaded: 66)
  182.  
  183. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 383461.
  184. Total: 467.177600 ms (FindLiveObjects: 20.271600 ms CreateObjectMapping: 37.101200 ms MarkObjects: 409.294400 ms DeleteObjects: 0.510000 ms)
  185.  
  186. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  187.  
  188. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 383449.
  189. Total: 464.082900 ms (FindLiveObjects: 19.550000 ms CreateObjectMapping: 36.157200 ms MarkObjects: 407.843000 ms DeleteObjects: 0.532300 ms)
  190.  
  191. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  192. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  193. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  194. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  195. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  196. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  197. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  198. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  199. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  200. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  201. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  202. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  203. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  204. UnityEngine.Logger:Log(LogType, Object)
  205. UnityEngine.Debug:LogWarning(Object)
  206. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  207. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  208. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  209. System.Action:Invoke()
  210. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  211. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  212. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  213. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  214. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  215. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  216. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  219.  
  220. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  221. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  222. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  223. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  224. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  225. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  226. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  227. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  228. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  229. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  230. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  231. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  232. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  233. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  234. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  235. UnityEngine.Logger:Log(LogType, Object)
  236. UnityEngine.Debug:LogWarning(Object)
  237. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  238. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  239. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  240. System.Action:Invoke()
  241. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  242. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  243. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  244. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  245. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  246. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  247. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  250.  
  251. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  252. UnityEngine.Logger:Log(LogType, Object)
  253. UnityEngine.Debug:LogWarning(Object)
  254. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  255. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  256. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  257. System.Action:Invoke()
  258. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  259. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  260. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  261. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  262. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  263. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  264. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  267.  
  268. Unloading 9 Unused Serialized files (Serialized files now loaded: 93)
  269.  
  270. Unloading 394 unused Assets to reduce memory usage. Loaded Objects now: 412305.
  271. Total: 534.529900 ms (FindLiveObjects: 31.209200 ms CreateObjectMapping: 43.666100 ms MarkObjects: 458.229300 ms DeleteObjects: 1.425000 ms)
  272.  
  273. Unloading 5 Unused Serialized files (Serialized files now loaded: 93)
  274.  
  275. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 412327.
  276. Total: 554.530700 ms (FindLiveObjects: 36.966100 ms CreateObjectMapping: 50.823900 ms MarkObjects: 466.165500 ms DeleteObjects: 0.574700 ms)
  277.  
  278. Unloading 0 Unused Serialized files (Serialized files now loaded: 93)
  279.  
  280. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 412327.
  281. Total: 501.139500 ms (FindLiveObjects: 20.672400 ms CreateObjectMapping: 38.474600 ms MarkObjects: 441.443500 ms DeleteObjects: 0.548600 ms)
  282.  
  283. Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
  284. Shader 'Crema/_VFX/Temtem_Particles_Liquid': fallback shader 'Diffuse' not found
  285. Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
  286. NullReferenceException: Object reference not set to an instance of an object.
  287. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  288. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  289.  
  290. (Filename: currently not available on il2cpp Line: -1)
  291.  
  292. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  293. UnityEngine.Logger:Log(LogType, Object)
  294. UnityEngine.Debug:LogWarning(Object)
  295. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  296. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  297. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  298. System.Action:Invoke()
  299. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  300. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  301. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  302. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  303. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  304. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  305. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  308.  
  309. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  310. UnityEngine.Logger:Log(LogType, Object)
  311. UnityEngine.Debug:LogWarning(Object)
  312. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  313. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  314. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  315. System.Action:Invoke()
  316. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  317. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  318. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  319. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  320. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  321. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  322. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  325.  
  326. Unloading 9 Unused Serialized files (Serialized files now loaded: 95)
  327.  
  328. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 413667.
  329. Total: 523.371800 ms (FindLiveObjects: 27.809400 ms CreateObjectMapping: 40.950100 ms MarkObjects: 453.902600 ms DeleteObjects: 0.709400 ms)
  330.  
  331. Unloading 0 Unused Serialized files (Serialized files now loaded: 96)
  332.  
  333. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 413668.
  334. Total: 500.298700 ms (FindLiveObjects: 22.444000 ms CreateObjectMapping: 39.155500 ms MarkObjects: 438.091400 ms DeleteObjects: 0.606700 ms)
  335.  
  336. Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
  337. Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
  338. Shader 'Crema/_VFX/Temtem_Jet': fallback shader 'Diffuse' not found
  339. Shader 'Crema/_VFX/Temtem_Jet_Outer': fallback shader 'Diffuse' not found
  340. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  341. UnityEngine.Logger:Log(LogType, Object)
  342. UnityEngine.Debug:LogWarning(Object)
  343. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  344. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  345. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  346. System.Action:Invoke()
  347. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  348. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  349. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  350. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  351. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  352. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  353. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  356.  
  357. Unloading 15 Unused Serialized files (Serialized files now loaded: 96)
  358.  
  359. Unloading 791 unused Assets to reduce memory usage. Loaded Objects now: 409932.
  360. Total: 541.169900 ms (FindLiveObjects: 23.681500 ms CreateObjectMapping: 41.875100 ms MarkObjects: 454.331200 ms DeleteObjects: 21.281600 ms)
  361.  
  362. Unloading 6 Unused Serialized files (Serialized files now loaded: 97)
  363.  
  364. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 414274.
  365. Total: 512.545800 ms (FindLiveObjects: 20.534800 ms CreateObjectMapping: 42.348500 ms MarkObjects: 449.148200 ms DeleteObjects: 0.513900 ms)
  366.  
  367. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  368. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  369. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  370. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  371. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  372. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  373. Unloading 0 Unused Serialized files (Serialized files now loaded: 98)
  374.  
  375. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 422135.
  376. Total: 516.850600 ms (FindLiveObjects: 23.255500 ms CreateObjectMapping: 43.572600 ms MarkObjects: 449.454800 ms DeleteObjects: 0.567000 ms)
  377.  
  378. Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
  379.  
  380. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 430375.
  381. Total: 513.521200 ms (FindLiveObjects: 22.204700 ms CreateObjectMapping: 40.478900 ms MarkObjects: 450.300900 ms DeleteObjects: 0.536300 ms)
  382.  
  383. Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
  384.  
  385. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 436459.
  386. Total: 513.341500 ms (FindLiveObjects: 23.200700 ms CreateObjectMapping: 41.948200 ms MarkObjects: 447.717200 ms DeleteObjects: 0.475000 ms)
  387.  
  388. Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
  389.  
  390. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 439271.
  391. Total: 522.122000 ms (FindLiveObjects: 22.119800 ms CreateObjectMapping: 42.883500 ms MarkObjects: 456.656100 ms DeleteObjects: 0.461900 ms)
  392.  
  393. Unloading 7 Unused Serialized files (Serialized files now loaded: 99)
  394.  
  395. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 442182.
  396. Total: 521.789800 ms (FindLiveObjects: 23.204100 ms CreateObjectMapping: 43.951500 ms MarkObjects: 454.196400 ms DeleteObjects: 0.437400 ms)
  397.  
  398. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  399. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  400. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  401. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  402. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  403. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  404. WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - All passes removed
  405. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  406. WARNING: Shader Unsupported: 'Standard' - All passes removed
  407. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  408. WARNING: Shader Unsupported: 'Standard' - All passes removed
  409. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  410. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  411. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  412. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  413. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  414. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  415. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  416. Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
  417.  
  418. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 451145.
  419. Total: 527.066300 ms (FindLiveObjects: 24.858300 ms CreateObjectMapping: 45.503800 ms MarkObjects: 456.077300 ms DeleteObjects: 0.626200 ms)
  420.  
  421. Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
  422.  
  423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 451146.
  424. Total: 530.518300 ms (FindLiveObjects: 23.048000 ms CreateObjectMapping: 41.635300 ms MarkObjects: 465.337000 ms DeleteObjects: 0.497300 ms)
  425.  
  426. Unloading 11 Unused Serialized files (Serialized files now loaded: 102)
  427.  
  428. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 466358.
  429. Total: 554.792000 ms (FindLiveObjects: 30.519000 ms CreateObjectMapping: 46.662400 ms MarkObjects: 476.359700 ms DeleteObjects: 1.250600 ms)
  430.  
  431. Unloading 5 Unused Serialized files (Serialized files now loaded: 102)
  432.  
  433. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 466384.
  434. Total: 546.389600 ms (FindLiveObjects: 24.227400 ms CreateObjectMapping: 47.717500 ms MarkObjects: 473.878200 ms DeleteObjects: 0.566300 ms)
  435.  
  436. Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
  437.  
  438. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 466384.
  439. Total: 538.767800 ms (FindLiveObjects: 24.620100 ms CreateObjectMapping: 46.778400 ms MarkObjects: 466.706300 ms DeleteObjects: 0.662200 ms)
  440.  
  441. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  442. Unloading 11 Unused Serialized files (Serialized files now loaded: 102)
  443.  
  444. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 470855.
  445. Total: 563.863900 ms (FindLiveObjects: 29.998700 ms CreateObjectMapping: 50.837100 ms MarkObjects: 482.022400 ms DeleteObjects: 1.005300 ms)
  446.  
  447. Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
  448.  
  449. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 470855.
  450. Total: 538.479200 ms (FindLiveObjects: 24.015100 ms CreateObjectMapping: 46.621800 ms MarkObjects: 467.125600 ms DeleteObjects: 0.715700 ms)
  451.  
  452. Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
  453.  
  454. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 474338.
  455. Total: 572.057000 ms (FindLiveObjects: 28.169900 ms CreateObjectMapping: 49.851700 ms MarkObjects: 493.133700 ms DeleteObjects: 0.901400 ms)
  456.  
  457. Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
  458.  
  459. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 474338.
  460. Total: 545.213400 ms (FindLiveObjects: 25.573500 ms CreateObjectMapping: 48.387200 ms MarkObjects: 470.641900 ms DeleteObjects: 0.610000 ms)
  461.  
  462. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  463. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  464. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  465. Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
  466.  
  467. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 477303.
  468. Total: 564.555100 ms (FindLiveObjects: 29.000100 ms CreateObjectMapping: 47.367100 ms MarkObjects: 487.448600 ms DeleteObjects: 0.738700 ms)
  469.  
  470. Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
  471.  
  472. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 477303.
  473. Total: 541.348600 ms (FindLiveObjects: 28.146900 ms CreateObjectMapping: 46.302000 ms MarkObjects: 466.392600 ms DeleteObjects: 0.506300 ms)
  474.  
  475. NullReferenceException: Object reference not set to an instance of an object.
  476. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  477. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  478.  
  479. (Filename: currently not available on il2cpp Line: -1)
  480.  
  481. Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
  482. Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
  483. NullReferenceException: Object reference not set to an instance of an object.
  484. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  485. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
  486. at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
  487. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
  488. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
  489. at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
  490. at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
  491. at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  492. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  493. PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
  494. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
  495. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
  496. Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
  497. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  498. Temtem.VisualEffects.ehklfilrlnn:MoveNext()
  499. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  500.  
  501. (Filename: currently not available on il2cpp Line: -1)
  502.  
  503. NullReferenceException: Object reference not set to an instance of an object.
  504. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  505. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
  506. at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
  507. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
  508. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
  509. at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
  510. at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
  511. at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  512. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  513. PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
  514. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
  515. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
  516. Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
  517. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  518. Temtem.VisualEffects.ehklfilrlnn:MoveNext()
  519. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  520.  
  521. (Filename: currently not available on il2cpp Line: -1)
  522.  
  523. Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
  524.  
  525. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 478976.
  526. Total: 578.684600 ms (FindLiveObjects: 29.090500 ms CreateObjectMapping: 45.557000 ms MarkObjects: 502.626300 ms DeleteObjects: 1.410400 ms)
  527.  
  528. Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
  529.  
  530. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 478976.
  531. Total: 543.526900 ms (FindLiveObjects: 24.332000 ms CreateObjectMapping: 46.804300 ms MarkObjects: 471.710800 ms DeleteObjects: 0.679400 ms)
  532.  
  533. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  534. UnityEngine.Logger:Log(LogType, Object)
  535. UnityEngine.Debug:LogWarning(Object)
  536. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  537. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  538. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  539. System.Action:Invoke()
  540. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  541. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  542. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  543. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  544. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  545. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  546. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  547.  
  548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  549.  
  550. Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
  551.  
  552. Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 481331.
  553. Total: 565.932500 ms (FindLiveObjects: 27.446100 ms CreateObjectMapping: 46.869900 ms MarkObjects: 490.723300 ms DeleteObjects: 0.892700 ms)
  554.  
  555. Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
  556.  
  557. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 481331.
  558. Total: 545.209000 ms (FindLiveObjects: 24.604900 ms CreateObjectMapping: 47.181600 ms MarkObjects: 472.796000 ms DeleteObjects: 0.626100 ms)
  559.  
  560. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  561. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  562. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  563. Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
  564.  
  565. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 482091.
  566. Total: 575.063600 ms (FindLiveObjects: 31.863800 ms CreateObjectMapping: 48.952400 ms MarkObjects: 493.011200 ms DeleteObjects: 1.235800 ms)
  567.  
  568. Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
  569.  
  570. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482091.
  571. Total: 536.109100 ms (FindLiveObjects: 25.549500 ms CreateObjectMapping: 45.383800 ms MarkObjects: 464.456700 ms DeleteObjects: 0.718400 ms)
  572.  
  573. Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
  574.  
  575. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 482095.
  576. Total: 567.086200 ms (FindLiveObjects: 28.708600 ms CreateObjectMapping: 46.696700 ms MarkObjects: 490.798600 ms DeleteObjects: 0.882000 ms)
  577.  
  578. Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
  579.  
  580. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482095.
  581. Total: 542.226900 ms (FindLiveObjects: 24.135300 ms CreateObjectMapping: 47.332400 ms MarkObjects: 470.121100 ms DeleteObjects: 0.637600 ms)
  582.  
  583. Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
  584.  
  585. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 482097.
  586. Total: 554.213400 ms (FindLiveObjects: 26.101400 ms CreateObjectMapping: 46.023400 ms MarkObjects: 481.178000 ms DeleteObjects: 0.909900 ms)
  587.  
  588. Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
  589.  
  590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482097.
  591. Total: 538.522000 ms (FindLiveObjects: 25.453600 ms CreateObjectMapping: 47.983500 ms MarkObjects: 464.459200 ms DeleteObjects: 0.625100 ms)
  592.  
  593. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  594. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  595. Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
  596.  
  597. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 482652.
  598. Total: 570.490900 ms (FindLiveObjects: 30.139600 ms CreateObjectMapping: 47.072800 ms MarkObjects: 492.374700 ms DeleteObjects: 0.903300 ms)
  599.  
  600. Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
  601.  
  602. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482652.
  603. Total: 540.061500 ms (FindLiveObjects: 24.836400 ms CreateObjectMapping: 48.514900 ms MarkObjects: 466.059400 ms DeleteObjects: 0.650300 ms)
  604.  
  605. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  606. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  607. Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
  608.  
  609. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 483427.
  610. Total: 560.985800 ms (FindLiveObjects: 29.551100 ms CreateObjectMapping: 46.282900 ms MarkObjects: 484.151300 ms DeleteObjects: 1.000200 ms)
  611.  
  612. Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
  613.  
  614. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483427.
  615. Total: 548.303100 ms (FindLiveObjects: 24.198700 ms CreateObjectMapping: 45.811400 ms MarkObjects: 477.663800 ms DeleteObjects: 0.627400 ms)
  616.  
  617. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  618. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  619. Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
  620.  
  621. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 483421.
  622. Total: 556.380700 ms (FindLiveObjects: 30.659000 ms CreateObjectMapping: 48.320700 ms MarkObjects: 476.529000 ms DeleteObjects: 0.871700 ms)
  623.  
  624. Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
  625.  
  626. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483421.
  627. Total: 551.142400 ms (FindLiveObjects: 24.322400 ms CreateObjectMapping: 46.909400 ms MarkObjects: 479.310400 ms DeleteObjects: 0.599500 ms)
  628.  
  629. Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
  630.  
  631. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 483829.
  632. Total: 561.771700 ms (FindLiveObjects: 29.572100 ms CreateObjectMapping: 46.837900 ms MarkObjects: 484.524900 ms DeleteObjects: 0.836400 ms)
  633.  
  634. Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
  635.  
  636. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483829.
  637. Total: 539.450900 ms (FindLiveObjects: 25.628200 ms CreateObjectMapping: 47.046700 ms MarkObjects: 466.098700 ms DeleteObjects: 0.676000 ms)
  638.  
  639. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  640. Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
  641. Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
  642. Shader 'Crema/_VFX/Temtem_NoiseDissolveCutout_Standard': fallback shader 'Diffuse' not found
  643. Shader 'Crema/_VFX/Temtem_Aqua_Stone': fallback shader 'Diffuse' not found
  644. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  645. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  646. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  647. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  648. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  649. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  650. Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
  651.  
  652. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 484953.
  653. Total: 568.233400 ms (FindLiveObjects: 29.025200 ms CreateObjectMapping: 48.442400 ms MarkObjects: 489.947300 ms DeleteObjects: 0.818100 ms)
  654.  
  655. Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
  656.  
  657. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 484953.
  658. Total: 542.107000 ms (FindLiveObjects: 24.145300 ms CreateObjectMapping: 48.165700 ms MarkObjects: 469.228500 ms DeleteObjects: 0.566800 ms)
  659.  
  660. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  661. Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
  662.  
  663. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 485032.
  664. Total: 588.989700 ms (FindLiveObjects: 29.377400 ms CreateObjectMapping: 46.809700 ms MarkObjects: 511.873400 ms DeleteObjects: 0.928700 ms)
  665.  
  666. Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
  667.  
  668. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485032.
  669. Total: 565.604500 ms (FindLiveObjects: 25.389900 ms CreateObjectMapping: 47.519700 ms MarkObjects: 492.104700 ms DeleteObjects: 0.589500 ms)
  670.  
  671. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  672. Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
  673.  
  674. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 485081.
  675. Total: 572.383800 ms (FindLiveObjects: 29.412800 ms CreateObjectMapping: 49.655000 ms MarkObjects: 492.505200 ms DeleteObjects: 0.810400 ms)
  676.  
  677. Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
  678.  
  679. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485081.
  680. Total: 552.489400 ms (FindLiveObjects: 25.268200 ms CreateObjectMapping: 49.977300 ms MarkObjects: 476.550600 ms DeleteObjects: 0.692600 ms)
  681.  
  682. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  683. Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
  684.  
  685. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 485082.
  686. Total: 557.841700 ms (FindLiveObjects: 29.795300 ms CreateObjectMapping: 47.228900 ms MarkObjects: 479.968400 ms DeleteObjects: 0.848800 ms)
  687.  
  688. Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
  689.  
  690. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485082.
  691. Total: 552.005800 ms (FindLiveObjects: 24.957500 ms CreateObjectMapping: 46.542400 ms MarkObjects: 479.901600 ms DeleteObjects: 0.603600 ms)
  692.  
  693. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  694. Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
  695.  
  696. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 485157.
  697. Total: 542.226800 ms (FindLiveObjects: 27.482800 ms CreateObjectMapping: 45.672700 ms MarkObjects: 468.113300 ms DeleteObjects: 0.957600 ms)
  698.  
  699. Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
  700.  
  701. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485157.
  702. Total: 549.138600 ms (FindLiveObjects: 25.104200 ms CreateObjectMapping: 47.462800 ms MarkObjects: 476.012100 ms DeleteObjects: 0.558900 ms)
  703.  
  704. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  705. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  706. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  707. UnityEngine.Logger:Log(LogType, Object)
  708. UnityEngine.Debug:LogWarning(Object)
  709. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  710. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  711. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  712. System.Action:Invoke()
  713. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  714. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  715. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  716. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  717. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  718. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  719. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  720.  
  721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  722.  
  723. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  724.  
  725. Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 485923.
  726. Total: 558.079400 ms (FindLiveObjects: 30.346600 ms CreateObjectMapping: 45.839300 ms MarkObjects: 480.994900 ms DeleteObjects: 0.898300 ms)
  727.  
  728. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  729.  
  730. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485923.
  731. Total: 550.029200 ms (FindLiveObjects: 25.465700 ms CreateObjectMapping: 46.749900 ms MarkObjects: 477.277300 ms DeleteObjects: 0.535800 ms)
  732.  
  733. Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
  734. WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
  735. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  736. Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
  737. WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
  738. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  739. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  740. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  741. Shader 'Crema/_VFX/Temtem_NoiseDissolveCutout_Standard': fallback shader 'Diffuse' not found
  742. NullReferenceException: Object reference not set to an instance of an object.
  743. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  744. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  745.  
  746. (Filename: currently not available on il2cpp Line: -1)
  747.  
  748. Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
  749. Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
  750. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  751. UnityEngine.Logger:Log(LogType, Object)
  752. UnityEngine.Debug:LogWarning(Object)
  753. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  754. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  755. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  756. System.Action:Invoke()
  757. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  758. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  759. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  760. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  761. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  762. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  763. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  764.  
  765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  766.  
  767. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  768.  
  769. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 486122.
  770. Total: 568.213500 ms (FindLiveObjects: 29.163600 ms CreateObjectMapping: 49.144900 ms MarkObjects: 489.229100 ms DeleteObjects: 0.675100 ms)
  771.  
  772. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  773.  
  774. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486122.
  775. Total: 542.300700 ms (FindLiveObjects: 25.170200 ms CreateObjectMapping: 47.187600 ms MarkObjects: 469.399400 ms DeleteObjects: 0.542700 ms)
  776.  
  777. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  778.  
  779. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 486132.
  780. Total: 561.800900 ms (FindLiveObjects: 28.748700 ms CreateObjectMapping: 48.653500 ms MarkObjects: 483.742800 ms DeleteObjects: 0.655500 ms)
  781.  
  782. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  783.  
  784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486132.
  785. Total: 549.645100 ms (FindLiveObjects: 25.093600 ms CreateObjectMapping: 47.649800 ms MarkObjects: 476.160400 ms DeleteObjects: 0.740600 ms)
  786.  
  787. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  788.  
  789. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 486131.
  790. Total: 559.710700 ms (FindLiveObjects: 30.885700 ms CreateObjectMapping: 46.276400 ms MarkObjects: 481.669900 ms DeleteObjects: 0.878200 ms)
  791.  
  792. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  793.  
  794. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486131.
  795. Total: 550.119300 ms (FindLiveObjects: 28.409300 ms CreateObjectMapping: 47.063200 ms MarkObjects: 473.669600 ms DeleteObjects: 0.976600 ms)
  796.  
  797. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  798.  
  799. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 486258.
  800. Total: 553.817300 ms (FindLiveObjects: 28.138100 ms CreateObjectMapping: 47.906400 ms MarkObjects: 476.939800 ms DeleteObjects: 0.832500 ms)
  801.  
  802. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  803.  
  804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486258.
  805. Total: 555.809000 ms (FindLiveObjects: 25.246600 ms CreateObjectMapping: 46.570800 ms MarkObjects: 483.277200 ms DeleteObjects: 0.713700 ms)
  806.  
  807. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  808. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  809.  
  810. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 486254.
  811. Total: 567.138900 ms (FindLiveObjects: 28.463900 ms CreateObjectMapping: 47.925000 ms MarkObjects: 490.082300 ms DeleteObjects: 0.667200 ms)
  812.  
  813. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  814.  
  815. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486254.
  816. Total: 551.242200 ms (FindLiveObjects: 25.096700 ms CreateObjectMapping: 46.814600 ms MarkObjects: 478.823100 ms DeleteObjects: 0.507000 ms)
  817.  
  818. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  819.  
  820. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 486266.
  821. Total: 555.650800 ms (FindLiveObjects: 29.991300 ms CreateObjectMapping: 46.855700 ms MarkObjects: 478.054900 ms DeleteObjects: 0.748500 ms)
  822.  
  823. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  824.  
  825. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486266.
  826. Total: 552.559200 ms (FindLiveObjects: 24.374300 ms CreateObjectMapping: 51.083600 ms MarkObjects: 476.533000 ms DeleteObjects: 0.567900 ms)
  827.  
  828. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  829. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  830. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  831. UnityEngine.Logger:Log(LogType, Object)
  832. UnityEngine.Debug:LogWarning(Object)
  833. GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
  834. GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
  835. GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
  836. System.Action:Invoke()
  837. GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
  838. GameAnalyticsSDK.Net.Threading.GAThreading:Run()
  839. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  840. System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
  841. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  842. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  843. Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
  844.  
  845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  846.  
  847. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  848.  
  849. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 486563.
  850. Total: 570.917000 ms (FindLiveObjects: 34.890200 ms CreateObjectMapping: 48.199500 ms MarkObjects: 487.154200 ms DeleteObjects: 0.672800 ms)
  851.  
  852. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  853.  
  854. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486563.
  855. Total: 550.892700 ms (FindLiveObjects: 24.583600 ms CreateObjectMapping: 47.229300 ms MarkObjects: 478.449900 ms DeleteObjects: 0.629200 ms)
  856.  
  857. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  858. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  859.  
  860. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 486571.
  861. Total: 559.248300 ms (FindLiveObjects: 27.951700 ms CreateObjectMapping: 49.478300 ms MarkObjects: 480.876700 ms DeleteObjects: 0.941200 ms)
  862.  
  863. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  864.  
  865. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486571.
  866. Total: 554.706300 ms (FindLiveObjects: 25.890500 ms CreateObjectMapping: 47.863300 ms MarkObjects: 480.416400 ms DeleteObjects: 0.535400 ms)
  867.  
  868. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  869. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  870. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  871. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  872.  
  873. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 487290.
  874. Total: 568.094900 ms (FindLiveObjects: 31.236500 ms CreateObjectMapping: 47.288100 ms MarkObjects: 488.736500 ms DeleteObjects: 0.833500 ms)
  875.  
  876. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  877.  
  878. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 487290.
  879. Total: 548.954200 ms (FindLiveObjects: 26.024600 ms CreateObjectMapping: 47.941300 ms MarkObjects: 474.547500 ms DeleteObjects: 0.440200 ms)
  880.  
  881. NullReferenceException: Object reference not set to an instance of an object.
  882. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  883. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  884.  
  885. (Filename: currently not available on il2cpp Line: -1)
  886.  
  887. Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
  888. Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
  889. Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
  890. NullReferenceException: Object reference not set to an instance of an object.
  891. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  892. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
  893. at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
  894. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
  895. at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
  896. at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
  897. at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
  898. at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  899. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  900. PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
  901. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
  902. PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
  903. Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
  904. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  905. Temtem.VisualEffects.ehklfilrlnn:MoveNext()
  906. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  907.  
  908. (Filename: currently not available on il2cpp Line: -1)
  909.  
  910. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  911. Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
  912.  
  913. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 487654.
  914. Total: 580.643500 ms (FindLiveObjects: 31.354200 ms CreateObjectMapping: 51.303700 ms MarkObjects: 497.247900 ms DeleteObjects: 0.737300 ms)
  915.  
  916. Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
  917.  
  918. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 487654.
  919. Total: 560.829900 ms (FindLiveObjects: 26.862600 ms CreateObjectMapping: 50.296900 ms MarkObjects: 483.033600 ms DeleteObjects: 0.636200 ms)
  920.  
  921. Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
  922. NullReferenceException: Object reference not set to an instance of an object.
  923. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  924. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  925.  
  926. (Filename: currently not available on il2cpp Line: -1)
  927.  
  928. NullReferenceException: Object reference not set to an instance of an object.
  929. at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
  930. at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
  931.  
  932. (Filename: currently not available on il2cpp Line: -1)
  933.  
  934. Close Time: 4/13/2021 8:18:36 PM
  935. UnityEngine.Logger:Log(LogType, Object)
  936. UnityEngine.Debug:Log(Object)
  937. Temtem.Core.GameLogic:OnApplicationQuit()
  938.  
  939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  940.  
  941. LQP 4 5. Pos: (-32.8, 3.0, -39.6)
  942. UnityEngine.Logger:Log(LogType, Object)
  943. UnityEngine.Debug:Log(Object)
  944. Temtem.Core.GameLogic:OnApplicationQuit()
  945.  
  946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  947.  
  948. T0: M099 HI 3000055 L 66
  949. UnityEngine.Logger:Log(LogType, Object)
  950. UnityEngine.Debug:Log(Object)
  951. Temtem.Core.GameLogic:OnApplicationQuit()
  952.  
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  954.  
  955. T1: M144 HI 3000012 L 67
  956. UnityEngine.Logger:Log(LogType, Object)
  957. UnityEngine.Debug:Log(Object)
  958. Temtem.Core.GameLogic:OnApplicationQuit()
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  961.  
  962. T2: M137 HI 3000041 L 66
  963. UnityEngine.Logger:Log(LogType, Object)
  964. UnityEngine.Debug:Log(Object)
  965. Temtem.Core.GameLogic:OnApplicationQuit()
  966.  
  967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  968.  
  969. T3: M116 HI 3000050 L 66
  970. UnityEngine.Logger:Log(LogType, Object)
  971. UnityEngine.Debug:Log(Object)
  972. Temtem.Core.GameLogic:OnApplicationQuit()
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  975.  
  976. T4: M036 HI 3000046 L 66
  977. UnityEngine.Logger:Log(LogType, Object)
  978. UnityEngine.Debug:Log(Object)
  979. Temtem.Core.GameLogic:OnApplicationQuit()
  980.  
  981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  982.  
  983. T5: M123 HI 3000034 L 66
  984. UnityEngine.Logger:Log(LogType, Object)
  985. UnityEngine.Debug:Log(Object)
  986. Temtem.Core.GameLogic:OnApplicationQuit()
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  989.  
  990.  
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