Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 2019.4.18f1 (3310a4d4f880)
- [Subsystems] Discovering subsystems at path C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
- Vendor:
- VRAM: 8043 MB
- Driver: 27.21.14.6140
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.566300 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3702.
- Total: 24.625400 ms (FindLiveObjects: 0.193200 ms CreateObjectMapping: 0.117600 ms MarkObjects: 24.301300 ms DeleteObjects: 0.012800 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 36ac -> priority: 1
- Thread -> id: 4200 -> priority: 1
- Thread -> id: 29f0 -> priority: 1
- Thread -> id: 48a4 -> priority: 1
- Joystick reconnected ("Controller (XBOX 360 For Windows)").
- (Filename: Line: 1409)
- Init Time: 4/13/2021 6:04:34 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- TemtemVersion: v0.7.0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
- (Filename: Line: 251)
- Unloading 3761 unused Assets to reduce memory usage. Loaded Objects now: 267628.
- Total: 388.747600 ms (FindLiveObjects: 13.519800 ms CreateObjectMapping: 27.987100 ms MarkObjects: 340.963900 ms DeleteObjects: 6.276400 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267644.
- Total: 361.917700 ms (FindLiveObjects: 12.743300 ms CreateObjectMapping: 28.733900 ms MarkObjects: 319.971100 ms DeleteObjects: 0.468900 ms)
- Tamer ID: 189660
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
- Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
- Steamworks.ServerResponded:Invoke(gameserveritem_t)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 268554.
- Total: 376.565900 ms (FindLiveObjects: 16.399600 ms CreateObjectMapping: 28.013800 ms MarkObjects: 331.807900 ms DeleteObjects: 0.344300 ms)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 276527.
- Total: 400.727700 ms (FindLiveObjects: 16.844500 ms CreateObjectMapping: 29.416800 ms MarkObjects: 354.007500 ms DeleteObjects: 0.458200 ms)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 284167.
- Total: 402.820100 ms (FindLiveObjects: 17.180700 ms CreateObjectMapping: 29.365800 ms MarkObjects: 355.913400 ms DeleteObjects: 0.359800 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 293979.
- Total: 423.886400 ms (FindLiveObjects: 18.081700 ms CreateObjectMapping: 28.537500 ms MarkObjects: 376.842900 ms DeleteObjects: 0.424000 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Legacy Shaders/Diffuse': fallback shader 'Legacy Shaders/VertexLit' not found
- Unloading 12 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 313393.
- Total: 454.857600 ms (FindLiveObjects: 18.764900 ms CreateObjectMapping: 32.468400 ms MarkObjects: 403.078200 ms DeleteObjects: 0.545400 ms)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321100.
- Total: 460.526200 ms (FindLiveObjects: 19.825600 ms CreateObjectMapping: 34.078500 ms MarkObjects: 406.107800 ms DeleteObjects: 0.513300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 330133.
- Total: 473.477900 ms (FindLiveObjects: 15.951400 ms CreateObjectMapping: 33.351900 ms MarkObjects: 423.665900 ms DeleteObjects: 0.508200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330133.
- Total: 478.602600 ms (FindLiveObjects: 18.544900 ms CreateObjectMapping: 35.550000 ms MarkObjects: 424.081500 ms DeleteObjects: 0.425300 ms)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- Unloading 12 Unused Serialized files (Serialized files now loaded: 49)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 346155.
- Total: 458.380500 ms (FindLiveObjects: 19.003200 ms CreateObjectMapping: 36.031400 ms MarkObjects: 402.882300 ms DeleteObjects: 0.463200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 49)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 346908.
- Total: 489.483200 ms (FindLiveObjects: 26.626100 ms CreateObjectMapping: 39.970300 ms MarkObjects: 422.492400 ms DeleteObjects: 0.393900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346908.
- Total: 458.856900 ms (FindLiveObjects: 19.030400 ms CreateObjectMapping: 35.925600 ms MarkObjects: 403.382300 ms DeleteObjects: 0.518000 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 16 Unused Serialized files (Serialized files now loaded: 65)
- Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 370004.
- Total: 489.978200 ms (FindLiveObjects: 26.657000 ms CreateObjectMapping: 37.817400 ms MarkObjects: 417.476600 ms DeleteObjects: 8.026800 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 375923.
- Total: 475.775000 ms (FindLiveObjects: 20.994600 ms CreateObjectMapping: 42.504800 ms MarkObjects: 411.747400 ms DeleteObjects: 0.527800 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 66)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 383461.
- Total: 467.177600 ms (FindLiveObjects: 20.271600 ms CreateObjectMapping: 37.101200 ms MarkObjects: 409.294400 ms DeleteObjects: 0.510000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 383449.
- Total: 464.082900 ms (FindLiveObjects: 19.550000 ms CreateObjectMapping: 36.157200 ms MarkObjects: 407.843000 ms DeleteObjects: 0.532300 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 93)
- Unloading 394 unused Assets to reduce memory usage. Loaded Objects now: 412305.
- Total: 534.529900 ms (FindLiveObjects: 31.209200 ms CreateObjectMapping: 43.666100 ms MarkObjects: 458.229300 ms DeleteObjects: 1.425000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 93)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 412327.
- Total: 554.530700 ms (FindLiveObjects: 36.966100 ms CreateObjectMapping: 50.823900 ms MarkObjects: 466.165500 ms DeleteObjects: 0.574700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 93)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 412327.
- Total: 501.139500 ms (FindLiveObjects: 20.672400 ms CreateObjectMapping: 38.474600 ms MarkObjects: 441.443500 ms DeleteObjects: 0.548600 ms)
- Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Particles_Liquid': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 95)
- Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 413667.
- Total: 523.371800 ms (FindLiveObjects: 27.809400 ms CreateObjectMapping: 40.950100 ms MarkObjects: 453.902600 ms DeleteObjects: 0.709400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 96)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 413668.
- Total: 500.298700 ms (FindLiveObjects: 22.444000 ms CreateObjectMapping: 39.155500 ms MarkObjects: 438.091400 ms DeleteObjects: 0.606700 ms)
- Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Jet': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Jet_Outer': fallback shader 'Diffuse' not found
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 15 Unused Serialized files (Serialized files now loaded: 96)
- Unloading 791 unused Assets to reduce memory usage. Loaded Objects now: 409932.
- Total: 541.169900 ms (FindLiveObjects: 23.681500 ms CreateObjectMapping: 41.875100 ms MarkObjects: 454.331200 ms DeleteObjects: 21.281600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 97)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 414274.
- Total: 512.545800 ms (FindLiveObjects: 20.534800 ms CreateObjectMapping: 42.348500 ms MarkObjects: 449.148200 ms DeleteObjects: 0.513900 ms)
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 0 Unused Serialized files (Serialized files now loaded: 98)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 422135.
- Total: 516.850600 ms (FindLiveObjects: 23.255500 ms CreateObjectMapping: 43.572600 ms MarkObjects: 449.454800 ms DeleteObjects: 0.567000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 430375.
- Total: 513.521200 ms (FindLiveObjects: 22.204700 ms CreateObjectMapping: 40.478900 ms MarkObjects: 450.300900 ms DeleteObjects: 0.536300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 436459.
- Total: 513.341500 ms (FindLiveObjects: 23.200700 ms CreateObjectMapping: 41.948200 ms MarkObjects: 447.717200 ms DeleteObjects: 0.475000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 98)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 439271.
- Total: 522.122000 ms (FindLiveObjects: 22.119800 ms CreateObjectMapping: 42.883500 ms MarkObjects: 456.656100 ms DeleteObjects: 0.461900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 99)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 442182.
- Total: 521.789800 ms (FindLiveObjects: 23.204100 ms CreateObjectMapping: 43.951500 ms MarkObjects: 454.196400 ms DeleteObjects: 0.437400 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Standard' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Standard' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 451145.
- Total: 527.066300 ms (FindLiveObjects: 24.858300 ms CreateObjectMapping: 45.503800 ms MarkObjects: 456.077300 ms DeleteObjects: 0.626200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 451146.
- Total: 530.518300 ms (FindLiveObjects: 23.048000 ms CreateObjectMapping: 41.635300 ms MarkObjects: 465.337000 ms DeleteObjects: 0.497300 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 466358.
- Total: 554.792000 ms (FindLiveObjects: 30.519000 ms CreateObjectMapping: 46.662400 ms MarkObjects: 476.359700 ms DeleteObjects: 1.250600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 466384.
- Total: 546.389600 ms (FindLiveObjects: 24.227400 ms CreateObjectMapping: 47.717500 ms MarkObjects: 473.878200 ms DeleteObjects: 0.566300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 466384.
- Total: 538.767800 ms (FindLiveObjects: 24.620100 ms CreateObjectMapping: 46.778400 ms MarkObjects: 466.706300 ms DeleteObjects: 0.662200 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 470855.
- Total: 563.863900 ms (FindLiveObjects: 29.998700 ms CreateObjectMapping: 50.837100 ms MarkObjects: 482.022400 ms DeleteObjects: 1.005300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 102)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 470855.
- Total: 538.479200 ms (FindLiveObjects: 24.015100 ms CreateObjectMapping: 46.621800 ms MarkObjects: 467.125600 ms DeleteObjects: 0.715700 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 474338.
- Total: 572.057000 ms (FindLiveObjects: 28.169900 ms CreateObjectMapping: 49.851700 ms MarkObjects: 493.133700 ms DeleteObjects: 0.901400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 474338.
- Total: 545.213400 ms (FindLiveObjects: 25.573500 ms CreateObjectMapping: 48.387200 ms MarkObjects: 470.641900 ms DeleteObjects: 0.610000 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 477303.
- Total: 564.555100 ms (FindLiveObjects: 29.000100 ms CreateObjectMapping: 47.367100 ms MarkObjects: 487.448600 ms DeleteObjects: 0.738700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 477303.
- Total: 541.348600 ms (FindLiveObjects: 28.146900 ms CreateObjectMapping: 46.302000 ms MarkObjects: 466.392600 ms DeleteObjects: 0.506300 ms)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
- Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.ehklfilrlnn:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
- Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.ehklfilrlnn:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: currently not available on il2cpp Line: -1)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 478976.
- Total: 578.684600 ms (FindLiveObjects: 29.090500 ms CreateObjectMapping: 45.557000 ms MarkObjects: 502.626300 ms DeleteObjects: 1.410400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 104)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 478976.
- Total: 543.526900 ms (FindLiveObjects: 24.332000 ms CreateObjectMapping: 46.804300 ms MarkObjects: 471.710800 ms DeleteObjects: 0.679400 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 481331.
- Total: 565.932500 ms (FindLiveObjects: 27.446100 ms CreateObjectMapping: 46.869900 ms MarkObjects: 490.723300 ms DeleteObjects: 0.892700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 481331.
- Total: 545.209000 ms (FindLiveObjects: 24.604900 ms CreateObjectMapping: 47.181600 ms MarkObjects: 472.796000 ms DeleteObjects: 0.626100 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 482091.
- Total: 575.063600 ms (FindLiveObjects: 31.863800 ms CreateObjectMapping: 48.952400 ms MarkObjects: 493.011200 ms DeleteObjects: 1.235800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482091.
- Total: 536.109100 ms (FindLiveObjects: 25.549500 ms CreateObjectMapping: 45.383800 ms MarkObjects: 464.456700 ms DeleteObjects: 0.718400 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 482095.
- Total: 567.086200 ms (FindLiveObjects: 28.708600 ms CreateObjectMapping: 46.696700 ms MarkObjects: 490.798600 ms DeleteObjects: 0.882000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482095.
- Total: 542.226900 ms (FindLiveObjects: 24.135300 ms CreateObjectMapping: 47.332400 ms MarkObjects: 470.121100 ms DeleteObjects: 0.637600 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 482097.
- Total: 554.213400 ms (FindLiveObjects: 26.101400 ms CreateObjectMapping: 46.023400 ms MarkObjects: 481.178000 ms DeleteObjects: 0.909900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482097.
- Total: 538.522000 ms (FindLiveObjects: 25.453600 ms CreateObjectMapping: 47.983500 ms MarkObjects: 464.459200 ms DeleteObjects: 0.625100 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 482652.
- Total: 570.490900 ms (FindLiveObjects: 30.139600 ms CreateObjectMapping: 47.072800 ms MarkObjects: 492.374700 ms DeleteObjects: 0.903300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 106)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482652.
- Total: 540.061500 ms (FindLiveObjects: 24.836400 ms CreateObjectMapping: 48.514900 ms MarkObjects: 466.059400 ms DeleteObjects: 0.650300 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 483427.
- Total: 560.985800 ms (FindLiveObjects: 29.551100 ms CreateObjectMapping: 46.282900 ms MarkObjects: 484.151300 ms DeleteObjects: 1.000200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483427.
- Total: 548.303100 ms (FindLiveObjects: 24.198700 ms CreateObjectMapping: 45.811400 ms MarkObjects: 477.663800 ms DeleteObjects: 0.627400 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 483421.
- Total: 556.380700 ms (FindLiveObjects: 30.659000 ms CreateObjectMapping: 48.320700 ms MarkObjects: 476.529000 ms DeleteObjects: 0.871700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483421.
- Total: 551.142400 ms (FindLiveObjects: 24.322400 ms CreateObjectMapping: 46.909400 ms MarkObjects: 479.310400 ms DeleteObjects: 0.599500 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 483829.
- Total: 561.771700 ms (FindLiveObjects: 29.572100 ms CreateObjectMapping: 46.837900 ms MarkObjects: 484.524900 ms DeleteObjects: 0.836400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 107)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 483829.
- Total: 539.450900 ms (FindLiveObjects: 25.628200 ms CreateObjectMapping: 47.046700 ms MarkObjects: 466.098700 ms DeleteObjects: 0.676000 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_NoiseDissolveCutout_Standard': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Aqua_Stone': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 484953.
- Total: 568.233400 ms (FindLiveObjects: 29.025200 ms CreateObjectMapping: 48.442400 ms MarkObjects: 489.947300 ms DeleteObjects: 0.818100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 484953.
- Total: 542.107000 ms (FindLiveObjects: 24.145300 ms CreateObjectMapping: 48.165700 ms MarkObjects: 469.228500 ms DeleteObjects: 0.566800 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 485032.
- Total: 588.989700 ms (FindLiveObjects: 29.377400 ms CreateObjectMapping: 46.809700 ms MarkObjects: 511.873400 ms DeleteObjects: 0.928700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485032.
- Total: 565.604500 ms (FindLiveObjects: 25.389900 ms CreateObjectMapping: 47.519700 ms MarkObjects: 492.104700 ms DeleteObjects: 0.589500 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 485081.
- Total: 572.383800 ms (FindLiveObjects: 29.412800 ms CreateObjectMapping: 49.655000 ms MarkObjects: 492.505200 ms DeleteObjects: 0.810400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485081.
- Total: 552.489400 ms (FindLiveObjects: 25.268200 ms CreateObjectMapping: 49.977300 ms MarkObjects: 476.550600 ms DeleteObjects: 0.692600 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 485082.
- Total: 557.841700 ms (FindLiveObjects: 29.795300 ms CreateObjectMapping: 47.228900 ms MarkObjects: 479.968400 ms DeleteObjects: 0.848800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485082.
- Total: 552.005800 ms (FindLiveObjects: 24.957500 ms CreateObjectMapping: 46.542400 ms MarkObjects: 479.901600 ms DeleteObjects: 0.603600 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 485157.
- Total: 542.226800 ms (FindLiveObjects: 27.482800 ms CreateObjectMapping: 45.672700 ms MarkObjects: 468.113300 ms DeleteObjects: 0.957600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485157.
- Total: 549.138600 ms (FindLiveObjects: 25.104200 ms CreateObjectMapping: 47.462800 ms MarkObjects: 476.012100 ms DeleteObjects: 0.558900 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 485923.
- Total: 558.079400 ms (FindLiveObjects: 30.346600 ms CreateObjectMapping: 45.839300 ms MarkObjects: 480.994900 ms DeleteObjects: 0.898300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485923.
- Total: 550.029200 ms (FindLiveObjects: 25.465700 ms CreateObjectMapping: 46.749900 ms MarkObjects: 477.277300 ms DeleteObjects: 0.535800 ms)
- Shader 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/_VFX/Trail/Temtem_Trail_AlphaErosion' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/Temtem': fallback shader 'Diffuse' not found
- WARNING: Shader Unsupported: 'Crema/Temtem' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_NoiseDissolveCutout_Standard': fallback shader 'Diffuse' not found
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 486122.
- Total: 568.213500 ms (FindLiveObjects: 29.163600 ms CreateObjectMapping: 49.144900 ms MarkObjects: 489.229100 ms DeleteObjects: 0.675100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486122.
- Total: 542.300700 ms (FindLiveObjects: 25.170200 ms CreateObjectMapping: 47.187600 ms MarkObjects: 469.399400 ms DeleteObjects: 0.542700 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 486132.
- Total: 561.800900 ms (FindLiveObjects: 28.748700 ms CreateObjectMapping: 48.653500 ms MarkObjects: 483.742800 ms DeleteObjects: 0.655500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486132.
- Total: 549.645100 ms (FindLiveObjects: 25.093600 ms CreateObjectMapping: 47.649800 ms MarkObjects: 476.160400 ms DeleteObjects: 0.740600 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 486131.
- Total: 559.710700 ms (FindLiveObjects: 30.885700 ms CreateObjectMapping: 46.276400 ms MarkObjects: 481.669900 ms DeleteObjects: 0.878200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486131.
- Total: 550.119300 ms (FindLiveObjects: 28.409300 ms CreateObjectMapping: 47.063200 ms MarkObjects: 473.669600 ms DeleteObjects: 0.976600 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 486258.
- Total: 553.817300 ms (FindLiveObjects: 28.138100 ms CreateObjectMapping: 47.906400 ms MarkObjects: 476.939800 ms DeleteObjects: 0.832500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486258.
- Total: 555.809000 ms (FindLiveObjects: 25.246600 ms CreateObjectMapping: 46.570800 ms MarkObjects: 483.277200 ms DeleteObjects: 0.713700 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 486254.
- Total: 567.138900 ms (FindLiveObjects: 28.463900 ms CreateObjectMapping: 47.925000 ms MarkObjects: 490.082300 ms DeleteObjects: 0.667200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486254.
- Total: 551.242200 ms (FindLiveObjects: 25.096700 ms CreateObjectMapping: 46.814600 ms MarkObjects: 478.823100 ms DeleteObjects: 0.507000 ms)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 486266.
- Total: 555.650800 ms (FindLiveObjects: 29.991300 ms CreateObjectMapping: 46.855700 ms MarkObjects: 478.054900 ms DeleteObjects: 0.748500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486266.
- Total: 552.559200 ms (FindLiveObjects: 24.374300 ms CreateObjectMapping: 51.083600 ms MarkObjects: 476.533000 ms DeleteObjects: 0.567900 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- GameAnalyticsSDK.Net.Validators.GAValidator:ValidateProgressionEvent(EGAProgressionStatus, String, String, String)
- GameAnalyticsSDK.Net.Events.GAEvents:AddProgressionEvent(EGAProgressionStatus, String, String, String, Double, Boolean, IDictionary`2)
- GameAnalyticsSDK.Net.<>c__DisplayClass19_0:<AddProgressionEvent>b__0()
- System.Action:Invoke()
- GameAnalyticsSDK.Net.Threading.GAThreading:RunBlocks()
- GameAnalyticsSDK.Net.Threading.GAThreading:Run()
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- System.Xml.Schema.XdrEndChildFunction:Invoke(XdrBuilder)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- Sfs2X.Core.Sockets.ConnectionDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 486563.
- Total: 570.917000 ms (FindLiveObjects: 34.890200 ms CreateObjectMapping: 48.199500 ms MarkObjects: 487.154200 ms DeleteObjects: 0.672800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486563.
- Total: 550.892700 ms (FindLiveObjects: 24.583600 ms CreateObjectMapping: 47.229300 ms MarkObjects: 478.449900 ms DeleteObjects: 0.629200 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 486571.
- Total: 559.248300 ms (FindLiveObjects: 27.951700 ms CreateObjectMapping: 49.478300 ms MarkObjects: 480.876700 ms DeleteObjects: 0.941200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486571.
- Total: 554.706300 ms (FindLiveObjects: 25.890500 ms CreateObjectMapping: 47.863300 ms MarkObjects: 480.416400 ms DeleteObjects: 0.535400 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 487290.
- Total: 568.094900 ms (FindLiveObjects: 31.236500 ms CreateObjectMapping: 47.288100 ms MarkObjects: 488.736500 ms DeleteObjects: 0.833500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 487290.
- Total: 548.954200 ms (FindLiveObjects: 26.024600 ms CreateObjectMapping: 47.941300 ms MarkObjects: 474.547500 ms DeleteObjects: 0.440200 ms)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Shader 'Crema/_VFX/Temtem_Spray': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Spray_Outer': fallback shader 'Diffuse' not found
- Shader 'Crema/_VFX/Temtem_Particles_Liquid_Unlit': fallback shader 'Diffuse' not found
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.PrefabPool.SpawnInstance (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0
- at PathologicalGames.SpawnPool.Spawn (UnityEngine.Transform prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.rcdgciojfoo () [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXEffect.ddqmjdiirpm (Temtem.Monsters.MonsterTechnique oolkodmmoqr, Temtem.Monsters.MonsterInBattle dkihommlerq, UnityEngine.Quaternion oichmhmmnop, Temtem.Monsters.MonsterInBattle[] iqfnkfhkloo, Temtem.Monsters.MonsterInBattle[] mfoqndmjinj, Temtem.Monsters.MonsterInBattle[] jigimkihfqi, Temtem.VisualEffects.VFXTechniques hoqifjelfmo, System.Int32& occggfigejf, System.Collections.Generic.List`1[UnityEngine.Transform]& rprfqppnpkj, System.Boolean ifrrpmrjqoi) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.VFXTechniques+ehklfilrlnn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- PathologicalGames.PrefabPool:SpawnInstance(Vector3, Quaternion, Vector3)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion, Vector3, Transform)
- PathologicalGames.SpawnPool:Spawn(Transform, Vector3, Quaternion)
- Temtem.VisualEffects.VFXEffect:rcdgciojfoo()
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.ehklfilrlnn:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: currently not available on il2cpp Line: -1)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- Unloading 11 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 487654.
- Total: 580.643500 ms (FindLiveObjects: 31.354200 ms CreateObjectMapping: 51.303700 ms MarkObjects: 497.247900 ms DeleteObjects: 0.737300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 110)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 487654.
- Total: 560.829900 ms (FindLiveObjects: 26.862600 ms CreateObjectMapping: 50.296900 ms MarkObjects: 483.033600 ms DeleteObjects: 0.636200 ms)
- Shader 'Crema/_VFX/Temtem_Lightning': fallback shader 'Diffuse' not found
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.VisualEffects.CameraConfiguration.qgcoomhkcdq (System.Single gekkhckcniq, Temtem.MonstersCamera.CameraBase kngiipidrfp) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.OnEnableUseCameraConfiguration.Start () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Close Time: 4/13/2021 8:18:36 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LQP 4 5. Pos: (-32.8, 3.0, -39.6)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T0: M099 HI 3000055 L 66
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T1: M144 HI 3000012 L 67
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T2: M137 HI 3000041 L 66
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T3: M116 HI 3000050 L 66
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T4: M036 HI 3000046 L 66
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T5: M123 HI 3000034 L 66
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement