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fallout.ini

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Nov 9th, 2019
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  1. fallout.ini
  2.  
  3. [General]
  4. SStartingCell=
  5. SCharGenQuest=00102037
  6. SStartingCellY=
  7. SStartingCellX=
  8. SStartingWorld=
  9.  
  10. STestFile10=
  11. STestFile9=
  12. STestFile8=
  13. STestFile7=
  14. STestFile6=
  15. STestFile5=
  16. STestFile4=
  17. STestFile3=
  18. STestFile2=
  19. STestFile1=FalloutNV.esm
  20.  
  21. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  22. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  23. bPreCullActors=1
  24. bTaskletActorSceneGraphUpdates=0
  25. bTaskletActorAnimMovementUpdates=1
  26. bAnimationUseBlendFromPose=1
  27. bEnableProfile=0
  28. bDrawSpellContact=0
  29. bRunMiddleLowLevelProcess=1
  30. iHoursToSleep=3
  31. bActorLookWithHavok=0
  32. SMainMenuMusicTrack=special\maintitle.mp3
  33. bUseEyeEnvMapping=1
  34. bFixFaceNormals=0
  35. bUseFaceGenHeads=1
  36. bFaceMipMaps=1
  37. bFaceGenTexturing=1
  38. bDefaultCOCPlacement=0
  39. uGridDistantCount=20
  40. uGridsToLoad=5
  41. fGlobalTimeMultiplier=1.0000
  42. bNewAnimation=1
  43. bFixAIPackagesOnLoad=0
  44. bForceReloadOnEssentialCharacterDeath=1
  45. bKeepPluginWhenMerging=0
  46. bCreate Maps Enable=0
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=0
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=0
  89. bChangeTimeMultSlowly=1
  90. bCheckPurgedTextureList=0
  91. bAnimateDoorPhysics=0
  92. sLanguage=ENGLISH
  93. bLoadFaceGenHeadEGTFiles=0
  94.  
  95. [Display]
  96. fDecalLifetime=10.0000
  97. bEquippedTorchesCastShadows=0
  98. bReportBadTangentSpace=0
  99. bStaticMenuBackground=1
  100. bForcePow2Textures=0
  101. bForce1XShaders=0
  102. bHighQuality20Lighting=0
  103. bAllow20HairShader=1
  104. bAllowScreenShot=1
  105. iMultiSample=0
  106. bDoTallGrassEffect=1
  107. bForceMultiPass=1
  108. bDoTexturePass=1
  109. bDoSpecularPass=1
  110. bDoDiffusePass=1
  111. bDoAmbientPass=1
  112. bImageSpaceEffects=1
  113. bDoCanopyShadowPass=1
  114. bDrawShadows=0
  115. bUseRefractionShader=1
  116. bUse Shaders=1
  117. iNPatchNOrder=0
  118. iNPatchPOrder=0
  119. iNPatches=0
  120. iLocation Y=5
  121. iLocation X=5
  122. bFull Screen=1
  123. iAdapter=0
  124. iScreenShotIndex=0
  125. SScreenShotBaseName=ScreenShot
  126. iAutoViewMinDistance=2000
  127. iAutoViewHiFrameRate=40
  128. iAutoViewLowFrameRate=20
  129. bAutoViewDistance=0
  130. fDefaultFOV=75.0000
  131. fNearDistance=5
  132. fFarDistance=1000.0000
  133. iDebugTextLeftRightOffset=10
  134. iDebugTextTopBottomOffset=20
  135. bShowMenuTextureUse=1
  136. fLightLODDefaultStartFade=1000.0
  137. fLightLODRange=500.0
  138. fLightLODMinStartFade=200.0
  139. fLightLODMaxStartFade=3500.0
  140. fShadowLODDefaultStartFade=200.0
  141. fShadowLODRange=200.0
  142. fShadowLODMinStartFade=100.0
  143. fShadowLODMaxStartFade=1000.0
  144. fSpecularLODDefaultStartFade=500.0
  145. fSpecularLODRange=300.0
  146. fSpecularLODMinStartFade=200.0
  147. fSpecularLODMaxStartFade=2000.0
  148. fGamma=1.0000
  149. bAllow30Shaders=0
  150. iTexMipMapMinimum=0
  151. bDoStaticAndArchShadows=0
  152. bDoActorShadows=1
  153. fNoLODFarDistancePct=1.0000
  154. fNoLODFarDistanceMax=10240.0000
  155. fNoLODFarDistanceMin=100.0000
  156. fEyeEnvMapLOD2=800.0000
  157. fEyeEnvMapLOD1=500.0000
  158. fEnvMapLOD2=1800.0000
  159. fEnvMapLOD1=1500.0000
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=10
  163. iActorShadowCount=4
  164. bIgnoreResolutionCheck=0
  165. fSpecualrStartMax=1000.0000
  166. fSpecularStartMin=0.0000
  167. iActorShadowIntMax=10
  168. iActorShadowIntMin=0
  169. iActorShadowExtMax=10
  170. iActorShadowExtMin=0
  171. bDynamicWindowReflections=1
  172. fShadowFadeTime=1.0000
  173. iPresentInterval=1
  174. bDecalsOnSkinnedGeometry=1
  175. uVideoDeviceIdentifierPart4=0
  176. uVideoDeviceIdentifierPart3=0
  177. uVideoDeviceIdentifierPart2=0
  178. uVideoDeviceIdentifierPart1=0
  179. iShadowFilter=0
  180. bAllowPartialPrecision=1
  181. iShadowMapResolution=256
  182. bShadowsOnGrass=0
  183. bActorSelfShadowing=0
  184. iActorShadowCountInt=2
  185. iActorShadowCountExt=2
  186. fPipboy1stPersonFOV=47.0
  187. fDefault1stPersonFOV=55.0000
  188. bLODNoiseAniso=1
  189. iMaxAnisotropy=8
  190. fLandLOFadeSeconds=15.0
  191. bEnableEyefinity=1
  192.  
  193. [Controls]
  194. bAlwaysRunByDefault=1
  195. bBackground Mouse=0
  196. bBackground Keyboard=1
  197.  
  198. [Water]
  199. bUseWaterShader=1
  200. bUseWaterReflections=1
  201. bUseWaterRefractions=1
  202. bUseWaterDepth=1
  203. bUseWaterHiRes=0
  204. bUseWaterDisplacements=1
  205. bUseWaterLOD=1
  206. bReflectExplosions=0
  207. bAutoWaterSilhouetteReflections=1
  208. bForceHighDetailReflections=0
  209. bForceLowDetailReflections=0
  210. fTileTextureDivisor=4.7500
  211. fSurfaceTileSize=2048.0000
  212. fNearWaterOutdoorTolerance=1024.0000
  213. fNearWaterIndoorTolerance=512.0000
  214. fNearWaterUnderwaterVolume=0.9000
  215. fNearWaterUnderwaterFreq=0.3000
  216. uNearWaterPoints=8
  217. uNearWaterRadius=1000
  218. uSurfaceFPS=12
  219.  
  220. [Audio]
  221. fASFadeInTime=2.0
  222. fASFadeOutTime=10.0
  223. fRegionLoopFadeInTime=5.0
  224. fRegionLoopFadeOutTime=5.0
  225. fAudioDebugDelay=0.0
  226. bEnableAudio=1
  227. bEnableAudioCache=1
  228. bMultiThreadAudio=0
  229. bEnableEnviroEffectsOnPC=0
  230. ; cache sizes in kilobytes
  231. iAudioCacheSize=2048
  232. iMaxSizeForCachedSound=256
  233. bUseAudioDebugInformation=1
  234. fAudioDebugDelay=0.0000
  235. fDefaultMasterVolume=1.0000
  236. fDefaultFootVolume=0.5000
  237. fDefaultMusicVolume=0.6000
  238. fDefaultRadioVolume=0.5000
  239. fDefaultEffectsVolume=1.0000
  240. fDefaultVoiceVolume=0.6000
  241. iMaxImpactSoundCount=32
  242. fMaxFootstepDistance=1100.0000
  243. fPlayerFootVolume=0.6500
  244. iCollisionSoundTimeDelta=150
  245. iRadioUpdateInterval=250
  246. fDialogMinDistance=600.00
  247. fDialogMaxDistance=2000.00
  248. fMainMenuMusicVolume=0.6
  249. fDBVoiceAttenuationIn2D=2.0
  250. fCollisionSoundHeavyThreshold=60.0
  251. fDialogueFadeDecibels=6.0
  252. fDialogueFadeSecondsIn=2.0
  253. fDialogueFadeSecondsOut=1.0
  254. fDialogueHeadPitchExaggeration=2.0
  255. fDialogueHeadRollExaggeration=2.0
  256. fDialogueHeadYawExaggeration=2.0
  257. fHardLandingDamageThreshold=500.0
  258. fWoodMediumMassMin=7.0
  259. fWoodLargeMassMin=15.0
  260. fStoneMediumMassMin=5.0
  261. fStoneLargeMassMin=30.0
  262. fEarthMediumMassMin=5.0
  263. fEarthLargeMassMin=30.0
  264. fSkinMediumMassMin=5.0
  265. fSkinLargeMassMin=30.0
  266. fMetalMediumMassMin=8.0
  267. fMetalLargeMassMin=25.0
  268. fRadioDialogMute=0.50
  269. fFilterDistortionGain=-7.5
  270. fFilterPEQGain=-15.0
  271. fFilterdBAttenuation=11.5
  272. bEnableTextToSpeech=0
  273. fTextToSpeechVolume=0.35
  274. fDialogReverbAttenuation=0.15
  275.  
  276. [Pathfinding]
  277. bDrawPathsDefault=0
  278. bPathMovementOnly=0
  279. bDrawSmoothFailures=0
  280. bDebugSmoothing=0
  281. bSmoothPaths=1
  282. bSnapToAngle=0
  283. bDebugAvoidance=0
  284. bDisableAvoidance=0
  285. bBackgroundPathing=1
  286. bUseObstacleAvoidance=1
  287. bBackgroundNavmeshUpdate=1
  288.  
  289. [MAIN]
  290. bEnableBorderRegion=1
  291. fLowPerfCombatantVoiceDistance=1000.0000
  292. iDetectionHighNumPicks=40
  293. fQuestScriptDelayTime=5.0000
  294. bCloneModelsInBackground=0
  295. iLastHDRSetting=-1
  296.  
  297. [HAVOK]
  298. bDisablePlayerCollision=0
  299. fJumpAnimDelay=0.7500
  300. bTreeTops=0
  301. iSimType=1
  302. bPreventHavokAddAll=0
  303. bPreventHavokAddClutter=0
  304. fMaxTime=0.016
  305. bHavokDebug=0
  306. fRF=1000.0000
  307. fOD=0.9000
  308. fSE=0.3000
  309. fSD=0.9800
  310. iResetCounter=5
  311. fMoveLimitMass=95.0000
  312. iUpdateType=0
  313. bHavokPick=0
  314. fCameraCasterSize=10.0000
  315. iHavokSkipFrameCountTEST=0
  316. iNumHavokThreads=1
  317. fChaseDeltaMult=0.0500
  318. bAddBipedWhenKeyframed=1
  319. fQuadrupedPitchMult=1.0000
  320. iEntityBatchRemoveRate=100
  321. iMaxPicks=40
  322.  
  323. [RagdollAnim]
  324. bRagdollFeedback=0
  325. fCameraDist=1000.0
  326. fHierarchyGain=0.17
  327. fVelocityDamping=0.0
  328. fAccelerationGain=1.0
  329. fVelocityGain=0.6
  330. fPositionGain=0.05
  331. fPositionMaxLinearVelocity=14.0
  332. fPositionMaxAngularVelocity=18.0
  333. fSnapGain=0.1
  334. fSnapMaxLinearVelocity=3.0
  335. fSnapMaxAngularVelocity=0.3
  336. fSnapMaxLinearDistance=0.3
  337. fSnapMaxAngularDistance=1.0
  338.  
  339. [FootIK]
  340. fOnOffGain=0.5
  341. fGroundAscendingGain=0.4
  342. fGroundDescendingGain=0.4
  343. fFootRaisedGain=0.9000
  344. fFootPlantedGain=1.0000
  345. bFootPlacementOn=1
  346. fPelvisUpDownBias=0.75
  347. fPelvisOffsetDamping=0.2
  348. fVertErrorGain=0.5
  349. fOriginalGroundHeightMS=-0.11
  350. fAnkleOffset=0.2000
  351. fRagdollFeedback=0.7
  352.  
  353. [LookIK]
  354. fLookAtTargetGain=0.3
  355. fLookAtGain=0.045
  356.  
  357. [Interface]
  358. fKeyRepeatInterval=50.0000
  359. fKeyRepeatTime=500.0000
  360. fActivatePickSphereRadius=16.0000
  361. fMenuModeAnimBlend=0.0000
  362. iSafeZoneXWide=15
  363. iSafeZoneYWide=15
  364. iSafeZoneX=15
  365. iSafeZoneY=15
  366. bAllowConsole=1
  367. bActivatePickUseGamebryoPick=0
  368. bUseFuzzyPicking=1
  369. fMenuBGBlurRadius=2.0000
  370. fMenuPlayerLightDiffuseBlue=0.8000
  371. fMenuPlayerLightDiffuseGreen=0.8000
  372. fMenuPlayerLightDiffuseRed=0.8000
  373. fMenuPlayerLightAmbientBlue=0.2500
  374. fMenuPlayerLightAmbientGreen=0.2500
  375. fMenuPlayerLightAmbientRed=0.2500
  376. iMaxViewCasterPicksGamebryo=10
  377. iMaxViewCasterPicksHavok=10
  378. iMaxViewCasterPicksFuzzy=5
  379. fInterfaceTintB=0.8824
  380. fInterfaceTintG=0.9843
  381. fInterfaceTintR=0.6314
  382. bUseImageSpaceMenuFX=0
  383.  
  384. iSystemColorTerminalRed=33
  385. iSystemColorTerminalGreen=231
  386. iSystemColorTerminalBlue=121
  387.  
  388. iSystemColorSystemRed=26
  389. iSystemColorSystemGreen=255
  390. iSystemColorSystemBlue=128
  391.  
  392. iSystemColorMainMenuRed=199
  393. iSystemColorMainMenuGreen=255
  394. iSystemColorMainMenuBlue=165
  395.  
  396. iSystemColorPipboyRed=26
  397. iSystemColorPipboyGreen=255
  398. iSystemColorPipboyBlue=128
  399.  
  400. iSystemColorHUDAltRed=255
  401. iSystemColorHUDAltGreen=67
  402. iSystemColorHUDAltBlue=42
  403.  
  404. iSystemColorHUDMainRed=26
  405. iSystemColorHUDMainGreen=255
  406. iSystemColorHUDMainBlue=128
  407.  
  408. fRSMFaceSliderDefaultMin=-3.5
  409. fRSMFaceSliderDefaultMax=3.5
  410.  
  411. fPopUpBackgroundOpacity=0.87
  412. fMenuBackgroundOpacity=0.76
  413. bHideUnavailablePerks=0
  414.  
  415.  
  416. [Loading]
  417. sWelcomeScreen1=loading_screen_legal
  418. sWelcomeScreen2=loading_screen_bethsoft
  419. sWelcomeScreen3=loading_screen_BGS
  420. sWelcomeScreen4=loading_screen01
  421. sMainMenuBackground=main_background
  422. sTitleMusic=MainTitle
  423. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  424. iMaxScreens=4
  425. iMaxScreens_MainMenu=20
  426. fLoadingTextUpdateInterval=10.0000
  427. fLoadingBkgdUpdateInterval=10.0000
  428. fMainMenuBkgdUpdateInterval=10.0000
  429. fLoadingInitUpdateInterval=3.0000
  430. iNumLocationSpecificScreens=1
  431.  
  432.  
  433. [Menu]
  434. fCreditsScrollSpeed=40.0000
  435. iConsoleTextYPos=940
  436. iConsoleTextXPos=30
  437. iConsoleVisibleLines=15
  438. iConsoleHistorySize=50
  439. rDebugTextColor=255,251,233
  440. iConsoleFont=2
  441. iDebugTextFont=3
  442.  
  443. [GamePlay]
  444. bHealthBarShowing=0
  445. fHealthBarFadeOutSpeed=1.0000
  446. fHealthBarSpeed=80.0000
  447. fHealthBarHeight=4.0000
  448. fHealthBarWidth=40.0000
  449. fHealthBarEmittanceFadeTime=0.5000
  450. fHealthBarEmittanceTime=1.5000
  451. bAllowHavokGrabTheLiving=0
  452. bEssentialTakeNoDamage=1
  453. iDetectionPicks=21
  454.  
  455. [Fonts]
  456. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  457. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  458. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  459. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  460. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  461. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  462. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  463. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  464. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  465.  
  466. [SpeedTree]
  467. iTreeClonesAllowed=1
  468. fCanopyShadowGrassMult=1.0000
  469. iCanopyShadowScale=512
  470. fTreeForceMaxBudAngle=-1.0000
  471. fTreeForceMinBudAngle=-1.0000
  472. fTreeForceLeafDimming=-1.0000
  473. fTreeForceBranchDimming=-1.0000
  474. fTreeForceCS=-1.0000
  475. fTreeForceLLA=-1.0000
  476. fTreeLODExponent=1.0000
  477. bEnableTrees=1
  478. bForceFullLOD=0
  479. fLODTreeMipMapLODBias=-0.7500
  480. fLocalTreeMipMapLODBias=-0.2500
  481.  
  482. [Debug]
  483. bDebugFaceGenCriticalSection=0
  484. bDebugFaceGenMultithreading=0
  485. bDebugSaveBuffer=0
  486.  
  487. [BackgroundLoad]
  488. bBackgroundPathing=1
  489. bUseMultiThreadedFaceGen=1
  490. bBackgroundCellLoads=1
  491. iAnimaitonClonePerLoop=5
  492. bUseMultiThreadedTrees=1
  493. iExteriorPriority=50
  494. iBackgroundLoadFaceMult=200
  495. fBackgroundLoadingPerLoop=20.0000
  496. fBackgroundLoadClonedPerLoop=5.0000
  497. iBackgroundLoadExtraMaxFPS=20
  498. iBackgroundLoadExtraMinFPS=10
  499. iBackgroundLoadExtraMax=3000
  500. iBackgroundLoadExtraMin=5
  501. iBackgroundLoadExtraMilliseconds=2
  502. iBackgroundLoadTreeMilliseconds=7
  503. iBackgroundLoadMilliseconds=1
  504. iBackgroundLoadLoading=1
  505. bUseBackgroundFileLoader=0
  506. bBackgroundLoadLipFiles=0
  507. bLoadBackgroundFaceGen=0
  508. bLoadHelmetsInBackground=1
  509. iAnimationClonePerLoop=5
  510. bSelectivePurgeUnusedOnFastTravel=0
  511. bCloneModelsInBackground=0
  512.  
  513. [LOD]
  514. fLODLandDropAmount=230.0000
  515. fLodDistance=500.0000
  516. bUseFaceGenLOD=0
  517. iLODTextureTiling=2
  518. iLODTextureSizePow2=8
  519. fLODNormalTextureBlend=0.5000
  520. bDisplayLODLand=1
  521. bDisplayLODBuildings=0
  522. bLODPopTrees=0
  523. bLODPopActors=0
  524. bLODPopItems=0
  525. bLODPopObjects=0
  526. fLODFadeOutMultItems=3
  527. fLODFadeOutMultObjects=5
  528. fLODFadeOutMultActors=6
  529. fLODMultLandscape=1.0000
  530. fLODMultTrees=0.5000
  531. fLODMultActors=1.0000
  532. fLODMultItems=1.0000
  533. fLODMultObjects=5
  534. iFadeNodeMinNearDistance=500
  535. fLODFadeOutPercent=0.6000
  536. fFadeOutThreshold=0.3000
  537. fFadeInThreshold=0.7000
  538. fFadeInTimet=2.0
  539. fFadeOutTime=2.0
  540. fDistanceMultiplier=1
  541. fLODBoundRadiusMult=10
  542. fObjectLODMax=15.0
  543. fObjectLODMin=1.0
  544. fObjectLODDefault=5
  545. fItemLODMax=15.0
  546. fItemLODMin=1.0
  547. fItemLODDefault=2
  548. fActorLODMax=15.0
  549. fActorLODMin=2.0
  550. fActorLODDefault=5
  551. fTreeLODMax=2.0000
  552. fTreeLODMin=0.0200
  553. fTreeLODDefault=0.5000
  554. bLODUseCombinedLandNormalMaps=1
  555. bForceHideLODLand=0
  556. fLODLandVerticalBias=0.0000
  557. fTalkingDistance=1000.0000
  558. iBoneLODForce=-1
  559. fLODQuadMinLoadDistance=65536.0000
  560. bDisplayLODTrees=1
  561. bDisplayLODBuildings=1
  562. fLODFadeOutActorMultInterior=1.0000
  563. fLODFadeOutItemMultInterior=1.0000
  564. fLODFadeOutObjectMultInterior=1.0000
  565. fLODFadeOutActorMultCity=1.0000
  566. fLODFadeOutItemMultCity=1.0000
  567. fLODFadeOutObjectMultCity=1.0000
  568. fLODFadeOutActorMultComplex=1.0000
  569. fLODFadeOutItemMultComplex=1.0000
  570. fLODFadeOutObjectMultComplex=1.0000
  571.  
  572. [Weather]
  573. fSunGlareSize=800.0000
  574. fSunBaseSize=750.0000
  575. bPrecipitation=1
  576. fAlphaReduce=1.0000
  577. SBumpFadeColor=255,255,255,255
  578. SLerpCloseColor=255,255,255,255
  579. SEnvReduceColor=255,255,255,255
  580.  
  581. [Voice]
  582. SFileTypeLTF=ltf
  583. SFileTypeLip=lip
  584. SFileTypeSource=wav
  585. SFileTypeGame=ogg
  586.  
  587. [Grass]
  588. iMinGrassSize=80
  589. bGrassPointLighting=0
  590. bDrawShaderGrass=1
  591. iGrassDensityEvalSize=2
  592. iMaxGrassTypesPerTexure=2
  593. fWaveOffsetRange=1.7500
  594. fGrassWindMagnitudeMax=125.0000
  595. fGrassWindMagnitudeMin=5.0000
  596. fTexturePctThreshold=0.0000
  597. fGrassMinStartFadeDistance=0.0
  598. fGrassMaxStartFadeDistance=7000.0
  599. fGrassDefaultStartFadeDistance=3500.0
  600. fGrassFadeRange=1000.0
  601.  
  602. [Landscape]
  603. bCurrentCellOnly=0
  604. bPreventSafetyCheck=0
  605. fLandTextureTilingMult=2.0000
  606. fLandFriction=2.5000
  607. iLandBorder2B=0
  608. iLandBorder2G=0
  609. iLandBorder2R=0
  610. iLandBorder1B=0
  611. iLandBorder1G=255
  612. iLandBorder1R=255
  613. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  614. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  615.  
  616. [bLightAttenuation]
  617. fQuadraticRadiusMult=1.0000
  618. fLinearRadiusMult=1.0000
  619. bOutQuadInLin=0
  620. fConstantValue=0.0000
  621. fQuadraticValue=16.0000
  622. fLinearValue=3.0000
  623. uQuadraticMethod=2
  624. uLinearMethod=1
  625. fFlickerMovement=8.0000
  626. bUseQuadratic=1
  627. bUseLinear=0
  628. bUseConstant=0
  629.  
  630. [BlurShaderHDRInterior]
  631. fTargetLUM=1.0000
  632. fUpperLUMClamp=1.0000
  633. fEmissiveHDRMult=1.0000
  634. fEyeAdaptSpeed=0.5000
  635. fBrightScale=2.2500
  636. fBrightClamp=0.2250
  637. fBlurRadius=7.0000
  638. iNumBlurpasses=1
  639.  
  640. [BlurShaderHDR]
  641. fTargetLUM=1.0000
  642. fUpperLUMClamp=1.0000
  643. fGrassDimmer=1.5000
  644. fTreeDimmer=1.0000
  645. fEmissiveHDRMult=1.0000
  646. fEyeAdaptSpeed=0.5000
  647. fSunlightDimmer=1.5000
  648. fSIEmmisiveMult=1.0000
  649. fSISpecularMult=1.0000
  650. fSkyBrightness=0.5000
  651. fSunBrightness=0.0000
  652. fBrightScale=2.2500
  653. fBrightClamp=0.2250
  654. fBlurRadius=7.0000
  655. iNumBlurpasses=1
  656. iBlendType=2
  657. bDoHighDynamicRange=1
  658.  
  659. [BlurShader]
  660. fSunlightDimmer=1.0000
  661. fSIEmmisiveMult=1.0000
  662. fSISpecularMult=1.0000
  663. fSkyBrightness=0.5000
  664. fSunBrightness=0.0000
  665. fAlphaAddExterior=0.2000
  666. fAlphaAddInterior=0.7000
  667. iBlurTexSize=256
  668. fBlurRadius=0.0300
  669. iNumBlurpasses=1
  670. iBlendType=2
  671. bUseBlurShader=1
  672.  
  673. [GethitShader]
  674. fBlurAmmount=0.5000
  675. fBlockedTexOffset=0.0010
  676. fHitTexOffset=0.0050
  677.  
  678. [MESSAGES]
  679. bBlockMessageBoxes=0
  680. bSkipProgramFlows=1
  681. bAllowYesToAll=1
  682. bDisableWarning=1
  683. iFileLogging=0
  684. bSkipInitializationFlows=1
  685. bUseWindowsMessageBox=0
  686.  
  687. [DistantLOD]
  688. bUseLODLandData=0
  689. fFadeDistance=12288.0000
  690. iDistantLODGroupWidth=8
  691.  
  692. [GeneralWarnings]
  693. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  694.  
  695. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  696. This may result in errors. Saving again will clear this message
  697. but not necessarily fix any errors.
  698.  
  699. [Archive]
  700. SInvalidationFile=
  701. iRetainFilenameOffsetTable=1
  702. iRetainFilenameStringTable=1
  703. iRetainDirectoryStringTable=1
  704. bCheckRuntimeCollisions=0
  705. bInvalidateOlderFiles=1
  706. bUseArchives=1
  707. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  708.  
  709. [CameraPath]
  710. iTake=0
  711. SDirectoryName=TestCameraPath
  712. iFPS=60
  713. SNif=Test\CameraPath.nif
  714.  
  715. [Absorb]
  716. fAbsorbGlowColorB=1.0000
  717. fAbsorbGlowColorG=0.6000
  718. fAbsorbGlowColorR=0.0000
  719. fAbsorbCoreColorB=1.0000
  720. fAbsorbCoreColorG=1.0000
  721. fAbsorbCoreColorR=1.0000
  722. iAbsorbNumBolts=1
  723. fAbsorbBoltGrowWidth=0.0000
  724. fAbsorbBoltSmallWidth=7.0000
  725. fAbsorbTortuosityVariance=2.0000
  726. fAbsorbSegmentVariance=7.0000
  727. fAbsorbBoltsRadius=5.0000
  728.  
  729. [TestAllCells]
  730. bFileShowTextures=1
  731. bFileShowIcons=1
  732. bFileSkipIconChecks=0
  733. bFileTestLoad=0
  734. bFileNeededMessage=1
  735. bFileGoneMessage=1
  736. bFileSkipModelChecks=0
  737. bFileCheckModelCollision=0
  738.  
  739. [CopyProtectionStrings]
  740. SCopyProtectionMessage2=Insert the Fallout Disc.
  741. SCopyProtectionTitle2=Fallout Disc Not Found
  742. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  743. SCopyProtectionTitle=CD-ROM Drive Not Found
  744.  
  745. [Pipboy]
  746. fBlurRadiusPipboy=3.5
  747. fBlurIntensityPipboy=0.25
  748. fScanlineScalePipboy=50
  749. bEnableFlickerPipboy=1
  750. bUsePipboyMode=1
  751.  
  752. [InterfaceFX]
  753. fDefaultBurstDuration=200
  754. fDefaultBurstIntensity=2
  755. fMiniBurstDuration=200
  756. fMiniBurstIntensity=1.5
  757.  
  758. ;pulse effect
  759. fPulseBrightenIntensity=0.25
  760. fPulseRadiusIntensity=0.5
  761. fPulseRate=0.0006
  762.  
  763. ;pipboy menu transitions
  764. fVertHoldChance=0.08
  765. fShudderChance=0.20
  766.  
  767. fScanlineScaleMenus=50.0000
  768. bEnableFlickerMenus=1
  769. bEnableScanlinesMenus=1
  770. bEnableScanlinesPipboy=1
  771. fBlurRadiusMenus=0.3000
  772. fBrightenMenus=1.7000
  773. fBrightenPipboy=1.3000
  774. bUseImageSpaceMenuFX=1
  775. fBlurIntensityHUD=1.2000
  776. fBlurRadiusHUD=2.0000
  777. fScanlineFrequencyHUD=0.0000
  778.  
  779. fScreenLightBaseIntensity=0.6
  780. fScreenLightRadius=6
  781.  
  782. [RenderedTerminal]
  783. bUseRenderedTerminals=1
  784. fRenderedTerminalFOV=0.15
  785. fRenderedTerminalZoom=36
  786. bDoRenderedTerminalScanlines=1
  787. fRenderedTerminalScanlineScale=130.000000
  788. fRenderedTerminalHPos=0.0
  789. fRenderedTerminalVPos=0.38
  790. fScreenLightBaseIntensity=1.2
  791. fScreenLightRadius=80
  792. fScreenLightColorR=0.68
  793. fScreenLightColorG=0.74
  794. fScreenLightColorB=0.62
  795.  
  796. fRaceSexMenuHPos=0.0
  797. fRaceSexMenuVPos=-0.6
  798. fRaceSexMenuZoom=70.0
  799. fRaceSexMenuScale=0.5
  800.  
  801. [Decals]
  802. uMaxDecalCount=100
  803. bProfileDecals=0
  804. bDecalOcclusionQuery=1
  805.  
  806. [TerrainManager]
  807. fSplitDistanceMult=0.75
  808. fBlockMorphDistanceMult=0.70
  809. bUseNewTerrainSystem=1
  810. bUseDistantObjectBlocks=1
  811. fBlockLoadDistance=125000.0
  812. fDefaultBlockLoadDistanceLow=50000.0
  813. fLowBlockLoadDistanceLow=25000.0
  814. fHighBlockLoadDistanceLow=50000.0
  815. fDefaultTreeLoadDistance=25000.0
  816. fLowTreeLoadDistance=10000.0
  817. fHighTreeLoadDistance=40000.0
  818.  
  819. [VATS]
  820. fVATSLightLevelMin=20.0
  821. fVATSLightLevelMax=65.0
  822. fVATSLightAngle=0.0
  823. fVATSLightDistance=100.0
  824. fVATSLightElevation=100.0
  825. fVatsLightColorR=0.35
  826. fVatsLightColorG=0.35
  827. fVatsLightColorB=0.35
  828.  
  829. [ScreenSplatter]
  830. bScreenSplatterEnabled=1
  831. [Launcher]
  832. bEnableFileSelection=1
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