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Dec 12th, 2018
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  1. menu:menu("combo", "连招设置")
  2. menu.combo:header("qset", " -- Q 设置-- ")
  3. menu.combo:boolean("qcombo", "连招Q", true)
  4. menu.combo:boolean("autoq", "自动Q 在短跑技能", true)
  5. menu.combo:boolean("autoqcc", "自动Q 被晕的敌人", true)
  6. menu.combo:dropdown("qpred", "Q 用法", 2, {"中间", "边上"})
  7. menu.combo:header("wset", " -- W 设置-- ")
  8. menu.combo:boolean("togetherr", "大招跟W一起使用", true)
  9. menu.combo:boolean("wdodge", "用W躲避", true)
  10. menu.combo:slider("whp", " ^- 血量小于X", 60, 1, 100, 1)
  11. menu.combo:slider("forcew", "血量低于X只用连招W", 30, 1, 100, 1)
  12. menu.combo:header("eset", " -- E 设置-- ")
  13. menu.combo:boolean("ecombo", "连招 E", true)
  14. menu.combo:slider("erange", " ^- 范围", 940, 600, 1000, 5)
  15. menu.combo:boolean("slowe", "慢性E判断", true)
  16. menu.combo:boolean("autoecc", "自动E 被晕的敌人", true)
  17. menu.combo:header("rset", " -- R 设置-- ")
  18. menu.combo:dropdown("rusage", "R用法", 1, {"能杀", "在X血量", "决不用"})
  19. menu.combo:slider("rrange", " ^- R范围圈", 450, 200, 600, 10)
  20. menu.combo:slider("waster", "不要浪费R在敌人血量小于X", 15, 1, 100, 1)
  21. menu.combo:slider("hpr", "如果血量到达X", 50, 0, 100, 5)
  22. menu.combo:boolean("raa", "使用R时禁用普通攻击", true)
  23. menu.combo:boolean("disableevade", "使用R时自动关闭躲避脚本", false)
  24. menu.combo.hpr:set("可见", false)
  25. menu.combo:slider("hitr", "自动 R 如果能打到X", 2, 0, 5, 1)
  26.  
  27. menu:menu("harass", "骚扰设置")
  28. menu.harass:boolean("qcombo", "骚扰 Q", true)
  29. menu.harass:boolean("ecombo", "骚扰 E", true)
  30.  
  31. menu:menu("farming", "清线设置")
  32. menu.farming:keybind("toggle", "清线清野 热键", "A", nil)
  33. menu.farming:menu("laneclear", "清线")
  34. menu.farming.laneclear:boolean("farmq", "清线 Q", true)
  35. menu.farming.laneclear:dropdown("qusage", "Q 用法", 2, {"只用来补刀", "如果能打到X兵"})
  36. menu.farming.laneclear:slider("hitsq", " ^- 如果能打到X", 3, 1, 6, 1)
  37. menu.farming.laneclear.hitsq:set("可见", false)
  38. menu.farming:menu("jungleclear", "清野")
  39. menu.farming.jungleclear:boolean("useq", "清野 Q", true)
  40. menu.farming.jungleclear:boolean("usee", "清野 E", true)
  41.  
  42. menu:menu("killsteal", "抢人头设置")
  43. menu.killsteal:boolean("ksq", "抢人头 Q", true)
  44. menu.killsteal:boolean("kse", "抢人头 E", true)
  45.  
  46. menu:menu("draws", "Draw Settings")
  47. menu.draws:boolean("drawq", "显示 Q 范围", true)
  48. menu.draws:color("colorq", " ^- Color", 128, 173, 238, 255)
  49. menu.draws:boolean("drawe", "显示 E 范围", true)
  50. menu.draws:color("colore", " ^- Color", 255, 153, 153, 255)
  51. menu.draws:boolean("drawr", "显示 R 范围", false)
  52. menu.draws:color("colorr", " ^- Color", 255, 153, 153, 255)
  53. menu.draws:header("--", " ---- ")
  54. menu.draws:boolean("drawdamage", "显示伤害", true)
  55. menu.draws:boolean("rdamage", " ^- 只显示R伤害", true)
  56. menu:menu("misc", "杂项设置")
  57. menu.misc:menu("Gap", "反突进设置")
  58. menu.misc.Gap:boolean("GapA", "反突进 E", true)
  59. menu:header("meow", " ---- ")
  60.  
  61. menu:menu("keys", "热键设置")
  62. menu.keys:keybind("combokey", "连招键", "Space", nil)
  63. menu.keys:keybind("harasskey", "骚扰键", "C", nil)
  64. menu.keys:keybind("clearkey", "清线键", "V", nil)
  65. menu.keys:keybind("lastkey", "补刀键", "X", nil)
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