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- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Biome Inheritance | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- BiomeExtends:
- ResourceInheritance: true
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Biome placement | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- BiomeSize: 10
- BiomeRarity: 100
- BiomeColor: #68743A
- ReplaceToBiomeName: Roofed Forest
- ####################
- # Isle biomes only #
- ####################
- IsleInBiome:
- BiomeSizeWhenIsle: 10
- BiomeRarityWhenIsle: 100
- ######################
- # Border biomes only #
- ######################
- BiomeIsBorder: SwamplandLarge, Swampland, Swampland M, Mangrove Forest
- NotBorderNear: SwamplandRuins, RainforestTropical, RiverWetland, Rocks, Swampland Bushes, Roofed Fungi Forest, SwamplandSpooky, TropicalMountain
- BiomeSizeWhenBorder: 10
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Terrain height and volatility | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- BiomeHeight: -1.84
- BiomeVolatility: -0.1
- SmoothRadius: 4
- MaxAverageHeight: 0.0
- MaxAverageDepth: 0.0
- Volatility1: -1.0
- Volatility2: -1.0
- VolatilityWeight1: 2.5
- VolatilityWeight2: 2.45
- DisableBiomeHeight: false
- CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Rivers | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- ########################
- # ImprovedRivers:false #
- ########################
- RiverBiome: RiverSwampland
- #######################
- # ImprovedRivers:true #
- #######################
- RiverHeight: -2.0
- RiverVolatility: 0.1
- RiverWaterLevel: 63
- RiverCustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Blocks | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- StoneBlock: STONE
- SurfaceBlock: GRASS
- GroundBlock: HARD_CLAY
- SurfaceAndGroundControl:
- ReplacedBlocks: (AIR,LAVA,1,10)
- ################################
- # Water / Lava & Frozen States #
- ################################
- UseWorldWaterLevel: true
- WaterLevelMax: 63
- WaterLevelMin: 0
- WaterBlock: STATIONARY_WATER
- IceBlock: ICE
- CooledLavaBlock: STATIONARY_LAVA
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Visuals and weather | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- BiomeTemperature: 0.8
- BiomeWetness: 0.9
- SkyColor: #7BA5FF
- WaterColor: #7DF200
- GrassColor: #6C9948
- GrassColorIsMultiplier: false
- FoliageColor: #6C9948
- FoliageColorIsMultiplier: false
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Resource queue | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- Dungeon(8,100.0,0,160)
- Ore(COAL_ORE,17,20,100.0,0,127,STONE:0)
- Ore(IRON_ORE,9,20,100.0,0,63,STONE:0)
- Ore(GOLD_ORE,9,2,100.0,0,31,STONE:0)
- Ore(REDSTONE_ORE,8,8,100.0,0,15,STONE:0)
- Ore(DIAMOND_ORE,8,1,100.0,0,15,STONE:0)
- Ore(LAPIS_ORE,7,1,100.0,0,15,STONE:0)
- Ore(EMERALD_ORE,7,1,75.0,4,32,STONE:0)
- Ore(DIRT,32,20,50.0,0,255,STONE:0,HARD_CLAY)
- Ore(GRAVEL,32,10,50.0,0,255,STONE:0,HARD_CLAY)
- Ore(CLAY,8,10,50.0,0,255,STONE:0,HARD_CLAY)
- Ore(SAND,8,10,50.0,0,255,STONE:0,HARD_CLAY)
- Ore(STONE:5,32,20,100.0,0,69,STONE:0)
- Ore(STONE:3,32,20,100.0,0,69,STONE:0)
- Ore(STONE:1,32,20,100.0,0,69,STONE:0)
- CustomObject(cavepocket1Copy,cavepocket2Copy,cavepocket3Copy,cavepocket9Copy,cavepocket4,cavepocket5,cavepocket6,cavepocket7,cavepocket8,cavepocket10,cavepocket11,cavepocket12,cavepocket13,cavepocket14,cavepocket15,cavepocket16,cavepocket17)
- SmallLake(LAVA,6,33.0,1,8)
- UnderGroundLake(25,60,2,5.0,0,50)
- Liquid(WATER,20,100.0,19,255,STONE:0,DIRT,HARD_CLAY,STAINED_CLAY)
- Liquid(LAVA,10,100.0,19,65,STONE:0,DIRT,HARD_CLAY,STAINED_CLAY)
- CustomObject(SmallLake1,SmallLake2,SmallLake3,SmallLake4,SmallLake5,SmallLake6,SmallLake7,SmallLake8,SmallLake9,SmallLake10,SmallLake11,SmallLake12)
- CustomObject(SmallLake1,SmallLake2,SmallLake3,SmallLake4,SmallLake5,SmallLake6,SmallLake7,SmallLake8,SmallLake9,SmallLake10,SmallLake11,SmallLake12)
- CustomObject(WaterBlock)
- CustomStructure(RiverRocks,1.0,SwampBranching,0.2)
- Ore(DIRT,32,20,100.0,0,255,STONE:0)
- Ore(GRAVEL,32,10,100.0,0,255,STONE:0)
- Ore(CLAY,32,80,100.0,76,255,STONE:0,DIRT)
- UnderWaterOre(CLAY,8,10,50.0,DIRT,HARD_CLAY,STONE:0)
- UnderWaterOre(DIRT,4,7,20.0,CLAY)
- Plant(Poppy,2,100.0,0,255,GRASS,DIRT,SOIL)
- Plant(Dandelion,2,100.0,0,255,GRASS,DIRT,SOIL)
- Grass(LONG_GRASS:1,NotGrouped,10,100.0,GRASS,DIRT)
- Plant(PUMPKIN,1,3.0,0,255,GRASS)
- Tree(1,SwampTree,100)
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Sapling resource | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Custom objects | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- BiomeObjects:
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Structures | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- StrongholdsEnabled: true
- WoodLandMansionsEnabled: false
- OceanMonumentsEnabled: false
- NetherFortressesEnabled: false
- VillageType: wood
- MineshaftType: normal
- MineshaftRarity: 0.3
- RareBuildingType: swampHut
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Mob spawning | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- SpawnMonsters: [{"mob": "spider", "weight": 100, "min": 4, "max": 4}, {"mob": "zombie", "weight": 100, "min": 4, "max": 4}, {"mob": "skeleton", "weight": 100, "min": 4, "max": 4}, {"mob": "creeper", "weight": 100, "min": 4, "max": 4}, {"mob": "slime", "weight": 100, "min": 4, "max": 4}, {"mob": "enderman", "weight": 10, "min": 1, "max": 4}, {"mob": "witch", "weight": 5, "min": 1, "max": 1}]
- SpawnCreatures: [{"mob": "sheep", "weight": 12, "min": 4, "max": 4}, {"mob": "pig", "weight": 10, "min": 4, "max": 4}, {"mob": "chicken", "weight": 10, "min": 4, "max": 4}, {"mob": "cow", "weight": 8, "min": 4, "max": 4}]
- SpawnWaterCreatures: [{"mob": "squid", "weight": 10, "min": 4, "max": 4}]
- SpawnAmbientCreatures: [{"mob": "bat", "weight": 10, "min": 8, "max": 8}]
- BiomeDictId:
- InheritMobsBiomeName: Plains
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