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[Exalted 3E] [Homebrew] Fiery Hand Cannon

May 29th, 2016
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  1. Fiery Solar Cannon (Artifact: *****)
  2. Concept: DEAGLE. BRAND. DEAGLE
  3. Orichalcum Heavy Fire Piece:
  4. Damage: 14
  5. Overwhelming: 5
  6. Attunement: 8
  7.  
  8. Tags: Lethal, Archery, Flame, Slow, Two-Handed, Special
  9. 「」
  10. One of the most powerful handheld weapons created during the First Age. The body of the weapon is carved from a single five-sided tube of solid ruby inlaid with orichalcum.
  11. Requiring a monstrous amount of essence to even function, the cannon requires a Greater Fire or Solar hearthstone to be placed within its single inlaid hearthstone socket. Once placed, the cannon attunes with the hearthstone, so heavily drawing upon its energy that neither is the hearthstone able to provide it's passive effects to the Lawgiver nor is it able to provide any benefits from it's manse.
  12. The cannon amplifies and channels the fireball caused by the igniting Firedust by empowering it with the energy from the hearthstone. As it passes through the barrel, it is super heated even further, before it's hyper-compressed, packed down so small it generates impossible amounts of heat as the fireball becomes miniature sun of golden Solar Fire that flies swiftly as any arrow, burning through flesh with ease.
  13.  
  14. The Fiery Solar Cannon cannot be used to make an attack action without being reflexively modified with 「Tewilight Sign: Ardent Blaze」 or 「Tewilight Sign: Ardent Inferno」.
  15.  
  16. The size and weight of the cannon is so great that the wearer must stand still and use both hands just to aim or fire it, preventing the Lawgiver from flurrying any *Movement* action with an *Aim* or *Attack* option while holding Fiery Solar Cannon.
  17. The Fiery Solar Cannon gains +1 Accuracy at Close Range but suffers a -2 penalty to accuracy at all other ranges.
  18. When the Lawgiver first attunes with the Firey Hand Cannon, he learns 「Tewilight Sign: Ardent Blaze」 for free.
  19.  
  20. 「Tewilight Sign: Ardent Blaze」 (Cost: 2m; Type: Reflexive; Duration: Instant)
  21. A blazing sun of Solar Fire nearly half a foot in diameter, the half charged shot can be dodged but the blazing ball of purifying fire is extremely difficult to parry, reducing the defender's Parry by 2.
  22. 「Tewilight Sign: Ardent Blaze」modifies the Flame tag, increasing the raw damage added by the weapon.
  23. On a *Withering* attack, instead of using the Lawgiver's strength, the wand adds +5 to the *raw* damage dealt by the weapon, rather than +4.
  24. On *decisive* attacks, the miniature inferno melts through armor, ignoring up to(Essence/2, rounded down; minimum 1) hardness.
  25.  
  26. 「Tewilight Sign: Ardent Inferno」 (cost: 4m, 1a; Type: Reflexive; Duration: Instant)
  27. Prerequisite: 「Tewilight Sign: Ardent Blaze」
  28. Pouring essence and fire into the shot, the Solar Fire expands into a blazing sun nearly a foot in diameter that melts through flesh and explodes against stone and metal structures, heavily damaging them as the Solar fire melts through like molten lava.
  29. The fully charged shot is impossible to parry without the use of charms, packing so much heat that it would melt through any weapon that would even try. However, it can still be dodged.
  30. 「Tewilight Sign: Ardent Inferno」modifies the Flame tag, increasing the raw damage added by the weapon.
  31. On a *Withering* attack, instead of using the Lawgiver's strength, the wand adds +5+(Essence/2, rounded up) to the *raw* damage dealt by the weapon, rather than +4.
  32. On a *decisive* attack, In addition to ignoring up to (Essence/2, rounded down; minimum 1) hardness, if the attack deals at least 3+ levels of damage, it ignites a bonfire (Exalted 3e., p. 230) that engulfs the enemy.
  33.  
  34. 「Tewilight Sign: Purifying Blaze」(cost: 7m, 2a, 1wp; Type: Reflexive; Duration: Instant)
  35. The hand cannon concentrates and compresses the Solar Fire to a degree where it can no longer expand. Rather, the miniature sun collapses inwards, becoming a marble sized, white-hot, glowing star of absolute hellfire. 「Tewilight Sign: Purifying Blaze」modifies a *withering* attack against the undead and demons of Malfeas. On successfully dealing a withering damage, the purifying fires spread through the demon, cleansing it of darkness and sealing *one* charm it has used in combat so far, or one passive charm.
  36.  
  37. 「Tewilight Sign: Harbinger of Brimstone's Justice」 (Cost:–; Type: Reflexive; Duration: Scene)
  38. Prerequisite: 「Tewilight Sign: Ardent Inferno」
  39. Whenever the Solar incapacitates a target with lethal damage using Fiery Solar Cannon and resets his initiative to base, he instantly reloads the firewand without penalty.
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