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- #Available languages: EN, SK, CZ If you want other, you can create it and insert file to language folder. And here write name of file (Without .yml)
- language: "EN"
- #List of worlds, where is voting not allowed. (You cannot start voting for this world)
- disabledWorlds:
- - "world_nether"
- - "world_the_end"
- #Duration of cycle for voting (In seconds)
- countDown: 60
- #Minimum players for start voting
- playersToStart: 2
- #Settings of bossBar
- #Available colors: BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
- #Available styles: SEGMENTED_10, SEGMENTED_12, SEGMENTED_20, SEGMENTED_6, SOLID
- bossBar:
- color: "YELLOW"
- style: "SEGMENTED_20"
- #In ActionBar is displayed progress of current voting. (In %)
- actionBar:
- resultChar: "\u25CF"
- #Intervals, when will be displayed BossBar and ActionBar
- #Usage: "XX:YY" XX-> Time, when bossBar starts displaying YY-> Time, when BossBar ends displaying
- warnIntervals:
- - "60:55"
- - "45:40"
- - "30:25"
- - "10:1"
- #Duration of pause between voting cycles (In seconds)
- pauseAfterVoting: 10
- #Each cycle and vote can be paid. Here you can configure it!
- economy:
- enable: false
- #Supported types of economy: VAULT, POINTS(PlayerPoints)
- type: "VAULT"
- price:
- start: 25.0
- vote: 5.0
- #If true, player can participate only when he is in the same world as world chosen in voting cycle
- requireTheSameWorlds: false
- #Items, which will be displayed in GUI after command /voting
- #It is highly recommended to do not change lines and slots!
- #Only on own risk!
- GUI:
- lines: 6
- CommonItems:
- NULL_SLOT:
- material: "STAINED_GLASS_PANE"
- materialData: 15
- INFO:
- material: "BOOK"
- materialData: 0
- slot: 49
- Buttons:
- AGREE:
- material: "STAINED_CLAY"
- materialData: 13
- slot: 47
- DISAGREE:
- material: "STAINED_CLAY"
- materialData: 14
- slot: 51
- States:
- DAY:
- material: "WATCH"
- materialData: 0
- slot: 18
- NIGHT:
- material: "CONCRETE"
- materialData: 15
- slot: 20
- SUN:
- material: "DOUBLE_PLANT"
- materialData: 0
- slot: 22
- RAIN:
- material: "SPONGE"
- materialData: 1
- slot: 24
- STORM:
- material: "FLINT_AND_STEEL"
- materialData: 0
- slot: 26
- CUSTOM:
- material: "NETHER_STAR"
- materialData: 0
- Core:
- Custom:
- Running:
- material: "REDSTONE"
- materialData: 0
- slot: 4
- Waiting:
- material: "SULPHUR"
- materialData: 0
- slot: 4
- Running:
- material: "REDSTONE"
- materialData: 0
- slot: 4
- Ending:
- material: "GLOWSTONE_DUST"
- materialData: 0
- slot: 4
- #Commands, which will be performed after end of voting cycle
- #To disable commands use: 'commands: []'
- resultCommands:
- #These commands performs for all players after end of voting cycle
- GLOBAL:
- commands: []
- #These commands performs for all players after SUCCESSFUL voting cycle
- SUCCESS_FOR_ALL:
- commands: []
- #These commands performs for players, who voted YES in voting cycle
- SUCCESS_FOR_YES_VOTERS:
- commands:
- - "tell {player} You voted YES in previous voting cycle!"
- #These commands performs for all players after FAILED voting cycle
- FAIL_FOR_ALL:
- commands: []
- #These commands performs for players, who voted NO in voting cycle
- FAIL_FOR_NO_VOTERS:
- commands:
- - "tell {player} You voted NO in previous voting cycle!"
- #List of custom voting cycles
- #All messages is configurable in language file!
- Custom:
- Event:
- GLOBAL:
- commands: []
- SUCCESS_FOR_ALL:
- commands: []
- SUCCESS_FOR_YES_VOTERS:
- commands:
- - "warp Event {player}"
- FAIL_FOR_ALL:
- commands: []
- FAIL_FOR_NO_VOTERS:
- commands: []
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