JensChup

Warlock Pact of the Seeker

Sep 20th, 2023
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  1. {"fields":[{"inline":false,"name":"Expanded\tSpell List","value":"```\nSpell level   Spells\n====================================\n1st: Guiding Bolt, Identify\n2nd: Locate Object, See Invisibility\n3rd: Clairvoyance, Sending\n4th: Arcane Eye, Locate Creature\n5th: Legend lore, Scrying```"},{"inline":false,"name":"Shielding\tAurora","value":"Starting at 1st level, you can invoke\tthe Seeker’s power to protect you from harm. As a bonus action, you create a whirling aurora of brilliant energy that swirls around you. Until the end of your next turn, you gain resistance to all damage, and if a hostile creature ends its turn within 10 feet of you, it takes radiant damage equal to your warlock level + charisma modifier.\n\nOnce you use this feature, you can’t use it again until you finish a short or long rest."},{"inline":false,"name":"Astral Refuge","value":"At 6th level, you gain the ability to step into an astral refuge. As an action, you disappear from the world for a brief moment and enter the Astral Plane, taking advantage of its timeless nature.\n\nWhile in your astral refuge, you can take two actions to cast your warlock spells that target only you. This can be done without expending pact slots a number of times equal to the total number of pact slots you have per long rest. (For example, if you are level 11 and have three pact slots, you can utilize the feature without expending pact slots three times.) After using those two actions, you return to the space you occupied and your turn ends.\n\n(Previously, this feature allowed endless self-casted buffs with no resource cost.)"},{"inline":false,"name":"Far Wanderer","value":"At 10th level,\tyou no longer need to\tbreathe, and\tyou\tgain resistance to fire\tdamage\tand\tcold damage."},{"inline":false,"name":"Astral Sequestration","value":"Starting at 14th level, you gain the ability to sequester yourself and your allies on the Astral Plane. By performing a special ritual over the course of 10 minutes, you shift yourself and up to ten willing creatures you can see to the Astral Plane. You and those creatures gain the benefits of a short rest while sequestered on the Astral Plane. You then return to the spaces you all occupied when you used this ability, with no time having passed in the world.\n\nDuring this short rest, you and the creatures you sequester can make use of any options available during a rest that affects only you and the creatures you sequester.\n\nOnce you use this ability, you cannot use it again until you complete a long rest.\n\n(This has been changed to bring it in line with short rest abilities such as Cat Nap and the Genie Warlock's 10-minute SR.)"}],"title":"Pact of the Seeker","description":"Your patron is an inscrutable being who travels the Astral Plane in search of knowledge and secrets. In return for your patron’s gifts, you\twander the world seeking lore that you can share with the Seeker. Your patron could be any deity or other powerful entity dedicated to knowledge or forgotten lore. Celestian is an ideal patron for a Greyhawk campaign, and was the inspiration for this concept. In the\tForgotten Realms, your patron might be Azuth or Oghma. Aureon makes an excellent patron in Eberron, while in Krynn and the Dragonlance campaign setting, Gilean is a good match for the Seeker’s role.","thumbnail":{"url":"https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQTICHizYOdFiu7lAcdA5JufSsuuAmPbyFQgQ&usqp=CAU"},"author":{"name":"Warlock"},"color":6689692}
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