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Phynix | px_police/locale/en_US_.lang

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  1. {
  2.   "barriers": {
  3.     "createBarrier": "Create Barrier",
  4.     "deleteBarriers": "Delete Barriers",
  5.     "type": "Type",
  6.     "setRange": "Set Range",
  7.     "cancel": "Cancel",
  8.     "saveBarrier": "Save Barrier",
  9.     "invalidRange": "Invalid date range specified.",
  10.     "deleteNearby": "Delete Nearby",
  11.     "range": "Range: %s",
  12.     "barriers": "Barriers",
  13.     "subtitle": "Scene Management",
  14.     "actionError": "You cannot perform this action right now."
  15.   },
  16.   "cuffs": {
  17.     "playerNotFound": "No player found to handcuff.",
  18.     "cannotCuff": "Player must have hands up or is not down.",
  19.     "escaped": "You have successfully escaped!",
  20.     "failed": "You have failed to escape!"
  21.   },
  22.   "evidence": {
  23.     "zones": { "AIRP": "Los Santos International Airport", "ALAMO": "Alamo Sea", "ALTA": "Alta", "ARMYB": "Fort Zancudo", "BANHAMC": "Banham Canyon Dr", "BANNING": "Banning", "BEACH": "Vespucci Beach", "BHAMCA": "Banham Canyon", "BRADP": "Braddock Pass", "BRADT": "Braddock Tunnel", "BURTON": "Burton", "CALAFB": "Calafia Bridge", "CANNY": "Raton Canyon", "CCREAK": "Cassidy Creek", "CHAMH": "Chamberlain Hills", "CHIL": "Vinewood Hills", "CHU": "Chumash", "CMSW": "Chiliad Mountain State Wilderness", "CYPRE": "Cypress Flats", "DAVIS": "Davis", "DELBE": "Del Perro Beach", "DELPE": "Del Perro", "DELSOL": "La Puerta", "DESRT": "Grand Senora Desert", "DOWNT": "Downtown", "DTVINE": "Downtown Vinewood", "EAST_V": "East Vinewood", "EBURO": "El Burro Heights", "ELGORL": "El Gordo Lighthouse", "ELYSIAN": "Elysian Island", "GALFISH": "Galilee", "GOLF": "GWC and Golfing Society", "GRAPES": "Grapeseed", "GREATC": "Great Chaparral", "HARMO": "Harmony", "HAWICK": "Hawick", "HORS": "Vinewood Racetrack", "HUMLAB": "Humane Labs and Research", "JAIL": "Bolingbroke Penitentiary", "KOREAT": "Little Seoul", "LACT": "Land Act Reservoir", "LAGO": "Lago Zancudo", "LDAM": "Land Act Dam", "LEGSQU": "Legion Square", "LMESA": "La Mesa", "LOSPUER": "La Puerta", "MIRR": "Mirror Park", "MORN": "Morningwood", "MOVIE": "Richards Majestic", "MTCHIL": "Mount Chiliad", "MTGORDO": "Mount Gordo", "MTJOSE": "Mount Josiah", "MURRI": "Murrieta Heights", "NCHU": "North Chumash", "NOOSE": "N.O.O.S.E", "OCEANA": "Pacific Ocean", "PALCOV": "Paleto Cove", "PALETO": "Paleto Bay", "PALFOR": "Paleto Forest", "PALHIGH": "Palomino Highlands", "PALMPOW": "Palmer-Taylor Power Station", "PBLUFF": "Pacific Bluffs", "PBOX": "Pillbox Hill", "PROCOB": "Procopio Beach", "RANCHO": "Rancho", "RGLEN": "Richman Glen", "RICHM": "Richman", "ROCKF": "Rockford Hills", "RTRAK": "Redwood Lights Track", "SANAND": "San Andreas", "SANCHIA": "San Chianski Mountain Range", "SANDY": "Sandy Shores", "SKID": "Mission Row", "SLAB": "Stab City", "STAD": "Maze Bank Arena", "STRAW": "Strawberry", "TATAMO": "Tataviam Mountains", "TERMINA": "Terminal", "TEXTI": "Textile City", "TONGVAH": "Tongva Hills", "TONGVAV": "Tongva Valley", "VCANA": "Vespucci Canals", "VESP": "Vespucci", "VINE": "Vinewood", "WINDF": "Ron Alternates Wind Farm", "WVINE": "West Vinewood", "ZANCUDO": "Zancudo River", "ZP_ORT": "Port of South Los Santos", "ZQ_UAR": "Davis Quartz" },
  24.     "status": "STATUS: %s",
  25.     "sampling": "SAMPLING",
  26.     "testing": "TESTING",
  27.     "no": "No %s",
  28.     "bagging": "BAGGING",
  29.     "sanAndreas": "San Andreas",
  30.     "inspecting": "INSPECTING",
  31.     "collectEvidence": "Collect Evidence",
  32.     "inspectForEvidence": "Inspect Player for Evidence",
  33.     "vehicleFragment": "Veh Frag. | %s | rgb(%s, %s, %s)",
  34.     "partialDna": "Partial | %s",
  35.     "fullDna": "Full | %s",
  36.     "projectile": "Proj | %s | %s",
  37.     "casing": "Casing | %s | %s",
  38.     "carcass": "Carcass | %s",
  39.     "baitRemains": "Bait Remains",
  40.     "unknown": "Unknown",
  41.     "vehicleFragmentLabel": "Vehicle Fragment",
  42.     "partialDnaLabel": "Partial DNA",
  43.     "fullDnaLabel": "Full DNA",
  44.     "projectileLabel": "Gun Projectile",
  45.     "casingLabel": "Gun Casing",
  46.     "gsrResultPositive": "Sample (%s) returns positive.",
  47.     "gsrResultNegative": "Sample (%s) returns negative.",
  48.     "breathalyzeResult": "BAC (%s) returns %s",
  49.     "dnaResult": "^3^*[DNA]^r^0 Sample (%s): %s has been saved to your clipboard.",
  50.     "fingerprintResult": "Database returns name %s.",
  51.     "seizedMoney": "Seized Money",
  52.     "youSeized": "You have seized $%s."
  53.   },
  54.   "target": {
  55.     "duty": {
  56.       "label": "Clock On/Off",
  57.       "icon": "fas fa-pencil-alt"
  58.     },
  59.     "armory": {
  60.       "label": "Armory",
  61.       "icon": "fas fa-shield-alt"
  62.     },
  63.     "locker": {
  64.       "label": "Personal Locker",
  65.       "icon": "fas fa-lock-open"
  66.     },
  67.     "wardrobe": {
  68.       "label": "Wardrobe",
  69.       "icon": "fas fa-socks"
  70.     },
  71.     "evidenceTrash": {
  72.       "label": "Trash Locker",
  73.       "icon": "fas fa-search"
  74.     },
  75.     "evidenceLocker": {
  76.       "label": "Evidence Locker",
  77.       "icon": "fas fa-search"
  78.     },
  79.     "searchPlayer": {
  80.       "label": "Search",
  81.       "icon": "fas fa-search"
  82.     },
  83.     "friskPlayer": {
  84.       "label": "Frisk",
  85.       "icon": "fas fa-hands-wash"
  86.     },
  87.     "inspectEvidence": {
  88.       "label": "Inspect Status",
  89.       "icon": "fas fa-eye"
  90.     },
  91.     "removeMaskPlayer": {
  92.       "label": "Remove Concealment",
  93.       "icon": "fas fa-mask"
  94.     },
  95.     "impoundVehicle": {
  96.       "label": "Impound Vehicle",
  97.       "icon": "fas fa-tire-flat"
  98.     },
  99.     "fingerprintPlayer": {
  100.       "label": "Take Fingerprint",
  101.       "icon": "fas fa-fingerprint"
  102.     },
  103.     "dnaPlayer": {
  104.       "label": "Take DNA Sample",
  105.       "icon": "fas fa-vial"
  106.     },
  107.     "toggleHardcuffPlayer": {
  108.       "softcuffLabel": "Softcuff",
  109.       "hardcuffLabel": "Hardcuff",
  110.       "icon": "fas fa-link"
  111.     },
  112.     "seizeCash": {
  113.       "label": "Seize Cash",
  114.       "icon": "fas fa-sack-dollar"
  115.     },
  116.     "payTow": {
  117.       "label": "Pay Tow Driver",
  118.       "icon": "fas fa-envelope-open-dollar"
  119.     },
  120.     "payLawyer": {
  121.       "label": "Pay Lawyer",
  122.       "icon": "fas fa-envelope-open-dollar"
  123.     }
  124.   },
  125.   "policeDept": "Police Dept.",
  126.   "seizedVehicles": "Seized Vehicles",
  127.   "seize": {
  128.     "title": "Seize Vehicle",
  129.     "subtitle": "Seizure Options",
  130.     "seizeVehicle": "[E] - Seize Vehicle",
  131.     "vehNotFound": "Vehicle not found, face the vehicle and try again.",
  132.     "plate": "Plate",
  133.     "duration": "Duration (in hours)",
  134.     "invalidDuration": "You must enter a valid duration, use -1 for permanent. Maximum value is %s hours.",
  135.     "seizeUpgrades": "Seize Upgrades",
  136.     "paymentRequired": "Payment Required",
  137.     "invalidPayment": "You must enter a valid payment.",
  138.     "price": "$%s",
  139.     "reportId": "Report ID",
  140.     "invalidReportId": "You must enter a valid report ID.",
  141.     "reportNotes": "Report Notes",
  142.     "seizing": "SEIZING",
  143.     "notPlayerOwned": "You can only seize player-owned vehicles.",
  144.     "submitForm": "Submit Form",
  145.     "success": "This vehicle has been successfully seized."
  146.   },
  147.   "playerTooFar": "Player is not nearby.",
  148.   "frisking": "FRISKING",
  149.   "fingerprinting": "FINGERPRINTING",
  150.   "menu": {
  151.     "dutyTitle": "Police",
  152.     "dutySubtitle": "Duty Options",
  153.     "outfitNo": "Outfit No.",
  154.     "loadOutfit": "Load Outfit (%s)",
  155.     "saveOutfit": "Save Outfit (%s)",
  156.     "offDuty": "Off-Duty"
  157.   },
  158.   "lastRoadSpikes": "Last Road Spikes",
  159.   "notNearSpikes": "You are not standing near spike strips. Use /spike 1-3 to place down spikes.",
  160.   "seizeCash": {
  161.     "title": "Seize Cash",
  162.     "elements": {
  163.       "amount": {
  164.         "title": "Amount",
  165.         "icon": "fas fa-dollar-sign"
  166.       }
  167.     }
  168.   },
  169.   "heliCam": "Helicopter Camera",
  170.   "heliSearchlight": "Helicopter Searchlight",
  171.   "heliHover": "Helicopter Hover",
  172.   "heliRappel": "Helicopter Rappel",
  173.   "stationaryToHover": "The helicopter must be stationary to use auto-hover.",
  174.   "stationaryToRappel": "The helicopter must be stationary to use rappel.",
  175.   "commands": {
  176.     "911": {
  177.       "alias": "911",
  178.       "usage": "^6^*[USAGE] ^r^0/%s [%s]",
  179.       "message": "^8^*[911]^r^0 %s [%s] ^8^*|^r^0 %s",
  180.       "needPhone": "You need a phone to do this.",
  181.       "help": "Send a 911 call to emergency services.",
  182.       "params": [
  183.         { "name": "message", "help": "your message" }
  184.       ]
  185.     },
  186.     "911r": {
  187.       "alias": "911r",
  188.       "usage": "^6^*[USAGE] ^r^0/%s [%s] [%s]",
  189.       "dispatch": "^8^*[DISPATCH]^r^0 %s [%s] ^8^*|^r^0 Response: %s",
  190.       "message": "^8^*[911]^r^0 %s [%s] to %s [%s] ^8^*| ^r^0%s",
  191.       "needPhone": "You need a phone to do this.",
  192.       "help": "Respond to a 911 call.",
  193.       "params": [
  194.         { "name": "src", "help": "player id" },
  195.         { "name": "message", "help": "your message" }
  196.       ]
  197.     },
  198.     "barriers": {
  199.       "alias": "barriers",
  200.       "help": "Open the barrier management menu."
  201.     },
  202.     "cuff": {
  203.       "alias": "cuff",
  204.       "help": "Cuff the nearest player."
  205.     },
  206.     "hc": {
  207.       "alias": "hc",
  208.       "help": "Hardcuff the player specified, player must be cuffed first.",
  209.       "params": [
  210.         { "name": "src", "help": "player id" }
  211.       ]
  212.     },
  213.     "sc": {
  214.       "alias": "sc",
  215.       "help": "Softcuff the player specified, player must be cuffed first.",
  216.       "params": [
  217.         { "name": "src", "help": "player id" }
  218.       ]
  219.     },
  220.     "dnasample": {
  221.       "alias": "dnasample",
  222.       "help": "Sample the DNA of nearest person."
  223.     },
  224.     "breathalyze": {
  225.       "alias": "breathalyze",
  226.       "help": "Test a breath sample of nearest person."
  227.     },
  228.     "gsr": {
  229.       "alias": "gsr",
  230.       "help": "Test the nearest person's hands for gunshot residue."
  231.     },
  232.     "clearevidence": {
  233.       "alias": "clearevidence",
  234.       "help": "Clear your current area of evidence."
  235.     },
  236.     "case": {
  237.       "alias": "case",
  238.       "usage": "^6^*[USAGE] ^r^0/%s [%s]",
  239.       "help": "Open case evidence for the specified case.",
  240.       "invalidCase": "You must specify a valid case number.",
  241.       "tooFar": "You must be near an evidence locker.",
  242.       "params": [
  243.         { "name": "case id", "help": "case identifier to access" }
  244.       ]
  245.     },
  246.     "badge": {
  247.       "alias": "badge",
  248.       "help": "Show your official police officer identification."
  249.     },
  250.     "search": {
  251.       "alias": "search",
  252.       "money": "You have found $%s.",
  253.       "help": "Search the nearest person."
  254.     },
  255.     "frisk": {
  256.       "alias": "frisk",
  257.       "feelItem": "^*[FRISK] ^rYou feel %s",
  258.       "feelNone": "You felt nothing of interest.",
  259.       "frisked": "You are being frisked.",
  260.       "help": "Frisk the nearest person."
  261.     },
  262.     "livery": {
  263.       "alias": "livery",
  264.       "help": "Set livery of your emergency vehicle.",
  265.       "params": [
  266.         { "name": "livery", "help": "index number of livery" }
  267.       ]
  268.     },
  269.     "fingerprint": {
  270.       "alias": "fingerprint",
  271.       "help": "Fingerprint the nearest person."
  272.     },
  273.     "seizecash": {
  274.       "alias": "seizecash",
  275.       "usage": "^6^*[USAGE] ^r^0/%s [%s] [%s]",
  276.       "help": "Seize cash of the specified player.",
  277.       "noMoney": "There is no cash to seize!",
  278.       "params": [
  279.         { "name": "src", "help": "player id" },
  280.         { "name": "amount", "help": "amount to seize" }
  281.       ]
  282.     },
  283.     "car": {
  284.       "alias": "car",
  285.       "vehNotFound": "This vehicle does not exist or cannot be spawned.",
  286.       "availableVehicles": "^4^*[CAR]^r^0 Available vehicles: %s",
  287.       "help": "Spawn an emergency vehicle.",
  288.       "params": [
  289.         { "name": "model", "help": "model of vehicle" }
  290.       ]
  291.     },
  292.     "openlocker": {
  293.       "alias": "openlocker",
  294.       "tooFar": "You are not near a locker location.",
  295.       "unauthorized": "You are not authorized to open employee lockers.",
  296.       "help": "Open a person's locker (must be at locker location).",
  297.       "params": [
  298.         { "name": "number", "help": "locker number/character id (e.g. 1)" }
  299.       ]
  300.     },
  301.     "spike": {
  302.       "alias": "spike",
  303.       "alreadyLaid": "You have already laid down spikes. Use /spike with no arguments to pickup spikes.",
  304.       "help": "Set down or pickup spikes at your location",
  305.       "params": [
  306.         { "name": "number", "help": "number of spikes (1-3) (omit to pickup)" }
  307.       ]
  308.     }
  309.   },
  310.   "onDuty": "You are now on-duty.",
  311.   "offDuty": "You are now off-duty.",
  312.   "speedcams": {
  313.     "emailTitle": "Fixed Penalty Notice",
  314.     "emailContent": "Dear %s, \n\nI hereby give notice that you have been issued with a fixed penalty in accordance with %s against the Owner of: \n\nVehicle: %s\nOffense:\n %s\nDate: %s\nSpeed: %s mph\nLocation: %s\nFine: $%s\n\nThe LSPD enforces speed limits by the use of automatic license plate recognition and speed cameras. The amount fined has been deducted from your bank balance.\n\nSincerely,\nFrank Sharp\nSenior Meter Maid\n",
  315.     "emailAddress": "enforcement@lspd.gov",
  316.     "transactionNote": "Fixed Penalty Notice: %s - %s",
  317.     "webhook": {
  318.       "description": "**Full Name:** %s\n**Vehicle:** %s\n**Offense:** %s\n**Date:** %s\n**Speed:** %s mph\n**Location:** %s\n**Fine:** $%s",
  319.       "author": "Fixed Penalty Notice",
  320.       "thumbnail": "https://i.imgur.com/0x8znpY.png"
  321.     }
  322.   }
  323. }
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