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- Log uploaded on Tuesday, May 22, 2018, 6:49:53 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- [B18]Increased Dodge Chance: (no assemblies)
- [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
- [W] Boots and Gloves: (no assemblies)
- Static Quality Plus B18: static_quality_plus(18.0.0.0)
- QOLTweaksPack: $HugsLibChecker(0.4.0.0), QOLTweaksPack(1.0.0.0)
- More Consumables and Mutagens: (no assemblies)
- Notifications Archiver: Notifications Archiver(2.2.18.0)
- ModularPowerArmorHD1.0: (no assemblies)
- Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1)
- Idle Pawn Fix: IdleFix(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5)
- AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
- While You're Up: WhileYoureUp(1.0.0.0)
- Death Rattle: DeathRattle(1.0.0.0)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Quicksaver: Quicksaver(1.0.0.0)
- [RF] Consolidated Traits [b18]: (no assemblies)
- Wildlife Tab: WildlifeTab(1.0.0.0)
- NamesGalore: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), NamesGalore(1.0.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
- Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
- Weapon Tech B18: (no assemblies)
- JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
- No Debris: (no assemblies)
- [RF] Configurable Maps [b18]: 0Harmony(1.0.9.1), Rainbeau's Configurable Maps(1.0.6595.17859)
- Skilled Stonecutting: (no assemblies)
- Fast Spreading Grass: (no assemblies)
- [KV] Show Hair With Hats or Hide All Hats - A18: 0Harmony(1.0.9.1), ShowHair(1.0.0.0)
- Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
- [RF] Faction Control [b18]: 0Harmony(1.0.9.1), Rainbeau's Faction Control(1.0.6567.694)
- [RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126)
- Water Power: WaterPower(1.0.6536.1314)
- Where's the gravel? - Grayscale Edition: (no assemblies)
- Wanderer stat: Vanya(1.0.0.0)
- [B18]-LinkableDoors: LinkableDoors(1.0.0.0)
- More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
- [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
- [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6580.39694)
- SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
- Realistic Darkness Lighter Version V4.95 B18: (no assemblies)
- Apparello 2: (no assemblies)
- Moody: Moody(2.1.0.0)
- Feed The Colonists: (no assemblies)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
- Tilled Soil: (no assemblies)
- Efficient Light: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Mending: Mending(1.0.6531.27502)
- Roof Support B18: (no assemblies)
- Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0)
- Fahrenheit and Celsius: FahrenheitAndCelsius(1.0.0.0)
- Don't stop the music: musicPauseOut(1.0.0.0)
- EPOE: Rebalanced: (no assemblies)
- CustomDeathRandomness: CustomDeathRandomness(1.0.0.0)
- Wall Light - B18: (no assemblies)
- RuntimeGC: RuntimeGC(18.0.12.0)
- ModSync Ninja: 0Harmony(1.0.9.1), ModSyncNinjaApiBridge(1.0.0.0), RimWorld_ModSyncNinja(1.1.0.2)
- LayRightHere: 0Harmony(1.0.9.1), AssignAnimalBeds(1.0.0.0)
- Balanced Eclipse and Solar Flare: (no assemblies)
- [B18] Apparel Organizer [v2.0]: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- [XND] Parasite Tends Matter: ParasiticalDiseasesReworked(1.0.0.0)
- [XND] Skill Overhead: (no assemblies)
- [XND] Better Chain Shotgun: (no assemblies)
- [XND] Plant Cutting is for Growers!: (no assemblies)
- WM Sync growth: WM SyncGrowth(0.0.0.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
- FashionRIMsta: (no assemblies)
- Signs and Memorials: Signs_and_Memorials(1.0.6538.17669)
- Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.5.0.0)
- MT - Starting Tech: (no assemblies)
- DEVRIMMSqol: 0Harmony(1.0.9.1), RIMMSqol(1.0.6550.28290)
- Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- [XND] Shooting Skill Enhanced: (no assemblies)
- [XND] Quality Cooldown: (no assemblies)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
- Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.14.0.0)
- Safely Hidden Away: 0Harmony(1.0.9.1), Safely_Hidden_Away(1.0.0.0)
- Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.4.0)
- Relations Tab: Fluffy_Relations(18.1.1.28)
- MuteGC: MuteGC(1.0.0.0)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- SomewhatSpacious: (no assemblies)
- A Dog Said...: (no assemblies)
- [XND] Visible Pants: (no assemblies)
- [XND] Vanilla-Friendly Weapon Expansion: (no assemblies)
- [B18] Wild Animal Sex V2.2: WildAnimalSex(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- Prosthetic Didgets: (no assemblies)
- Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), Calm_Down!(1.0.0.0)
- MuteCombatLog: MuteBattleLog(1.0.0.0)
- Don't take my feet[v18]: (no assemblies)
- Dismiss Trader: 0Harmony(1.0.9.1), Dismiss_Trader(0.18.0.1)
- Share The Load: 0Harmony(1.0.9.1), Share_The_Load(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0)
- CanWearTogether: CanWearTogether(1.1.18.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- ED-EnhancedOptions: 0Harmony(1.0.9.1), ED-EnhancedOptions(1.0.0.0)
- TD Enhancement Pack: 0Harmony(1.0.9.1), TD_Enhancement_Pack(1.0.0.0)
- Let's Trade!: (no assemblies)
- Food Alert: 0Harmony(1.0.9.1), FoodAlert(0.18.0.2)
- Smart Medicine: 0Harmony(1.0.9.1), SmartMedicine(1.0.0.0)
- RimStory: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), RimStory(1.0.0.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- My Little Planet: 0Harmony(1.0.9.1), MyLittlePlanet(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.2.0)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- [XND] Viable Weapon Trading: 0Harmony(1.0.9.1), ProfitableWeapons(1.0.0.0)
- Android tiers: AndroidsAtlasTiers(1.0.0.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey0.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: PRE: CanWearTogether.Patch_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: PRE: CanWearTogether.Patch_HasPartsToWear.Prefix
- AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
- AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
- AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
- Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BaseGenUtility.RandomCheapWallStuff: PRE: RFR_Code.BaseGenUtility_RandomCheapWallStuff.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: QOLTweaksPack.tweaks.WorkGiver_DoConfigInterface_Postfix.DoConfigInterface, ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.ShouldDoNow: post: QOLTweaksPack.tweaks.WorkGiver_ShouldDoNow_Postfix.ShouldDoNow
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraDriver.Update: post: TD_Enhancement_Pack.CameraPanStop.Postfix TRANS: TD_Enhancement_Pack.CameraPanStop.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompBreakdownable.CheckForBreakdownPrefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompRottable.Tick: TRANS: TD_Enhancement_Pack.RotAwayLocation.Transpiler
- CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.NameIsValid: post: QOLTweaksPack.tweaks.Dialog_RenameZone_NameIsValid_Postfix.NameIsValid
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
- Dialog_Trade.PostOpen: post: QOLTweaksPack.tweaks.Dialog_Trade_PostOpen_Postfix.PostOpen
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionGenerator.EnsureRequiredEnemies: PRE: RFC_Code.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: RFC_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, QOLTweaksPack.tweaks.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
- FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix
- GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPlantReproduction.TryFindReproductionDestination: PRE: RFR_Code.GenPlantReproduction_TryFindReproductionDestination.Prefix
- GenSpawn.Spawn: PRE: TD_Enhancement_Pack.SlowPopupMessage.Prefix
- GenStep_ElevationFertility.Generate: PRE: RFR_Code.GenStep_ElevationFertility_Generate.Prefix
- GenStep_Plants.Generate: PRE: RFR_Code.GenStep_Plants_Generate.Prefix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: RFR_Code.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: RFR_Code.GenStep_ScatterLumpsMineable_ScatterAt.Prefix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: RFR_Code.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: RFR_Code.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFC_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneUtility.AdjustedLabelFor: post: TD_Enhancement_Pack.MultiSelectCount.Postfix
- InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
- InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_DoBill.GetReport: post: QOLTweaksPack.tweaks.JobDriver_DoBill_GetReport_Postfix.GetReport
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Mend.DoBill: post: ProfitableWeapons.HarmonyPatches.RemoveScavengedWeaponFlag
- JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix post: Notifications_Archiver.Patch_LetterStack.Postfix
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
- LoadedModManager.GetSettingsFilename: PRE: RFC_Code.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: post: RimWorld_ModSyncNinja.Patch_MainMenuDrawer_DoMainMenuControls.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Fertility.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Lighting.Postfix, HeatMap.MapInterface_Detour.Postfix
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_CreateWorldParams.DoWindowContents: TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix, RimWorld_ModSyncNinja.Patch_Page_ModsConfig_DoWindowContents.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: TechAdvancing.TA_OnKill_Event.Postfix, ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: (no patches)
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
- PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt
- PawnRenderer.RenderPawnInternal: post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix, ProfitableWeapons.HarmonyPatches.CheckScavengedWeapon
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.CheckForStateChangePatch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.CheckScavengedWeaponDrop
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix, QOLTweaksPack.tweaks.Pawn_JobTracker_CleanupCurrentJob_PrefixReplacement.CleanupCurrentJob
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
- Plant.GetInspectString: post: WM.SyncGrowth.Detours.Plant.GetInspectString.Postfix
- Plant.get_GrowthRate: post: WM.SyncGrowth.Detours.Plant.GrowthRate.Postfix
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Fertility.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Lighting.AddButton, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, HeatMap.PlaySettings_Detour.PostFix
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RockNoises.Init: PRE: RFR_Code.RockNoises_Init.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoader.LoadGameFromSaveFile: post: ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFile.Postfix
- SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix post: TD_Enhancement_Pack.Learn_Patch.Postfix, RIMMSqol.TrackLevelUp.Postfix
- SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
- SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- StoryState.Notify_IncidentFired: post: Safely_Hidden_Away.CycleDampener.Postfix
- StoryState.get_LastThreatBigTick: PRE: Safely_Hidden_Away.CycleDampener.LastThreatBigTickPrefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: PRE: QOLTweaksPack.tweaks.TendUtility_DoTend_PrePostfix.DoTendPrefix post: QOLTweaksPack.tweaks.TendUtility_DoTend_PrePostfix.DoTendPostfix
- TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix
- TerrainThreshold.TerrainAtValue: PRE: RFR_Code.TerrainThreshold_TerrainAtValue.Prefix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- TileFinder.RandomFactionBaseTileFor: PRE: RFC_Code.TileFinder_RandomFactionBaseTileFor.Prefix
- TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Play.UIRootOnGUI: PRE: QOLTweaksPack.tweaks.UIRoot_Play_UIRootOnGUI_Prefix.UIRootOnGUI
- Utils.MaybeHaulOtherStuffFirst: post: PickUpAndHaul.HarmonyPatches.WhileYoureUpMaybeHaulOtherStuffFirst_PostFix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackBase.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
- WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet: post: QOLTweaksPack.tweaks.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_Postfix.TryFindBestBillIngredientsInSet
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.IngredientMixOverflowFix.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- World.NaturalRockTypesIn: PRE: [600]RFR_Code.World_NaturalRockTypesIn.Prefix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
- WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone.Delete: PRE: QOLTweaksPack.tweaks.Zone_Delete_Prefix.Delete
- Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
- ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
- Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
- Zone_Stockpile.GetGizmos: post: QOLTweaksPack.tweaks.Zone_Stockpile_GetGizmos_Postfix.GetGizmos
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, com.modsyncninja.rimworld:1.0.9.1, MassGraves.Harmony:1.0.9.1, fluffy.areaunlocker:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, net.rainbeau.rimworld.mod.fewerruins:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, net.rainbeau.rimworld.mod.factioncontrol:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rainbeau.rmts:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, uuugggg.rimworld.SafelyHiddenAway.main:1.0.9.1, HugsLib.AllowTool:1.0.9.1, Uuugggg.rimworld.Share_The_Load.main:1.0.9.1, Uuugggg.rimworld.TD_Enhancement_Pack.main:1.0.9.1, HugsLib.HeatMap:1.0.9.1, RIMMSqol:1.0.9.1, uuugggg.rimworld.SmartMedicine.main:1.0.9.1, HugsLib.QOLTweaksPack:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, HugsLib.Hospitality:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, net.quicksilverfox.rimworld.mod.worldgenrules:1.0.9.1, rimworld.research_engine:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, HugsLib.CanWearTogether:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, mehni.rimworld.traderdismissal.main:1.0.9.1, rimworld.rimquest:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, XeoNovaDan.ProfitableWeapons:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, rimworld.jecrell.comps.sounds:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, mehni.rimworld.shipchunks.main:1.0.9.1, com.showhair.rimworld.mod:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, HugsLib.RimStory:1.0.9.1, rimworld.torann.Pawn_HealthTracker.CustomDeathRandomness:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, Harmony_Locks:1.0.9.1, EnhancedDevelopment.WarningOptions:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, Mehni.RimWorld.FoodAlert.Main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.WMSyncGrowth:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- ZLJ's Static Quality Plus :: Initialized
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Moody settings loaded
- RSA Core loaded...
- RSA Main injected ...
- Duplicate code-linked translation key: AU_DISABLED in language English
- Duplicate code-linked translation key: AU_Type in language English
- Duplicate code-linked translation key: AU_TargetAoE in language English
- Duplicate code-linked translation key: AU_TargetSelf in language English
- Duplicate code-linked translation key: AU_TargetThing in language English
- Duplicate code-linked translation key: AU_TargetLocation in language English
- Duplicate code-linked translation key: AU_Cooldown in language English
- Duplicate code-linked translation key: AU_Extra in language English
- Duplicate code-linked translation key: AU_MentalStateChance in language English
- Duplicate code-linked translation key: AU_EffectChance in language English
- Duplicate code-linked translation key: AU_PawnAbilityRecharging in language English
- Duplicate code-linked translation key: AU_AoEProperties in language English
- Duplicate code-linked translation key: AU_TargetClass in language English
- Duplicate code-linked translation key: AU_AoECharacters in language English
- Duplicate code-linked translation key: AU_AoEFriendlyFire in language English
- Duplicate code-linked translation key: AU_AoEMaxTargets in language English
- Duplicate code-linked translation key: AU_AoEStartsFromCaster in language English
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: DeflectChance in language English
- Duplicate code-linked translation key: DeflectChanceEx in language English
- Duplicate code-linked translation key: MaxDeflectChance in language English
- Duplicate code-linked translation key: MaxDeflectChanceEx in language English
- Duplicate code-linked translation key: DeflectChancePerLevel in language English
- Duplicate code-linked translation key: DeflectChancePerLevelEx in language English
- Duplicate code-linked translation key: BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_DeflectionExplanation in language English
- Duplicate code-linked translation key: StatsReport_DeflectChance in language English
- Duplicate code-linked translation key: StatsReport_BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_SkillLevel in language English
- Duplicate code-linked translation key: StatsReport_DeflectPerSkillLevel in language English
- Duplicate code-linked translation key: StatsReport_ManipulationModifier in language English
- Duplicate code-linked translation key: CompInstalledPart_Install in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstall in language English
- Duplicate code-linked translation key: CompInstalledPart_Installed in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstalled in language English
- Duplicate code-linked translation key: CompVehicle_CannotSplitWhileInVehicles in language English
- Duplicate code-linked translation key: CompVehicle_CannotMove in language English
- Duplicate code-linked translation key: CompVehicle_LowFuel in language English
- Duplicate code-linked translation key: MessageCaravanRunOutOfFuel in language English
- Duplicate code-linked translation key: MessagePawnLeftVehicle in language English
- Duplicate code-linked translation key: DaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: InfiniteDaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: DaysWorthOfFuelTooltip in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog_NoFuel in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog in language English
- Duplicate code-linked translation key: CaravanOutOfFuel in language English
- Duplicate code-linked translation key: CaravanVehicleNoFuelWarningDialog in language English
- Duplicate code-linked translation key: CompVehicle_VehicleSection in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnload in language English
- Duplicate code-linked translation key: CompVehicle_Unload in language English
- Duplicate code-linked translation key: CompVehicle_Load in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_LoadDesc in language English
- Duplicate code-linked translation key: CompVehicle_UnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_DisabledDesc in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_AbandonReason in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_ResourcesNeeded in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_NotEnoughStuff in language English
- Duplicate code-linked translation key: JTGrapple_Success in language English
- Duplicate code-linked translation key: JTGrapple_Failed in language English
- Duplicate code-linked translation key: JTGrapple_DownedGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SneakGrapple in language English
- Duplicate code-linked translation key: JTGrapple_PrisonerGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SleepingGrapple in language English
- Duplicate code-linked translation key: JT_PlaceWorker_OnTopOfWalls in language English
- Duplicate code-linked translation key: JT_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_Knockback in language English
- Duplicate code-linked translation key: JT_HI_ExtraDamages in language English
- Duplicate code-linked translation key: JT_HI_KnockbackExplosive in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddParent in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ParentRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddChild in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ChildRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectColonist in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectHidden in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.AddHiddenPawn in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.NewHiddenCharacter in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Relationship in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Source in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Target in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.RelationshipRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.SourceRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.TargetRequired in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithoutGender in language English
- Duplicate code-linked translation key: EdB.PC.BodyParts.WholeBody in language English
- Duplicate code-linked translation key: EdB.PC.Common.Add in language English
- Duplicate code-linked translation key: EdB.PC.Common.Next in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionSelected in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionAvailable in language English
- Duplicate code-linked translation key: EdB.PC.Common.Cancel in language English
- Duplicate code-linked translation key: EdB.PC.Common.Close in language English
- Duplicate code-linked translation key: EdB.PC.Common.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Common.Default in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert.Item in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Button.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.OldInjury.Label in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.EquipmentFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PartialSaveFailure in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.RelationshipFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.SaveFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.ThingDefFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.NoCharacter in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.2 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.3 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.4 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.5 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.6 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Stage.Label. in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Message in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Animals in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Buildings in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Food in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Medical in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Resources in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Weapons in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists1 in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithoutChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Average in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Fat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Hulk in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Thin in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnName in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnProfession in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Accessory in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BodyType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BottomClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hair in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.HeadType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.MiddleClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Pants in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.TopClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.LoadPreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.PrepareCarefully in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.SavePreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmExit in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmStart in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Total in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Equipment in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Colonist in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Implants in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Remaining in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.ScenarioPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Spent in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Unlimited in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints.Tip in language English
- Duplicate code-linked translation key: EdB.PC.Page.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Biological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Chronological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.Description in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.LineItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.NoneSelected in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Add in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.All in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectOption in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeInjury in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Stage in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Severity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.Warning in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.WarningItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Load in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Save in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Delete.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.MustSelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.SelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.FactionPawnFailed in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsOther.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsParentChild.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.SelectedEquipment.Remove in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ResetTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ClearTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Warning.TooManyTraits in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.1 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.2 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Many in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Last in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Animals.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Equipment.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Pawns.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Relationships.Title in language English
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in CMSlime: no parts vulnerable to frostbite
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Bond already has short hash.
- Child already has short hash.
- ChildInLaw already has short hash.
- Cousin already has short hash.
- CousinOnceRemoved already has short hash.
- EdBPrepareCarefullyDummyDefinition already has short hash.
- ExLover already has short hash.
- ExSpouse already has short hash.
- Fiance already has short hash.
- Grandchild already has short hash.
- GrandnephewOrGrandniece already has short hash.
- Grandparent already has short hash.
- GranduncleOrGrandaunt already has short hash.
- GreatGrandchild already has short hash.
- GreatGrandparent already has short hash.
- HalfSibling already has short hash.
- Kin already has short hash.
- Lover already has short hash.
- NephewOrNiece already has short hash.
- Parent already has short hash.
- ParentInLaw already has short hash.
- ScenParts_FixedDummyDefinition already has short hash.
- SecondCousin already has short hash.
- Sibling already has short hash.
- Spouse already has short hash.
- Stepchild already has short hash.
- Stepparent already has short hash.
- UncleOrAunt already has short hash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- TickMultiThread TickList.Tick detoured
- TickMultiThread Thing.Destroy detoured
- TickMultiThread Thing.SpawnSetup detoured
- TickMultiThread TickManager.DoSingleTick detoured
- TickMultiThread GenSpawn.Spawn detoured
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- NamesGalore: Injecting Names
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- ShowHair: Adding Harmony Postfix to Game.InitNewGame.
- ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
- ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [RuntimeGC] MainTabWindow inserted.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Android1Tier - PSI injected.
- PSI check: Android2Tier - PSI injected.
- PSI check: Android3Tier - PSI injected.
- PSI check: Android4Tier - PSI injected.
- PSI check: Android5Tier - PSI injected.
- Colonistbar KF successfully completed 260 patches with harmony.
- [MuteGC] Inject event queued.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [MuteBattleLog] Inject event queued.
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
- CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
- EnhancedOptions.Patcher.Patcher(): Complete.
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- [Viable Weapon Trading]: Mending detected as active in load order. Patching...
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- switched Bionics workbench(15) and Basic replacement parts(17)
- switched Self-loading actions(6) and Tube television(2)
- switched Multi-analyzer(9) and Moisture pump(4)
- switched Long-range mineral scanner(10) and Moisture pump(9)
- switched Simple prosthetics workbench(14) and T1 androids(17)
- switched T1 androids(14) and Tissue printer(15)
- switched Microelectronics basics(2) and Smokepop belts(3)
- switched Repeating actions(8) and Smokepop belts(2)
- switched Basic Climate Control(15) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized QOLTweaksPack, Notifications_Archiver, WhileYoureUp, DeathRattle, com.github.alandariva.moreplanning, WMSyncGrowth, LessArbitrarySurgery, CentralizedClimateControl, ImprovedWorkbenches, HeatMap, Hospitality, AllowTool, CanWearTogether, RimStory
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- FahrenheitAndCelsius injected.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '128' things
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 11343.
- Total: 88.621635 ms (FindLiveObjects: 1.067453 ms CreateObjectMapping: 1.458405 ms MarkObjects: 85.940544 ms DeleteObjects: 0.154464 ms)
- Loading game from file New Android Arrivals2 with mods Core, HugsLib, JecsTools, ModSwitch, EdB Prepare Carefully, [B18]Increased Dodge Chance, [KV] Refugee Stats - B18, [W] Boots and Gloves, Tick MultiThread 1.0, Static Quality Plus B18, QOLTweaksPack, More Consumables and Mutagens, Notifications Archiver, ModularPowerArmorHD1.0, Mass Graves, JecsTools, Idle Pawn Fix, EdB Prepare Carefully, Area Unlocker, AllowDeadMansApparel, Camera+, While You're Up, Death Rattle, [KV] Trading Spot - B18, [T] MoreFloors, QualityBuilder, Quicksaver, [RF] Consolidated Traits [b18], Wildlife Tab, NamesGalore, SS Researchable Stat Upgrades, Various Space Ship Chunk [A18], Weapon Tech B18, JTReplaceWalls [B18], No Debris, [RF] Configurable Maps [b18], Skilled Stonecutting, Fast Spreading Grass, [KV] Show Hair With Hats or Hide All Hats - A18, Ugh You Got Me, [RF] Faction Control [b18], [RF] More Trait Slots [b18], Water Power, Where's the gravel? - Grayscale Edition, Wanderer stat, [B18]-LinkableDoors, More Planning, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], SS Damage Indicators, Realistic Darkness Lighter Version V4.95 B18, Apparello 2, Moody, Feed The Colonists, Animal Tab, RT Fuse, I Can Fix It!, Tilled Soil, Efficient Light, Expanded Prosthetics and Organ Engineering, Tech Advancing, Mending, Roof Support B18, Rimworld Search Agency, Fahrenheit and Celsius, Don't stop the music, EPOE: Rebalanced, CustomDeathRandomness, Wall Light - B18, RuntimeGC, ModSync Ninja, LayRightHere, Balanced Eclipse and Solar Flare, [B18] Apparel Organizer [v2.0], Rimsenal - Enhanced Vanilla Pack, Additional Joy Objects, [XND] Parasite Tends Matter, [XND] Skill Overhead, [XND] Better Chain Shotgun, [XND] Plant Cutting is for Growers!, WM Sync growth, Less Arbitrary Surgery, FashionRIMsta, Signs and Memorials, Centralized Climate Control, MT - Starting Tech, DEVRIMMSqol, Colonist Bar KF 0.18.0, [XND] Shooting Skill Enhanced, [XND] Quality Cooldown, Work Tab, Better Workbench Management, Safely Hidden Away, Heat Map, Relations Tab, MuteGC, Hospitality, SomewhatSpacious, A Dog Said..., [XND] Visible Pants, [XND] Vanilla-Friendly Weapon Expansion, [B18] Wild Animal Sex V2.2, Allow Tool, Prosthetic Didgets, Path Avoid - A18, Snap Out!, MuteCombatLog, Don't take my feet[v18], Dismiss Trader, Share The Load, Humanoid Alien Races 2.0, CanWearTogether, Locks, ED-EnhancedOptions, TD Enhancement Pack, Let's Trade!, Mining Priority, Food Alert, Smart Medicine, RimStory, RimQuest, My Little Planet, Pick Up And Haul, LT-DoorMat, [XND] Viable Weapon Trading, Android tiers, and ResearchPal
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Could not find class FluffyResearchTree.Queue while resolving node li. Trying to use RimWorld.Planet.WorldComponent instead. Full node: <li Class="FluffyResearchTree.Queue"><Queue /></li>
- SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.Planet.WorldComponent
- at Verse.ScribeExtractor.SaveableFromNode[WorldComponent] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <li Class="FluffyResearchTree.Queue"><Queue /></li>
- [Tech Advancing] [Information] Value 0 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 1 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 2 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 3 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 4 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
- [Tech Advancing] [Information] Value 'Conditionvalue_A' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'Conditionvalue_B' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'Conditionvalue_B_s' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'baseTechlvlCfg' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Value 'configCheckboxNeedTechColonists' was added to the save file. This message shouldn't appear more than once per value and world.
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Android2Tier748 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier749 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier750 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier751 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier753 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier797 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier799 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier807 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5229 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5230 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5231 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Could not resolve reference to object with loadID Thing_Android2Tier748 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier749 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier750 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier751 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier753 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier797 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier799 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier807 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5229 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5230 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5231 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- Could not find think node with key 837176566
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21337.
- Total: 333.518433 ms (FindLiveObjects: 3.625125 ms CreateObjectMapping: 5.094646 ms MarkObjects: 324.685608 ms DeleteObjects: 0.111919 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9684 unused Assets to reduce memory usage. Loaded Objects now: 11817.
- Total: 218.521713 ms (FindLiveObjects: 3.127619 ms CreateObjectMapping: 4.201205 ms MarkObjects: 156.147949 ms DeleteObjects: 55.043800 ms)
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Could not get new name (rule pack: NamerFactionAndroid)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13250.
- Total: 273.354309 ms (FindLiveObjects: 1.688377 ms CreateObjectMapping: 2.425438 ms MarkObjects: 269.079163 ms DeleteObjects: 0.160213 ms)
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: AJO_ReadingTable
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not initialize head types for alien race, Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Female_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not find a head type the graphic path: Things/Droids/tier2/head/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare carefully could not find UseGenderedHeads field for Android2Tier
- Prepare Carefully could not initialize body types for alien race, Android2Tier. Defaulting to humanlike body types.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13516.
- Total: 716.389282 ms (FindLiveObjects: 1.918349 ms CreateObjectMapping: 2.114976 ms MarkObjects: 712.267456 ms DeleteObjects: 0.087389 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, ModSwitch, EdB Prepare Carefully, [B18]Increased Dodge Chance, [KV] Refugee Stats - B18, [W] Boots and Gloves, Tick MultiThread 1.0, Static Quality Plus B18, QOLTweaksPack, More Consumables and Mutagens, Notifications Archiver, ModularPowerArmorHD1.0, Mass Graves, JecsTools, Idle Pawn Fix, EdB Prepare Carefully, Area Unlocker, AllowDeadMansApparel, Camera+, While You're Up, Death Rattle, [KV] Trading Spot - B18, [T] MoreFloors, QualityBuilder, Quicksaver, [RF] Consolidated Traits [b18], Wildlife Tab, NamesGalore, SS Researchable Stat Upgrades, Various Space Ship Chunk [A18], Weapon Tech B18, JTReplaceWalls [B18], No Debris, [RF] Configurable Maps [b18], Skilled Stonecutting, Fast Spreading Grass, [KV] Show Hair With Hats or Hide All Hats - A18, Ugh You Got Me, [RF] Faction Control [b18], [RF] More Trait Slots [b18], Water Power, Where's the gravel? - Grayscale Edition, Wanderer stat, [B18]-LinkableDoors, More Planning, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], SS Damage Indicators, Realistic Darkness Lighter Version V4.95 B18, Apparello 2, Moody, Feed The Colonists, Animal Tab, RT Fuse, I Can Fix It!, Tilled Soil, Efficient Light, Expanded Prosthetics and Organ Engineering, Tech Advancing, Mending, Roof Support B18, Rimworld Search Agency, Fahrenheit and Celsius, Don't stop the music, EPOE: Rebalanced, CustomDeathRandomness, Wall Light - B18, RuntimeGC, ModSync Ninja, LayRightHere, Balanced Eclipse and Solar Flare, [B18] Apparel Organizer [v2.0], Rimsenal - Enhanced Vanilla Pack, Additional Joy Objects, [XND] Parasite Tends Matter, [XND] Skill Overhead, [XND] Better Chain Shotgun, [XND] Plant Cutting is for Growers!, WM Sync growth, Less Arbitrary Surgery, FashionRIMsta, Signs and Memorials, Centralized Climate Control, MT - Starting Tech, DEVRIMMSqol, Colonist Bar KF 0.18.0, [XND] Shooting Skill Enhanced, [XND] Quality Cooldown, Work Tab, Better Workbench Management, Safely Hidden Away, Heat Map, Relations Tab, MuteGC, Hospitality, SomewhatSpacious, A Dog Said..., [XND] Visible Pants, [XND] Vanilla-Friendly Weapon Expansion, [B18] Wild Animal Sex V2.2, Allow Tool, Prosthetic Didgets, Path Avoid - A18, Snap Out!, MuteCombatLog, Don't take my feet[v18], Dismiss Trader, Share The Load, Humanoid Alien Races 2.0, CanWearTogether, Locks, ED-EnhancedOptions, TD Enhancement Pack, Let's Trade!, Mining Priority, Food Alert, Smart Medicine, RimStory, RimQuest, My Little Planet, Pick Up And Haul, LT-DoorMat, [XND] Viable Weapon Trading, Android tiers, and ResearchPal
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Democratic Coalition of Anus are coming after 8.500665 days.
- Oulhehenistia are coming after 22.55398 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20262.
- Total: 894.175720 ms (FindLiveObjects: 3.452646 ms CreateObjectMapping: 3.875411 ms MarkObjects: 886.734558 ms DeleteObjects: 0.111919 ms)
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier957 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier958 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier959 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier961 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier962 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier977 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier981 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier994 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier1001 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5422 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5423 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5424 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Android2Tier5425 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7035 unused Assets to reduce memory usage. Loaded Objects now: 13679.
- Total: 240.878448 ms (FindLiveObjects: 2.624747 ms CreateObjectMapping: 3.559966 ms MarkObjects: 196.416809 ms DeleteObjects: 38.274628 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1a84 -> priority: 1
- Thread -> id: 32c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 650
- Vendor: NVIDIA
- VRAM: 960 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- ZLJ's Static Quality Plus :: Initialized
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Moody settings loaded
- RSA Core loaded...
- RSA Main injected ...
- Duplicate code-linked translation key: AU_DISABLED in language English
- Duplicate code-linked translation key: AU_Type in language English
- Duplicate code-linked translation key: AU_TargetAoE in language English
- Duplicate code-linked translation key: AU_TargetSelf in language English
- Duplicate code-linked translation key: AU_TargetThing in language English
- Duplicate code-linked translation key: AU_TargetLocation in language English
- Duplicate code-linked translation key: AU_Cooldown in language English
- Duplicate code-linked translation key: AU_Extra in language English
- Duplicate code-linked translation key: AU_MentalStateChance in language English
- Duplicate code-linked translation key: AU_EffectChance in language English
- Duplicate code-linked translation key: AU_PawnAbilityRecharging in language English
- Duplicate code-linked translation key: AU_AoEProperties in language English
- Duplicate code-linked translation key: AU_TargetClass in language English
- Duplicate code-linked translation key: AU_AoECharacters in language English
- Duplicate code-linked translation key: AU_AoEFriendlyFire in language English
- Duplicate code-linked translation key: AU_AoEMaxTargets in language English
- Duplicate code-linked translation key: AU_AoEStartsFromCaster in language English
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: DeflectChance in language English
- Duplicate code-linked translation key: DeflectChanceEx in language English
- Duplicate code-linked translation key: MaxDeflectChance in language English
- Duplicate code-linked translation key: MaxDeflectChanceEx in language English
- Duplicate code-linked translation key: DeflectChancePerLevel in language English
- Duplicate code-linked translation key: DeflectChancePerLevelEx in language English
- Duplicate code-linked translation key: BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_DeflectionExplanation in language English
- Duplicate code-linked translation key: StatsReport_DeflectChance in language English
- Duplicate code-linked translation key: StatsReport_BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_SkillLevel in language English
- Duplicate code-linked translation key: StatsReport_DeflectPerSkillLevel in language English
- Duplicate code-linked translation key: StatsReport_ManipulationModifier in language English
- Duplicate code-linked translation key: CompInstalledPart_Install in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstall in language English
- Duplicate code-linked translation key: CompInstalledPart_Installed in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstalled in language English
- Duplicate code-linked translation key: CompVehicle_CannotSplitWhileInVehicles in language English
- Duplicate code-linked translation key: CompVehicle_CannotMove in language English
- Duplicate code-linked translation key: CompVehicle_LowFuel in language English
- Duplicate code-linked translation key: MessageCaravanRunOutOfFuel in language English
- Duplicate code-linked translation key: MessagePawnLeftVehicle in language English
- Duplicate code-linked translation key: DaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: InfiniteDaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: DaysWorthOfFuelTooltip in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog_NoFuel in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog in language English
- Duplicate code-linked translation key: CaravanOutOfFuel in language English
- Duplicate code-linked translation key: CaravanVehicleNoFuelWarningDialog in language English
- Duplicate code-linked translation key: CompVehicle_VehicleSection in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnload in language English
- Duplicate code-linked translation key: CompVehicle_Unload in language English
- Duplicate code-linked translation key: CompVehicle_Load in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_LoadDesc in language English
- Duplicate code-linked translation key: CompVehicle_UnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_DisabledDesc in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_AbandonReason in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_ResourcesNeeded in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_NotEnoughStuff in language English
- Duplicate code-linked translation key: JTGrapple_Success in language English
- Duplicate code-linked translation key: JTGrapple_Failed in language English
- Duplicate code-linked translation key: JTGrapple_DownedGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SneakGrapple in language English
- Duplicate code-linked translation key: JTGrapple_PrisonerGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SleepingGrapple in language English
- Duplicate code-linked translation key: JT_PlaceWorker_OnTopOfWalls in language English
- Duplicate code-linked translation key: JT_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_Knockback in language English
- Duplicate code-linked translation key: JT_HI_ExtraDamages in language English
- Duplicate code-linked translation key: JT_HI_KnockbackExplosive in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddParent in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ParentRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddChild in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ChildRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectColonist in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectHidden in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.AddHiddenPawn in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.NewHiddenCharacter in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Relationship in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Source in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Target in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.RelationshipRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.SourceRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.TargetRequired in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithoutGender in language English
- Duplicate code-linked translation key: EdB.PC.BodyParts.WholeBody in language English
- Duplicate code-linked translation key: EdB.PC.Common.Add in language English
- Duplicate code-linked translation key: EdB.PC.Common.Next in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionSelected in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionAvailable in language English
- Duplicate code-linked translation key: EdB.PC.Common.Cancel in language English
- Duplicate code-linked translation key: EdB.PC.Common.Close in language English
- Duplicate code-linked translation key: EdB.PC.Common.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Common.Default in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert.Item in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Button.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.OldInjury.Label in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.EquipmentFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PartialSaveFailure in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.RelationshipFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.SaveFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.ThingDefFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.NoCharacter in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.2 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.3 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.4 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.5 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.6 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Stage.Label. in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Message in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Animals in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Buildings in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Food in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Medical in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Resources in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Weapons in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists1 in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithoutChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Average in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Fat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Hulk in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Thin in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnName in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnProfession in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Accessory in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BodyType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BottomClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hair in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.HeadType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.MiddleClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Pants in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.TopClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.LoadPreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.PrepareCarefully in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.SavePreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmExit in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmStart in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Total in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Equipment in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Colonist in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Implants in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Remaining in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.ScenarioPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Spent in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Unlimited in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints.Tip in language English
- Duplicate code-linked translation key: EdB.PC.Page.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Biological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Chronological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.Description in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.LineItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.NoneSelected in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Add in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.All in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectOption in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeInjury in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Stage in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Severity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.Warning in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.WarningItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Load in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Save in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Delete.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.MustSelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.SelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.FactionPawnFailed in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsOther.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsParentChild.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.SelectedEquipment.Remove in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ResetTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ClearTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Warning.TooManyTraits in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.1 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.2 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Many in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Last in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Animals.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Equipment.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Pawns.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Relationships.Title in language English
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in CMSlime: no parts vulnerable to frostbite
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Bond already has short hash.
- Child already has short hash.
- ChildInLaw already has short hash.
- Cousin already has short hash.
- CousinOnceRemoved already has short hash.
- EdBPrepareCarefullyDummyDefinition already has short hash.
- ExLover already has short hash.
- ExSpouse already has short hash.
- Fiance already has short hash.
- Grandchild already has short hash.
- GrandnephewOrGrandniece already has short hash.
- Grandparent already has short hash.
- GranduncleOrGrandaunt already has short hash.
- GreatGrandchild already has short hash.
- GreatGrandparent already has short hash.
- HalfSibling already has short hash.
- Kin already has short hash.
- Lover already has short hash.
- NephewOrNiece already has short hash.
- Parent already has short hash.
- ParentInLaw already has short hash.
- ScenParts_FixedDummyDefinition already has short hash.
- SecondCousin already has short hash.
- Sibling already has short hash.
- Spouse already has short hash.
- Stepchild already has short hash.
- Stepparent already has short hash.
- UncleOrAunt already has short hash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- TickMultiThread TickList.Tick detoured
- TickMultiThread Thing.Destroy detoured
- TickMultiThread Thing.SpawnSetup detoured
- TickMultiThread TickManager.DoSingleTick detoured
- TickMultiThread GenSpawn.Spawn detoured
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- NamesGalore: Injecting Names
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- ShowHair: Adding Harmony Postfix to Game.InitNewGame.
- ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
- ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [RuntimeGC] MainTabWindow inserted.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Android1Tier - PSI injected.
- PSI check: Android2Tier - PSI injected.
- PSI check: Android3Tier - PSI injected.
- PSI check: Android4Tier - PSI injected.
- PSI check: Android5Tier - PSI injected.
- Colonistbar KF successfully completed 260 patches with harmony.
- [MuteGC] Inject event queued.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [MuteBattleLog] Inject event queued.
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
- CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
- EnhancedOptions.Patcher.Patcher(): Complete.
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- [Viable Weapon Trading]: Mending detected as active in load order. Patching...
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- switched Bionics workbench(15) and Basic replacement parts(17)
- switched Self-loading actions(6) and Tube television(2)
- switched Multi-analyzer(9) and Moisture pump(4)
- switched Long-range mineral scanner(10) and Moisture pump(9)
- switched Simple prosthetics workbench(14) and T1 androids(17)
- switched T1 androids(14) and Tissue printer(15)
- switched Microelectronics basics(2) and Smokepop belts(3)
- switched Repeating actions(8) and Smokepop belts(2)
- switched Basic Climate Control(15) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized QOLTweaksPack, Notifications_Archiver, WhileYoureUp, DeathRattle, com.github.alandariva.moreplanning, WMSyncGrowth, LessArbitrarySurgery, CentralizedClimateControl, ImprovedWorkbenches, HeatMap, Hospitality, AllowTool, CanWearTogether, RimStory
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- FahrenheitAndCelsius injected.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 142c -> priority: 1
- Thread -> id: 143c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 650
- Vendor: NVIDIA
- VRAM: 960 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- ZLJ's Static Quality Plus :: Initialized
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Moody settings loaded
- RSA Core loaded...
- RSA Main injected ...
- Duplicate code-linked translation key: AU_DISABLED in language English
- Duplicate code-linked translation key: AU_Type in language English
- Duplicate code-linked translation key: AU_TargetAoE in language English
- Duplicate code-linked translation key: AU_TargetSelf in language English
- Duplicate code-linked translation key: AU_TargetThing in language English
- Duplicate code-linked translation key: AU_TargetLocation in language English
- Duplicate code-linked translation key: AU_Cooldown in language English
- Duplicate code-linked translation key: AU_Extra in language English
- Duplicate code-linked translation key: AU_MentalStateChance in language English
- Duplicate code-linked translation key: AU_EffectChance in language English
- Duplicate code-linked translation key: AU_PawnAbilityRecharging in language English
- Duplicate code-linked translation key: AU_AoEProperties in language English
- Duplicate code-linked translation key: AU_TargetClass in language English
- Duplicate code-linked translation key: AU_AoECharacters in language English
- Duplicate code-linked translation key: AU_AoEFriendlyFire in language English
- Duplicate code-linked translation key: AU_AoEMaxTargets in language English
- Duplicate code-linked translation key: AU_AoEStartsFromCaster in language English
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: DeflectChance in language English
- Duplicate code-linked translation key: DeflectChanceEx in language English
- Duplicate code-linked translation key: MaxDeflectChance in language English
- Duplicate code-linked translation key: MaxDeflectChanceEx in language English
- Duplicate code-linked translation key: DeflectChancePerLevel in language English
- Duplicate code-linked translation key: DeflectChancePerLevelEx in language English
- Duplicate code-linked translation key: BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_DeflectionExplanation in language English
- Duplicate code-linked translation key: StatsReport_DeflectChance in language English
- Duplicate code-linked translation key: StatsReport_BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_SkillLevel in language English
- Duplicate code-linked translation key: StatsReport_DeflectPerSkillLevel in language English
- Duplicate code-linked translation key: StatsReport_ManipulationModifier in language English
- Duplicate code-linked translation key: CompInstalledPart_Install in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstall in language English
- Duplicate code-linked translation key: CompInstalledPart_Installed in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstalled in language English
- Duplicate code-linked translation key: CompVehicle_CannotSplitWhileInVehicles in language English
- Duplicate code-linked translation key: CompVehicle_CannotMove in language English
- Duplicate code-linked translation key: CompVehicle_LowFuel in language English
- Duplicate code-linked translation key: MessageCaravanRunOutOfFuel in language English
- Duplicate code-linked translation key: MessagePawnLeftVehicle in language English
- Duplicate code-linked translation key: DaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: InfiniteDaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: DaysWorthOfFuelTooltip in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog_NoFuel in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog in language English
- Duplicate code-linked translation key: CaravanOutOfFuel in language English
- Duplicate code-linked translation key: CaravanVehicleNoFuelWarningDialog in language English
- Duplicate code-linked translation key: CompVehicle_VehicleSection in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnload in language English
- Duplicate code-linked translation key: CompVehicle_Unload in language English
- Duplicate code-linked translation key: CompVehicle_Load in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_LoadDesc in language English
- Duplicate code-linked translation key: CompVehicle_UnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_DisabledDesc in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_AbandonReason in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_ResourcesNeeded in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_NotEnoughStuff in language English
- Duplicate code-linked translation key: JTGrapple_Success in language English
- Duplicate code-linked translation key: JTGrapple_Failed in language English
- Duplicate code-linked translation key: JTGrapple_DownedGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SneakGrapple in language English
- Duplicate code-linked translation key: JTGrapple_PrisonerGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SleepingGrapple in language English
- Duplicate code-linked translation key: JT_PlaceWorker_OnTopOfWalls in language English
- Duplicate code-linked translation key: JT_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_Knockback in language English
- Duplicate code-linked translation key: JT_HI_ExtraDamages in language English
- Duplicate code-linked translation key: JT_HI_KnockbackExplosive in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddParent in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ParentRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddChild in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ChildRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectColonist in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectHidden in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.AddHiddenPawn in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.NewHiddenCharacter in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Relationship in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Source in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Target in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.RelationshipRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.SourceRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.TargetRequired in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithoutGender in language English
- Duplicate code-linked translation key: EdB.PC.BodyParts.WholeBody in language English
- Duplicate code-linked translation key: EdB.PC.Common.Add in language English
- Duplicate code-linked translation key: EdB.PC.Common.Next in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionSelected in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionAvailable in language English
- Duplicate code-linked translation key: EdB.PC.Common.Cancel in language English
- Duplicate code-linked translation key: EdB.PC.Common.Close in language English
- Duplicate code-linked translation key: EdB.PC.Common.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Common.Default in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert.Item in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Button.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.OldInjury.Label in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.EquipmentFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PartialSaveFailure in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.RelationshipFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.SaveFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.ThingDefFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.NoCharacter in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.2 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.3 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.4 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.5 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.6 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Stage.Label. in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Message in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Animals in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Buildings in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Food in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Medical in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Resources in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Weapons in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists1 in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithoutChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Average in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Fat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Hulk in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Thin in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnName in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnProfession in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Accessory in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BodyType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BottomClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hair in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.HeadType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.MiddleClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Pants in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.TopClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.LoadPreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.PrepareCarefully in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.SavePreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmExit in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmStart in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Total in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Equipment in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Colonist in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Implants in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Remaining in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.ScenarioPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Spent in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Unlimited in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints.Tip in language English
- Duplicate code-linked translation key: EdB.PC.Page.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Biological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Chronological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.Description in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.LineItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.NoneSelected in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Add in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.All in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectOption in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeInjury in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Stage in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Severity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.Warning in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.WarningItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Load in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Save in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Delete.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.MustSelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.SelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.FactionPawnFailed in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsOther.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsParentChild.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.SelectedEquipment.Remove in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ResetTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ClearTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Warning.TooManyTraits in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.1 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.2 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Many in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Last in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Animals.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Equipment.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Pawns.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Relationships.Title in language English
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in CMSlime: no parts vulnerable to frostbite
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Bond already has short hash.
- Child already has short hash.
- ChildInLaw already has short hash.
- Cousin already has short hash.
- CousinOnceRemoved already has short hash.
- EdBPrepareCarefullyDummyDefinition already has short hash.
- ExLover already has short hash.
- ExSpouse already has short hash.
- Fiance already has short hash.
- Grandchild already has short hash.
- GrandnephewOrGrandniece already has short hash.
- Grandparent already has short hash.
- GranduncleOrGrandaunt already has short hash.
- GreatGrandchild already has short hash.
- GreatGrandparent already has short hash.
- HalfSibling already has short hash.
- Kin already has short hash.
- Lover already has short hash.
- NephewOrNiece already has short hash.
- Parent already has short hash.
- ParentInLaw already has short hash.
- ScenParts_FixedDummyDefinition already has short hash.
- SecondCousin already has short hash.
- Sibling already has short hash.
- Spouse already has short hash.
- Stepchild already has short hash.
- Stepparent already has short hash.
- UncleOrAunt already has short hash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- TickMultiThread TickList.Tick detoured
- TickMultiThread Thing.Destroy detoured
- TickMultiThread Thing.SpawnSetup detoured
- TickMultiThread TickManager.DoSingleTick detoured
- TickMultiThread GenSpawn.Spawn detoured
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- NamesGalore: Injecting Names
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- ShowHair: Adding Harmony Postfix to Game.InitNewGame.
- ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
- ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [RuntimeGC] MainTabWindow inserted.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Android1Tier - PSI injected.
- PSI check: Android2Tier - PSI injected.
- PSI check: Android3Tier - PSI injected.
- PSI check: Android4Tier - PSI injected.
- PSI check: Android5Tier - PSI injected.
- Colonistbar KF successfully completed 260 patches with harmony.
- [MuteGC] Inject event queued.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [MuteBattleLog] Inject event queued.
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
- CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
- EnhancedOptions.Patcher.Patcher(): Complete.
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- [Viable Weapon Trading]: Mending detected as active in load order. Patching...
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- switched Bionics workbench(15) and Basic replacement parts(17)
- switched Self-loading actions(6) and Tube television(2)
- switched Multi-analyzer(9) and Moisture pump(4)
- switched Long-range mineral scanner(10) and Moisture pump(9)
- switched Simple prosthetics workbench(14) and T1 androids(17)
- switched T1 androids(14) and Tissue printer(15)
- switched Microelectronics basics(2) and Smokepop belts(3)
- switched Repeating actions(8) and Smokepop belts(2)
- switched Basic Climate Control(15) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized QOLTweaksPack, Notifications_Archiver, WhileYoureUp, DeathRattle, com.github.alandariva.moreplanning, WMSyncGrowth, LessArbitrarySurgery, CentralizedClimateControl, ImprovedWorkbenches, HeatMap, Hospitality, AllowTool, CanWearTogether, RimStory, Smarter_Food_Selection
- [Smarter_Food_Selection] Loaded - 246 food categorized - 610 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- FahrenheitAndCelsius injected.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '128' things
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 11358.
- Total: 107.435265 ms (FindLiveObjects: 1.361051 ms CreateObjectMapping: 1.718657 ms MarkObjects: 103.964981 ms DeleteObjects: 0.389802 ms)
- Loading game from file New Android Arrivals3 with mods Core, HugsLib, JecsTools, ModSwitch, EdB Prepare Carefully, [B18]Increased Dodge Chance, [KV] Refugee Stats - B18, [W] Boots and Gloves, Tick MultiThread 1.0, Static Quality Plus B18, QOLTweaksPack, More Consumables and Mutagens, Notifications Archiver, ModularPowerArmorHD1.0, Mass Graves, JecsTools, Idle Pawn Fix, EdB Prepare Carefully, Area Unlocker, AllowDeadMansApparel, Camera+, While You're Up, Death Rattle, [KV] Trading Spot - B18, [T] MoreFloors, QualityBuilder, Quicksaver, [RF] Consolidated Traits [b18], Wildlife Tab, NamesGalore, SS Researchable Stat Upgrades, Various Space Ship Chunk [A18], Weapon Tech B18, JTReplaceWalls [B18], No Debris, [RF] Configurable Maps [b18], Skilled Stonecutting, Fast Spreading Grass, [KV] Show Hair With Hats or Hide All Hats - A18, Ugh You Got Me, [RF] Faction Control [b18], [RF] More Trait Slots [b18], Water Power, Where's the gravel? - Grayscale Edition, Wanderer stat, [B18]-LinkableDoors, More Planning, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], SS Damage Indicators, Realistic Darkness Lighter Version V4.95 B18, Apparello 2, Moody, Feed The Colonists, Animal Tab, RT Fuse, I Can Fix It!, Tilled Soil, Efficient Light, Expanded Prosthetics and Organ Engineering, Tech Advancing, Mending, Roof Support B18, Rimworld Search Agency, Fahrenheit and Celsius, Don't stop the music, EPOE: Rebalanced, CustomDeathRandomness, Wall Light - B18, RuntimeGC, ModSync Ninja, LayRightHere, Balanced Eclipse and Solar Flare, [B18] Apparel Organizer [v2.0], Rimsenal - Enhanced Vanilla Pack, Additional Joy Objects, [XND] Parasite Tends Matter, [XND] Skill Overhead, [XND] Better Chain Shotgun, [XND] Plant Cutting is for Growers!, WM Sync growth, Less Arbitrary Surgery, FashionRIMsta, Signs and Memorials, Centralized Climate Control, MT - Starting Tech, DEVRIMMSqol, Colonist Bar KF 0.18.0, [XND] Shooting Skill Enhanced, [XND] Quality Cooldown, Work Tab, Better Workbench Management, Safely Hidden Away, Heat Map, Relations Tab, MuteGC, Hospitality, SomewhatSpacious, A Dog Said..., [XND] Visible Pants, [XND] Vanilla-Friendly Weapon Expansion, [B18] Wild Animal Sex V2.2, Allow Tool, Prosthetic Didgets, Path Avoid - A18, Snap Out!, MuteCombatLog, Don't take my feet[v18], Dismiss Trader, Share The Load, Humanoid Alien Races 2.0, CanWearTogether, Locks, ED-EnhancedOptions, TD Enhancement Pack, Let's Trade!, Mining Priority, Food Alert, Smart Medicine, RimStory, RimQuest, My Little Planet, Pick Up And Haul, LT-DoorMat, [XND] Viable Weapon Trading, Android tiers, ResearchPal, Stack Merger, and WM Smarter food selection
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Android2Tier957 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier958 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier959 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier960 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier961 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier962 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier977 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier981 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier994 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier1001 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5422 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5423 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5424 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Android2Tier5425 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Could not resolve reference to object with loadID Thing_Android2Tier957 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier958 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier959 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier960 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier961 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier962 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier977 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier981 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier994 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier1001 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5422 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5423 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5424 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Android2Tier5425 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18609.
- Total: 279.333221 ms (FindLiveObjects: 2.125324 ms CreateObjectMapping: 3.158665 ms MarkObjects: 273.930389 ms DeleteObjects: 0.117669 ms)
- [Tech Advancing] [Information] Loading finished.
- VisitorGroup
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- AnimalInsanitySingle
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- WandererJoin
- Used SetFaction to change Eli to same faction Chemist's Village
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- RaidEnemy
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- it works
- HeatWave
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7456 unused Assets to reduce memory usage. Loaded Objects now: 12993.
- Total: 187.117111 ms (FindLiveObjects: 2.926777 ms CreateObjectMapping: 3.791855 ms MarkObjects: 150.356094 ms DeleteObjects: 30.041246 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1f40 -> priority: 1
- Thread -> id: 1b44 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 650
- Vendor: NVIDIA
- VRAM: 960 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- ZLJ's Static Quality Plus :: Initialized
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Moody settings loaded
- RSA Core loaded...
- RSA Main injected ...
- Duplicate code-linked translation key: AU_DISABLED in language English
- Duplicate code-linked translation key: AU_Type in language English
- Duplicate code-linked translation key: AU_TargetAoE in language English
- Duplicate code-linked translation key: AU_TargetSelf in language English
- Duplicate code-linked translation key: AU_TargetThing in language English
- Duplicate code-linked translation key: AU_TargetLocation in language English
- Duplicate code-linked translation key: AU_Cooldown in language English
- Duplicate code-linked translation key: AU_Extra in language English
- Duplicate code-linked translation key: AU_MentalStateChance in language English
- Duplicate code-linked translation key: AU_EffectChance in language English
- Duplicate code-linked translation key: AU_PawnAbilityRecharging in language English
- Duplicate code-linked translation key: AU_AoEProperties in language English
- Duplicate code-linked translation key: AU_TargetClass in language English
- Duplicate code-linked translation key: AU_AoECharacters in language English
- Duplicate code-linked translation key: AU_AoEFriendlyFire in language English
- Duplicate code-linked translation key: AU_AoEMaxTargets in language English
- Duplicate code-linked translation key: AU_AoEStartsFromCaster in language English
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: DeflectChance in language English
- Duplicate code-linked translation key: DeflectChanceEx in language English
- Duplicate code-linked translation key: MaxDeflectChance in language English
- Duplicate code-linked translation key: MaxDeflectChanceEx in language English
- Duplicate code-linked translation key: DeflectChancePerLevel in language English
- Duplicate code-linked translation key: DeflectChancePerLevelEx in language English
- Duplicate code-linked translation key: BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_DeflectionExplanation in language English
- Duplicate code-linked translation key: StatsReport_DeflectChance in language English
- Duplicate code-linked translation key: StatsReport_BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_SkillLevel in language English
- Duplicate code-linked translation key: StatsReport_DeflectPerSkillLevel in language English
- Duplicate code-linked translation key: StatsReport_ManipulationModifier in language English
- Duplicate code-linked translation key: CompInstalledPart_Install in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstall in language English
- Duplicate code-linked translation key: CompInstalledPart_Installed in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstalled in language English
- Duplicate code-linked translation key: CompVehicle_CannotSplitWhileInVehicles in language English
- Duplicate code-linked translation key: CompVehicle_CannotMove in language English
- Duplicate code-linked translation key: CompVehicle_LowFuel in language English
- Duplicate code-linked translation key: MessageCaravanRunOutOfFuel in language English
- Duplicate code-linked translation key: MessagePawnLeftVehicle in language English
- Duplicate code-linked translation key: DaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: InfiniteDaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: DaysWorthOfFuelTooltip in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog_NoFuel in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog in language English
- Duplicate code-linked translation key: CaravanOutOfFuel in language English
- Duplicate code-linked translation key: CaravanVehicleNoFuelWarningDialog in language English
- Duplicate code-linked translation key: CompVehicle_VehicleSection in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnload in language English
- Duplicate code-linked translation key: CompVehicle_Unload in language English
- Duplicate code-linked translation key: CompVehicle_Load in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_LoadDesc in language English
- Duplicate code-linked translation key: CompVehicle_UnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_DisabledDesc in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_AbandonReason in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_ResourcesNeeded in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_NotEnoughStuff in language English
- Duplicate code-linked translation key: JTGrapple_Success in language English
- Duplicate code-linked translation key: JTGrapple_Failed in language English
- Duplicate code-linked translation key: JTGrapple_DownedGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SneakGrapple in language English
- Duplicate code-linked translation key: JTGrapple_PrisonerGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SleepingGrapple in language English
- Duplicate code-linked translation key: JT_PlaceWorker_OnTopOfWalls in language English
- Duplicate code-linked translation key: JT_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_Knockback in language English
- Duplicate code-linked translation key: JT_HI_ExtraDamages in language English
- Duplicate code-linked translation key: JT_HI_KnockbackExplosive in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddParent in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ParentRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddChild in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ChildRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectColonist in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectHidden in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.AddHiddenPawn in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.NewHiddenCharacter in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Relationship in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Source in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Target in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.RelationshipRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.SourceRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.TargetRequired in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithoutGender in language English
- Duplicate code-linked translation key: EdB.PC.BodyParts.WholeBody in language English
- Duplicate code-linked translation key: EdB.PC.Common.Add in language English
- Duplicate code-linked translation key: EdB.PC.Common.Next in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionSelected in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionAvailable in language English
- Duplicate code-linked translation key: EdB.PC.Common.Cancel in language English
- Duplicate code-linked translation key: EdB.PC.Common.Close in language English
- Duplicate code-linked translation key: EdB.PC.Common.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Common.Default in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert.Item in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Button.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.OldInjury.Label in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.EquipmentFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PartialSaveFailure in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.RelationshipFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.SaveFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.ThingDefFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.NoCharacter in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.2 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.3 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.4 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.5 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.6 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Stage.Label. in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Message in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Animals in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Buildings in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Food in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Medical in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Resources in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Weapons in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists1 in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithoutChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Average in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Fat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Hulk in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Thin in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnName in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnProfession in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Accessory in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BodyType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BottomClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hair in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.HeadType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.MiddleClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Pants in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.TopClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.LoadPreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.PrepareCarefully in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.SavePreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmExit in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmStart in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Total in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Equipment in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Colonist in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Implants in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Remaining in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.ScenarioPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Spent in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Unlimited in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints.Tip in language English
- Duplicate code-linked translation key: EdB.PC.Page.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Biological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Chronological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.Description in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.LineItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.NoneSelected in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Add in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.All in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectOption in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeInjury in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Stage in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Severity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.Warning in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.WarningItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Load in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Save in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Delete.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.MustSelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.SelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.FactionPawnFailed in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsOther.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsParentChild.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.SelectedEquipment.Remove in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ResetTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ClearTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Warning.TooManyTraits in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.1 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.2 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Many in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Last in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Animals.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Equipment.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Pawns.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Relationships.Title in language English
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in CMSlime: no parts vulnerable to frostbite
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Bond already has short hash.
- Child already has short hash.
- ChildInLaw already has short hash.
- Cousin already has short hash.
- CousinOnceRemoved already has short hash.
- EdBPrepareCarefullyDummyDefinition already has short hash.
- ExLover already has short hash.
- ExSpouse already has short hash.
- Fiance already has short hash.
- Grandchild already has short hash.
- GrandnephewOrGrandniece already has short hash.
- Grandparent already has short hash.
- GranduncleOrGrandaunt already has short hash.
- GreatGrandchild already has short hash.
- GreatGrandparent already has short hash.
- HalfSibling already has short hash.
- Kin already has short hash.
- Lover already has short hash.
- NephewOrNiece already has short hash.
- Parent already has short hash.
- ParentInLaw already has short hash.
- ScenParts_FixedDummyDefinition already has short hash.
- SecondCousin already has short hash.
- Sibling already has short hash.
- Spouse already has short hash.
- Stepchild already has short hash.
- Stepparent already has short hash.
- UncleOrAunt already has short hash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- TickMultiThread TickList.Tick detoured
- TickMultiThread Thing.Destroy detoured
- TickMultiThread Thing.SpawnSetup detoured
- TickMultiThread TickManager.DoSingleTick detoured
- TickMultiThread GenSpawn.Spawn detoured
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- NamesGalore: Injecting Names
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- ShowHair: Adding Harmony Postfix to Game.InitNewGame.
- ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
- ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [RuntimeGC] MainTabWindow inserted.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Android1Tier - PSI injected.
- PSI check: Android2Tier - PSI injected.
- PSI check: Android3Tier - PSI injected.
- PSI check: Android4Tier - PSI injected.
- PSI check: Android5Tier - PSI injected.
- Colonistbar KF successfully completed 257 patches with harmony.
- [MuteGC] Inject event queued.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [MuteBattleLog] Inject event queued.
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
- CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
- EnhancedOptions.Patcher.Patcher(): Complete.
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- [Viable Weapon Trading]: Mending detected as active in load order. Patching...
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- switched Bionics workbench(15) and Basic replacement parts(17)
- switched Self-loading actions(6) and Tube television(2)
- switched Multi-analyzer(9) and Moisture pump(4)
- switched Long-range mineral scanner(10) and Moisture pump(9)
- switched Simple prosthetics workbench(14) and T1 androids(17)
- switched T1 androids(14) and Tissue printer(15)
- switched Microelectronics basics(2) and Smokepop belts(3)
- switched Repeating actions(8) and Smokepop belts(2)
- switched Basic Climate Control(15) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized QOLTweaksPack, Notifications_Archiver, WhileYoureUp, DeathRattle, com.github.alandariva.moreplanning, WMSyncGrowth, LessArbitrarySurgery, CentralizedClimateControl, ImprovedWorkbenches, HeatMap, Hospitality, AllowTool, CanWearTogether, RimStory, Smarter_Food_Selection
- [Smarter_Food_Selection] Loaded - 246 food categorized - 610 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- FahrenheitAndCelsius injected.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 11358.
- Total: 90.728561 ms (FindLiveObjects: 1.431575 ms CreateObjectMapping: 1.691060 ms MarkObjects: 87.428848 ms DeleteObjects: 0.175162 ms)
- Loading game from file Chemist's Village with mods Core, HugsLib, JecsTools, ModSwitch, EdB Prepare Carefully, [B18]Increased Dodge Chance, [KV] Refugee Stats - B18, [W] Boots and Gloves, Tick MultiThread 1.0, Static Quality Plus B18, QOLTweaksPack, More Consumables and Mutagens, Notifications Archiver, ModularPowerArmorHD1.0, Mass Graves, JecsTools, Idle Pawn Fix, EdB Prepare Carefully, Area Unlocker, AllowDeadMansApparel, Camera+, While You're Up, Death Rattle, [KV] Trading Spot - B18, [T] MoreFloors, QualityBuilder, Quicksaver, [RF] Consolidated Traits [b18], Wildlife Tab, NamesGalore, SS Researchable Stat Upgrades, Various Space Ship Chunk [A18], Weapon Tech B18, JTReplaceWalls [B18], No Debris, [RF] Configurable Maps [b18], Skilled Stonecutting, Fast Spreading Grass, [KV] Show Hair With Hats or Hide All Hats - A18, Ugh You Got Me, [RF] Faction Control [b18], [RF] More Trait Slots [b18], Water Power, Where's the gravel? - Grayscale Edition, Wanderer stat, [B18]-LinkableDoors, More Planning, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], SS Damage Indicators, Realistic Darkness Lighter Version V4.95 B18, Apparello 2, Moody, Feed The Colonists, Animal Tab, RT Fuse, I Can Fix It!, Tilled Soil, Efficient Light, Expanded Prosthetics and Organ Engineering, Tech Advancing, Mending, Roof Support B18, Rimworld Search Agency, Fahrenheit and Celsius, Don't stop the music, EPOE: Rebalanced, CustomDeathRandomness, Wall Light - B18, RuntimeGC, ModSync Ninja, LayRightHere, Balanced Eclipse and Solar Flare, [B18] Apparel Organizer [v2.0], Rimsenal - Enhanced Vanilla Pack, Additional Joy Objects, [XND] Parasite Tends Matter, [XND] Skill Overhead, [XND] Better Chain Shotgun, [XND] Plant Cutting is for Growers!, WM Sync growth, Less Arbitrary Surgery, FashionRIMsta, Signs and Memorials, Centralized Climate Control, MT - Starting Tech, DEVRIMMSqol, Colonist Bar KF 0.18.0, [XND] Shooting Skill Enhanced, [XND] Quality Cooldown, Work Tab, Better Workbench Management, Safely Hidden Away, Heat Map, Relations Tab, MuteGC, Hospitality, SomewhatSpacious, A Dog Said..., [XND] Visible Pants, [XND] Vanilla-Friendly Weapon Expansion, [B18] Wild Animal Sex V2.2, Allow Tool, Prosthetic Didgets, Path Avoid - A18, Snap Out!, MuteCombatLog, Don't take my feet[v18], Dismiss Trader, Share The Load, Humanoid Alien Races 2.0, CanWearTogether, Locks, ED-EnhancedOptions, TD Enhancement Pack, Let's Trade!, Food Alert, Smart Medicine, RimStory, RimQuest, My Little Planet, Pick Up And Haul, LT-DoorMat, [XND] Viable Weapon Trading, Android tiers, ResearchPal, Stack Merger, and WM Smarter food selection
- QualityBuilder added property to '128' things
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18637.
- Total: 325.332214 ms (FindLiveObjects: 3.677252 ms CreateObjectMapping: 4.348770 ms MarkObjects: 317.181274 ms DeleteObjects: 0.122268 ms)
- [Tech Advancing] [Information] Loading finished.
- TraderCaravanArrival
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- TraderCaravanArrival
- TravelerGroup
- [Tech Advancing] [Information] Loading finished.
- RefugeeChased
- RaidEnemy
- [Tech Advancing] [Information] Loading finished.
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- [Tech Advancing] [Information] Loading finished.
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at RimWorld.WorkGiver_PatientGoToBedTreatment.NonScanJob (Verse.Pawn) <0x00042>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility+<FindRandomSickPawn>c__AnonStorey0.<>m__0 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Pawn].MoveNext () [0x00000] in <filename unknown>:0
- at Verse.GenCollection.TryRandomElementByWeight[Pawn] (IEnumerable`1 source, System.Func`2 weightSelector, Verse.Pawn& result) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility.FindRandomSickPawn (Verse.Pawn pawn, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.JoyGiver_VisitSickPawn.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility+<FindRandomSickPawn>c__AnonStorey0.<>m__0 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Pawn].MoveNext () [0x00000] in <filename unknown>:0
- at Verse.GenCollection.TryRandomElementByWeight[Pawn] (IEnumerable`1 source, System.Func`2 weightSelector, Verse.Pawn& result) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility.FindRandomSickPawn (Verse.Pawn pawn, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.JoyGiver_VisitSickPawn.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility+<FindRandomSickPawn>c__AnonStorey0.<>m__0 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Pawn].MoveNext () [0x00000] in <filename unknown>:0
- at Verse.GenCollection.TryRandomElementByWeight[Pawn] (IEnumerable`1 source, System.Func`2 weightSelector, Verse.Pawn& result) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility.FindRandomSickPawn (Verse.Pawn pawn, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.JoyGiver_VisitSickPawn.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- [Tech Advancing] [Information] Loading finished.
- Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility+<FindRandomSickPawn>c__AnonStorey0.<>m__0 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Pawn].MoveNext () [0x00000] in <filename unknown>:0
- at Verse.GenCollection.TryRandomElementByWeight[Pawn] (IEnumerable`1 source, System.Func`2 weightSelector, Verse.Pawn& result) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility.FindRandomSickPawn (Verse.Pawn pawn, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.JoyGiver_VisitSickPawn.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility+<FindRandomSickPawn>c__AnonStorey0.<>m__0 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Pawn].MoveNext () [0x00000] in <filename unknown>:0
- at Verse.GenCollection.TryRandomElementByWeight[Pawn] (IEnumerable`1 source, System.Func`2 weightSelector, Verse.Pawn& result) [0x00000] in <filename unknown>:0
- at RimWorld.SickPawnVisitUtility.FindRandomSickPawn (Verse.Pawn pawn, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.JoyGiver_VisitSickPawn.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- TraderCaravanArrival
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- [Tech Advancing] [Information] Loading finished.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7291 unused Assets to reduce memory usage. Loaded Objects now: 16789.
- Total: 206.191010 ms (FindLiveObjects: 3.465678 ms CreateObjectMapping: 4.564178 ms MarkObjects: 169.663010 ms DeleteObjects: 28.496983 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1b3c -> priority: 1
- Thread -> id: 15d8 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 650
- Vendor: NVIDIA
- VRAM: 960 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- ZLJ's Static Quality Plus :: Initialized
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Moody settings loaded
- RSA Core loaded...
- RSA Main injected ...
- Duplicate code-linked translation key: AU_DISABLED in language English
- Duplicate code-linked translation key: AU_Type in language English
- Duplicate code-linked translation key: AU_TargetAoE in language English
- Duplicate code-linked translation key: AU_TargetSelf in language English
- Duplicate code-linked translation key: AU_TargetThing in language English
- Duplicate code-linked translation key: AU_TargetLocation in language English
- Duplicate code-linked translation key: AU_Cooldown in language English
- Duplicate code-linked translation key: AU_Extra in language English
- Duplicate code-linked translation key: AU_MentalStateChance in language English
- Duplicate code-linked translation key: AU_EffectChance in language English
- Duplicate code-linked translation key: AU_PawnAbilityRecharging in language English
- Duplicate code-linked translation key: AU_AoEProperties in language English
- Duplicate code-linked translation key: AU_TargetClass in language English
- Duplicate code-linked translation key: AU_AoECharacters in language English
- Duplicate code-linked translation key: AU_AoEFriendlyFire in language English
- Duplicate code-linked translation key: AU_AoEMaxTargets in language English
- Duplicate code-linked translation key: AU_AoEStartsFromCaster in language English
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: DeflectChance in language English
- Duplicate code-linked translation key: DeflectChanceEx in language English
- Duplicate code-linked translation key: MaxDeflectChance in language English
- Duplicate code-linked translation key: MaxDeflectChanceEx in language English
- Duplicate code-linked translation key: DeflectChancePerLevel in language English
- Duplicate code-linked translation key: DeflectChancePerLevelEx in language English
- Duplicate code-linked translation key: BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_DeflectionExplanation in language English
- Duplicate code-linked translation key: StatsReport_DeflectChance in language English
- Duplicate code-linked translation key: StatsReport_BaseDeflectChance in language English
- Duplicate code-linked translation key: StatsReport_SkillLevel in language English
- Duplicate code-linked translation key: StatsReport_DeflectPerSkillLevel in language English
- Duplicate code-linked translation key: StatsReport_ManipulationModifier in language English
- Duplicate code-linked translation key: CompInstalledPart_Install in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstall in language English
- Duplicate code-linked translation key: CompInstalledPart_Installed in language English
- Duplicate code-linked translation key: CompInstalledPart_Uninstalled in language English
- Duplicate code-linked translation key: CompVehicle_CannotSplitWhileInVehicles in language English
- Duplicate code-linked translation key: CompVehicle_CannotMove in language English
- Duplicate code-linked translation key: CompVehicle_LowFuel in language English
- Duplicate code-linked translation key: MessageCaravanRunOutOfFuel in language English
- Duplicate code-linked translation key: MessagePawnLeftVehicle in language English
- Duplicate code-linked translation key: DaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: InfiniteDaysWorthOfFuelInfo in language English
- Duplicate code-linked translation key: DaysWorthOfFuelTooltip in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog_NoFuel in language English
- Duplicate code-linked translation key: DaysWorthOfFuelWarningDialog in language English
- Duplicate code-linked translation key: CaravanOutOfFuel in language English
- Duplicate code-linked translation key: CaravanVehicleNoFuelWarningDialog in language English
- Duplicate code-linked translation key: CompVehicle_VehicleSection in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnload in language English
- Duplicate code-linked translation key: CompVehicle_Unload in language English
- Duplicate code-linked translation key: CompVehicle_Load in language English
- Duplicate code-linked translation key: CompVehicle_LoadUnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_LoadDesc in language English
- Duplicate code-linked translation key: CompVehicle_UnloadDesc in language English
- Duplicate code-linked translation key: CompVehicle_DisabledDesc in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_AbandonReason in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_ResourcesNeeded in language English
- Duplicate code-linked translation key: JecsTools_WorldObjectConst_NotEnoughStuff in language English
- Duplicate code-linked translation key: JTGrapple_Success in language English
- Duplicate code-linked translation key: JTGrapple_Failed in language English
- Duplicate code-linked translation key: JTGrapple_DownedGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SneakGrapple in language English
- Duplicate code-linked translation key: JTGrapple_PrisonerGrapple in language English
- Duplicate code-linked translation key: JTGrapple_SleepingGrapple in language English
- Duplicate code-linked translation key: JT_PlaceWorker_OnTopOfWalls in language English
- Duplicate code-linked translation key: JT_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_DamageSoaked in language English
- Duplicate code-linked translation key: JT_HI_Knockback in language English
- Duplicate code-linked translation key: JT_HI_ExtraDamages in language English
- Duplicate code-linked translation key: JT_HI_KnockbackExplosive in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddParent in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ParentRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.AddChild in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Error.ChildRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectColonist in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.Header.SelectHidden in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.AddHiddenPawn in language English
- Duplicate code-linked translation key: EdB.PC.AddParentChild.NewHiddenCharacter in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Relationship in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Source in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Header.Target in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.RelationshipRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.SourceRequired in language English
- Duplicate code-linked translation key: EdB.PC.AddRelationship.Error.TargetRequired in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Animals.LabelWithoutGender in language English
- Duplicate code-linked translation key: EdB.PC.BodyParts.WholeBody in language English
- Duplicate code-linked translation key: EdB.PC.Common.Add in language English
- Duplicate code-linked translation key: EdB.PC.Common.Next in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionSelected in language English
- Duplicate code-linked translation key: EdB.PC.Common.NoOptionAvailable in language English
- Duplicate code-linked translation key: EdB.PC.Common.Cancel in language English
- Duplicate code-linked translation key: EdB.PC.Common.Close in language English
- Duplicate code-linked translation key: EdB.PC.Common.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Common.Default in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.BodyPart.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Alert.Item in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Button.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Implant.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Injury.OldInjury.Label in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.PawnPreset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Load in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Button.Save in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.ConfirmDelete in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.DeleteTooltip in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.EquipmentFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.Failed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PartialSaveFailure in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.PreAlpha13NotSupported in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.RelationshipFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.SaveFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.ThingDefFailed in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Error.NoCharacter in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Preset.Loaded in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Error.Required in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.2 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.3 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.4 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.5 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.OldInjury.Label.6 in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.Severity.Stage.Label. in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Header in language English
- Duplicate code-linked translation key: EdB.PC.Dialog.UnrecoverableError.Message in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Animals in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Buildings in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Food in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Medical in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Resources in language English
- Duplicate code-linked translation key: EdB.PC.Equipment.Type.Weapons in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists1 in language English
- Duplicate code-linked translation key: EdB.PC.Error.NotEnoughColonists in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.AgeWithoutChronological in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Average in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Fat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Hulk in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.BodyType.Thin in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnName in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.HiddenPawnProfession in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionWithGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnDescriptionNoGender in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Accessory in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BodyType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.BottomClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hair in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Hat in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.HeadType in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.MiddleClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.Pants in language English
- Duplicate code-linked translation key: EdB.PC.Pawn.PawnLayer.TopClothingLayer in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.LoadPreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.PrepareCarefully in language English
- Duplicate code-linked translation key: EdB.PC.Page.Button.SavePreset in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmExit in language English
- Duplicate code-linked translation key: EdB.PC.Page.ConfirmStart in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Total in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Equipment in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Apparel in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Colonist in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.CostSummary.Implants in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.NotEnoughPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Remaining in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.ScenarioPoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Spent in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.Unlimited in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints in language English
- Duplicate code-linked translation key: EdB.PC.Page.Points.UsePoints.Tip in language English
- Duplicate code-linked translation key: EdB.PC.Page.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Biological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Age.Chronological in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.Description in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.ApparelConflict.LineItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Appearance.NoneSelected in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Add in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.All in language English
- Duplicate code-linked translation key: EdB.PC.Panel.AvailableEquipment.Materials.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectOption in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.Error.MustSelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeInjury in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.HediffTypeImplant in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Stage in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.InjuryLabel.Severity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectBodyPart in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Health.SelectSeverity in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.Warning in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Incapable.WarningItem in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Load in language English
- Duplicate code-linked translation key: EdB.PC.Panel.LoadSave.Save in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Delete.Confirm in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.MustSelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.SelectFaction in language English
- Duplicate code-linked translation key: EdB.PC.Panel.PawnList.Error.FactionPawnFailed in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsOther.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.RelationshipsParentChild.Title in language English
- Duplicate code-linked translation key: EdB.PC.Panel.SelectedEquipment.Remove in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ResetTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Skills.ClearTip in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.None in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Warning.TooManyTraits in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.1 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.2 in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Many in language English
- Duplicate code-linked translation key: EdB.PC.Panel.Traits.Tip.Conflict.List.Last in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Animals.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Equipment.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Pawns.Title in language English
- Duplicate code-linked translation key: EdB.PC.TabView.Relationships.Title in language English
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in CMSlime: no parts vulnerable to frostbite
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Config error in AJO_RimColony: AJO_RimColony has null thingClass.
- Config error in AJO_ReadingTable: AJO_ReadingTable has null thingClass.
- Bond already has short hash.
- Child already has short hash.
- ChildInLaw already has short hash.
- Cousin already has short hash.
- CousinOnceRemoved already has short hash.
- EdBPrepareCarefullyDummyDefinition already has short hash.
- ExLover already has short hash.
- ExSpouse already has short hash.
- Fiance already has short hash.
- Grandchild already has short hash.
- GrandnephewOrGrandniece already has short hash.
- Grandparent already has short hash.
- GranduncleOrGrandaunt already has short hash.
- GreatGrandchild already has short hash.
- GreatGrandparent already has short hash.
- HalfSibling already has short hash.
- Kin already has short hash.
- Lover already has short hash.
- NephewOrNiece already has short hash.
- Parent already has short hash.
- ParentInLaw already has short hash.
- ScenParts_FixedDummyDefinition already has short hash.
- SecondCousin already has short hash.
- Sibling already has short hash.
- Spouse already has short hash.
- Stepchild already has short hash.
- Stepparent already has short hash.
- UncleOrAunt already has short hash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label
- Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- NamesGalore: Injecting Names
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- ShowHair: Adding Harmony Postfix to Game.InitNewGame.
- ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
- ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- [RuntimeGC] MainTabWindow inserted.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Android1Tier - PSI injected.
- PSI check: Android2Tier - PSI injected.
- PSI check: Android3Tier - PSI injected.
- PSI check: Android4Tier - PSI injected.
- PSI check: Android5Tier - PSI injected.
- Colonistbar KF successfully completed 257 patches with harmony.
- [MuteGC] Inject event queued.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [MuteBattleLog] Inject event queued.
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
- CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
- EnhancedOptions.Patcher.Patcher(): Complete.
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- [Viable Weapon Trading]: Mending detected as active in load order. Patching...
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics
- ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity
- switched Bionics workbench(15) and Basic replacement parts(17)
- switched Self-loading actions(6) and Tube television(2)
- switched Multi-analyzer(9) and Moisture pump(4)
- switched Long-range mineral scanner(10) and Moisture pump(9)
- switched Simple prosthetics workbench(14) and T1 androids(17)
- switched T1 androids(14) and Tissue printer(15)
- switched Microelectronics basics(2) and Smokepop belts(3)
- switched Repeating actions(8) and Smokepop belts(2)
- switched Basic Climate Control(15) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized QOLTweaksPack, Notifications_Archiver, WhileYoureUp, DeathRattle, com.github.alandariva.moreplanning, WMSyncGrowth, LessArbitrarySurgery, CentralizedClimateControl, ImprovedWorkbenches, HeatMap, Hospitality, AllowTool, CanWearTogether, RimStory, Smarter_Food_Selection
- [Smarter_Food_Selection] Loaded - 246 food categorized - 610 pawn diets - 2 compatibility patches (3 fixes) - 17 policies.
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- FahrenheitAndCelsius injected.
- [MuteGC] Detour complete.
- [MuteBattleLog] Detour complete.
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 11358.
- Total: 102.211067 ms (FindLiveObjects: 0.909156 ms CreateObjectMapping: 1.117664 ms MarkObjects: 99.925522 ms DeleteObjects: 0.257951 ms)
- Loading game from file Chemist's Village with mods Core, HugsLib, JecsTools, ModSwitch, EdB Prepare Carefully, [B18]Increased Dodge Chance, [KV] Refugee Stats - B18, [W] Boots and Gloves, Static Quality Plus B18, QOLTweaksPack, More Consumables and Mutagens, Notifications Archiver, ModularPowerArmorHD1.0, Mass Graves, JecsTools, Idle Pawn Fix, EdB Prepare Carefully, Area Unlocker, AllowDeadMansApparel, Camera+, While You're Up, Death Rattle, [KV] Trading Spot - B18, [T] MoreFloors, QualityBuilder, Quicksaver, [RF] Consolidated Traits [b18], Wildlife Tab, NamesGalore, SS Researchable Stat Upgrades, Various Space Ship Chunk [A18], Weapon Tech B18, JTReplaceWalls [B18], No Debris, [RF] Configurable Maps [b18], Skilled Stonecutting, Fast Spreading Grass, [KV] Show Hair With Hats or Hide All Hats - A18, Ugh You Got Me, [RF] Faction Control [b18], [RF] More Trait Slots [b18], Water Power, Where's the gravel? - Grayscale Edition, Wanderer stat, [B18]-LinkableDoors, More Planning, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], SS Damage Indicators, Realistic Darkness Lighter Version V4.95 B18, Apparello 2, Moody, Feed The Colonists, Animal Tab, RT Fuse, I Can Fix It!, Tilled Soil, Efficient Light, Expanded Prosthetics and Organ Engineering, Tech Advancing, Mending, Roof Support B18, Rimworld Search Agency, Fahrenheit and Celsius, Don't stop the music, EPOE: Rebalanced, CustomDeathRandomness, Wall Light - B18, RuntimeGC, ModSync Ninja, LayRightHere, Balanced Eclipse and Solar Flare, [B18] Apparel Organizer [v2.0], Rimsenal - Enhanced Vanilla Pack, Additional Joy Objects, [XND] Parasite Tends Matter, [XND] Skill Overhead, [XND] Better Chain Shotgun, [XND] Plant Cutting is for Growers!, WM Sync growth, Less Arbitrary Surgery, FashionRIMsta, Signs and Memorials, Centralized Climate Control, MT - Starting Tech, DEVRIMMSqol, Colonist Bar KF 0.18.0, [XND] Shooting Skill Enhanced, [XND] Quality Cooldown, Work Tab, Better Workbench Management, Safely Hidden Away, Heat Map, Relations Tab, MuteGC, Hospitality, SomewhatSpacious, A Dog Said..., [XND] Visible Pants, [XND] Vanilla-Friendly Weapon Expansion, [B18] Wild Animal Sex V2.2, Allow Tool, Prosthetic Didgets, Path Avoid - A18, Snap Out!, MuteCombatLog, Don't take my feet[v18], Dismiss Trader, Share The Load, Humanoid Alien Races 2.0, CanWearTogether, Locks, ED-EnhancedOptions, TD Enhancement Pack, Let's Trade!, Food Alert, Smart Medicine, RimStory, RimQuest, My Little Planet, Pick Up And Haul, LT-DoorMat, [XND] Viable Weapon Trading, Android tiers, ResearchPal, Stack Merger, and WM Smarter food selection
- QualityBuilder added property to '128' things
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- GameComponent_LogFileCleanup.GameComponent_LogFileCleanup()
- LogFile Found: True
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18757.
- Total: 278.618408 ms (FindLiveObjects: 2.926394 ms CreateObjectMapping: 3.658854 ms MarkObjects: 271.942688 ms DeleteObjects: 0.088539 ms)
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.RestUtility.TimetablePreventsLayDown (Verse.Pawn) <0x00043>
- at (wrapper dynamic-method) RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage_Patch0 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00040>
- at RimWorld.WorkGiver_PatientGoToBedRecuperate.NonScanJob (Verse.Pawn) <0x0003a>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x0046a>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- TravelerGroup
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
- Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn pawn, Verse.Pawn sick, JoyCategory maxPatientJoy) [0x00000] in <filename unknown>:0
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, Boolean forced) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_Work+<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing t) [0x00000] in <filename unknown>:0
- at Verse.GenClosest+<RegionwiseBFSWorker>c__AnonStorey1.<>m__1 (Verse.Region r) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- at Verse.RegionTraverser.BreadthFirstTraverse (Verse.Region root, Verse.RegionEntryPredicate entryCondition, Verse.RegionProcessor regionProcessor, Int32 maxRegions, RegionType traversableRegionTypes) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SickPawnVisitUtility.CanVisit (Verse.Pawn,Verse.Pawn,RimWorld.JoyCategory) <0x000ed>
- at RimWorld.WorkGiver_VisitSickPawn.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00048>
- at RimWorld.JobGiver_Work/<TryIssueJobPackage>c__AnonStorey1.<>m__0 (Verse.Thing) <0x0003d>
- at Verse.GenClosest/<ClosestThingReachable>c__AnonStorey0.<>m__0 (Verse.Thing) <0x000c3>
- at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3,System.Collections.IEnumerable,single,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>) <0x0019b>
- at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool) <0x00295>
- at (wrapper dynamic-method) RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (object,Verse.Pawn,Verse.AI.JobIssueParams) <0x00bee>
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00381>
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