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Nov 24th, 2017
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  1. [20:30:16] mlc01 path is set to: K:\cemu_1.11.0\mlc01\
  2. [20:30:19] Using AES-NI for filesystem decryption
  3. [20:30:19] RDTSC measurement test:
  4. [20:30:19] TSC-diff: 0x00000002ca5dda66
  5. [20:30:19] TSC-freq: 0x00000000ee6d5222
  6. [20:30:19] HPC-diff: 0x0000000000b29775
  7. [20:30:19] HPC-freq: 0x00000000003b9b54
  8. [20:30:19] Multiplier: 0x0000000000000400
  9. [20:30:26] Loading .rpx -> Map "K:/Dolphin/Sys/Games/PIKMIN 3 [AC3E01]/content/" to /vol/content/
  10. [20:30:26] TitleId of launched game: 000500001012bd00
  11. [20:30:26] Mounting local storage (updates): K:\cemu_1.11.0\mlc01\usr\title\00050000\1012BD00\
  12. [20:30:26] Game profile "gameProfiles\000500001012bd00.ini" does not exist
  13. [20:30:26] shaderCache name: d9a51399
  14. [20:30:27] Using OpenGL version 4.6
  15. [20:30:27] OpenGL extensions:
  16. [20:30:27] ARB_clip_control: available
  17. [20:30:27] ARB_get_program_binary: available
  18. [20:30:27] ARB_clear_texture: available
  19. [20:30:27] ARB_copy_image: available
  20. [20:30:27] GL_VENDOR: NVIDIA Corporation
  21. [20:30:27] Recompiler initialized. CPU extensions: LZCNT AVX
  22. [20:30:27] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  23. [20:30:27] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  24. [20:30:31] Init snd_core AX module
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